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381. Assault bonuses - in Feedback/Requests [original thread]
Killer's Coys wrote: Range ? AR is a CQC weapon Not a big range weapon... Rof ? So more DPS ? Ok, but I want alsoo a DPS increasing for my RR. My question, if you can answer me correctly, I'll just have to agree with this bonus : Why could AR...
- by Arkena Wyrnspire - at 2014.08.14 22:37:00
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382. Assault bonuses - in Feedback/Requests [original thread]
I wonder if this is possible for Delta or for some discussion by a dev?
- by Arkena Wyrnspire - at 2014.08.14 20:53:00
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383. Gallente rep tanking. - in Feedback/Requests [original thread]
"It's not dual tanking, it's hybrid tanking!"
- by Arkena Wyrnspire - at 2014.08.14 17:23:00
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384. Assault bonuses - in Feedback/Requests [original thread]
ZDub 303 wrote: I could see 7% working possibly. I would still suggest starting at 5% and if its not enough bump it to 7% in the next hotfix. I would stay away from decimals myself... only cause I don't trust the UI to handle it properly... B...
- by Arkena Wyrnspire - at 2014.08.13 00:38:00
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385. Assault bonuses - in Feedback/Requests [original thread]
ZDub 303 wrote: Maybe, but the rail rifle is quite powerful in the right hands. I could easily see a recoil reduction bonus making them too powerful. The SB-39 version is nasty at range ... and 25% is fairly noticeable (from what I remember of...
- by Arkena Wyrnspire - at 2014.08.13 00:24:00
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386. Assault bonuses - in Feedback/Requests [original thread]
ZDub 303 wrote: I think you start at 5% and if it turns out its not enough you bump it up from there. Always better to start off underpowered than to create OP FOTM fits right? True enough. Although I have difficulty seeing things become Fo...
- by Arkena Wyrnspire - at 2014.08.13 00:11:00
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387. For Hotfix Delta - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: RR Nerf and Overheat, if the overheat Mechanism is for design and looks that's really just sad.
Semi-Automatic Scrambler Rifle needs either a nerf or increased overheat.
No. Reasoning? Quote: Possib...
- by Arkena Wyrnspire - at 2014.08.13 00:07:00
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388. Dual wielding sidearms - in Feedback/Requests [original thread]
TechMechMeds wrote: I officially disapprove of this thread. I officially disapprove of this post. Whippersnappers thinking they can go around 'approving' things... *grumble*
- by Arkena Wyrnspire - at 2014.08.13 00:04:00
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389. Assault bonuses - in Feedback/Requests [original thread]
ZDub 303 wrote: As I commented in the other thread, as an avid user of the rail rifle I don't believe the charge time is long enough for it to really be a true weakness. However, kick is a problem with it. The charge time makes you unable to f...
- by Arkena Wyrnspire - at 2014.08.12 23:53:00
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390. Assault bonuses - in Feedback/Requests [original thread]
Malleus Malificorum wrote: This makes plasma weapons absolutely *insanely* accurate when hipfired. Your proposed bonus of increased range isn't nearly as good as the dispersion / kick reduction when it comes to long range as without the reduc...
- by Arkena Wyrnspire - at 2014.08.12 23:51:00
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391. Assault bonuses - in Feedback/Requests [original thread]
Malleus Malificorum wrote: I think the current Gal assault bonus is wonderful, if the suit itself wasn't so bad for so long people wouldn't be trying to 'fix it' (by making it overpowered) and that all assault bonuses should stay as bonuses tha...
- by Arkena Wyrnspire - at 2014.08.12 23:17:00
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392. Assault bonuses - in Feedback/Requests [original thread]
In Hotfix Charlie the problems with the base assault suits are being addressed quite thoroughly. However, a major part of the assault role is the bonus provided by the suit. Historically, the Amarr assault has remained useful despite the subpar su...
- by Arkena Wyrnspire - at 2014.08.12 22:55:00
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393. [Resolving: Team Killing & LP Payout] - in Feedback/Requests [original thread]
LudiKure ninda wrote: For any tipe of team kill : 100 lp less per frendly kill and no salvage I'm not sure immediately saying 'No salvage at all' is fair. Sometimes accidents happen.
- by Arkena Wyrnspire - at 2014.08.12 21:10:00
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394. Assault Ak.0 question - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Apothecary Za'ki wrote: go to protofits and check it out they are already running on hotfix charlie...also depends on if you want 1600 EHP or not. Dude the Ak.0 assault can't get 1600ehp so please stop saying that. ...
- by Arkena Wyrnspire - at 2014.08.08 22:25:00
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395. Assaults post hotfix Charlie - in Feedback/Requests [original thread]
Adipem Nothi wrote: Bright Steel wrote: The armarian will be a beast with high HP ( about as much as my min heavy) with that SR bonous. My min scout is a little worried Every Scout should be worried. Because assaults aren't stric...
- by Arkena Wyrnspire - at 2014.08.08 16:11:00
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396. Why you're all wrong about fitting capacity of non-Sentinel suit... - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: Apothecary Za'ki wrote: Pokey Dravon wrote: His last thread didn't go the way he wanted, so he made a new one. Keep trying until you succeed right? if he keeps trying by posting the same **** over and over he w...
- by Arkena Wyrnspire - at 2014.08.08 15:56:00
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397. shield base assault suits vs armour assault suits - in Feedback/Requests [original thread]
JRleo jr wrote: Arkena Wyrnspire wrote: JRleo jr wrote: Erm, you get 450 hp not 560... No, you get 560 HP. Base shields for Calassault is set to be 275. The bonus for training shields brings that to 343.75 shield HP. Three extenders ...
- by Arkena Wyrnspire - at 2014.08.08 09:41:00
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398. shield base assault suits vs armour assault suits - in Feedback/Requests [original thread]
JRleo jr wrote: Erm, you get 450 hp not 560... No, you get 560 HP. Base shields for Calassault is set to be 275. The bonus for training shields brings that to 343.75 shield HP. Three extenders at 66 HP each totals 198 HP. With the bonus, t...
- by Arkena Wyrnspire - at 2014.08.07 15:25:00
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399. shield base assault suits vs armour assault suits - in Feedback/Requests [original thread]
lloyder EIRE wrote: armour rep rate on my amarr is 18.75 (2 complex armour reps) my armour points is 521 (2 enhanced armour plates) i loss a little movement speed but moving in and out cover makes no difference honestly my opinion i heal duri...
- by Arkena Wyrnspire - at 2014.08.07 11:07:00
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400. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
How long is it likely to be before this arrives? I'm greatly looking forward to this.
- by Arkena Wyrnspire - at 2014.08.07 10:37:00
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