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581. A full thought out review in 5000 characters. - in General Discussions [original thread]
J'Jor Da'Wg wrote: 137H4RGIC wrote: J'Jor Da'Wg wrote: Come at me fanboiz Not even trolling. Troll More like predicting exactly this type of response to my post Can't handle the truth in my original post so fanboys would normally ...
- by 137H4RGIC - at 2013.05.16 02:56:00
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582. A full thought out review in 5000 characters. - in General Discussions [original thread]
J'Jor Da'Wg wrote: Come at me fanboiz Not even trolling. Troll
- by 137H4RGIC - at 2013.05.16 02:38:00
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583. A full thought out review in 5000 characters. - in General Discussions [original thread]
J'Jor Da'Wg wrote: Eh... Uninspired game modes, lack of balance in weapons, lack of player market, lack of command structure in game, lack of MCC command mode, grindfest top heavy skill tree limiting exploration and branching into roles... Not...
- by 137H4RGIC - at 2013.05.16 02:24:00
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584. A full thought out review in 5000 characters. - in General Discussions [original thread]
It is balanced (EDIT): for shotguns and Heavies. (EDIT) So that they might have an equal chance in the field. Having played an assault and a Heavy. The laughable range of the heavy Pre-Range-nerf was just stupid. The dispersion of the heavy machi...
- by 137H4RGIC - at 2013.05.16 02:19:00
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585. A full thought out review in 5000 characters. - in General Discussions [original thread]
ZDub 303 wrote: Not a bad review, I like your enthusiasm. However, your comments on the new ranges being better than chromosome are false. How can an opinion be false?
- by 137H4RGIC - at 2013.05.16 02:09:00
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586. A full thought out review in 5000 characters. - in General Discussions [original thread]
Laheon wrote: This reads more like a history and description of the game rather than a review, with a conclusion at the end. It was posted on metacritic, more of a review for people who haven't played the game yet.
- by 137H4RGIC - at 2013.05.16 01:55:00
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587. A full thought out review in 5000 characters. - in General Discussions [original thread]
My review may be a little biased, but I will try to be as neutral about this as possible. Dust 514 is a game in which you are a cloned mercenary payed by the highest bidder whether it is an entire faction owned by NPCs, or a Corporation or Allian...
- by 137H4RGIC - at 2013.05.16 01:51:00
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588. Loading Screen Issue - in Technical Support/Bugs [original thread]
137H4RGIC wrote: When I am in squad running circles around my couch waiting for a queue to pop for Ambush OMS, my squad will get to the WarBarge, but I won't. I'll be stuck at the loading screen. THen they get in the battle, and I don't. Still ...
- by 137H4RGIC - at 2013.05.11 17:25:00
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589. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Dropships are way too mobile to receive an EHP Buff. They can fly around and use the terrain to their advantage as well as take off with great speed. If you get owned by forge guns, that's your fault for holding still for them and your gunners not...
- by 137H4RGIC - at 2013.05.11 05:10:00
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590. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I wonder what Kill'em quick's policy on PR is... Mass Driver is doing KEQ wonders :)
- by 137H4RGIC - at 2013.05.11 05:04:00
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591. REQUEST: New Post-Game Graph - in Feedback/Requests [original thread]
Cross Atu wrote: +1 This should also include clones lost as those cost ISK (as do the fits that are lost with them on bleed out) while the currently tracked nebulous tally of "deaths" does not. Now you're just overcomplicating it :P
- by 137H4RGIC - at 2013.05.11 04:53:00
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592. REQUEST: New Post-Game Graph - in Feedback/Requests [original thread]
Net gain/loss = ISK efficiency.
- by 137H4RGIC - at 2013.05.11 03:13:00
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593. REQUEST: New Post-Game Graph - in Feedback/Requests [original thread]
I would like to see a loadout of what suits (and modules) I lost, and what suits I destroyed (and their modules). Also don't forget weapons! I'd like to see my ISK efficiency.
- by 137H4RGIC - at 2013.05.10 20:49:00
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594. Loading Screen Issue - in Technical Support/Bugs [original thread]
When I am in squad running circles around my couch waiting for a queue to pop for Ambush OMS, my squad will get to the WarBarge, but I won't. I'll be stuck at the loading screen. THen they get in the battle, and I don't. Still stuck at the same lo...
- by 137H4RGIC - at 2013.05.10 20:10:00
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595. HEAVIES we need to pay attention! - in General Discussions [original thread]
Breakin Stuff wrote: We're getting a buff, that's awesome. the HMG needed it. HOWEVER... We need to keep a very close eye on the efficiency versus equivalent enemies. MLT/STD enemies are the equivalent to basic HMG, etc. If enemies of simil...
- by 137H4RGIC - at 2013.05.10 18:02:00
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596. Dropsuit skill tree doesn't make sense. - in Feedback/Requests [original thread]
Veteran EVE player. In short, why would we have to train. Amarr Medium suit, then Amarr Assault suit, then Amarr Logi suit? This makes adjusting to patches, nerfs/buffs to suits very difficult. Wheras in EVE, there is example: Amarr Frigate, then ...
- by 137H4RGIC - at 2013.05.10 03:27:00
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597. Constructive Feedback - in Feedback/Requests [original thread]
CCP: This is what I've learned from playing the game thus far. What I liked: Dropships, the small blasters I was using on a friend's dropship were prototype and we were able to tear up the enemy team. It was awesome, I felt like I was in a bla...
- by 137H4RGIC - at 2013.05.10 03:20:00
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598. Assault rifle range - in Feedback/Requests [original thread]
give them their range back, nerf their damage by half. Seems legit to me :D
- by 137H4RGIC - at 2013.05.07 22:42:00
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599. HMG smh... wow CCP WOW - in Feedback/Requests [original thread]
My suggestions: Restore heavies to the way they were before chromosome (HMG included) then, take out their sprint. Accentuate their firepower, accentuate their immobility. As a heavy, I could live with this over what is currently in place any day.
- by 137H4RGIC - at 2013.05.07 04:34:00
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600. A Second Respec - in Feedback/Requests [original thread]
For the heavy and the HMG My suggestions: Restore heavies to the way they were before chromosome (HMG included) then, take out their sprint. Accentuate their firepower, accentuate their immobility. As a heavy, I could live with this over what is c...
- by 137H4RGIC - at 2013.05.07 04:32:00
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