Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
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CCP FoxFour
C C P C C P Alliance
21377
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Posted - 2013.06.04 16:53:00 -
[1] - Quote
Hey guys,
I have told you all before that CCP, and specifically Team True Grit in this case, are fully committed to iterating on the features we work on, planetary conquest in this case. I said we would work after release to continue making changes and improving the feature. We have since the launch of planetary conquest been iterating on it. We have changes and fixes out already, we have changes ready to go out with the next DUST patch, and we are not done.
With the release of Odyssey today Team True Grit also released an update to how planetary conquest works. We made it so that after a district is captured instead of being locked-online it would be unlocked-online. We would like to continue iterating on this with another change.
For a bit extra background as it stands when corporation A attacks corporation B the district stays as under attack for 1 hour from the time the battle is scheduled to happen. During this time the defending corporation cannot make any changes to the district and the attacking corporation can launch a followup attack. If the attacking corporation takes the district they need to wait until the end of that 1 hour window to do anything.
We would like to change it so that during that 1 hour under attack window, if the attackers have conquered the district they can make changes to the district such as changing it's reinforcement window.
As for when will we release this, that is a bit up in the air right now. CCP Nullarbor is cranking away like the godly coder he is making this all work and we need to not disrupt the EVE Odyssey release, but basically whenever we feel confident in the update and can deploy it.
We are fully committed to iterating on this feature and will continue to do so. I look forward to hearing your feedback and thoughts for this topic. |
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VEXation Gunn
Imperfects Negative-Feedback
32
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Posted - 2013.06.04 17:15:00 -
[2] - Quote
To the victor goes the spoils.
/thread |
Parson Atreides
Ahrendee Mercenaries
381
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Posted - 2013.06.04 17:24:00 -
[3] - Quote
So right now with the new update if the attacker wins, they have to wait until their one-hour attack window is up before being able to change the RT window.
But you want to change it so if the attacker wins they don't have to wait until that current "under attack" window is up before changing the RT? Is that right? If so, I like it.
Also can you give us any timeframe at all for that? Are we talking days? Weeks? Months? |
VEXation Gunn
Imperfects Negative-Feedback
32
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Posted - 2013.06.04 17:48:00 -
[4] - Quote
Parson Atreides wrote:So right now with the new update if the attacker wins, they have to wait until their one-hour attack window is up before being able to change the RT window.
But you want to change it so if the attacker wins they don't have to wait until that current "under attack" window is up before changing the RT? Is that right? If so, I like it.
Also can you give us any timeframe at all for that? Are we talking days? Weeks? Months?
I would go with july at earliest. Regardless of importance to its players ccp likes to iterate in larger cycles.
Solution add test server so we don't have to deal with all this fail long term |
Mavado V Noriega
SyNergy Gaming EoN.
3405
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Posted - 2013.06.04 18:10:00 -
[5] - Quote
VEXation Gunn wrote:To the victor goes the spoils.
/thread
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darkiller300
Forty-Nine Fedayeen Minmatar Republic
0
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Posted - 2013.06.04 18:28:00 -
[6] - Quote
Improve Dropships https://forums.dust514.com/default.aspx?g=posts&m=901773#post901773 and remove AFK earning https://forums.dust514.com/default.aspx?g=posts&t=84054&find=unread |
Gunner Nightingale
Internal Error. Negative-Feedback
676
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Posted - 2013.06.04 18:44:00 -
[7] - Quote
Good stuff.
Here is everything you could ask for on how to make PC fun and balanced
https://forums.dust514.com/default.aspx?g=posts&m=842680#post842680
My followup post in that thread is here
https://forums.dust514.com/default.aspx?g=posts&m=876875#post876875
Additionally you should considering creating 2 separate ISK clone packs.
Keep the 80M(maybe lower it to 50 or 60M) for district owners
Lower the isk cost for non-district owners. This will let an easier path into and back into PC
I think 20M ISK is a good ROI. It would take 40-60M ISK to take a district. At that price it actually makes holding a district and recouping the initial investment more plausible. Lets be honest most corps are lucky to see a steady profit cycle on their districts. Another factor to consider in correlation would be to simply increase the sale value of district clones to 10 and perhaps 15M ISK. I honestly don't know im not good with the economics.
Also make FW more profitable and use all events and such utilized here. Make the ISK payout somewhere in b/w Pubs and PC so ppl can actually build a nest egg here.
