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161. [FEEDBACK]Skills and gear unblanced for heavy class - in Feedback/Requests [original thread]
Chunky Munkey wrote: You can't judge them by the same standards as assault or logistics loadouts. Heavys are devastating when deployed properly, & even an entirely prototype assault build will have their work cut out vs the most basic Milit...
- by Altina McAlterson - at 2012.10.23 08:23:00
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162. [FEEDBACK]Skills and gear unblanced for heavy class - in Feedback/Requests [original thread]
Magic space dollars shouldn't be a requirement to play it. :-) And it's not even just a good fit that's the problem. Anything about basic is unaffordable. Whatever happens on release is fine, but I wish they would change this stuff now so it cou...
- by Altina McAlterson - at 2012.10.23 08:13:00
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163. [FEEDBACK]Skills and gear unblanced for heavy class - in Feedback/Requests [original thread]
I understand that prices now are fairly arbitrary, but the HMG's are far too expensive. Suits are expensive as well, but I think they are reasonable considering the extra HP/CPU/PG they have. At 38,000 ISK for the advanced HMG, dying more than twi...
- by Altina McAlterson - at 2012.10.23 07:50:00
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164. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
Chunky Munkey wrote: Totally in favour. Perhaps not 50wp. A diminished amount maybe, but just the wp from team use sounds best to me. No hacking module required. It doesn't't make sense that anyone can hack a gigantic cannon, but would need a m...
- by Altina McAlterson - at 2012.10.23 06:37:00
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165. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
No one gets WP for just throwing out a drop uplink or nanohive, so you shouldn't really get any for hacking it (installations are different since they're npc units). That being said, you should get the standard WP amount when it gets used, the sam...
- by Altina McAlterson - at 2012.10.23 06:32:00
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166. [FEEDBACK] Advanced Sidearm Reload skil is useless - in Feedback/Requests [original thread]
Fair enough. These are all valid points and it seems I'm in the minority on this one. Only point of contention is I never said sidearms, more specifically pistols, were useless. I run with an HMG most of the time and with its limited range and 8 ...
- by Altina McAlterson - at 2012.10.23 05:01:00
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167. [FEEDBACK]Weapon Skills Change - in Feedback/Requests [original thread]
I feel pretty good about most of the skills that are currently in the game, with the exception of weapon skills. They seem very uninspired at the moment. Some end up being exceedingly useless, such as with sidearm rapid reload proficiency when usi...
- by Altina McAlterson - at 2012.10.22 23:47:00
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168. [FEEDBACK] Advanced Sidearm Reload skil is useless - in Feedback/Requests [original thread]
I don't know the exact numbers at the moment, but training it to lvl V would be something a little less than 2 tenths of a second shaved. I pointed this out in the hopes that maybe CCP could replace it by something more useful.
- by Altina McAlterson - at 2012.10.22 23:34:00
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169. Forge Gun Accuracy - in Feedback/Requests [original thread]
I think the crosshair is designed that way to ensure that it is very difficult to hit infantry with it. Even the most basic forge gun with only skill level I can one shot anything that isn't a vehicle or turret. When I first started using them I t...
- by Altina McAlterson - at 2012.10.22 21:46:00
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170. break down of my ideas part one - in Feedback/Requests [original thread]
And after looking at your other posts I'm going to retract what I said earlier. Make a post for each different topic. Don't put multiple ideas in one thread. Make one for walking around stations and include your idea there, but don't also add in n...
- by Altina McAlterson - at 2012.10.22 21:35:00
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171. break down of my ideas part one - in Feedback/Requests [original thread]
Yea, a lot of people were mad about it but we have a giant TV in the captains quarters and you can put whatever video you want on it. No sound though, but whatever. There's also a couch to sit down on to watch said TV. I know it's not much, but be...
- by Altina McAlterson - at 2012.10.22 21:24:00
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172. break down of my ideas part one - in Feedback/Requests [original thread]
This is a feature that has been talked about in EVE for years. They recently added captain's quarters to that game but we are still isolated in our own individual quarters due to contamination in the rest of the station, or something along those l...
- by Altina McAlterson - at 2012.10.22 21:20:00
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173. [FEEDBACK] Advanced Sidearm Reload skil is useless - in Feedback/Requests [original thread]
I don't see anyone ever needing to train the proficiency skill for sidearm reloading. The regular skill is already borderline useless, at least training it to V seems to me to be useless. But the proficiency skill I feel has no point to train it a...
- by Altina McAlterson - at 2012.10.22 21:16:00
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174. [Request] Wipe all Wallets - in Feedback/Requests [original thread]
Onar Kion wrote: That is why CCP has said time and time again, they didn't want a Dust Corp, and a EVE Corp. They wanted both players to fit together in New Eden Corps. Not self separating each other. That is why CCP has said time and time a...
- by Altina McAlterson - at 2012.10.20 22:51:00
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175. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
So we are now saying that forge guns are OP and/or tanks need a buff?
- by Altina McAlterson - at 2012.10.20 16:57:00
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176. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Here's another question...we're going to be fulfilling contracts for players, right? Doesn't that mean that some matches are gonna be much more valuable than others? Don't bring a tank to a cheap match. Maybe there will be contracts that will make...
- by Altina McAlterson - at 2012.10.20 16:55:00
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177. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
And I'll have my "OP" Forge Gun. Taco dropping will continue as advertised. EDIT:Not saying anyone said that they were OP here, exactly...I don't think. But I know someone was thinking it. Be warned.
- by Altina McAlterson - at 2012.10.20 15:47:00
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178. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
I don't even know how to balance this game anymore but I swear if anyone says that tanks are underpowered and forge guns need a nerf I will hunt them down in every single match and taco drop them until they die.
- by Altina McAlterson - at 2012.10.20 15:37:00
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179. [REQUEST] Corp Practice - in Feedback/Requests [original thread]
Those are all really great and while they are a big departure from what I suggested they are nonetheless very interested and maybe warrant further discussion for some additions in the future. But for now I'd settle for a reconfigurable practice fl...
- by Altina McAlterson - at 2012.10.20 01:57:00
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180. [REQUEST] Corp Practice - in Feedback/Requests [original thread]
Because this game has so many different ways to fit your suit it would be very helpful if each corporation had access to a Practice Range. Here you could try out different fittings and tactics. It should be limited to corp members only and not cou...
- by Altina McAlterson - at 2012.10.19 16:56:00
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