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4321. Trapped in Ambush with 0 Clones - in Feedback/Requests [original thread]
CCP Logibro wrote: In an ambush game (or any game mode) the clone count will briefly go to 0 as until someone bleeds out at 0 clones, they haven't used up their final clone yet. There are times where a team can hit 0 clones, but actually win as...
- by Aeon Amadi - at 2014.07.22 14:28:00
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4322. CPM1 Announcements - in General Discussions [original thread]
According to the dev blog, elected representatives will be announced in the weeks following voting.
- by Aeon Amadi - at 2014.07.22 03:40:00
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4323. Dust 514 (joke) Conspiracy Theory [Volume 5]! - in General Discussions [original thread]
Zion Shad wrote: Interesting to see Xel endorse you, but you not having the same feelings... Plus you didn't put urself Why? (Joke) Oh here link https://forums.dust514.com/default.aspx?g=posts&t=167215 Lmfao, Zion, seriously? Here? On ...
- by Aeon Amadi - at 2014.07.22 00:25:00
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4324. Dust 514 (joke) Conspiracy Theory [Volume 5]! - in General Discussions [original thread]
I've done it. I've chanced on the mother load and this time, I'm not waiting until it happens to tell the world - I'm going to tell you first as a preventative measure! That's right, ladies and gentlemen, it's another volume of Dust 514 Conspira...
- by Aeon Amadi - at 2014.07.22 00:12:00
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4325. Shield rechargers/energisers are too heavy on CPU - in Feedback/Requests [original thread]
Atiim wrote: A PG increase on Shield Energizers and Rechargers guarantees that no Matari suits will ever fit them. It's funny that you mention this because I threw that fitting that I posted onto a Hotfix Charlie M/1-Series... Complex Shiel...
- by Aeon Amadi - at 2014.07.21 06:19:00
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4326. Shield rechargers/energisers are too heavy on CPU - in Feedback/Requests [original thread]
CCP Rattati wrote: I was looking at the usage numbers and they are still really low, we need to make them viable and buff them even more, buffing being a reduction in fitting as well. Maybe it's just me but I wouldn't mind trading some of th...
- by Aeon Amadi - at 2014.07.20 22:38:00
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4327. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Skylight Atoma wrote: Logi suits HAVE to have more pg/cpu because equipment fittings are so high and you're fitting more things than an assault. Comparing the spare fitting on racial medium suits really doesn't mean much because of the bonuses ...
- by Aeon Amadi - at 2014.07.20 20:37:00
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4328. Official CPM Thread - in Arcurio Square Speakers Corner [original thread]
Tech De Ra wrote: I called judge out on refusing to answer questions constantly, but i did not attack him, you'll find that i applauded him when he finally started answering questions I was happy that judge announced his candidacy, but his lac...
- by Aeon Amadi - at 2014.07.20 19:12:00
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4329. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: CCP Rattati wrote: Assault should be better slayers the main issue i see with the gallente assault vs gal logi is the armor hp. my gal logi can have 3 complex DM, 730 armor with nearly 10hps regen, 4 equipment (3 o...
- by Aeon Amadi - at 2014.07.20 16:56:00
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4330. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: Racro 01 Arifistan wrote: yay.my plasma rifles now out rnage hmgs. by 0.5m. for both optimal and effective. Plasma Rifles have an optimal of 43m and an effective range of 70m. You've got a bit more than that. But who...
- by Aeon Amadi - at 2014.07.20 14:44:00
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4331. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Assault should be better slayers, that is the only way to motivate people out of slayer logis. amarr slayer logis are not a huge issue right now anyway. Well, that vaguely answers one question. Sure, Amarr Logis aren't b...
- by Aeon Amadi - at 2014.07.20 13:58:00
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4332. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: The variable slot count per tier for the logis specifically. I don't see a reason why we don't equalize slot count per tier this round. Any objections? :) Thanks for the detailed feedback, it verifies my thoughts. I would ...
- by Aeon Amadi - at 2014.07.20 11:53:00
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4333. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: Max stamina and stamina regen seem to be solid choices for Assault. Assault capable of prolonged attacks and manouvering in and out of optimal range, whilst scouts are quicker. Idea came up in another thread and I quite like ...
- by Aeon Amadi - at 2014.07.19 01:11:00
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4334. I hear a sidearm event is coming straight after this one - in General Discussions [original thread]
Chunky Munkey wrote: CCP Rattati wrote: Feel free to come up with ideas, but no "every third kill with a militia kill counts double, except if the two before that were proto". Keep it simple Total kills with militia variants. Simples. ...
- by Aeon Amadi - at 2014.07.18 12:05:00
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4335. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
CCP Rattati wrote: Floyd20 Azizora wrote: Has anyone considered moving cpu mods to high slot instead? shield tanks are meant to be cpu heavy, and armor tanks are pg heavy. either give both the mod they need in their off slot, or give neither...
- by Aeon Amadi - at 2014.07.18 12:03:00
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4336. Announcement:Developer Spotlight: CCP Garlakadl - Kjartan Ársæ... - in Announcement and Events [original thread]
Quote: When youGÇÖre not on the job, what do you enjoy doing? Long walks on the beach, promoting world peace and curing dyslxeia. For a guy that advocates curing dyslexia, he sure has a long road ahead of him >_>;
- by Aeon Amadi - at 2014.07.18 11:57:00
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4337. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
Baal Omniscient wrote: CCP Logibro wrote: 501st Headstrong wrote: Great now frickin 100m into the redline snipers can kill me BETTER. Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, n...
- by Aeon Amadi - at 2014.07.18 06:53:00
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4338. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
CCP Logibro wrote: X7 lion wrote: it probably cant be chancged server side, but the color of the scope needs to be adressed it blends so much with the majority of levels it can make it harder for those who has color issues to see it properly...
- by Aeon Amadi - at 2014.07.17 18:40:00
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4339. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
As an armor tanker, I've found it best just to forego them entirely in favor of something else. Using two low end modules is usually better than trying to force a high-end module, in the end. They're just not worth the effort and 9/10 I'm usually ...
- by Aeon Amadi - at 2014.07.17 16:21:00
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4340. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: Future Expectations Community: Heavies are too numerous and HMGs too effective; ambush has degraded to "follow the heavy" Heavies [in their very best pilot voice]: Nuh uh; everything is fine. QQ, GOML, get gud, teamw...
- by Aeon Amadi - at 2014.07.17 13:54:00
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