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41. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
There are a couple of reasons to my proposal, one to allow for better balance by making shield tanking slightly simpler, to borrow from the balance EVE has achieved, and to open up module slots (by eliminating regulators which don't exist in EVE) ...
- by BL4CKST4R - at 2014.12.23 01:27:00
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42. Random ideas shields and armor EVE like balancing - in General Discussions [original thread]
Dauth Jenkins wrote: i like this, as it allows for diversification. right now, the only pure shield suit i run with regulators and energizers is my prot callogi. i run 3 complex extenders, 2 enhanced energizers, and 3 enhanced regulators. If th...
- by BL4CKST4R - at 2014.12.21 19:04:00
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43. Random ideas shields and armor EVE like balancing - in General Discussions [original thread]
emm kay wrote: no. simply, no. a) fitting costs. nobody will be able to fit the complex items except logis. Logis would be able to mega-tank and prety much be a sentinel. b) fitting costs. it would kill cal commandos, and minmatar scouts. c)tr...
- by BL4CKST4R - at 2014.12.21 18:25:00
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44. Random ideas shields and armor EVE like balancing - in General Discussions [original thread]
Sir Dukey wrote: BL4CKST4R wrote: Heimdallr69 wrote: I don't think I could fit a suit with that =ƒÿü unless you increase our pg and CPU by a lot. Nope! Because now you need to use PG and CPU mods which you can actually use since you do...
- by BL4CKST4R - at 2014.12.21 16:25:00
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45. Random ideas shields and armor EVE like balancing - in General Discussions [original thread]
ScI-Iurk wrote: It would make more sense to add stacking penalty to hp armour mods. Wouldn't work the same for shields without more diverse choices. There shouldn't be a stacking penalty but, I highly doubt many would stack more than 2 of th...
- by BL4CKST4R - at 2014.12.21 14:42:00
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46. NK tier disparity - in Feedback/Requests [original thread]
The damage is fine it's every other aspect that isn't, the charge time and all that should be the same across tiers. Although I am kinda tired of balancing between tiers it would be much better if there were no tiers and weapons were just buffed b...
- by BL4CKST4R - at 2014.12.21 02:20:00
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47. HMG & IWS - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: Arkena Wyrnspire wrote: I am glad even CCP is not so incompetent at game balance to even consider this for a millisecond. millisecond? bet you $100.00 that someone did..lol if a CPM says the DUST HMG is a GAU a...
- by BL4CKST4R - at 2014.12.20 19:01:00
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48. nanite harvester - in Feedback/Requests [original thread]
Talon Paetznick II wrote: a tool that either lets your heal armor and replenish ammo to self using enemy clone corpses or nanohives (so that we might feed on the blood of our enemies to further our own survival) I or just a tool that lets us ...
- by BL4CKST4R - at 2014.12.20 18:49:00
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49. TacAR>ScR - in Feedback/Requests [original thread]
You forgot that the SCR can charge up
- by BL4CKST4R - at 2014.12.19 17:52:00
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50. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Breakin Stuff wrote: BL4CKST4R wrote: iKILLu osborne wrote: ascr still sucks, damage falloff not worth the effort, just gets you killed That's because it's a rof weapon, they suck past their optimal. Any weapon with a rof of 700 or abo...
- by BL4CKST4R - at 2014.12.19 11:45:00
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51. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
iKILLu osborne wrote: ascr still sucks, damage falloff not worth the effort, just gets you killed That's because it's a rof weapon, they suck past their optimal. Any weapon with a rof of 700 or above is going to suck past that range.
- by BL4CKST4R - at 2014.12.19 11:05:00
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52. wtf - in General Discussions [original thread]
Fizzer XCIV wrote: BL4CKST4R wrote: Because it still has lower range, although the clip might be a bit to much depends on the damage per clip. The Burst AR has mostly the same stats as the CR, except... +Blaster Profile -Projectile Profi...
- by BL4CKST4R - at 2014.12.19 11:02:00
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53. wtf - in General Discussions [original thread]
Because it still has lower range, although the clip might be a bit to much depends on the damage per clip.
- by BL4CKST4R - at 2014.12.18 23:33:00
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54. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: Nestil wrote: Banjo Robertson wrote: The Burst AR changes are quite nice, love the CR fire rate on that thing. My Gallente Apex Commando is pleased. Downside, was in an Ambush not too long ago and while it didnt feel l...
- by BL4CKST4R - at 2014.12.18 23:29:00
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55. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP would you ever consider buffing the range of the AR, the hmg is king of CQC and with a matching range to the AR there is no place for the AR 0-40M... It would be nice if the hmg had a slightly shorter range, or higher dispersion at range which...
- by BL4CKST4R - at 2014.12.18 11:08:00
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56. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Ok I am going to be honest I seriously do not see what it is the problem you ARE complaining about... It seems like every fitting you suggest to be "better" than a scout is sacrificing a lot just to be able to see you at short range, and basically...
- by BL4CKST4R - at 2014.12.18 11:03:00
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57. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
With two damps on a gal or cal scout while cloaked it would be impossible to be scanned with two enhancers. And a pr to logi can scan you....
- by BL4CKST4R - at 2014.12.17 23:27:00
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58. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
An assault with 3 precision enhancers sacrifices a bulk of hp and or damage to he able to see you at approximately 8 meters, If you cannot easily kill this assault when you as a scout have the advantage then you have failed, all you need is one en...
- by BL4CKST4R - at 2014.12.17 21:16:00
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59. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Cat Merc wrote: Arkena Wyrnspire wrote: I have bad news, Rattati. Cat Merc was hugely pleased to have had his 00.01 damage buff on the Duvolle, but upon attempting to use a Glorious Gallente Gun (The Federation Duvolle Specialist Assault Ri...
- by BL4CKST4R - at 2014.12.17 17:30:00
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60. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: Fox Gaden wrote: Well I mostly used the Burst HMG anyway, so this is a buff for me, but I am concerned that increasing heat buildup that much on the base model HMG will greatly reduce its effectiveness as a sustained fire ...
- by BL4CKST4R - at 2014.12.17 14:50:00
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