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181. What can be done to help make this game better ??? - in General Discussions [original thread]
I'd argue we are already doing a good job in what we can do to help this game out. Several of the most anticipated / bigger features coming are ones that have had heavy community influence, or have been more or less entirely community ideas. W...
- by Avallo Kantor - at 2015.08.24 16:42:00
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182. Breaking News!!! Amarr Empress Titan Destroyed by Difter Forces - in General Discussions [original thread]
Roy Ventus wrote: DeadlyAztec11 wrote: Roy Ventus wrote: Slightly afraid of the drifters now. Well I'd imagine this will spark up some dangerous fanaticism on the Amarrian side. OOC: I wonder if it was ever a possibility to face the D...
- by Avallo Kantor - at 2015.08.23 04:31:00
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183. Star Citizen Multi Crew Demo - It has so many things I wish dust did - in General Discussions [original thread]
DUST Fiend wrote: Avallo Kantor wrote: BLARGH But more and more development time is fine so long as the end product reflects the vision that created it. I am concerned for "dead time" kind of like a ground trooper sitting in the passenge...
- by Avallo Kantor - at 2015.08.09 04:50:00
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184. Star Citizen Multi Crew Demo - It has so many things I wish dust did - in General Discussions [original thread]
Honestly the biggest hang up I have for SC is that it sounds, thus far, like Feature Creep, the game. Feature creep in software development is one of the most dangerous and easiest things to do, especially with a culture of hype such as Star Cit...
- by Avallo Kantor - at 2015.08.09 03:34:00
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185. EVE GUNJACK Reveal Trailer - in General Discussions [original thread]
Trying to explain a bit about the "free time" part. Many developers (myself included) actually enjoy programming. As in we program both at work and in our free time. This may be a hard concept to grasp for many people who try to keep work and le...
- by Avallo Kantor - at 2015.08.04 00:32:00
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186. ULTRA OFFICER DROPSUIT. - in General Discussions [original thread]
What you are suggesting is a form of power creep, adding more and more powerful options that are flat out better than others. This is something one should try to avoid in game development, not encourage, as it leads to a situation where the gap ...
- by Avallo Kantor - at 2015.08.02 02:47:00
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187. Is there more to dust? - in General Discussions [original thread]
Again I have to stress that one of the worst things you can do for game development is combine the following things: Activities that are uninteresting and repetitive to do.
Activities that do not utilize the game's core engagement mechan...
- by Avallo Kantor - at 2015.07.20 22:48:00
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188. Is there more to dust? - in General Discussions [original thread]
Mining is one of the most boring activities possible in EVE online. It is mainly done, in my experience, by two groups: Those who want the profits of mining Those who want to do one of the most peaceful / relaxing activities possible in EVE. (As...
- by Avallo Kantor - at 2015.07.20 21:09:00
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189. What Happened To Power Core - in General Discussions [original thread]
While the powercore idea is well liked by CCP, it is still something that was always dependent on tiericide. Tiericide however was not dependent on powercores, so it was possible to roll out one before the other. Rattati has expressed several ...
- by Avallo Kantor - at 2015.07.13 20:19:00
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190. DK Market Content Discussion - in General Discussions [original thread]
Why not stock it with "Type B" modules / equipment? Basically instead of just being lower in overall PG / CPU they would instead of differing values of PG / CPU. For example, a Type B module could have values like +20% CPU and -20% PG. By allo...
- by Avallo Kantor - at 2015.07.10 18:55:00
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191. Shields are still broken - in General Discussions [original thread]
What if they made a shield module that was based around a "shield" reactive plate? Basically: It gives some hp (smaller than extender) and gives shield regen... when running. (This shield regen being independent of other types of shield regen) T...
- by Avallo Kantor - at 2015.07.10 17:45:00
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192. 1.2 Slot Layout - in General Discussions [original thread]
Do recall those mods were modified to consume PG / CPU (the opposite of what they give) Also recall that such suits are sacrificing quite a bit for that cheap value, as more expensive suits would not need the CPU / PG modules, thus allowing them...
- by Avallo Kantor - at 2015.07.06 06:56:00
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193. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Deputy Ivanna JakinUnoff wrote: Piercing Serenity wrote: Deputy Ivanna JakinUnoff wrote: Is this all it is going to be? Where's the meat and potatoes? Just a few number changes? Please tell me there is more. Lemme guess, for a limited ti...
- by Avallo Kantor - at 2015.06.24 16:54:00
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194. Announcement:Dev Blog: Warlords 1.2 Progression System - in General Discussions [original thread]
This looks quite nice. Amazing work. Would it be possible to add a tab to player info, a "certifications" tab that has, in short form, a list of all progress across all suits? Something like a more concise menu of all loadouts, much like you h...
- by Avallo Kantor - at 2015.06.24 16:45:00
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195. What happened with that TV show? - in General Discussions [original thread]
It takes time to make a show? Especially depending on how they are going to go about doing it. They seem to be trying to run it from a rather small scale (for a tv show) so it would take longer for production and development. This is of course, ...
- by Avallo Kantor - at 2015.06.16 06:07:00
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196. Rattati: A question about SKINs - in General Discussions [original thread]
Breakin Stuff wrote: Avallo Kantor wrote: Jack Boost wrote: Sure... but all progres in tiers/meta is maingles now... You no need to invest sp.. just buy unlimited frame + SKIN and done. Some people get pride to wear some dropsuit because ...
- by Avallo Kantor - at 2015.06.12 23:14:00
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197. Rattati: A question about SKINs - in General Discussions [original thread]
Jack Boost wrote: Sure... but all progres in tiers/meta is maingles now... You no need to invest sp.. just buy unlimited frame + SKIN and done. Some people get pride to wear some dropsuit because of SP invest. No need to drop all this uniques ...
- by Avallo Kantor - at 2015.06.12 22:11:00
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198. Regarding the skin challenge. - in General Discussions [original thread]
One would assume they would contact the winner and just ask them which dropsuit?
- by Avallo Kantor - at 2015.06.12 16:06:00
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199. E3 is near - in General Discussions [original thread]
CCP has their own Fanfest for announcing big new things. If they had any such announcements they would have done it there, not at E3. CCP only goes to E3 to show off things we already know they have, and to try to get a 'broader audience' to do ...
- by Avallo Kantor - at 2015.06.05 18:55:00
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200. Port to Xbone360 - in General Discussions [original thread]
It's not that they can't run their own servers, which Microsoft will allow... if and only if Microsoft is able to access and control those servers as they go through their network. So in the case of other games they -do- have their own servers, ...
- by Avallo Kantor - at 2015.06.05 16:19:00
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