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3981. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
D legendary hero wrote: ^^the idea is that the particular efficiency of one armor over their other should suppliment a players playstyle rather than dictate Yes - it should supplement their playstyle, but they should pick what to spec into ...
- by BL4CKST4R - at 2013.06.17 12:00:00
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3982. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=87797
- by BL4CKST4R - at 2013.06.17 11:31:00
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3983. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I would like to add that for the roles of armor and shields that armor should not be forced to be slow, in a way. I believe shields should excel in active battle by having high shield repairs and the ability to use armor repair modules. But armor ...
- by BL4CKST4R - at 2013.06.17 03:35:00
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3984. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Caldari Logistics 1 High 1 Low over assault Gallente Logistics 1 Low over assault Amarr Logistics Same slots as assault (Less EHP/Speed/But 3 equipment slots and sidearm) Minmatar Logistics 2 lows over assault 1 High under Assault key=0AhnLhOBhd...
- by BL4CKST4R - at 2013.06.16 14:30:00
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3985. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: BL4CKST4R wrote: The Black Jackal wrote: BL4CKST4R wrote: Amarr logis get 25% on already low numbers, if they were to use all their 3 low slots on armor reppers they only get 28.44 armor repair which is only 5 m...
- by BL4CKST4R - at 2013.06.16 14:23:00
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3986. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: BL4CKST4R wrote: Amarr logis get 25% on already low numbers, if they were to use all their 3 low slots on armor reppers they only get 28.44 armor repair which is only 5 more repping than any other suit with 3 armor re...
- by BL4CKST4R - at 2013.06.16 13:59:00
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3987. Impracticality of MTACs - in General Discussions [original thread]
Charlotte O'Dell wrote: Alright, let's assume we'll get MTACs this year. I think it's safe to say they'll require vehicle skills, use small turrets, move slower than tanks, and have less HP than tanks. How is a vehicle that moves slower than a...
- by BL4CKST4R - at 2013.06.16 13:54:00
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3988. [Feedback] Cloak is almost useless - in Feedback/Requests [original thread]
Oh, I never knew that. I thought it was to look fancy...
- by BL4CKST4R - at 2013.06.16 13:52:00
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3989. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Amarr logis get 25% on already low numbers, if they were to use all their 3 low slots on armor reppers they only get 28.44 armor repair which is only 5 more repping than any other suit with 3 armor repairs. Also forcing somebody into a playstyle i...
- by BL4CKST4R - at 2013.06.16 13:49:00
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3990. [Feedback] Cloak is almost useless - in Feedback/Requests [original thread]
Did I miss the update when cloaking was released?
- by BL4CKST4R - at 2013.06.16 13:39:00
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3991. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: I think most people are aware of the Caldari Logistics ability to tank. It's written plain as day in their description, and it's being abused under the current mechanic. Not because it's a bad mechanic, but the fact ther...
- by BL4CKST4R - at 2013.06.16 13:27:00
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3992. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Jastad wrote: @Cross Sorry man was not meant in your response, i quote your think to integrate my post Sorry again for been unclear, but was very very late when i made the reply BL4CKST4R wrote: You have just nerfed Shields to death and ma...
- by BL4CKST4R - at 2013.06.16 13:18:00
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3993. same ole same ole - in General Discussions [original thread]
But most of the stuff people complain about are the real issues. Also CCP has a very slow DEV time when it comes to fixes, hopefully they will speed it up.
- by BL4CKST4R - at 2013.06.16 08:13:00
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3994. Assult riffiles - in General Discussions [original thread]
dor frumkin wrote: Hi i saw that tge different between the assult riffle that cost 1500 to the gek 38 that cost 10000 is the meta level. What is the meta level? And is there any other different? Gek has a bit higher damage and accuracy rating.
- by BL4CKST4R - at 2013.06.16 08:11:00
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3995. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Master Jaraiya wrote: BL4CKST4R wrote: Master Jaraiya wrote: BL4CKST4R wrote: P.S: When I say Armor tank and Shield tank I do not refer to a class who COMPLETELY depends on the tanking style, what I mean is a class who gets the majori...
- by BL4CKST4R - at 2013.06.16 08:09:00
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3996. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I want to fall from the sky Nice necro lol
- by BL4CKST4R - at 2013.06.16 08:06:00
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3997. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Master Jaraiya wrote: BL4CKST4R wrote: P.S: When I say Armor tank and Shield tank I do not refer to a class who COMPLETELY depends on the tanking style, what I mean is a class who gets the majority of its EHP from said style. No suit should...
- by BL4CKST4R - at 2013.06.16 07:46:00
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3998. Dropsuit Lore questions - in General Discussions [original thread]
CCP Falcon wrote: Iron Wolf Saber wrote: Sev Alcatraz wrote: 1-can a drop suit withstand the 100 fathoms (under the ocean) against the outer shell and have the wearer survive? [implying it can that would open up a whole new possibility of...
- by BL4CKST4R - at 2013.06.16 02:47:00
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3999. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Jastad wrote: Cross Atu wrote: CUT The only why is to HARD tune the dmg weapon: Example: AR 75 % dmg vs armor, keeping the low regen and actual value spd reduct dmg . MD and EXPLOS 150 % dmg vs ARMOR or you could give Laser an armo...
- by BL4CKST4R - at 2013.06.16 02:38:00
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4000. Armor vs. Shield Balancing - in General Discussions [original thread]
Eurydice Itzhak wrote: Cyybro Fennix wrote: At the moment shield tanking is superior in DUST for several reasons. Shield extenders have no disadvantages, Shields repair themself etc. So here are my suggestions: Shield Tanking should get a...
- by BL4CKST4R - at 2013.06.16 02:12:00
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