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1. BUG: Officer / Prototype gear is being awarded in PVP Battles - in Technical Support/Bugs [original thread]
Mike Molle wrote: uhhhh, thats the point of salvage, to get stuff for free and stuff, its all random, i got 3 officer weapons, Cala SMG, Krins AR, and Gustangs FG You should only be able to salvage stuff that is being destroyed... You are wr...
- by Asno Masamang - at 2012.09.02 03:54:00
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2. BUG: EVE Conversation Invites not getting to Dust - in Technical Support/Bugs [original thread]
Greetings, Pod pilots have the option to invite dust bunnies to conversations, but the dust bunnies never receive the invitation, As far as I can tell dust bunnies have no mechanism for inviting pod pilots to a conversation.
- by Asno Masamang - at 2012.09.02 03:37:00
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3. BUG: Officer / Prototype gear is being awarded in PVP Battles - in Technical Support/Bugs [original thread]
Greetings, Not sure when exactly, but when I looked at my assets today, I found I had been awarded meta 10 gear as salvage from one or more of my battles. Meta 10 should not be salvaged unless a player dies while wearing meta 10, and since no on...
- by Asno Masamang - at 2012.09.02 03:34:00
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4. BUG: CCP Not listening to their customer base. - in Technical Support/Bugs [original thread]
Greetings, In the last build CCP had 3 Skirmish servers and 9 ambush servers. During US Peak, it was not uncommon for the EU Skirmish server to have more battles than all of the ambush servers combined. Also during this time frame, it was not un...
- by Asno Masamang - at 2012.09.02 03:27:00
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5. BUG: Dropships AKA dual stationary turrets - in Technical Support/Bugs [original thread]
Greetings, 4 of the last 5 dropships that I have managed to summon have been unable to take off, I can turn them in place, but they are completely unable to gain altitude or move forward or backward. To attempt to alter this, I have rammed one w...
- by Asno Masamang - at 2012.09.02 03:20:00
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6. BUG: Instant Battles are anything but. - in Technical Support/Bugs [original thread]
Greetings, Just spent 30 minutes trying to get into "instant batttle"s. Before that I managed to get into 4 battles over a course of 60 minutes. So a grand total of 4 battles in 90 minutes time.
- by Asno Masamang - at 2012.09.02 03:17:00
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7. BUG: Market integration between EVE and Dust is poorly done. - in Technical Support/Bugs [original thread]
Greetings, Prices seem to be off, sometimes as much as 20% when viewed in EVE as compared to Dust. While it is possible that someone had bought up large quantities of certain items and raised the price, it is highly doubtful as the items had a s...
- by Asno Masamang - at 2012.09.01 05:32:00
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8. BUG: Not Possible to destroy Dust created chat channel - in Technical Support/Bugs [original thread]
Greetings, At present, a dust bunny can create a channel but is unable to "leave" / destroy the channel. As far as I can tell, the channel also receives a password which the dust bunny does not know. As such pod pilots are unable to join the cha...
- by Asno Masamang - at 2012.09.01 05:23:00
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9. BUG: Email between EVE and Dust - in Technical Support/Bugs [original thread]
Greetings, At present emails going from dust bunnies to pod pilots appears to work correctly, however, messages from pod pilots to dust bunnies appear as raw HTML when viewed by the dust bunnies.
- by Asno Masamang - at 2012.09.01 05:21:00
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10. BUG: ISK Transfer - in Technical Support/Bugs [original thread]
Greetings, ISK transfers from EVE and Dust are currently completely broken. Transfer shows up in the EVE wallet as completed, but Dust bunny never receives the ISK or any indication that it has been sent.
- by Asno Masamang - at 2012.09.01 05:19:00
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11. [Request] Missle launch alert - in Feedback/Requests [original thread]
Greetings, Skihids wrote: I would like an audible alert when missiles are headed at my Dropship. Lock on alerts would be great to, but that presupposes the weapon has an active rather than passive system. Come to think of it, that would make an...
- by Asno Masamang - at 2012.08.27 20:45:00
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12. Make Team Comms Default - in Feedback/Requests [original thread]
Goric Rumis wrote: [quote=Asno Masamang]Somebody thought certain default settings were a good idea. They weren't. Switch them. That problem is fixed. This would again indicate that they are not listening to us. Why, because there have been m...
- by Asno Masamang - at 2012.08.23 22:15:00
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13. Make Team Comms Default - in Feedback/Requests [original thread]
Greetings, While I understand what you are proposing and why, I think it is already to late to fix. From a technical perspective, it is pretty simple and that CCP chose to implement it the way they did tells me they are trying to create Monoc...
- by Asno Masamang - at 2012.08.23 19:24:00
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14. Just not good - in Feedback/Requests [original thread]
Greetings, Caffeine Sweet wrote: And don't bring EVE here - eve is a subscription based game with a very good community. EVE players are willing to pay for what they are getting, but DUSt is gonna be F2P. Big difference and IMO biggest mistake ...
- by Asno Masamang - at 2012.08.23 13:32:00
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15. Weren't we supposed to get 1m skill pts - in Feedback/Requests [original thread]
Greetings, Craig Greenway wrote: Weren't we supposed to get 1m skill pts and new dropsuit for the stress testing weekend? We are still waiting on the dropsuit, but we did get the 1M SP the following weekend, just like we got the 1M SP the we...
- by Asno Masamang - at 2012.08.21 16:00:00
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16. [REQUEST] Snipers need to be seen. - in Feedback/Requests [original thread]
Greetings, Mr TamiyaCowboy wrote: but a muzzle flash would give away my location. and allow ya'll to know where we are roughly. Ummm, if you have your brightness levels set correctly, you can already see the Sniper's muzzle flash... This is ...
- by Asno Masamang - at 2012.08.20 14:41:00
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17. [feedback/request] Minimum player count too high - in Feedback/Requests [original thread]
Greetings, Naturi Riclenore wrote: The matches I was in, it was a minimum of 12 on each side not 24 He was not referring to 24 on each side, but each side must have 12 people, or 24 people total... Of course, he is from Texas, so his math ma...
- by Asno Masamang - at 2012.08.15 13:57:00
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18. Vehicle Tips - in General Discussions [original thread]
Greetings, zekina zek wrote: now the swarms chasing you what to do? keep flying dont worry, now you see the tower, circle around it, a couple of those swarms will get picked up by the tower, okay now theres a couple more still and you just got ...
- by Asno Masamang - at 2012.08.10 13:57:00
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19. important points on my last match - in Feedback/Requests [original thread]
Cless Vallein wrote: Lots of forge gun kills come from it's epic splash, especially when shooting the low shielded and armored scout suits. And that is really the issue with Forge guns. The purpose of the Forge Gun is AV which it seems perfe...
- by Asno Masamang - at 2012.08.03 17:19:00
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20. important points on my last match - in Feedback/Requests [original thread]
Greetings, Avenger 245 wrote: but this last match wasnt a total screw up and my pride was restored with an unbeatable shot, i dont know if you know this but the gunners on dropships are vunerable to dmg if you can hit them, I killed with my sni...
- by Asno Masamang - at 2012.08.03 15:01:00
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