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2181. REDUCE TURRET ROTATION SPEED - in Feedback/Requests [original thread]
Fix the turret proficiency skills first.
- by Alena Ventrallis - at 2014.06.11 20:52:00
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2182. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Here's a thought. Remove shield recharge delay, so shields constantly regen even under fire. BUT, increase depleted recharge delay, meaning once the shield breaks, its longer for them to begin regening. This means shield tank play more skirmis...
- by Alena Ventrallis - at 2014.06.11 04:58:00
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2183. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Alena Ventrallis wrote: CCP Rattati wrote: Proposed numbers in a separate tab here: Numbers So far they're looking better. Again, all Gallente rifles should be highest DPS, lowest range in comparison to the other races variants. So t...
- by Alena Ventrallis - at 2014.06.11 04:53:00
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2184. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Assault swarms should be fast, short range missiles. ADS only counter to swarms is to outrun them. That's the thing people don't understand about fire and forget weapons. The less effort needed to use, the less reward. So make assault swarm missil...
- by Alena Ventrallis - at 2014.06.10 18:04:00
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2185. Caldari scout scan ability is still too strong - in Feedback/Requests [original thread]
So let me get this straight. We are upset because scouts are good at scouting?
- by Alena Ventrallis - at 2014.06.10 09:13:00
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2186. Small turret position issue on tank - in Feedback/Requests [original thread]
I have a goat ready to be sacrificed for CCPs pleasure should they implement this.
- by Alena Ventrallis - at 2014.06.10 09:01:00
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2187. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Proposed numbers in a separate tab here: Numbers So far they're looking better. Again, all Gallente rifles should be highest DPS, lowest range in comparison to the other races variants. So the breach AR should have th...
- by Alena Ventrallis - at 2014.06.10 08:53:00
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2188. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
voidfaction wrote: Alena Ventrallis wrote: If rail rifle DPs is being lowered (which I'm fine with) then recoil needs to be lowered as well. Honestly, the rail rifle needs to be the tactical rifle, and the scrambler needs to be breach. Cald...
- by Alena Ventrallis - at 2014.06.10 08:44:00
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2189. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
If rail rifle DPs is being lowered (which I'm fine with) then recoil needs to be lowered as well. Honestly, the rail rifle needs to be the tactical rifle, and the scrambler needs to be breach. Caldari are about .making every shot count, and the t...
- by Alena Ventrallis - at 2014.06.10 01:06:00
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2190. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Either buff extenders to 44/66/88, or reduce their pg/cpu , mainly their CPU. As it stands, they only have 1 less pg for double the CPU cost of plates. Either their health should be increased to reflect this cost, or the cost should be reduced to ...
- by Alena Ventrallis - at 2014.06.10 00:18:00
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2191. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
All Gallente rifles and variants need to have the highest DPS of their type, and the lowest range of ttype. All caldari rifles and their variants need to have the highest range and lowest DPS of their variants. The other two races should fall in t...
- by Alena Ventrallis - at 2014.06.09 18:16:00
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2192. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Here is the issue with vehicle mods: militia is just as good as proto, with the only change being g the cool down. Vehicle mods need to increase in effectiveness as you go through the tiers, and cool down times should be standardized. For example...
- by Alena Ventrallis - at 2014.06.09 18:09:00
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2193. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
No vehicles in ambush. 2 vehicle limit in ambush OMS. Normal limit is skirm/dom.
- by Alena Ventrallis - at 2014.06.09 18:01:00
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2194. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Make small blasters wreck any infantry within 60m, and buff hardeners up, and vehicles will be in a good place. It should take 2-3 infantry to kill my tank. But it should take 2-3 people, in the form of small turrwts., for me to reliably kill inf...
- by Alena Ventrallis - at 2014.06.09 03:25:00
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2195. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
DeathwindRising wrote: Aero Yassavi wrote: lithkul devant wrote: Op in regards to the Amarr Commando, your idea would be taking the Amarr commando out back and breaking both of its knee caps. Laser weapons don't need faster reload times, ...
- by Alena Ventrallis - at 2014.06.08 04:23:00
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2196. [Idea] Its about time the Flaylock gets its buff - in Feedback/Requests [original thread]
Llast 326 wrote: CCP Logibro wrote: It's not fine, but we honestly won't be looking at it till we look at all sidearms. So it's on our to do list, just not for Bravo. Hey, at least they're being open about it. I'm glad for the transpa...
- by Alena Ventrallis - at 2014.06.07 17:28:00
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2197. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
I think it would be better to have an increase in magazine size per level on commandos. Suppression is only useful if it is constant and uninterrupted. Larger magazines mean you can keep putting fire downrange when your enemy is being forced to re...
- by Alena Ventrallis - at 2014.06.06 13:42:00
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2198. On large blasters: the dispersion - in General Discussions [original thread]
KEROSIINI-TERO wrote: Alena Ventrallis wrote: 2. Add in recoil. Ideally my first few shots should be fairly accurate, and then they start to get farther and farther off target. It should take 3 seconds to go from maximum dispersion to maxi...
- by Alena Ventrallis - at 2014.06.05 11:33:00
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2199. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Tone down the dispersion by about 10-20%, and it'll be in a good spot. I'm having shots miss at 60m on a tanks broadside.
- by Alena Ventrallis - at 2014.06.05 06:15:00
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2200. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Bravo, good sir.
- by Alena Ventrallis - at 2014.06.05 05:28:00
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