Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
621. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
I fail to see how Swarm Launchers were overpowered, even with the Matari Commando. Since Proficiency Skills don't effect Anti-Shield Damage, the highest amount of damage against shields your volleys could reach is 1277HP. And to do that, you woul...
- by Atiim - at 2014.07.25 18:07:00
|
622. Reset Dropsuit To Favorite After Every Match - in Feedback/Requests [original thread]
This is a non-issue.
- by Atiim - at 2014.07.25 06:03:00
|
623. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: Basically you can run a Basic swarm launcher with lv5 proficiency and do almost as well as a proto swarm launcher with 0 efficiency, basically making it so that you can run the much cheaper basic variant, and with high ski...
- by Atiim - at 2014.07.25 05:52:00
|
624. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Why are Swarm Launchers being nerfed, while Dropships being buffed at the same time? Unless of course, they're being nerfed in preparation of a Damage Modifier buff?
- by Atiim - at 2014.07.25 05:11:00
|
625. Minmatar Assault: what happened to the explosive bonus? - in Feedback/Requests [original thread]
It was scrapped because people were afraid of explosive spam, but sadly these fears were irrelevant as an increased clip size doesn't change the MD's DPS, and the Flaylock needs all the help it can get. Bringing that back along with the Slot Layo...
- by Atiim - at 2014.07.24 15:13:00
|
626. Balance is IMPOSSIBLE! - in Feedback/Requests [original thread]
Jaselyn Cabellos wrote: It just kinda bothers me to pull out my Python and as soon as I lift off theres a croud around a supply depot with 8 forge gunners and 8 Swarmers. Then don't operate your vehicle, and run a different role.
- by Atiim - at 2014.07.24 06:27:00
|
627. Lets talk high and low slots. - in Feedback/Requests [original thread]
Lead with a carrot, not a stick.
- by Atiim - at 2014.07.24 00:02:00
|
628. WOAH THERE! - in Feedback/Requests [original thread]
2/2 Layout isn't really a nerf (or buff). But a 3/3 and 4/4 layouts means that I can use both Regulators, KinCats, and Reps, which is good.
- by Atiim - at 2014.07.23 19:12:00
|
629. Buffing rep tools. - in Feedback/Requests [original thread]
Meee One wrote: Or REs or forgegun shots or HAVs...Or shotguns or KN or roadkill... Your proposal would bring the Six Kin Repair Tool to 594HP/s (742HP/s w/MinLogi V). That's enough to cut down the SG's DPS to lower than a Flaylock Pistol,...
- by Atiim - at 2014.07.23 18:34:00
|
630. Class name change - in Feedback/Requests [original thread]
Sounds good to me. On a related note, how many DEVs must be slapped with a Trout before the AR gets a name change?
- by Atiim - at 2014.07.23 17:51:00
|
631. Buffing rep tools. - in Feedback/Requests [original thread]
This would be disgustingly broken.
- by Atiim - at 2014.07.23 00:36:00
|
632. Why Don't Caldari Get the Bonus to Swarms? - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Atiim wrote: We could always give them both a bonus to the Swarm Launcher. That benefits both sides of the coin (CalComs & MinComs), without negative repercussions. Or, even better, the breach MD could get 100% ...
- by Atiim - at 2014.07.22 04:19:00
|
633. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Roger Cordill wrote: Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists. Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's. Try again. Use a ...
- by Atiim - at 2014.07.22 04:15:00
|
634. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
True Adamance wrote: Implying fire and forget requires skill...... Resource Management
Timing
Positioning
Situational Awareness
Ability to Take Evasive Action
Ability to Predict a Target's Movement/Flight Path
I could go...
- by Atiim - at 2014.07.22 04:12:00
|
635. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Implying that HAVs require skill.
- by Atiim - at 2014.07.22 03:23:00
|
636. Why Don't Caldari Get the Bonus to Swarms? - in Feedback/Requests [original thread]
Sgt Kirk wrote: Get out Well if your an AVer or Pilot, everything still is Caldari and Gallente.
- by Atiim - at 2014.07.21 18:24:00
|
637. Features/Ideas Updates - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Rattati said in my post about balancing suits by making skillbooks give us something other than just unlocking the tiers, but all he said was "Good point." So I don't know if we should include that. Kind of a vague respo...
- by Atiim - at 2014.07.21 18:19:00
|
638. fw salvage - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: lol. then NOBODY would bring an officer weapon to a pub match... Good.
- by Atiim - at 2014.07.21 18:18:00
|
639. What if shield rechargers didn't give a % bonus? - in Feedback/Requests [original thread]
This would be epic. +1
- by Atiim - at 2014.07.21 06:02:00
|
640. fw salvage - in Feedback/Requests [original thread]
FW salvage is the same as it is in PC, where each item destroyed has a 50% chance of going into the salvage pool, which is then randomly divided up amongst your teammates. Honestly however, I think the "keep what you kill" should apply to all gam...
- by Atiim - at 2014.07.21 05:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |