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341. Should CCP give out respecs soon? - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Alaika Arbosa wrote: Still wondering how many SP you've accumulated since the first time you posted in a respec thread. C'mon, you can share the number with us, I bet it is well over 1 million. Di...
- by Alaika Arbosa - at 2014.10.09 14:15:00
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342. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
Sgt Kirk wrote: Alaika Arbosa wrote: I'd like to point out the obvious. You already do. Well, you may want to point out the obvious but you obviously have failed. *Looks around for a defender bonus* Nope don't see any over here, nor...
- by Alaika Arbosa - at 2014.10.09 14:08:00
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343. Should CCP give out respecs soon? - in Feedback/Requests [original thread]
Still wondering how many SP you've accumulated since the first time you posted in a respec thread. C'mon, you can share the number with us, I bet it is well over 1 million.
- by Alaika Arbosa - at 2014.10.09 00:56:00
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344. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
Sgt Kirk wrote: hfderrtgvcd wrote: Pseudogenesis wrote: Sgt Kirk wrote: Pseudogenesis wrote: Everyone and their mother is a slayer. I don't see why it's necessary to incentivise slaying more. In fact, I would argue that an increase ...
- by Alaika Arbosa - at 2014.10.09 00:47:00
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345. Psn Store Respec - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Alaika Arbosa wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Vell0cet wrote: If you sacrificed 20% of your total SP, then maybe. Otherwise, hell no. It will be FotM 514. Having a diverse play...
- by Alaika Arbosa - at 2014.10.08 21:27:00
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346. Psn Store Respec - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Vell0cet wrote: If you sacrificed 20% of your total SP, then maybe. Otherwise, hell no. It will be FotM 514. Having a diverse player base makes the game interesting. Why 20% if you already paying ?...
- by Alaika Arbosa - at 2014.10.08 21:03:00
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347. CCP how about you test 32vs32? - in Feedback/Requests [original thread]
Vell0cet wrote: I see this as being more of a Legion thing. One good aspect of having huge teams is that it's easier to balance each side, as outliers are smoothed out and don't stick out as badly. I hope we can get 64 v 64 (or more) in Legion....
- by Alaika Arbosa - at 2014.10.08 20:35:00
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348. Psn Store Respec - in Feedback/Requests [original thread]
No, make choices, stick with them, plan future skill point expenditures accordingly. The level of patience you possess is not the fault of any but yourself.
- by Alaika Arbosa - at 2014.10.08 16:46:00
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349. Psn Store Respec - in Feedback/Requests [original thread]
No, make choices, stick with them, plan future skill point expenditures accordingly. The level of patience you possess is not the fault of any but yourself.
- by Alaika Arbosa - at 2014.10.08 16:45:00
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350. CCP how about you test 32vs32? - in Feedback/Requests [original thread]
Maken Tosch wrote: Mobius Kaethis wrote: That is a good point. We have the special contracts section of the battle finder, why not have different sized contracts in there. Start with 18 v 18 and if the PS3s don't melt ramp up to 24 v 24 and ...
- by Alaika Arbosa - at 2014.10.08 01:43:00
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351. Return Passive Isk to PC - in Feedback/Requests [original thread]
Michael Arck wrote: It is my understanding it was removed to loosen the foothold of elite corporations. People praised it. Now, people want it back. What in the world? We need to start thinking about B, C, and D...instead of just thinking ab...
- by Alaika Arbosa - at 2014.10.08 00:05:00
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352. CCP how about you test 32vs32? - in Feedback/Requests [original thread]
Start slow, go to 18 v 18 (so each side can have 3 full squads). See how well that goes for a month or three and then maybe try 24v24, though I think that should be the cap (at least until they want to bring it up to 72v72). In any case, keep it...
- by Alaika Arbosa - at 2014.10.07 22:13:00
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353. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Alaika Arbosa wrote: Buwaro Draemon wrote: Alaika Arbosa wrote: Stay aware of your surroundings, you have no one to blame besides yourself if you get RE'd. Viable tool for clearing the field of morons, working as...
- by Alaika Arbosa - at 2014.10.02 20:41:00
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354. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Alaika Arbosa wrote: Stay aware of your surroundings, you have no one to blame besides yourself if you get RE'd. Viable tool for clearing the field of morons, working as intended. No. OP's problem is that scouts are ...
- by Alaika Arbosa - at 2014.10.02 19:11:00
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355. [Assesment]range, redline and the poison pill. - in Feedback/Requests [original thread]
Breakin Stuff wrote: No the poison pill is not rattati, the devs a corp or some random idiot. Now that we have that out of the way, let's discuss the primary obstacle to weapon balancing, vehicle balancing, and dropsuit balancing. This poison...
- by Alaika Arbosa - at 2014.10.02 14:38:00
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356. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Fox Gaden wrote: Bright Cloud wrote: To reduce the range that you can throw those to 1m. You drop those then allmost at your own feet, its enough of a range to still plant them on vehicles if you get close enough and they would be used prope...
- by Alaika Arbosa - at 2014.10.01 21:02:00
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357. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Stay aware of your surroundings, you have no one to blame besides yourself if you get RE'd. Viable tool for clearing the field of morons, working as intended.
- by Alaika Arbosa - at 2014.10.01 14:57:00
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358. [CPM - Echo and Beyond] Post lvl 5 content - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: Iron Wolf Saber wrote: https://forums.dust514.com/default.aspx?g=posts&m=2384154#post2384154 CCP Rattati wrote: Post Level 5 content with new unlocks So any thoughts or suggestions? :D Quick Exampl...
- by Alaika Arbosa - at 2014.09.30 21:20:00
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359. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Mobius Kaethis wrote: But why even have the option to not auto-cue into a squad. It is in no way detrimental to be there? As soon as the battle ends you're out of the squad. Once again, no downside. If people are annoying, mute them. If you do...
- by Alaika Arbosa - at 2014.09.29 23:27:00
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360. Simulated Market - in Feedback/Requests [original thread]
Still waiting on a blue tag rather than intangibles from someone with no blue tag.
- by Alaika Arbosa - at 2014.09.28 19:02:00
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