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261. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Looking good. Would like some clarity on 3 things: 1) 'PVP actions' 2) The daily login SP award - does it reset to level 1 if you miss day? Or just reduce by a single level. 3) The new maps: can they be added to the maps subforum please?
- by Absolute Idiom II - at 2013.08.23 13:06:00
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262. weird mercs - in Technical Support/Bugs [original thread]
Niuvo wrote: Have you guys noticed that on some parts, ppl's boots are under the terrain? Also, sometimes I see players that look like they are walking while crouched, it looks funny. And lastly, when ppl get repped by logis or themselves, thei...
- by Absolute Idiom II - at 2013.08.23 10:18:00
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263. Sticky:GÿåThis Week In DUST 514Gÿå 8/16 - 8/22 G£ô - in General Discussions [original thread]
I'm not being funny, but please can you change the date format that you use to YYMMDD ? This is the ISO 8601 data format that can be understood internationally WITHOUT confusion. https://en.wikipedia.org/wiki/ISO_8601 It's a well known phenome...
- by Absolute Idiom II - at 2013.08.23 10:10:00
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264. Kaimera's Objective - in General Discussions [original thread]
IWS, any reason you are avoiding me asking you directly about this element?: event FAQ wrote: If I play more than the minimum number of matches, which ones are counted for the event? Only the win/loss rate of the week's first 30, 40 and 50 m...
- by Absolute Idiom II - at 2013.08.23 09:53:00
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265. Kaimera's Objective - in General Discussions [original thread]
Iron Wolf Saber wrote: Silas Swakhammer wrote: I would like an update on this. I was under the impression that matches where I score less than 100 WPs did not count towards this event, win or lose. If what IWS says is true- "If you scored l...
- by Absolute Idiom II - at 2013.08.23 07:31:00
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266. New Active SP reward system - in Feedback/Requests [original thread]
Killar-12 wrote: could the OP look at either ZDub's, My, or the Logarithmic idea and add it to the OP? I'll take some time later today to do this.
- by Absolute Idiom II - at 2013.08.23 07:14:00
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267. Kaimera's Objective - in General Discussions [original thread]
Okay so this is where CCP will claim they explained that ALL matches count: Quote: What happens if I leave a match early? If you cannot finish the match for any reason, and/or rejoined the same match multiple times, the match will still be ...
- by Absolute Idiom II - at 2013.08.23 07:08:00
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268. [request] skill respec - in Feedback/Requests [original thread]
I can't think of a reason that you'd request: a) MULTIPLE respecs b) respecs based on version releases and not when certain criteria are met. I can only see a justification for a full optional respec once ALL suits and weapon lines are fully rel...
- by Absolute Idiom II - at 2013.08.22 18:14:00
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269. 1.4 Daily Bonus Feedback - in Feedback/Requests [original thread]
It's not actually clear that it's reset to step one if you miss a day, unless I failed to read the devblog carefully. Personally I'm not impressed very much by the whole concept of rewards to being able to log in daily. But they rewards are so ti...
- by Absolute Idiom II - at 2013.08.22 18:11:00
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270. New Active SP reward system - in Feedback/Requests [original thread]
So I featured in this week's highlights: https://forums.dust514.com/default.aspx?g=posts&m=1207154#post1207154 Come on guys, let's get some real momentum behind getting the Active SP system updated. Post your comments and like the relevant ...
- by Absolute Idiom II - at 2013.08.22 17:46:00
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271. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
Wakko03 wrote: The blog makes some pretty outrageous claims of fixing things. PC LAG is not fixed Your VOIP is still acting like a joke etc. Isn't the blog making claims about 1.4? So how complaining they aren't fixed and that the blog is ...
- by Absolute Idiom II - at 2013.08.22 17:44:00
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272. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
Okay, I'm at least a little bit excited. 1.4 could really set the tone for the future of Dust development. If you deliver real progression in 1.4 then 1.5 then people are really going to start to pay attention to Dust as it gathers momentum. +1 r...
- by Absolute Idiom II - at 2013.08.22 17:42:00
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273. CCP can you tell us when you'll bring back E3 version of restocking? - in Feedback/Requests [original thread]
I did prefer the old method, but a choice between them would be good too.
- by Absolute Idiom II - at 2013.08.22 17:01:00
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274. Time to add 10k PC districts every quarter - in General Discussions [original thread]
There are ~250 PC districts right now. And you think 10,000 more is is going result in anything positive?
- by Absolute Idiom II - at 2013.08.22 15:48:00
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275. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Seymor Krelborn wrote: ok...you must be new... we have been ignored long enough that the niceties you request have been tried till our heads bleed from the wall we bang them into.... even the CPM acknowledges ccp's lack of any real back and for...
- by Absolute Idiom II - at 2013.08.22 14:30:00
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276. When can we see some 1.4 patch notes? - in General Discussions [original thread]
Noc Tempre wrote: Michael Arck wrote: Rhetorician wrote: I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two ...
- by Absolute Idiom II - at 2013.08.22 13:16:00
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277. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Seymor Krelborn wrote: Absolute Idiom II wrote: Seymor Krelborn wrote: CCP Nullarbor wrote: Actually I will add one more thought to this discussion, our design decisions are heavily metrics based these days. We are tracking the progres...
- by Absolute Idiom II - at 2013.08.22 13:12:00
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278. Announcement:PSN Downtime 19:00 UTC to 01:30 UTC - in Announcement and Events [original thread]
CCP Eterne wrote: Playstation Network will be down for maintenance today between 20:00 UTC and 02:30 UTC. This will mean players will be unable to play DUST 514 unless they have already logged in prior to the downtime. . thread topic wrote...
- by Absolute Idiom II - at 2013.08.22 12:28:00
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279. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Seymor Krelborn wrote: CCP Nullarbor wrote: Actually I will add one more thought to this discussion, our design decisions are heavily metrics based these days. We are tracking the progression of players joining player corporations and will b...
- by Absolute Idiom II - at 2013.08.22 12:25:00
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280. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
SponkSponkSponk wrote: Absolute Idiom II wrote: But as an aside, I am pleased at the development of corporation tax. It's also clear that you have put a fair amount of thought, and taken into account real feedback, when considering which de...
- by Absolute Idiom II - at 2013.08.22 11:22:00
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