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381. An Idea for Planetary Conquest - in General Discussions [original thread]
How do you intend to deal with preventing small corps from owning half the map because they have sixteen of their finest?
- by 137H4RGIC - at 2014.05.16 05:52:00
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382. [Legion Idea] Planetary Conquest - in Feedback/Requests [original thread]
Yah I mentioned about how soon you get a warning depending on the amount of forces to be deployed. The more clones that are being sent your way, the more if an advanced notice you get
- by 137H4RGIC - at 2014.05.16 05:32:00
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383. [Idea] Orbital Support - in General Discussions [original thread]
While I totally support the notion of a Torpedo Strike, there is no way that a torpedo would have enough fuel to make it to the surface. True, that perhaps we could implement some sort of Orbital Bombardment Missile... But as it stands the longest...
- by 137H4RGIC - at 2014.05.11 19:43:00
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384. [Legion Idea] Planetary Conquest - in Feedback/Requests [original thread]
Fox Gaden wrote: Here is my ideas for Planetary Conquest A lot of your ideas would work in my system as well, except that my peripheral facilities are near the DCC in the same district, rather than in subdistricts. I do provide a means of ra...
- by 137H4RGIC - at 2014.05.11 04:49:00
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385. [Legion Idea] Planetary Conquest - in Feedback/Requests [original thread]
Bumping for further feedback!
- by 137H4RGIC - at 2014.05.10 22:57:00
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386. Item Rarity - in General Discussions [original thread]
Ulysses Knapse wrote: 137H4RGIC wrote: Is you look at the color scheme, ever follows the same rule. Faction, tech 2, dead space, officer, tech 3 It doesn't follow any rule. The colors just are. Orange is not the best. Green is not the wors...
- by 137H4RGIC - at 2014.05.09 22:42:00
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387. BPO Dropsuits - A bad idea - in General Discussions [original thread]
I agree completely. But I think ccp is trying to attract a huge player base so we can have many epic ground battles simultaneously. Have easily double the number of dust mercenaries to pilots. I think since first person shooter require people who ...
- by 137H4RGIC - at 2014.05.09 20:42:00
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388. Suggestion for the Caldari Sniper Rifle - in General Discussions [original thread]
Iron Wolf Saber wrote: Cat Merc wrote: Since you're changing the names of weapons (For example Assault Rifle --> Plasma Rifle), how about you change the Caldari Sniper Rifle to the Gauss Rifle? Gauss Rifles are old tech though... the...
- by 137H4RGIC - at 2014.05.09 18:51:00
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389. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
CCP Saberwing wrote: I'd like to encourage people's thoughts on graphics, and what they feel "is a priority" so the Graphics guys can take a look. I agree with some of what you posted on here too - a big one for me is how the vehicles just disa...
- by 137H4RGIC - at 2014.05.09 18:49:00
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390. [Idea] Loot - in General Discussions [original thread]
Syeven Reed wrote: Loot!!! Arrr matey! Arrrrr Arrr *cough* Arr... *cough* What sort of loot do you want to see? Personally apart from the basics like suits, weapons and modules, I love the idea of looting garbage! Garbage that has a small ...
- by 137H4RGIC - at 2014.05.09 18:10:00
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391. Item Rarity - in General Discussions [original thread]
Is you look at the color scheme, ever follows the same rule. Faction, tech 2, dead space, officer, tech 3
- by 137H4RGIC - at 2014.05.09 18:04:00
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392. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
I'm sure they want this as well, but they are focusing on other things at the moment. As they've said before, they need to eat their veggies first before moving on to the fun part
- by 137H4RGIC - at 2014.05.09 18:01:00
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393. Please do not give Legion a Local intel chat tool. - in General Discussions [original thread]
I want Minecraft Legion. I want to dig an underground base
- by 137H4RGIC - at 2014.05.09 17:56:00
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394. Idea for the particle effects in Legion - in General Discussions [original thread]
Blood and Gore, please? I want to see my forge gun cut someone in half.
- by 137H4RGIC - at 2014.05.09 17:44:00
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395. By the Maker, we need a name! - in General Discussions [original thread]
ANON Cerberus wrote: There is only one type of Immortal... "I return to serve..... I heed the call. I feel your presence. Our duty is unending...." Brownie points if anyone gets that Star craft 2. Add if a room full of gamer nerds wouldn't g...
- by 137H4RGIC - at 2014.05.09 16:42:00
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396. [Feedback] Commander Mode - in General Discussions [original thread]
I support this one hundred and ten percent.
- by 137H4RGIC - at 2014.05.09 16:36:00
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397. [Legion Idea] Planetary Conquest - in Feedback/Requests [original thread]
Thanks mate, I can't wait to get some feedback from a dev, thanks for helping=)
- by 137H4RGIC - at 2014.05.09 16:30:00
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398. Correctly Named Weapons - in General Discussions [original thread]
Ideas for combat rifle: Minmitar Repeater Light Machine Gun Gas Repeater Light Autocannon
- by 137H4RGIC - at 2014.05.09 02:11:00
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399. [Legion Idea] Planetary Conquest - in Feedback/Requests [original thread]
Maken Tosch wrote: 137H4RGIC wrote: MAX PLAYER COUNT PER MATCH/MAP Command Districts are intended to be large battles that are grand and the last bastion of the defending entity. So hopefully this could be a 32+ vs. 32+ (once again depen...
- by 137H4RGIC - at 2014.05.09 01:56:00
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400. Important Point About Planetary Conquest in Legion - in General Discussions [original thread]
Kinda like my idea with PC. You can make your isk from districts - but only by manufacturing and such...
- by 137H4RGIC - at 2014.05.09 01:41:00
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