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581. Hybrid Nanite Injectors - in Feedback/Requests [original thread]
Shields begin to regenerate instantly on injection. If 20% shield HP (at best) would be preferable to the shield regen, that means you're under fire and probably shouldn't be triaged anyway.
- by Arkena Wyrnspire - at 2014.02.18 23:08:00
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582. Buff shield modules, opinion & MATHs from min assault player - in Feedback/Requests [original thread]
+1. Shield extenders need better scaling.
- by Arkena Wyrnspire - at 2014.02.18 23:03:00
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583. Instructors looking for hire chat channel. - in Feedback/Requests [original thread]
You don't need to post this in every section. There really is no point in spamming it everywhere, and it doesn't fit in some of these sections (such as this one).
- by Arkena Wyrnspire - at 2014.02.16 18:33:00
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584. Cade Acuma uses a modded controller - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: It's not that hard to fire a weapon extremely fast. I remember that back in COD I use to.jam guns constantly by firing faster than 850 RPM. You consistently tap faster than 14 times per second? I call BS.
- by Arkena Wyrnspire - at 2014.02.16 14:05:00
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585. Bolas is op nerf it now! - in Feedback/Requests [original thread]
The awful RDV system might get looked at in 2020. The 'fix' applied will likely make it even worse.
- by Arkena Wyrnspire - at 2014.02.15 09:50:00
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586. requirement for people to be in corps to talk on dust forums - in Feedback/Requests [original thread]
Terrible idea is terrible. So people outside of corps can't look for corps? Ask for advice?
- by Arkena Wyrnspire - at 2014.02.15 09:35:00
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587. Move Profile Dampeners to Highslots. - in Feedback/Requests [original thread]
Jebus McKing wrote: No. Care to elaborate? Ideally, include some nouns.
- by Arkena Wyrnspire - at 2014.02.13 22:07:00
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588. Move Profile Dampeners to Highslots. - in Feedback/Requests [original thread]
Darken-Soul wrote: Then scouts could tank, cloak, and not show up on scans while moving. But without damage mods.
- by Arkena Wyrnspire - at 2014.02.13 18:27:00
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589. Remove the PS move compatibility - in Feedback/Requests [original thread]
Buster Friently wrote: Liquid Big Boss wrote: seriously, who's playing with a PS move in this game?? like everyday ? I think this can be remove of the game, so less work for it and faster load of the game at start. The move screens a...
- by Arkena Wyrnspire - at 2014.02.12 23:46:00
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590. Artificial Inteligence selection when entering to battles - in Feedback/Requests [original thread]
See... If you segregate people according to KDR, the high tier matches end up full of snipers and tankers. Also, because ideally the higher tier matches would be more even, people wouldn't be able to maintain their KDRs there and would drop down t...
- by Arkena Wyrnspire - at 2014.02.11 23:20:00
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591. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Arkena Wyrnspire wrote: Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs ...
- by Arkena Wyrnspire - at 2014.02.11 21:01:00
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592. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC. According to CPM Hans, the...
- by Arkena Wyrnspire - at 2014.02.11 20:52:00
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593. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: There's an easy solution: Get your own Eve pilots. Disagree. Speaking as someone who has had orbital supremacy in the majority of the PC matches I've played, I think it's a terrible and cheap mechanic. Being able to ra...
- by Arkena Wyrnspire - at 2014.02.11 20:34:00
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594. Why the Rail Rifle heavy is a nightmare. - in Feedback/Requests [original thread]
Tryhard here. <-- I use both the rail and combat rifles on BPO heavies for cheap HP. It's hilariously effective. Heavies should dominate infantry combat, though, right? Where have we heard this before, I wonder...?
- by Arkena Wyrnspire - at 2014.02.10 18:23:00
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595. CCP, want to get rich and make everyone happy? - in Feedback/Requests [original thread]
- by Arkena Wyrnspire - at 2014.02.08 14:43:00
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596. most new bonuses are bad - in Feedback/Requests [original thread]
TheD1CK wrote: Caldari Assault will officially be worse than a Matari Assault Amarr Assault needs a penalty to using charge shots, not a bonus Matari Assault (Way to promote explosive spam ) Gallente Ass. Can no longer fit it's racial weapons e...
- by Arkena Wyrnspire - at 2014.02.08 14:07:00
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597. NPC commander for pubs, pave the way for pc commander in FW and PC - in Feedback/Requests [original thread]
X7 lion wrote: Arkena Wyrnspire wrote: I would prefer a gamemode in which you have a base for each side and the objective is to kill the enemy commander. You can have multiple layers of defence for both bases - shield generators, gates, etc....
- by Arkena Wyrnspire - at 2014.02.08 12:13:00
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598. NPC commander for pubs, pave the way for pc commander in FW and PC - in Feedback/Requests [original thread]
I would prefer a gamemode in which you have a base for each side and the objective is to kill the enemy commander. You can have multiple layers of defence for both bases - shield generators, gates, etc. It'd take a lot of dev work to implement, a...
- by Arkena Wyrnspire - at 2014.02.08 11:29:00
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599. will pve ever be released? - in Feedback/Requests [original thread]
SoonGäó
- by Arkena Wyrnspire - at 2014.02.07 17:28:00
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600. [Request] Fix Shield Modules - in Feedback/Requests [original thread]
Xak Arji wrote: Arkena Wyrnspire wrote: Xak Arji wrote: A prototype Galente assault can get over 800 HP worth of armor (Not to mention the upcoming update, it's said that they will get an additional 25% armor) meanwhile Caldari can only g...
- by Arkena Wyrnspire - at 2014.02.07 16:32:00
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