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3281. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: So, every other weapon in this game gets nerfed just as soon as the AR nerf brigade gets going. OP or Not, the AR is ruining Dust. This weapon is so overused it's just stupid. The weapon, in pubs, accounts for as many ki...
- by BL4CKST4R - at 2013.07.31 15:19:00
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3282. CCP Fail (Fused Locus vs M2 Cavity) - in General Discussions [original thread]
ZDub 303 wrote: Fused Locus Grenade 48 CPU/6PG 400dmg 2/5m blast 15 AUR Requires Grenadier 0 'M2' Cavity 48 CPU/6PG 400dmg 2/5m blast 20 AUR Requires Grenadier 3 Seriously? I mean I'm all for functionally removing fused grenades from the...
- by BL4CKST4R - at 2013.07.30 14:48:00
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3283. Some data gathering from tankers. - in General Discussions [original thread]
Surt gods end wrote: So you call your tank, and you started racking up some WP by taking out some turrents. and your about to roll out toward the enemy objectives, or your just sniping from a high ridge. All of a sudden you get blasted out of...
- by BL4CKST4R - at 2013.07.30 14:47:00
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3284. Why nerf the Cal Logi CPU? - in General Discussions [original thread]
Deluxe Edition wrote: Every proto logi in the game had the same amount of CPU/PG, so what was the point of nerfing this aspect of the nerf? I am fine with the delay and the racial bonus nerf, but for the life of me I can't figure out why they ...
- by BL4CKST4R - at 2013.07.30 14:27:00
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3285. Minmatar assault is probably the best suit in the game - in General Discussions [original thread]
The best suits are Caldari due to the highest versatility, and HP possible out of all suits, Minmatar due to great HP, speed tanking, and lots of high slot versatility, Amarr because the assault suit is quite decent even if its a little slow, and ...
- by BL4CKST4R - at 2013.07.28 20:39:00
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3286. Redzone Sniping? - in Feedback/Requests [original thread]
You know that the longest kill you can get redzoning is about 400-700 meters, while the longest recorded kill in real life is 2.475KM so I guess real life snipers should get nerfed also because that is unfair There is nothing wrong with red zone...
- by BL4CKST4R - at 2013.07.28 01:35:00
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3287. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Pugnacious Turtle wrote: At one point I had the understanding that CCP wanted balance to all weapons and that they were checking their metrics constantly. Wouldn't the metrics indicate that the VAST majority of people are using the AR? While I ...
- by BL4CKST4R - at 2013.07.27 11:06:00
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3288. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Mobius Wyvern wrote: BL4CKST4R wrote: Daxxis KANNAH wrote: Mobius Wyvern wrote: You know what, I'm actually going to say this. If suit-based rotation rates and mouse rotation restrictions are removed at the same time, this game real...
- by BL4CKST4R - at 2013.07.26 21:18:00
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3289. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Zyrus Amalomyn wrote: Kekklian Noobatronic wrote: Zyrus Amalomyn wrote: Let the controller users cripple themselves if they really want to be that lazy and not get a cheap combo deal. I have a home theatre setup, with the ps3 on the r...
- by BL4CKST4R - at 2013.07.26 21:15:00
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3290. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Daxxis KANNAH wrote: Mobius Wyvern wrote: You know what, I'm actually going to say this. If suit-based rotation rates and mouse rotation restrictions are removed at the same time, this game really will be nothing but EVE players. Anyone...
- by BL4CKST4R - at 2013.07.26 21:01:00
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3291. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
JonnyAugust wrote: Aim assist is not the solution we are looking for. Aim assist is a crutch used by those that are casual. We want decent aiming and fine tuning abilities like aiming in BF3. BF3 has probably the best controls so far.
- by BL4CKST4R - at 2013.07.26 16:02:00
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3292. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
CCP Wolfman wrote: A quick note. The aim assist features are tuned on a per weapon basis and we can enable/disable them on a weapon individually if we choose to. Powerful single shot weapons (listed below) have not been given the new aim assist...
- by BL4CKST4R - at 2013.07.26 05:41:00
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3293. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
DeeJay One wrote: So TL;DR is: DS3 users can no longer compete because mouse users can do instant 360 degree turns... Welcome to COD! Yeah very unhappy about that. Hopefully they dont fix MCC afking by then because i have a feeling KB/M wil...
- by BL4CKST4R - at 2013.07.26 04:39:00
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3294. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
CCP Wolfman wrote: Lots of questions, hereGÇÖs an attempt to answer the main ones I sawGǪ Is there a DS3 sensitivity increase GÇô Not yet. Keep in mind I am talking about work that is still in progress and being tested. IGÇÖve found the a...
- by BL4CKST4R - at 2013.07.26 03:35:00
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3295. 48-2, 48-3, 66-2 Skirmish - in General Discussions [original thread]
Alldin Kan wrote: Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing ...
- by BL4CKST4R - at 2013.07.25 21:07:00
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3296. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Is DS3 sensitivity being increased like the mouse???
- by BL4CKST4R - at 2013.07.25 21:03:00
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3297. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Is controller tracking speeds and sensitivity being increased? I know it is for the mouse but what about the DS3? Is the speed going to be the same as it is now?
- by BL4CKST4R - at 2013.07.25 19:27:00
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3298. The removal of tiers - in General Discussions [original thread]
I think a good way to solve the proto stomp without removing suits or a huge overhaul of mechanics is to give all suits the same module as the proto counterpart but seperate them through CPU/PG. This lowers the HP difference by a lot, and give bas...
- by BL4CKST4R - at 2013.07.25 16:37:00
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3299. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: BL4CKST4R wrote: Cross Atu wrote: I'm still a major proponent of increasing the buffer provided by an armor tank as part of a fix. Having said that here are some ideas (many already mentioned in this thread) that I...
- by BL4CKST4R - at 2013.07.25 10:31:00
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3300. [Request]Sp Farming needs to be stopped - in Feedback/Requests [original thread]
LEE THE PALADIN wrote: I have seen alot of people sp farming in a lot of games lately, and Lot of people & myself have become rather sick of it , it has bad effects on the matches were in , when 1 is putting in good effort and isk to win , ...
- by BL4CKST4R - at 2013.07.24 23:07:00
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