If you want to chat more simply send out a bat signal to Kane and i will try to make myself available. |
VEXation Gunn
Imperfects Negative-Feedback
34
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Posted - 2013.06.04 19:09:00 -
[8] - Quote
Test server. I help ccp be better at game dev
/thread |
Absolute Idiom II
BetaMax. CRONOS.
102
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Posted - 2013.06.04 20:50:00 -
[9] - Quote
Might as well, as otherwise it's just a race between the new owners and the aggrieved losers to make the first move after the 1 hours window expires. That sort of gameplay is not strategic and not a compelling thing to lose or win by. |
Absolute Idiom II
BetaMax. CRONOS.
102
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Posted - 2013.06.04 20:53:00 -
[10] - Quote
Also, can you investigate the following issue? I've had no response about it:
As you can see from the following photos, I'm unable to launch an attack against an unoccupied district Almur : Hedaleolfarber III : District 4 https://www.dropbox.com/s/p02apr9xvacv5si/2013-06-01%2000.17.30.jpg https://www.dropbox.com/s/hkyxttb00ymebdc/2013-06-01%2000.17.43.jpg
Can you tell me what's going on here? Is the district actually under attack server side, and my client is showing it incorrectly? |
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Draco Cerberus
Purgatorium of the Damned League of Infamy
86
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Posted - 2013.06.04 20:53:00 -
[11] - Quote
Sounds good. When are roles or boot from battle coming? Also why is it that we are here talking about it and not just playing dust? Weird. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
406
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Posted - 2013.06.04 21:43:00 -
[12] - Quote
Time is incorrect for PC battles
Take a look at this problem please. |
Mavado V Noriega
SyNergy Gaming EoN.
3406
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Posted - 2013.06.05 00:47:00 -
[13] - Quote
Ill Omens WON the district over Maphia with 0 clones left when they achieved victory since then its been offline and bugged........ticket was sent in same day |
Deluxe Edition
TeamPlayers EoN.
345
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Posted - 2013.06.05 03:17:00 -
[14] - Quote
We should spead these changes to defenders who win their defenses. As it stands defending corps can't make any adjustments to their districts until the opponent has decided the war has become to expensiv.e |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
330
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Posted - 2013.06.05 03:56:00 -
[15] - Quote
Mavado V Noriega wrote:Ill Omens WON the district over Maphia with 0 clones left when they achieved victory since then its been offline and bugged........ticket was sent in same day Actually, Maphia won by clone dep, but as you know, much time passes between the counter that reach 0 and the actual end of the game, so Ill Omens """""won""""" by Mcc. Please don't spread rumors. And, yes, my ticket has also been send the same day ;) |
Mavado V Noriega
SyNergy Gaming EoN.
3406
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Posted - 2013.06.05 05:31:00 -
[16] - Quote
xxwhitedevilxx M wrote:Mavado V Noriega wrote:Ill Omens WON the district over Maphia with 0 clones left when they achieved victory since then its been offline and bugged........ticket was sent in same day Actually, Maphia won by clone dep, but as you know, much time passes between the counter that reach 0 and the actual end of the game, so Ill Omens """""won""""" by Mcc. Please don't spread rumors. And, yes, my ticket has also been send the same day ;)
pretty sure u lose clones when u spawn in so if ur on 0 and no one spawns u can still lose, u dont magically lose clones unless u spawn
game said IO won so they won no rumors dont be butthurt, u already had a district taken cuz it failed to regen clones and we still waiting on that ticket
so ya u lost either way makes no difference not like its hard to retake it again
OT: Gunner makes another good point........INCREASE FW PAYOUTS FOR THE WINNER ALREADY |
Sontie
Ill Omens EoN.
584
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Posted - 2013.06.05 11:02:00 -
[17] - Quote
Soxfour, this is why you are the darling of the forums. Cuz you love us and show it with your posts and stickies. You deserve a raise.
Deluxe Edition wrote:We should spead these changes to defenders who win their defenses. As it stands defending corps can't make any adjustments to their districts until the opponent has decided the war has become to expensiv.e
I'm a little uncertain about this idea because it might disadvantage the attacker to much. If you're being attacked by a strong opponent that can field a team that can beat yours at a particular time, all you would have to do is win once and you could change the timer to give yourself a better chance of winning from then on.
