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141. Stop deleting my mines - in Feedback/Requests [original thread]
I didn't know the remote explosives disappeared when you died...yea that's kind of lame, actually.
- by Altina McAlterson - at 2012.10.25 21:03:00
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142. Why are laser rifles no longer on the market?! - in Feedback/Requests [original thread]
Conraire wrote: Mmmm, they took away all the ISK people had gotten from EVE characters and now the market is really fubar. Makes me wonder what else someone messed up during the money reset. I think a lot of the initial instability from all the...
- by Altina McAlterson - at 2012.10.25 20:15:00
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143. 40 Million isk stolen - in Feedback/Requests [original thread]
Sisi is the EVE test server. Any funds transferred from an EVE player/corporation were removed from the game.
- by Altina McAlterson - at 2012.10.25 07:11:00
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144. 40 Million isk stolen - in Feedback/Requests [original thread]
CCP removed any funds that were transferred from Sisi. That's where it went.
- by Altina McAlterson - at 2012.10.25 07:02:00
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145. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
It is really annoying. But honestly as time has gone on I've grown to care about it less and less. Someone does it to me, I do it to someone else. It really does equal out in the long run. Players go down fast enough that I don't really think peop...
- by Altina McAlterson - at 2012.10.25 06:59:00
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146. PACKING HEAT - in Feedback/Requests [original thread]
Hk Blindsider wrote: I'm personally against any kind of dual wielding in any game, it's a dumb idea period. I enjoyed it in Stranglehold. But I was probably the only person to play that. And Max Payne, that was pretty sweet. But yea, really ...
- by Altina McAlterson - at 2012.10.24 04:36:00
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147. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
ugg reset wrote: Armor is better than a shielding IF you have someone to rep you: -Reps start the moment they lock on and restore at a faster rate. - Armor has the greater total HP of the two. - Armor takes bullet and energy damage better ...
- by Altina McAlterson - at 2012.10.23 19:27:00
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148. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
immortal ironhide wrote: but yea the armor suits currently are a joke even tho thats mainly what i use....died the other day in less than 2 secs to an SMG... Yea. The armor heavy suit really just doesn't serve a purpose any more (other than r...
- by Altina McAlterson - at 2012.10.23 19:20:00
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149. scrambler pistols - in Feedback/Requests [original thread]
Yea, pretty much agree with this idea. I've been absolutely loving my scram pistol. I run heavy so I don't really need a close range sidearm. I need something for those people that want to sit just out of range. The ammo cap is pretty low, not rea...
- by Altina McAlterson - at 2012.10.23 17:49:00
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150. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
Governor Odius wrote: Maybe require a matching meta level to hack? E.g., hack militia hive with militia codebreaker, proto hive with proto codebreaker. I like the idea of not being able to use low skills and militia gear. Not sure about hack...
- by Altina McAlterson - at 2012.10.23 17:45:00
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151. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Necrodermis wrote: i wonder if they are going to put in an active armor rep for dropsuits. I've seen the idea to have one like vehicles with a cooldown like that and I posted about having a repper that would heal you quickly but would immobi...
- by Altina McAlterson - at 2012.10.23 17:15:00
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152. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Herpn Derpidus wrote: Altina McAlterson wrote: Why can't you do the same for the shielded suits? Not to mention armor is more vulnerable to explosive damage and they're slower. I must be really missing something. My main problem is the advan...
- by Altina McAlterson - at 2012.10.23 17:10:00
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153. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Why can't you do the same for the shielded suits? Not to mention armor is more vulnerable to explosive damage and they're slower. I must be really missing something. My main problem is the advanced suit being an armor suit. I just don't see any us...
- by Altina McAlterson - at 2012.10.23 16:37:00
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154. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
I'm going to bring what I think is a pretty radical idea to the table here. It isn't a nerf and it isn't a buff. It's just plain old fashioned balancing. Since the HP leveling across the various suits, heavies have seemed to get the least attentio...
- by Altina McAlterson - at 2012.10.23 15:41:00
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155. [FEEDBACK]Skills and gear unblanced for heavy class - in Feedback/Requests [original thread]
Darky Kuzarian wrote: Agreed heavy cost so much because they SHOULD be walking tank but currently they are NOT what CCP need to do to make the heavy worth while is buff the dropsuit. The Armor & Shield we currently have doesn't justify the ...
- by Altina McAlterson - at 2012.10.23 15:06:00
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156. [FEEDBACK]Skills and gear unblanced for heavy class - in Feedback/Requests [original thread]
My issue is with the current price of the MH-82 HMG. It's too high. Now, if they increase the ISK rewards at the end of a match that would go a long way to alleviating it. Maybe even make everything OK. I wasn't aware they were going to do that wh...
- by Altina McAlterson - at 2012.10.23 11:28:00
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157. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
Chunky Munkey wrote: The "crazy" really? You couldn't gather that I was referring to the vulnerable period (ETA) when your vehicle (investment) is on it's way to you? Or that I was making a comparison with the risk of handing over your vehicle ...
- by Altina McAlterson - at 2012.10.23 11:13:00
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158. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
Chunky Munkey wrote: Altina McAlterson wrote: Destroyed uplinks don't spawn red dots behind you. If someone was there long enough to hack an uplink without you killing them, it's time to accept the fact that you''ve lost that strategic...
- by Altina McAlterson - at 2012.10.23 10:12:00
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159. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
Chunky Munkey wrote: Hacking alone is hardly a specialisation, & you say nobody would want to deploy an uplink if they're just going to get hacked, but as things are, they're just going to get destroyed instead. If players are put off usi...
- by Altina McAlterson - at 2012.10.23 08:32:00
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160. [FEEDBACK]Skills and gear unblanced for heavy class - in Feedback/Requests [original thread]
That's one way to do it. The skill multiplier is still an issue. But, if one of these two things were fixed it would solve most of the problems I have with heavies. I was simply pointing out that with high cost of gear, plus skill cap, plus high S...
- by Altina McAlterson - at 2012.10.23 08:30:00
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