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421. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Cat Merc wrote: *Rubs against Rattati's leg* Do not move damage mods to low slots D: Gimmie Infantry Ammo Cache that uses weapon upgrade skills for my low slots? I'm not really sure it's the low slots that nee...
- by Arkena Wyrnspire - at 2014.07.10 21:58:00
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422. LP standings - in Feedback/Requests [original thread]
Good God this is something that'll actually get me interested in FW. Am now in intense debate with Gallente bros over Skype.
- by Arkena Wyrnspire - at 2014.07.10 16:41:00
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423. [suggestion] make the ion pistol useful - in Feedback/Requests [original thread]
MINA Longstrike wrote: If you have gallente assault 5 and sharpshooter 5 the ion pistol jumps up to about 72% accuracy - that's about 17% more accurate than a breach scrambler pistol. The only real problem with the ion pistol is its range. But ...
- by Arkena Wyrnspire - at 2014.07.08 08:26:00
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424. Logistics get overall bonus to all equipment greater bonus to racial... - in Feedback/Requests [original thread]
That extra +5 lockons, wtf? That's a nope.
- by Arkena Wyrnspire - at 2014.07.04 16:35:00
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425. Remove all BPOs - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Arkena Wyrnspire wrote: BPOs have no meaningful value except as a status symbol. They don't save ISK, not really. You could die 100 times with a BPO fit and the savings from running BPO instead of militia wouldn't eve...
- by Arkena Wyrnspire - at 2014.07.04 06:00:00
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426. Remove all BPOs - in Feedback/Requests [original thread]
BPOs have no meaningful value except as a status symbol. They don't save ISK, not really. You could die 100 times with a BPO fit and the savings from running BPO instead of militia wouldn't even come to a match's entire payout.
- by Arkena Wyrnspire - at 2014.07.03 22:08:00
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427. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
100% is an absolute no. 50% is more reasonable. It's very strong, though.
- by Arkena Wyrnspire - at 2014.07.03 17:49:00
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428. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
The racial weapon bonuses are a little more unique and I like them quite a lot. A straight damage bonus wouldn't be a bad idea, but as a matter of personal preference I like the things the 'support bonuses', as you call them, do for the racial wea...
- by Arkena Wyrnspire - at 2014.06.30 22:07:00
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429. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
2 and 3. 2 doesn't necessarily have to be something as awful as a reload bonus or recoil reduction bonus, I see no reason why it couldn't be a small damage bonus. The Amarr and Minmatar assaults have solid main bonuses (although a useful secondary...
- by Arkena Wyrnspire - at 2014.06.30 21:43:00
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430. An Appeal For Some Small Rail Rifle Changes - in Feedback/Requests [original thread]
DeathwindRising wrote: RR had the lowest dps of all rifles. Now you want a half second head start on shooting on top of it? Plasma rifle dps is 450. A RR .5 second charge up would let you get to do 225 dps before he can fire his first bullet...
- by Arkena Wyrnspire - at 2014.06.25 05:57:00
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431. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
Asking for a load more weapons, twice the number of vehicles, a player market, and PvE is so ludicrously unrealistic I'm not sure what to say. Client updates not being out of the question doesn't mean that the handful of devs still working on DUS...
- by Arkena Wyrnspire - at 2014.06.20 21:51:00
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432. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: ScR =764.7dps <--- good at close to medium range and slightly longer ranges like the CR. also has the charged single hit which can be pre-charged and followed up with successive rapid shots.. if anything the Scramble...
- by Arkena Wyrnspire - at 2014.06.18 15:40:00
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433. DAT AR!!! - in Feedback/Requests [original thread]
BL4CKST4R wrote: DPS wise it's nice but the range of the AR and aCR could do with a buff. Disagree.
- by Arkena Wyrnspire - at 2014.06.18 14:58:00
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434. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: after reading all the nerf heavy and nerf HMG comming from scouts and non heavy users it makes sence to use death taxi's cause at range heavys are at a severe disadvantage. with the plasma cannon changes and such it sho...
- by Arkena Wyrnspire - at 2014.06.18 12:45:00
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435. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Joe Macro wrote: Gotta chime in on this. I remember back when everyone had a BPO LAV. I learned quick to fit AV grenades. It worked on 90% of the murder taxi's or Drive by Heavies. Then they nerfed AV grenades. Its pretty simple really, standa...
- by Arkena Wyrnspire - at 2014.06.18 06:09:00
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436. Death taxis are a broken tactic - in Feedback/Requests [original thread]
Mauren NOON wrote: I think scouts with REs are a broken tactic. But no one fix's that..oh...you run 10 meters a second and have an equipment that can insta kill anyone? Why even carry weapons. Just carry hives and continue chucking them like fr...
- by Arkena Wyrnspire - at 2014.06.18 05:56:00
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437. Death taxis are a broken tactic - in Feedback/Requests [original thread]
True Adamance wrote: Then by that logic is it fair to say Jihad Jeeps are a broken tactic.....which they are. I don't think they're quite as broken because they require a variety of things such as committing suicide and some significant pr...
- by Arkena Wyrnspire - at 2014.06.17 22:20:00
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438. Death taxis are a broken tactic - in Feedback/Requests [original thread]
By 'death taxis' I mean the practice of using an LAV to make a heavy highly mobile and difficult to kill until driving up to someone, where they can jump out at point blank range and get almost guaranteed kills. I see this as a problem because th...
- by Arkena Wyrnspire - at 2014.06.17 22:16:00
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439. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
The only situation in which a damage mod is better than a shield extender is on a well-tanked heavy. On any lower tier suit, it is better to fit a shield extender in any 1v1 situation.
- by Arkena Wyrnspire - at 2014.06.15 21:40:00
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440. [Feedback] This is how a Minja feels - in Feedback/Requests [original thread]
why is he walking he should be crawling or unmoving
- by Arkena Wyrnspire - at 2014.06.14 22:01:00
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