But then against, in the worst case scenario, the attacker only needs to win 3 consecutively times to flip a district. That isn't that hard, and when you are talking alliance sized wars, the timers on individual districts don't matter as much. If they overlap to many districts at once, they become vulnerable to multifront zerg attacks. |
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CCP FoxFour
C C P C C P Alliance
21575
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Posted - 2013.06.05 12:58:00 -
[18] - Quote
Mavado V Noriega wrote:Ill Omens WON the district over Maphia with 0 clones left when they achieved victory since then its been offline and bugged........ticket was sent in same day
We fixed it and identified a defect. CCP Nullarbor will apply his pro skills to fixing the defect ASAP. |
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Mr Gloo Gloo
What The French CRONOS.
90
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Posted - 2013.06.05 13:07:00 -
[19] - Quote
So with this changes, EU corp don't have a chance anymore in PC.
When do you think that you'll fix this damn lag in PC ? Why don't we have the same technical stand than in pub matchs ?
Well, we're are personnaly thinking about leaving PC, and maybe definitly the game, because we are here for this mode, and we don't enjoy it atm. It's more painful than fun. |
Bendtner92
Imperfects Negative-Feedback
595
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Posted - 2013.06.05 14:18:00 -
[20] - Quote
Mr Gloo Gloo wrote:So with this changes, EU corp don't have a chance anymore in PC. Why is Cronos still saying this?
If you can actually win your defending battles you won't lose your districts. You can also take US districts on the weekends, if you win the attacks at least.
This change is good. |
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Mr Gloo Gloo
What The French CRONOS.
90
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Posted - 2013.06.05 14:32:00 -
[21] - Quote
Bendtner92 wrote:Mr Gloo Gloo wrote:So with this changes, EU corp don't have a chance anymore in PC. Why is Cronos still saying this? If you can actually win your defending battles you won't lose your districts. You can also take US districts on the weekends, if you win the attacks at least. This change is good.
No because the lag is awfull in PC (at least on EU side). You can keep saying that we're hiding behind this excuse, but it's simply a fact. How do you explain our high dps scores in PC ? And I really believe some of them when they say "I hit him, but he doesn't take any damages, even on a non moving target"
How do you explain US videos in PC where they don't seem to experience all the lags that we have ?
I can admit that we lost a couple of battles just cause of our strategy, but some of them are just cause of the lag, cause we just CAN'T kill ANYBODY !!!
Edit : and I promess you, we are so tired of this, people dont play with fun in PC today, they play because we are involve in it now, and our pride keep us in it atm, but for how long ? |
Bendtner92
Imperfects Negative-Feedback
595
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Posted - 2013.06.05 14:36:00 -
[22] - Quote
Mr Gloo Gloo wrote:No because the lag is awfull in PC (at least on EU side). You can keep saying that we're hiding behind this excuse, but it's simply a fact. How do you explain our high dps scores in PC ? And I really believe some of them when they say "I hit him, but he doesn't take any damages, even on a non moving target"
How do you explain US videos in PC where they don't seem to experience all the lags that we have ?
I can admit that we lost a couple of battles just cause of our strategy, but some of them are just cause of the lag, cause we just CAN'T kill ANYBODY !!! I was unable to hit some of your guys in that battle yesterday, so stop acting like the lag is only against you.
Also you completely dodged what I said. None of what you said is an answer to why exactly this change is bad for EU corps. If EU corps can win battles they 1) won't lose their districts and 2) can take US districts on the weekends and change the timer to EU time. |
Kain Spero
Imperfects Negative-Feedback
1534
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Posted - 2013.06.05 14:43:00 -
[23] - Quote
CCP FoxFour wrote:Hey guys,
I have told you all before that CCP, and specifically Team True Grit in this case, are fully committed to iterating on the features we work on, planetary conquest in this case. I said we would work after release to continue making changes and improving the feature. We have since the launch of planetary conquest been iterating on it. We have changes and fixes out already, we have changes ready to go out with the next DUST patch, and we are not done.
With the release of Odyssey today Team True Grit also released an update to how planetary conquest works. We made it so that after a district is captured instead of being locked-online it would be unlocked-online. We would like to continue iterating on this with another change.
For a bit extra background as it stands when corporation A attacks corporation B the district stays as under attack for 1 hour from the time the battle is scheduled to happen. During this time the defending corporation cannot make any changes to the district and the attacking corporation can launch a followup attack. If the attacking corporation takes the district they need to wait until the end of that 1 hour window to do anything.
