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61. Why does revive still count as death? - in Feedback/Requests [original thread]
dabest2evadoit7 wrote: Altina McAlterson wrote: You would die when you die, not when you have been revived. If you die then come back to life your not dead. Rinse and repeat see where the coin lands if your lucky it will be on life and y...
- by Altina McAlterson - at 2013.02.09 05:44:00
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62. Why does revive still count as death? - in Feedback/Requests [original thread]
Ok, stop thinking about this in terms of what we currently think of as "dying". When you are lying on the ground you are not dead yet. When you "bleed out" I'm assuming the suit injects you with a neurotoxin before it disintegrates and transmittin...
- by Altina McAlterson - at 2013.02.09 04:42:00
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63. Why does revive still count as death? - in Feedback/Requests [original thread]
On the rare occasions that I run a logibro I'll let someone bleed out before I'll revive them without clearing the area first. Only time they'll get a double killed is if a red dot straight up outplays me and sneaks in there. The double death caus...
- by Altina McAlterson - at 2013.02.09 03:19:00
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64. Why does revive still count as death? - in Feedback/Requests [original thread]
dabest2evadoit7 wrote: Bojo The Mighty wrote: Razor Risen wrote: Alan-Ibn-Xuan Al-Alasabe wrote: If they fix...what? Nothing is broken. You went down. Your HP went below 0. That's a death. You don't undo that just because someone saved...
- by Altina McAlterson - at 2013.02.09 02:47:00
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65. [Request] When are CCP improving the texture quality or are you guys even going to? - in Feedback/Requests [original thread]
JP the Merc wrote: I love this game, but texture really could improve. I know this is only beta so I am assuming that it will eventually be improved...or at least I really hope so. So can anyone tell me if when they are going to? Yes. Texture...
- by Altina McAlterson - at 2013.02.09 01:58:00
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66. [FEEDBACK] Graphics, Heavy Armor, and Spawn Points(Ambush.) - in Feedback/Requests [original thread]
Saoa Scum wrote: in all sense that amount of dmg they can take more is too big of advantage compared to my faster moving strafing... i will get hit no matter how much or good i bunnyjump/strafe (unless im lucky or they aim like crap). Now hit b...
- by Altina McAlterson - at 2013.02.09 00:22:00
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67. The Gek is OP! - in Feedback/Requests [original thread]
It does 4.8% more damage than a standard AR. And it's the advanced version so it's going to be better than the standard model so what exactly is everyone complaining about? Train up the SP and get one yourself. Honestly the fact that this is eve...
- by Altina McAlterson - at 2013.02.08 16:08:00
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68. AV Grenades. No team work. - in Feedback/Requests [original thread]
PIMP MAC DADDY 2100374163 wrote: Samantha Spoor wrote: You do realize there are plenty of other threads about this. Blame the other guy for building a bad tank. Also a Forge Gun is used against shield tanks while the AV grenade is better ag...
- by Altina McAlterson - at 2013.02.06 03:57:00
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69. Before a Nerf on the HMG............ - in Feedback/Requests [original thread]
Jotun Hiem wrote: crazy space 1 wrote: DJINN Marauder wrote: Lance 2ballzStrong wrote: nah paying an extra 100k ISK for 1 more high slot seems legit....right CCP? Actually from b to vk.1... It's 200 k for 1 more high slot. BALANCED...
- by Altina McAlterson - at 2013.02.06 03:42:00
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70. reporting players: sexual harassment - in Feedback/Requests [original thread]
Pays 2 Win wrote: Severus Smith wrote: They have chat logs. And if it's over a mic they will probably just record the situation on that players record, and if it occurs multiple times act on it. Though, they can easily record mic conversatio...
- by Altina McAlterson - at 2013.02.02 20:14:00
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71. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Altina McAlterson wrote: Aeon Amadi wrote: Zero Harpuia wrote: Aeon Amadi wrote: I bitched about this in a few other threads and there still hasn't been any word from CCP. Apparently, it being broken is working as ...
- by Altina McAlterson - at 2013.02.02 20:04:00
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72. Heavy suits with equiptment slots please - in Feedback/Requests [original thread]
Yea, as much as I'd like it for my Forge Gun and endless AV grenade spam it would honestly be terrible for balance.
- by Altina McAlterson - at 2013.02.01 11:17:00
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73. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Zero Harpuia wrote: Aeon Amadi wrote: I bitched about this in a few other threads and there still hasn't been any word from CCP. Apparently, it being broken is working as intended. Apparent is nice, but I'd rather mak...
- by Altina McAlterson - at 2013.02.01 11:15:00
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74. The Gek is OP! - in Feedback/Requests [original thread]
The Gek does the same damage as the standard Assault Rifle with a 5% damage mod...so, yea. That's really the end of that.
- by Altina McAlterson - at 2013.01.30 21:43:00
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75. [Feedback] Scrambler Pistols - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Ah, I miss the pre-nerf days when I used them as my primary weapons and still beat ARs at their own range. Before the switch to iron sights I thought pistols were my favorite weapons to run. Only a few people ran the...
- by Altina McAlterson - at 2013.01.30 04:23:00
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76. HMG is not Broken. Mods are. - in Feedback/Requests [original thread]
I use damage mods only because there's not much else to put in those high slots at the moment.
- by Altina McAlterson - at 2013.01.28 11:13:00
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77. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
EKH0 0ne wrote: The Heavy is OP, I play alot of FPS games and this is the only one where you can survive being shot in the back of the head with half a magazine, do a 360 with a minigun and kill the guy shooting you. Its redicoulus. 3/4 players...
- by Altina McAlterson - at 2013.01.25 18:32:00
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78. Heavy thoughts - in Feedback/Requests [original thread]
137H4RGIC wrote: Do heavies get automatic fire as soon as they hit the trigger or does it take 2 seconds to spin up to firing velocity? ANy minigun should have to spin up. And it should take two to three seconds to shoot that thing, lest it jam...
- by Altina McAlterson - at 2013.01.21 03:37:00
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79. Heavy thoughts - in Feedback/Requests [original thread]
Polish Hammer wrote: I think the real point here is that the idea of a nerf to heavies is completely idiotic and should be viewed as such. As Stinker Butt has stated above, there are a few trolls that as of late have been crying about having he...
- by Altina McAlterson - at 2013.01.21 00:16:00
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80. Heavy thoughts - in Feedback/Requests [original thread]
My question still remains what made them OP? They were pretty crappy (i.e. not user friendly and took much more skill than an assault suit) up until recently. Up until about the time they added the recoil to AR's and took away the magic dot scope ...
- by Altina McAlterson - at 2013.01.20 20:19:00
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