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2521. Nerf CR like you nerfed Tac AR - in Feedback/Requests [original thread]
Add a .1-.2 second delay between bursts. Boom.
- by Alena Ventrallis - at 2014.03.23 19:06:00
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2522. The issue that really isn't tanks - in General Discussions [original thread]
Soldier Sorajord wrote: (Whisper) And surprisingly Enough.... *YELLS* "THE SHIELDS ARE ACTUALLY HARDER TO KILL THAN THE ARMORED BLASTER TANKS!" Actually, about the same to kill. I find armor tanks harder to kill because they regen so damn ...
- by Alena Ventrallis - at 2014.03.23 17:17:00
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2523. The issue that really isn't tanks - in General Discussions [original thread]
Seigfried Warheit wrote: SgtMajSquish MLBJ wrote: Seigfried Warheit wrote: Cause dem permahardeners thats a small issue, one that can be fixed by only allowing one module at a time to be active. Well until that "small issue" is deal...
- by Alena Ventrallis - at 2014.03.23 02:30:00
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2524. What makes the RR and CR op? - in General Discussions [original thread]
The RR has similar DPs to the AR with close to double the range. CR has the best damage profile, with higher DPs than the AR and more range.
- by Alena Ventrallis - at 2014.03.22 22:14:00
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2525. Speculation- 'next major reveal' coming for dust 514 at fanf... - in General Discussions [original thread]
Musta Tornius wrote: Don't forget that they are keeping quiet so they can show us rather than tell us. This means they will actually have something implemented for fanfest that will run. You speak like a young Dust bunny, with faith in CCP's ...
- by Alena Ventrallis - at 2014.03.22 21:19:00
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2526. an easy fix for redline rail tanks - in General Discussions [original thread]
1. make all vehicles show up on the map at all times. Currently it runs off of team LOS if they show up on the map. 2. remove every other red slash on the redline on the map. If they want to hide in the redline, We should at least be able to see...
- by Alena Ventrallis - at 2014.03.22 21:12:00
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2527. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
So we know that dropships have an innate resistance to swarms, right? swarms only do 55% damage currently, as shown in Judge's recent video. Why not make that resistance be to rails, and then make swarms to regular damage to dropships? Swarms can...
- by Alena Ventrallis - at 2014.03.22 21:09:00
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2528. Caldari Sentinel! +1 CCP - in General Discussions [original thread]
Give me my shield rep tool, my shield rep hives, and my shield extenders that do more than a third the hp of plates, and I'll consider 1 second delay to be OP. Until then you can suck it.
- by Alena Ventrallis - at 2014.03.22 12:03:00
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2529. Just Nuked An HAV - in General Discussions [original thread]
They need a mag size buff. Like badly. On the order of 8-12 missiles more.
- by Alena Ventrallis - at 2014.03.22 11:27:00
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2530. Irony - in General Discussions [original thread]
Used to be that Caldari Logistics with Gallente rifle was OP. Now it's the Gallente Logi with the Caldari rifle. Everything changes. Everything stays the same.
- by Alena Ventrallis - at 2014.03.22 10:33:00
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2531. A question to the community. - in General Discussions [original thread]
Operative 1171 Aajli wrote: Tankophobes will hate no matter what. They just can't have a tank in the same match or it burns their biscuit. Of course there are those extremists on both sides. But I wonder where most of the community falls on t...
- by Alena Ventrallis - at 2014.03.22 10:30:00
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2532. Cal. or Min Scout cannot decide - in General Discussions [original thread]
I'm going Cal Scout with nova knives. A damage bonus is nice, but to me, being able to select my target would be even more important. CalScout helps with this.
- by Alena Ventrallis - at 2014.03.22 10:29:00
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2533. vehicle limits are too high. - in Feedback/Requests [original thread]
My problem with this, is how do we stop people from clogging up the vehicle limit with cheap vehicles, blocking the dedicated vehicle pilots from deploying their vehicles? I am for the OP's suggestion if we can iron out this wrinkle.
- by Alena Ventrallis - at 2014.03.22 10:27:00
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2534. this is bull and should not be an option - in General Discussions [original thread]
Rail rifle should be the tactical rifle, and the scrambler should be the breach. This would fix a lot of QQ I think. Require the rail rifle to charge up for every shot (assuming they made it tactical) and you'd have balance. IT'd be high alpha dam...
- by Alena Ventrallis - at 2014.03.22 10:25:00
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2535. A question to the community. - in General Discussions [original thread]
Mainly to the infantry folks. Let's say we removed large blasters from the game. Hypothetical. Take them out completely. Only railguns and missiles are left. Would y'all still have a problem with tanks? Or would their removal be enough that you w...
- by Alena Ventrallis - at 2014.03.22 10:22:00
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2536. What'd you get? - in General Discussions [original thread]
Nova knives to 5, scan precision and range to 5, nova knives proficiency to 3, dampening to 3, biotics to 5. Going to finish fleshing out the scout skills once I get my dropsuit command refund.
- by Alena Ventrallis - at 2014.03.22 08:50:00
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2537. Breach Remote Explosives - in Feedback/Requests [original thread]
Bump.
- by Alena Ventrallis - at 2014.03.22 03:23:00
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2538. should heavys get there old turn speed back? - in General Discussions [original thread]
Soldiersaint wrote: leave them alone. they need to turn quick so they can react to scouts. Why do you people always pick on heavy players? BEcause scouts are their counters, and reduced turn speed and movement is a price they pay for their t...
- by Alena Ventrallis - at 2014.03.22 01:29:00
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2539. A change to tank weakpoints. - in Feedback/Requests [original thread]
Tanks are most heavily armored in front because the idea is the they ride in formation all facing the enemy firing straight ahead. Armor is weakest on top because they aren't supposed to be in an environment where they can be hit from above. If an...
- by Alena Ventrallis - at 2014.03.21 21:13:00
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2540. Just to be clear, tankers/avers - in General Discussions [original thread]
Nothing Certain wrote: Alena Ventrallis wrote: It should take a team of AV to kill my tank. But It should take teamwork, in the form of fitting small turrets, for me to kill infantry, at least with a degree of consistency. My large turrets ...
- by Alena Ventrallis - at 2014.03.21 21:05:00
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