We would like to change it so that during that 1 hour under attack window, if the attackers have conquered the district they can make changes to the district such as changing it's reinforcement window.
As for when will we release this, that is a bit up in the air right now. CCP Nullarbor is cranking away like the godly coder he is making this all work and we need to not disrupt the EVE Odyssey release, but basically whenever we feel confident in the update and can deploy it.
We are fully committed to iterating on this feature and will continue to do so. I look forward to hearing your feedback and thoughts for this topic.
This a much needed and welcomed change. Also, as it stands right now, it seems that unoccupied district when occupied are also not in an online state.
In the case when a district is captured I think it should actually be that during that one hour window after the battle where the new owner can modify it should also be that the district cannot be attacked. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
330
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Posted - 2013.06.05 15:18:00 -
[24] - Quote
Mavado V Noriega wrote: pretty sure u lose clones when u spawn in so if ur on 0 and no one spawns u can still lose
uh? and, most important, why? When you reach 0 you CAN'T spawn in ffs....and, please don't take things as a fact, you weren't there....and if you were you would have had a really hard time :p (ask your buddies unable to kill me in that match) And BTW i'm not crying or anything, I'm just stating the truth. Ill Omens Lost before MCC is destroyed, that's it. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
330
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Posted - 2013.06.05 15:23:00 -
[25] - Quote
Bendtner92 wrote:Mr Gloo Gloo wrote:No because the lag is awfull in PC (at least on EU side). You can keep saying that we're hiding behind this excuse, but it's simply a fact. How do you explain our high dps scores in PC ? And I really believe some of them when they say "I hit him, but he doesn't take any damages, even on a non moving target"
How do you explain US videos in PC where they don't seem to experience all the lags that we have ?
I can admit that we lost a couple of battles just cause of our strategy, but some of them are just cause of the lag, cause we just CAN'T kill ANYBODY !!! I was unable to hit some of your guys in that battle yesterday
That's normal, you can't easily hit some WTFr as you do with others ( for some unknown reason :p but still, I'm serious about it ) Anyway, gloo gloo's right; in every US PC i had a really high ping (1 bar ) and in every EU PC is awful (3 bars). Please don't tell me it's my connection, everything were fine with MAG and many other online games |
Mr Gloo Gloo
What The French CRONOS.
90
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Posted - 2013.06.05 16:02:00 -
[26] - Quote
I think we're not playing the same game during PCs battles. just as simple. |
Bendtner92
Imperfects Negative-Feedback
595
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Posted - 2013.06.05 16:26:00 -
[27] - Quote
xxwhitedevilxx M wrote:Ill Omens Lost before MCC is destroyed, that's it. If the screen read "Defeat" on your end, then you lost. End of story.
If there's a delay before losing after you're down to 0 clones, then that's how the game is. You should've gotten them down to 0 clones earlier then.
Mr Gloo Gloo wrote:I think we're not playing the same game during PCs battles. just as simple. You still haven't explained why this change would be bad for EU corps as long as they can win their battles, either defending on EU timers or attacking on US timers on the weekends. |
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CCP FoxFour
C C P C C P Alliance
21681
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Posted - 2013.06.05 17:44:00 -
[28] - Quote
See this announcement guys: https://forums.dust514.com/default.aspx?g=posts&t=84962&find=unread
Someone asked timeframe, my answer... days! WHAT UP! :D |
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mrunknown2u2
Ill Omens EoN.
46
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Posted - 2013.06.05 18:24:00 -
[29] - Quote
We have had horrible lag against cronos plenty of times and even won a few of them. So it's not just eu side... In fact ask GAC what they do because they seem to get server everytime. Still fun tho. As to the district... Sad part is when I joined in the battle it was 14vs16 we had people from local in the fight because we were fight (SI) at same time which we won. I left the battle early to go help the Maphia fight... Would you know bs thrown together team still beat Maphia clan. So call it a lost call it whatever u will lose.." All your base are belong to us"
Nikia |
Sontie
Ill Omens EoN.
604
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Posted - 2013.06.05 19:19:00 -
[30] - Quote
Mr. Gloo actually brings up an interesting point that might help fix some of the bugs. People who record PC have videos that run flawlessly, but these videos DO NOT reflect their experience while playing.
TheMARKof22 has a video, I think it's called clutch victory or something, where he is not being very effective. This is because he was suffering from "lag" (probably framerate issues), but the video ran perfectly smooth. |
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