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941. Federation duvolle is broken as hell but... - in General Discussions [original thread]
This is how it feels like to get killed by an HMG and if that is balanced maybe this should stay FYI the fed duvolle has less DPS than the HMG
- by BL4CKST4R - at 2014.06.19 01:25:00
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942. wrong forum - in Feedback/Requests [original thread]
wrong forum :)
- by BL4CKST4R - at 2014.06.19 01:16:00
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943. Hotfix Charlie High-Low distribution - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Cross Atu wrote: Swap KinCats with Code Breakers and (maybe later) add something along these lines as a low slot mod. There's been discussion going on among light suit users the TL;DR of which, if I've understood...
- by BL4CKST4R - at 2014.06.19 01:15:00
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944. Hotfix Charlie High-Low distribution - in Feedback/Requests [original thread]
Adipem Nothi wrote: BL4CKST4R wrote: Adipem Nothi wrote: Seeking Clarification: Why move all the ewar modules to Highs? GalScout and CalScout slot layouts make for good interplay between "Ghost" and "Ghosthunter" ... How might this chang...
- by BL4CKST4R - at 2014.06.19 00:57:00
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945. Hotfix Charlie High-Low distribution - in Feedback/Requests [original thread]
Adipem Nothi wrote: Seeking Clarification: Why move all the ewar modules to Highs? GalScout and CalScout slot layouts make for good interplay between "Ghost" and "Ghosthunter" ... How might this change if all-things-ewar are shifted to Highs? ...
- by BL4CKST4R - at 2014.06.19 00:52:00
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946. The Duvolle is now glorious - in General Discussions [original thread]
Cat Merc wrote: Echo 1991 wrote: Can i get the fit? I'd like to try it if ya dont mind. Sure! Weaponry: Duvolle Assault Rifle Ion Pistol C7 Flux Grenade Equipment: CreoDron Active Scanner High Slots: 1x Enhanced Shield Extender 2x Basic ...
- by BL4CKST4R - at 2014.06.18 23:37:00
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947. Hotfix Charlie High-Low distribution - in Feedback/Requests [original thread]
High Shield extenders Shield recharger Shield energizer Range amplifiers PG Upgrades Kin Cats Profile Dampeners Damage modifiers Low Armor plates Armor repairers Code breakers Myofibril Stimulants Precision enhancers CPU Upgrades Shield regula...
- by BL4CKST4R - at 2014.06.18 23:35:00
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948. Hotfix Charlie Suggestion: Side Strafing - in Feedback/Requests [original thread]
Adipem Nothi wrote: Harpyja wrote: Adipem Nothi wrote: I'd support reduction to both lateral strafe speeds and backpedal speeds. I think they're all 100% of walk speed at the moment ... Maybe start with a 5% or 10% reduction and see how ...
- by BL4CKST4R - at 2014.06.18 23:27:00
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949. Hotfix Charlie Suggestion: Side Strafing - in Feedback/Requests [original thread]
Yes
- by BL4CKST4R - at 2014.06.18 23:19:00
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950. The Wonderful World of the Plasma Cannon - in General Discussions [original thread]
Chit Hoppened wrote: I've played two matches so far. First was a normal Ambush, full of cheesedickery like always. The second game however had multiple people using Plasma Cannons. Dare I say that the PLC is finally so hilariously awesome that ...
- by BL4CKST4R - at 2014.06.18 17:41:00
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951. DAT AR!!! - in Feedback/Requests [original thread]
shaman oga wrote: And ambush!!!! Non costructive feedback, but happy feedback DPS wise it's nice but the range of the AR and aCR could do with a buff.
- by BL4CKST4R - at 2014.06.18 14:24:00
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952. Another bad update. - in General Discussions [original thread]
Glyd Path wrote: Congratulations CCP Rattiti, you have accomplished the dubious distinction of devolving to the old style of patches with merely two under your belt. Actually, I guess you did it in one. Although alpha included multiple fixes fo...
- by BL4CKST4R - at 2014.06.18 14:13:00
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953. AR range nerd whyyyy? :( - in General Discussions [original thread]
Cody Sietz wrote: BL4CKST4R wrote: Cody Sietz wrote: That seems like a bug, here's hoping that is addressed. I think it's range is supposed to be 44-46 meters not 40. Especially since the range formula wasn't changed. I though we wer...
- by BL4CKST4R - at 2014.06.18 14:01:00
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954. Hot fix Bravo things that need to be looked at - in Feedback/Requests [original thread]
Some militia items like the militia repairer and militia rail gun Assault rifle range is at 40 meters.
- by BL4CKST4R - at 2014.06.18 13:29:00
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955. Enhanced Shield Extenders are great. - in General Discussions [original thread]
FIRST TESTDUMMY wrote: I have taken off almost all the Complex Shield Extenders from my fits. For only 18 or so less shields, the Enhanced versions do just fine. They're cheaper to fit and allow for better optimization of my ADV and STD suits. ...
- by BL4CKST4R - at 2014.06.18 13:25:00
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956. AR range nerd whyyyy? :( - in General Discussions [original thread]
Cody Sietz wrote: That seems like a bug, here's hoping that is addressed. I think it's range is supposed to be 44-46 meters not 40. Especially since the range formula wasn't changed.
- by BL4CKST4R - at 2014.06.18 13:23:00
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957. AR range nerd whyyyy? :( - in General Discussions [original thread]
ResistanceGTA wrote: Not a range nerd!!! Damn "smart phones"
- by BL4CKST4R - at 2014.06.18 13:01:00
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958. AR range nerd whyyyy? :( - in General Discussions [original thread]
Sad title
- by BL4CKST4R - at 2014.06.18 12:56:00
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959. Heavy turn speed nerf idea is RIDICULOUS - in General Discussions [original thread]
Velociraptor antirrhopus wrote: BL4CKST4R wrote: The AR is getting nerfed actually it's range is being reduced to HMG isn't that handy... For just a 28% speed penalty you get more than 2x the base EHP of any suit, and if your equipped with ...
- by BL4CKST4R - at 2014.06.18 12:28:00
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960. Heavy turn speed nerf idea is RIDICULOUS - in General Discussions [original thread]
Velociraptor antirrhopus wrote: BL4CKST4R wrote: you can always use a light weapon and circumvent any of these nerfs. The problem with the heavy if you compare it suit by suit not by weapons is that it gets to much for what it sacrifices. ...
- by BL4CKST4R - at 2014.06.18 11:06:00
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