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581. CCP...When will you open more districts............. - in General Discussions [original thread]
Stepping on peoples toes is the entire point. There shouldn't be room for everyone to have a district; if there was there woudn't be much of a reason to attack. OTOH, there is definitely an issue with not being able to attack districts outside of...
- by Absolute Idiom II - at 2013.06.06 13:54:00
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582. Having Issues With DCs? Try this. - in General Discussions [original thread]
A Good Post mate, bravo for putting this out there for other players.
- by Absolute Idiom II - at 2013.06.05 21:22:00
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583. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
I'd really much prefer the armor plate penalties to be to stamina, and not to speed. Agree with adjusting the suit bonuses to make sense. I'm glad CCP are paying attention to the OP and the discussion in the thread. I'll look forward to a more co...
- by Absolute Idiom II - at 2013.06.05 13:24:00
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584. Thukker != Fused Locust - in General Discussions [original thread]
Fiddlestaxp wrote: Fused Locus: 400 damage 6.0 radius (what?) 2 Max Thukker: 600 damage 2.5 radius. 3 Max Also note the CPU and PG req differences between the two nades. These stats go to show that they are not isk/AUR equivalents in any f...
- by Absolute Idiom II - at 2013.06.05 11:48:00
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585. Sticky:[Dev thread] Conquer district, use 1 hour window to change... stuff. Your thoughts? - in Feedback/Requests [original thread]
Also, can you investigate the following issue? I've had no response about it: As you can see from the following photos, I'm unable to launch an attack against an unoccupied district Almur : Hedaleolfarber III : District 4 https://www.dropbox.com...
- by Absolute Idiom II - at 2013.06.04 20:53:00
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586. Sticky:[Dev thread] Conquer district, use 1 hour window to change... stuff. Your thoughts? - in Feedback/Requests [original thread]
Might as well, as otherwise it's just a race between the new owners and the aggrieved losers to make the first move after the 1 hours window expires. That sort of gameplay is not strategic and not a compelling thing to lose or win by.
- by Absolute Idiom II - at 2013.06.04 20:50:00
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587. Unable to attack Unoccupied Hedaleolfarber III : District 4 - in Technical Support/Bugs [original thread]
Hi there As you can see from the following photos, I'm unable to launch an attack against an unoccupied district Almur : Hedaleolfarber III : District 4 https://www.dropbox.com/s/p02apr9xvacv5si/2013-06-01%2000.17.30.jpg https://www.dropbox.c...
- by Absolute Idiom II - at 2013.06.02 13:09:00
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588. Unable to attack Unoccupied District - in General Discussions [original thread]
Hi there As you can see from the following photos, I'm unable to launch an attack against an unoccupied district Almur : Hedaleolfarber III : District 4 https://www.dropbox.com/s/p02apr9xvacv5si/2013-06-01%2000.17.30.jpg https://www.dropbox.c...
- by Absolute Idiom II - at 2013.05.31 23:39:00
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589. To the templars: an invitation from sir Sansha - in General Discussions [original thread]
Can someone write in plain english what Noc actually requires? His flowery prose is just not... clear. (I'm not even Templar, I'm just curious).
- by Absolute Idiom II - at 2013.05.31 10:41:00
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590. As a Templar..looking for recommendations - in General Discussions [original thread]
The Robot Devil wrote: Another Heavy SOB wrote: So if all the Templars squad up that further reduces the chances of seeing one in game. However, it does make killing 3 somewhat easier. My thoughts exactly.
- by Absolute Idiom II - at 2013.05.31 10:38:00
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591. [BUG] Link broken in the petition system - in Technical Support/Bugs [original thread]
Yeah, this issue has been posted before: https://forums.dust514.com/default.aspx?g=posts&m=669573#post669573
- by Absolute Idiom II - at 2013.05.31 09:20:00
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592. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
CCP FoxFour wrote: CCP FoxFour wrote: District state upon capture With the release of planetary conquest when you conquered a district it would immediately be locked and you would have to wait 24 hours before you could do anything. There ...
- by Absolute Idiom II - at 2013.05.30 10:38:00
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593. IGN Review just got posted - in General Discussions [original thread]
I actually think it's a pretty fair review. 6/10 isn't even a bad score (although obviously lacklustre for a game intended to be a triple-A experience). He found some aspects of the game delivered well (e.g. suit customisation) and others that cur...
- by Absolute Idiom II - at 2013.05.30 10:20:00
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594. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
Rasatsu wrote: Absolute Idiom II wrote: And then step 2 is to share the script, right Rak? Oh, _I_ need to write it? But I'm busy programming openflow controller for virtualized networks... Think of it like taking a break from Killer S...
- by Absolute Idiom II - at 2013.05.29 13:27:00
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595. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
And then step 2 is to share the script, right Rak?
- by Absolute Idiom II - at 2013.05.29 11:24:00
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596. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
CCP Frame wrote: Synthetic Surrogate wrote: CCP Frame wrote: Sontie wrote: Does it have to be the same templar in one match? say there are 3 different templars, and between them I get 6 kills, 3, 2, and 1. Do I get 2.5 mil or 5 mil? ...
- by Absolute Idiom II - at 2013.05.24 14:40:00
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597. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
CCP FoxFour wrote: Absolute Idiom II wrote: Is it a technical or design decision which means that the kick-and-ban can only be applied whilst waiting in the warbarge? Because I a can already think of a work around to ensure I get a sleeper a...
- by Absolute Idiom II - at 2013.05.24 14:39:00
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598. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
It's kinda funny to see that within minutes Eterne and Frame are saying different things. Is it 3 kills or 5 kills or TEMPLARS that is required to get 2.5 mil?
- by Absolute Idiom II - at 2013.05.24 13:17:00
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599. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
Do you have to kill -the same- Templar 5 times, or just get 5 Templar kills?
- by Absolute Idiom II - at 2013.05.24 12:01:00
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600. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Is it a technical or design decision which means that the kick-and-ban can only be applied whilst waiting in the warbarge? Because I a can already think of a work around to ensure I get a sleeper agent into the match to cause havoc (not posting it...
- by Absolute Idiom II - at 2013.05.24 11:56:00
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