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621. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: Absolute Idiom II wrote: Let's imagine a corp with 3 districts. If only one district is under attack they will never be at risk of losing the district no matter the quality of their attackers since they can easily rein...
- by Absolute Idiom II - at 2013.03.21 11:06:00
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622. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Let's imagine a corp with 3 districts. If only only one is under attack they will will never be at risk of losing the district, no matter the quality of their attackers since they can easily reinforce with 150 clones per day. This principle expand...
- by Absolute Idiom II - at 2013.03.21 00:57:00
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623. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Daalzebul Del'Armgo wrote: Although randomising the destination of genolution packs solves the issues above, it introduces several new problems: 1) Alliances will be unable to take districts in the same area, so that they cannot work togeth...
- by Absolute Idiom II - at 2013.03.21 00:43:00
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624. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: Also, using an established alt-corp with more than 200 clones to attack with (not a Genolution pack) was not one of your listed problem situations. That's just meta-gaming with allies, and as indicated above, it comes at a...
- by Absolute Idiom II - at 2013.03.20 23:25:00
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625. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: Absolute Idiom II wrote: I had a brief thought in the same vein myself. It can still be used to deny genuine fights though, I'll have a think to bring my words together on how. Initial thought is how the 'fnal' battle wh...
- by Absolute Idiom II - at 2013.03.20 23:20:00
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626. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: I've heard an idea of 'bidding' for attacks on territories brought up in various forms. What if there was a time window during which a corp could preempt the attack of another (in this case the battle-shielding alt-corp) by...
- by Absolute Idiom II - at 2013.03.20 22:29:00
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627. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: LXicon wrote: wouldn't this mean your "alt corp" loses 150 clones? -you are going to run out of alt corps very quickly. Even if this was an issue, you would only go "through" alt-corps very quickly. You can't "run out...
- by Absolute Idiom II - at 2013.03.20 21:55:00
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628. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
double post
- by Absolute Idiom II - at 2013.03.20 21:49:00
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629. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
LXicon wrote: Absolute Idiom II wrote: 2) To provide a battle shield to allow your districts to generate clones in 'peace'. If you have only one district and it is underpopulated with clones then you can use an alt corp to launch an attac...
- by Absolute Idiom II - at 2013.03.20 21:48:00
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630. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Sextus Hardcock wrote: +1 Making the Geno Packs random solves every exploit against them. They can be used to enter the game as normal, although you don't get to pick who you are going after. They can no longer be used as part of any coherent ...
- by Absolute Idiom II - at 2013.03.20 21:29:00
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631. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
trollsroyce wrote: Outposts. - Creates a new district base with a Genolution pack at an increased isk cost, attempts to assault if there is an existing base. The outpost has its own, separate clone infrastructure. This mechanic resembles cr...
- by Absolute Idiom II - at 2013.03.20 21:18:00
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632. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Val'herik Dorn wrote: Everything you complained about... perfectly valid tactics. Eve and dust aren't really about "fair" more about here's stuff do things with it whil we eat popcorn. Sorry, you've missed the point a little here. I'm not c...
- by Absolute Idiom II - at 2013.03.20 14:25:00
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633. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Random dispersion of Genolution clone packs would be a poor mechanic since some or most of what determines the outcome of the battle that occurs would be down to a Random Number Generator, such as your opponent and the district location. It's not ...
- by Absolute Idiom II - at 2013.03.20 13:25:00
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634. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
There are 3 uses for alt corps in Planetary Conquest (PC). 1) At the start to assist with the district 'gold rush' or 'land grab' 2) To provide a battle shield to allow your districts to generate clones in 'peace'. 3) To attack distant districts...
- by Absolute Idiom II - at 2013.03.20 11:44:00
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635. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Recommendations to CCP: I can see that you've tried to create a PC setup where it is balanced within the game of being a participating corp with at least 1 district, with incentives to actually attack, And you have included on a method of allow...
- by Absolute Idiom II - at 2013.03.20 11:42:00
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636. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
There are 3 uses for alt corps in Planetary Conquest (PC). 1) At the start to assist with the district 'gold rush' or 'land grab' 2) To provide a battle shield to allow your districts to generate clones in 'peace'. 3) To attack distant districts...
- by Absolute Idiom II - at 2013.03.20 11:41:00
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637. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
I didn't notice answers for either of these questions: 1) Does the clone survival rate apply for the journey back after the battle is over? 2) When the Attacker MCC explodes the unspawned clones do not count as biomass awards for the Defender. I...
- by Absolute Idiom II - at 2013.03.20 01:47:00
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638. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
So just to be clear: there is not opportunity to do anything from today that could bring any individuals into consideration? I.E. It's too late to be considered for interview for the WC?
- by Absolute Idiom II - at 2013.03.18 19:30:00
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639. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Garrett Blacknova wrote: If they get to buy another batch, then win with more than 100 clones left from the partial batches, still without reducing the defenders to 0 clones, will they be eligible (since they still don't o...
- by Absolute Idiom II - at 2013.03.15 16:10:00
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640. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
So FW plexing opens up FW battles in Dust. Is this offensive plexing, defensive plexing or both?
- by Absolute Idiom II - at 2013.03.15 03:25:00
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