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Boot Booter
Omega Elite Mercs INC.
272
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Posted - 2014.02.17 23:21:00 -
[1] - Quote
Warning maths and sciencez below
I'd like to propose a small buff to shield extenders as follows. Before you read, I am not throwing armor out the window. In fact I use armor stats for the basis of the derived shield stats. Furthermore I am not changing the current balance or overpowered-ness of shields; I have locked the current complex shield extenders HP and fitting requirements. Please scroll to the bottom for the tl;Dr summary. I did this on my phone so I apologize in advance for errors and will fix them as they become known.
The problem: Shield extender from std to pro
Solution: Shield extenders at std and adv level are currently far underpowered. As a shield tanker they are almost useless unless you are trying to fill in those last bit of cpu/pg of your suit. Let's look at some stats for shield extenders and compare them to armor.
Here's armor.
Std - 85 HP , 10 CPU, 1 PG, 8.5 HP/CPU, 85 HP/PG Adv -110 HP , 20 CPU, 6 PG, 5.5 HP/CPU, 18.3 HP/PG Pro -135 HP , 30 CPU, 12 PG, 4.5 HP/CPU, 11.25 HP/PG
There seems to be a trend, as you increase in level, the amount of HP per CPU and PG declines. This makes sense because you are saving module slots in your suit for an increased CPU and PG cost.
Here's shields.
Std - 22 HP , 18 CPU, 3 PG, 1.2 HP/CPU, 7.3 HP/PG Adv -33 HP , 36 CPU, 6 PG, 0.9 HP/CPU, 5.5 HP/PG Pro -66 HP , 54 CPU, 11 PG, 1.2 HP/CPU, 6 HP/PG
Ok first thing you notice is that HP to CPU and PG ratios do not decline. In fact the enhanced shield extender (adv) is terribly low in this regard. There is no point in running it. As a shield tanker I am ok with the complex extender hp, anything more would begin to be OP IMO. So using this as a ceiling and armor as a reference let's adjust the std and adv levels to the following. Please note, both HP changes for std and adv, and PG changes for std.
New calculated shield extender stats
Std - 42 HP , 18 CPU, 1 PG, 2.3 HP/CPU, 42 HP/PG Adv -54 HP , 36 CPU, 6 PG, 1.5 HP/CPU, 9 HP/PG Pro -66 HP , 54 CPU, 11 PG, 1.2 HP/CPU, 6 HP/PG
With these stats shield extenders follow the similar trends of HP to fitting cost ratios as armor as you increase from std to pro. For example the difference of hp/cpu from pro to adv is around 1.2 ish for both armor and shields. Once again the biggest advantage of pro is getting more HP out of the one slot not necessarily being awesomely powerful. That is proto should be about flexibility. (At least that's what I have gathered)
If you would like to see more maths for the calculations , let me know.
Please list thoughts / changes below, and please no arguing over balance and whatnot. I put a lot of time into this and I'd like it to have some impact. I think it will add much more balance of armor vs shield than what we currently see.
Tl;Dr : std and adv shield extenders need to be buffed to match armor efficiency.
Std from 22 HP to 42 HP at 18 CPU and 1 PG (down 2 PG) Adv from 33 HP to 54 HP at same fitting cost. |
PO0KY
Virtual Syndicate
236
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Posted - 2014.02.18 00:55:00 -
[2] - Quote
Yessir, I like. |
Boot Booter
Omega Elite Mercs INC.
281
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Posted - 2014.02.18 22:18:00 -
[3] - Quote
Bump |
Awry Barux
New Eden Blades Of The Azure Zero-Day
852
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Posted - 2014.02.18 22:27:00 -
[4] - Quote
Seems reasonable. +1 |
Arkena Wyrnspire
Fatal Absolution
9726
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Posted - 2014.02.18 23:03:00 -
[5] - Quote
+1. Shield extenders need better scaling.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3186
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Posted - 2014.02.18 23:08:00 -
[6] - Quote
I dig the gap closing but can you relate this to ferros please?
(I Enjoy Difficulty); GB-9 Breach AR, EK-AR Breach Mass Driver, GK-13 and Allotek Burst AR
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9368
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Posted - 2014.02.18 23:10:00 -
[7] - Quote
I support this
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Boot Booter
Omega Elite Mercs INC.
285
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Posted - 2014.02.18 23:14:00 -
[8] - Quote
Bojo The Mighty wrote:I dig the gap closing but can you relate this to ferros please?
Sure thing. Maybe this will make more sense given ferroscales have no speed bonus. I will run the numbers later tonight. Thanks for the suggestion. |
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
924
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Posted - 2014.02.18 23:15:00 -
[9] - Quote
Passive recharge... i still like.
Assassination is my thing.
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843 nerfnut96
BurgezzE.T.F General Tso's Alliance
213
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Posted - 2014.02.19 01:34:00 -
[10] - Quote
Very nice work on this, i hope it gets used. +1
Capt. Nerfnut96 // Ranking Officer // War Director // Burgezz ETF
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