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341. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: Avinash Decker wrote: CCP LogicLoop wrote: J-Lewis wrote: So it's a RAM shortage problem then? Yes. Outside of just the geometry you see, it also takes into account lights, fx, collisions, physx, animations, cha...
- by Avinash Decker - at 2013.09.02 02:50:00
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342. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: J-Lewis wrote: So it's a RAM shortage problem then? Yes. Outside of just the geometry you see, it also takes into account lights, fx, collisions, physx, animations, character models, textures, etc etc. A lot of stuff ...
- by Avinash Decker - at 2013.08.31 02:44:00
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343. Final Fantasy XIV " A Realm Reborn" - in General Discussions [original thread]
lowratehitman wrote: 19. All posts must be related to DUST 514. Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the O...
- by Avinash Decker - at 2013.08.26 02:43:00
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344. Final Fantasy XIV " A Realm Reborn" - in General Discussions [original thread]
lowratehitman wrote: Avinash Decker wrote: lowratehitman wrote: Vin Vicious wrote: Wrong forum this is general discussion General discussion about Dust 514 umm no uuuuh ... yes duh. There is an off topic for reason , an...
- by Avinash Decker - at 2013.08.26 02:38:00
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345. Final Fantasy XIV " A Realm Reborn" - in General Discussions [original thread]
lowratehitman wrote: Vin Vicious wrote: Wrong forum this is general discussion General discussion about Dust 514
- by Avinash Decker - at 2013.08.26 02:22:00
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346. I'm curious about glitching/exploting being called 'cheating' - in General Discussions [original thread]
I guess it doesn't matter what the community considers it because its going to get fixed anyway . https://forums.dust514.com/default.aspx?g=posts&t=34746&p=3
- by Avinash Decker - at 2013.08.25 09:28:00
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347. 2.0 - in The Council's Chamber [original thread]
I say next year, CCP stopped updating the beta at 0.7 and 1.0 was release so I think it might be the same case here . They hadn't mentioned 1.8 or 1.9 , all I heard was 1.3 to 1.7 . All the updates either happen at near the end of the month or ear...
- by Avinash Decker - at 2013.08.24 00:55:00
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348. Eve Valkyrie - in General Discussions [original thread]
They could make it rift only or they could make it you can play without it. So its possible it can come to consoles , but if it is rift only , then it's still possible although more unlikely . CCP can use the kinect or the smartglass stuff instead...
- by Avinash Decker - at 2013.08.22 02:07:00
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349. Brink was a better game then Dust - in General Discussions [original thread]
Some of you guys are acting incredibly childish . How is posting a thread like this suppose to solve anything ? I don't like the game either , I always see something like this on almost ever game forum ; players posting troll threads like this thi...
- by Avinash Decker - at 2013.08.21 22:44:00
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350. map ideas - in Outposts [original thread]
CCP LogicLoop wrote: *Not sure how well this fits with the Eve / Dust cannon. But we all like the idea. Environment artists have done some concepts with similar idea for "future possible ideas and inspirations". *Do you mean a natural bridge? *...
- by Avinash Decker - at 2013.08.17 04:40:00
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351. Possible Game Idea, CCP: Institute Fuel Limits For All Vehicles - in General Discussions [original thread]
Matches only last about 5 - 20 mins it would be more of a non factor than anything else, unless the tank would run out of fuel every 5 mins . If it persistent out of matches this would create more stuff that vehicle users would have to worry about...
- by Avinash Decker - at 2013.08.12 19:54:00
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352. [Request] Improving in-game information display - in Feedback/Requests [original thread]
A red indicator showing where a weapon is being charged up , maybe only on visible on vehicles . Drawback is that you have to be somewhat close to the ground to see it.
- by Avinash Decker - at 2013.08.12 19:10:00
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353. What is the CPM's views on Tiercide? - in The Council's Chamber [original thread]
CCP Eterne wrote: The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months. Upgrading the New Player Exper...
- by Avinash Decker - at 2013.08.12 17:52:00
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354. Concise list of ongoing issues (not technical, but game play, fun-ness, etc.)? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: LIKE Scifi, I like scifi
Different races with distinct art styles to their gear
Low damage/high health strafe shooter
Fitting customization
Installations
Falling from MCC is pretty cool
Free...
- by Avinash Decker - at 2013.08.11 04:21:00
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355. these monthly patches are really expensive. - in General Discussions [original thread]
Shouper of BHD wrote: btw XBOX360 patches started being free a few months back..... MS needed something to counter SONY`s love the devs movement. yeah it was for arcade games http://www.eurogamer.net/articles/2013-06-26-microsoft-no-longer-...
- by Avinash Decker - at 2013.08.11 04:08:00
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356. Is dust 514 really faling....... - in General Discussions [original thread]
I think this thread showed how "great" this community is .
- by Avinash Decker - at 2013.08.10 14:58:00
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357. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
There are several things they need to be thought about first . How long will the cooldown( if there is one , obliviously there will be something to limit it) will be before a player can call down another orbital strike ? It can not very short. If...
- by Avinash Decker - at 2013.08.08 15:33:00
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358. productive thread: MATC's and what they should be like. - in General Discussions [original thread]
It seems they might be vehicles judging by that pic of that yellow MTAC. If they going to make them big vehicles it might be really hard to balance them, if they are big walking tanks then they can either be giant coffins or really overpowered ( l...
- by Avinash Decker - at 2013.08.06 18:07:00
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359. Iron Sights ? - in General Discussions [original thread]
Crow Splat wrote: Avinash Decker wrote: Crow Splat wrote: I am not against better sights but I am against better sights as standard. With the exception of the laser rifle and the plasma cannon, current sights are fine. Iron sights have b...
- by Avinash Decker - at 2013.08.02 07:37:00
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360. Iron Sights ? - in General Discussions [original thread]
Crow Splat wrote: I am not against better sights but I am against better sights as standard. With the exception of the laser rifle and the plasma cannon, current sights are fine. Iron sights have been used for over 100 years to great effect at...
- by Avinash Decker - at 2013.08.01 21:13:00
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