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121. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
ITT thinking with portals Please take this opportunity to tweak certain map designs (and possibly the spawn system?) - there are some rather depressing quirks about some of the maps.
- by Arkena Wyrnspire - at 2015.03.04 16:31:00
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122. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
The range amp nerf was... excessive. Possibly unnecessary, too.
- by Arkena Wyrnspire - at 2015.03.03 19:40:00
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123. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. At last! *scream...
- by Arkena Wyrnspire - at 2015.03.03 18:33:00
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124. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. At last!
- by Arkena Wyrnspire - at 2015.03.03 07:14:00
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125. [Suggestion] For the love of Freedom - in Feedback/Requests [original thread]
I have some fits with 120 spare CPU that are maxed on PG.
- by Arkena Wyrnspire - at 2015.03.01 17:21:00
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126. Olden Days - in Feedback/Requests [original thread]
If you ran out of characters, then use a second post for the remaining characters. There is no excuse to not properly format your post. See my sig for a demonstration.
- by Arkena Wyrnspire - at 2015.03.01 15:15:00
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127. [Spreadsheet] Broken Map Rotation - in Feedback/Requests [original thread]
Anecdotally I always seem to get the same map several times in a row.
- by Arkena Wyrnspire - at 2015.03.01 15:13:00
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128. Faction Warfare Ranks( Give us another chance Rattati!) - in Feedback/Requests [original thread]
What Kirk, Cat, and I agreed on last time for the Gallente was as following: 10 - Luminaire Marshal 9 - Federation Captain 8 - Federation Commander 7 - Aegis Lieutenant 6 - Shield Lieutenant 5 - Federal Officer 4 - Guardian Sergeant 3 - Vanguard ...
- by Arkena Wyrnspire - at 2015.02.23 02:14:00
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129. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
I'm fairly sure Rattati was considering a Calassault bonus change but I'm not sure about the Galassault bonus.
- by Arkena Wyrnspire - at 2015.02.15 00:25:00
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130. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
I would note that a 25% range bonus would barely take ARs up to CR ranges. Not sure about bothering keeping the current bonus, Noc. It just doesn't really do anything.
- by Arkena Wyrnspire - at 2015.02.15 00:22:00
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131. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Reload reduction would also be genuinely useful on the Galassault, yes. So range or reload are suggestions, then.
- by Arkena Wyrnspire - at 2015.02.15 00:17:00
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132. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
I had suggested range previously. It didn't really gain much momentum as a suggestion, although by that logic you are suggesting (the same logic I followed) it seems fairly obvious.
- by Arkena Wyrnspire - at 2015.02.15 00:09:00
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133. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Soul Cairn wrote: The Cal Assault already has a reliable shield tank, so I don't think it needs a buff of any kind. My preferred bonus for the suit would be: Reduction to Kick per level or Reduction to Charge Time per level For Hybrid Rails of...
- by Arkena Wyrnspire - at 2015.02.14 23:58:00
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134. nerf the bolt pistol, its like a sniper rifle sidearm for god sake - in Feedback/Requests [original thread]
Atiim wrote: The Ion Pistol is like a Pocket Shotgun, being able to kill anything but a super-brick heavy with quickly and with ease in CQC provided that you can aim with it Have you ever actually used the ion pistol? How, exactly, is it a...
- by Arkena Wyrnspire - at 2015.02.14 23:49:00
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135. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Atiim wrote: I never said that the Scrambler Rifle should be dropping targets faster under 40m (even though the AR's optimal is actually 50m, as proven by Musta Tornius's range tests ), all I stated was that it does kill Shield Targets faster...
- by Arkena Wyrnspire - at 2015.02.14 23:44:00
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136. New animation - in Feedback/Requests [original thread]
*pulls pin on core locus grenade* They'll never take me alive!
- by Arkena Wyrnspire - at 2015.02.14 22:41:00
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137. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Atiim wrote: No, as the other Assaults don't receive bonuses that make them stronger.
- by Arkena Wyrnspire - at 2015.02.14 22:40:00
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138. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
I would be very hesitant to suggest buffing the TAR. I'm not sure why the data doesn't perfectly reflect it, but I am finding it an exceedingly powerful weapon, to the point where I have sometimes taken heavies head on and won. If you do buff it,...
- by Arkena Wyrnspire - at 2015.02.13 07:07:00
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139. warlords a step back and a step toward making this game not free - in Feedback/Requests [original thread]
*blinks blood out of eyes*
- by Arkena Wyrnspire - at 2015.02.12 22:59:00
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140. Are the ancient assets retrievable? - in Feedback/Requests [original thread]
How feasible is it to bring back Crater Lake/Old Manus Peak? I understand Skirmish 1.0 is buried and we'll never see it again, but it would be nice to see those old maps again.
- by Arkena Wyrnspire - at 2015.02.10 09:20:00
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