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141. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Acquired 1x experimental plasma cannon and 1x experimental assault rail rifle. Stats were as expected. ARR required prof 2.
- by Arkena Wyrnspire - at 2015.02.09 21:33:00
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142. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Piercing Serenity wrote: Lol, easy Aeon. This isn't an anti vehicle thread Every thread can be an anti-vehicle thread if you try hard enough!
- by Arkena Wyrnspire - at 2015.02.09 06:58:00
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143. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
I imagine that would only happen in FW or PC, though.
- by Arkena Wyrnspire - at 2015.02.08 22:21:00
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144. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
I don't know why, but I found the title hilarious. I agree. It's quite annoying to whack a dropship and then get no kills because everyone bailed.
- by Arkena Wyrnspire - at 2015.02.08 22:03:00
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145. any word on... - in Feedback/Requests [original thread]
https://twitter.com/CCP_Frame/status/564088206136602624
- by Arkena Wyrnspire - at 2015.02.07 15:53:00
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146. Addition of ReStock to "X" - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Why the hell they removed it I'd love to know, we had it back in Beta. Who knows? We lost Skirmish 1.0 randomly once upon a time. Weird things happen in DUST development. At least it's back now.
- by Arkena Wyrnspire - at 2015.02.06 11:59:00
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147. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
Sgt Kirk wrote: CCP Rattati wrote: I will be honest, there is nothing in the OP we have not said we wanted to do. This was always the needed foundation and first step. So good that you agree... The players, true reaction, ie warbarge upgra...
- by Arkena Wyrnspire - at 2015.02.06 07:09:00
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148. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
Cat, you're threadnaughting! I'm so proud. :'-)
- by Arkena Wyrnspire - at 2015.02.05 19:57:00
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149. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
Alaika Arbosa wrote: DeathwindRising wrote: Alaika Arbosa wrote: The missile warhead is **** Caldari manufacturing. The warhead on the Flaylock rocket is a triumph of Sebiestor engineering. rusty junk ass min tech... im surprised it d...
- by Arkena Wyrnspire - at 2015.02.05 19:41:00
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150. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Hope this isn't intended behavior. Expected subsystem to produce 1 experimental weapon per day per level. Rattati has already stated item tier is dependent on subsystem tier.
- by Arkena Wyrnspire - at 2015.02.05 18:40:00
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151. emergency stim / reverse nanite injector Idea not OP @ rattiati - in Feedback/Requests [original thread]
I actually quite like this. Having a repair pack to pop when you need a quick recovery would be a neat tool indeed.
- by Arkena Wyrnspire - at 2015.02.01 14:48:00
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152. ScR DPS > AR DPS: Working as intended? - in Feedback/Requests [original thread]
deezy dabest wrote: If you are using anything other than the Amarr Assault missing a charge shot is nearly a death sentence. The simple solution to this is not to use the charge shot.
- by Arkena Wyrnspire - at 2015.02.01 11:47:00
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153. Someone has to say it.... - in Feedback/Requests [original thread]
o_O
- by Arkena Wyrnspire - at 2015.01.30 21:39:00
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154. 'Augmented Ammunition Facility' to provide different bonuses - in Feedback/Requests [original thread]
Ripley Riley wrote: Arkena Wyrnspire wrote: I'm not immensely concerned, personally. 5% damage won't make that much difference to TTK. You aren't just the tiniest bit worried about HMG, CR, and RR's? They can turn a durable non-sentinel dro...
- by Arkena Wyrnspire - at 2015.01.30 17:30:00
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155. Battle Salvage - in Feedback/Requests [original thread]
no
- by Arkena Wyrnspire - at 2015.01.30 11:32:00
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156. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Kevall Longstride wrote: Also, how important to you are the chat channels, how do you use them? Do you use them? Would you support a fixed upper limit on open channels to boost performance? Would you support their optional removal from the gam...
- by Arkena Wyrnspire - at 2015.01.29 21:12:00
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157. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
Agreed. An extra slot and some fitting room would do wonders. Or bringing the base HP up to heavy standard.
- by Arkena Wyrnspire - at 2015.01.29 20:55:00
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158. 'Augmented Ammunition Facility' to provide different bonuses - in Feedback/Requests [original thread]
I'm not immensely concerned, personally. 5% damage won't make that much difference to TTK.
- by Arkena Wyrnspire - at 2015.01.29 20:34:00
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159. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Unless lazer is taka in which case they're joined at the hip anyway. Regardless, at least Rattati realises that Spkr is an idiot. #FreeHynox btw
- by Arkena Wyrnspire - at 2015.01.27 20:17:00
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160. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
All Gucci wrote: I thought amarr are the slowest....... This was covered by the OP if you would care to read what he wrote. The Amarr are slower, but have vastly more stamina. This ultimately means that Amarr are much better at covering dis...
- by Arkena Wyrnspire - at 2015.01.25 17:36:00
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