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41. into space and new game mode? - in Feedback/Requests [original thread]
They were talking about raiding other people's warbarges. Soon.
- by 137H4RGIC - at 2015.02.07 07:26:00
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42. Daily Strongbox key - in Feedback/Requests [original thread]
CCP Rattati wrote: We are discussing the availability, I am a bigger fan of winning battles than logging in Require a daily victory to get your daily key. Only problem there is you run into alts. So perhaps up the ante to say, five battles? S...
- by 137H4RGIC - at 2015.02.07 07:20:00
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43. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
CCP Rattati wrote: good idea, I have looked into some form of protection for gunners but it's not easy at all Well, me and my buddy stopped gun/LAVing because he couldn't see my healthbar anymore and he couldn't react fast enough if I was bei...
- by 137H4RGIC - at 2015.02.07 07:19:00
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44. Fatal Absolution recruiting for PC - in Corporation Recruitment [original thread]
48 mil SP. Pure Evil dissolved within a week of me joining it. Still looking for players?
- by 137H4RGIC - at 2015.02.07 07:05:00
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45. [Report] Boosting players. - in Technical Support/Bugs [original thread]
It's 10:57 PST. Just finished a Skirmish map with an opposing five man squad from Red 0men. Players involved were Overlord Troll, Good ol poke, Game boy mast(abrv?), lance venom, and Aeros Viel. On our side they had some members who were assisting...
- by 137H4RGIC - at 2015.02.07 07:02:00
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46. Where are the heavys! - in General Discussions [original thread]
DAAAA BEAST wrote: Darken-Sol wrote: Joel II X wrote: I've been using my Gallmando pretty often due to the Cannon. Still, though, I see 10x more heavies than scouts, so your helmet must be on backwards. Try precision enhancers I fou...
- by 137H4RGIC - at 2015.02.01 04:17:00
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47. Stimpack (brainstorming idea) - in Feedback/Requests [original thread]
What about snipers and pilots? What's to stop someone from activating it only when needed, and turning it off when heals are needed?
- by 137H4RGIC - at 2015.02.01 03:09:00
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48. narcotics? - in Feedback/Requests [original thread]
Further, it's all about risk versus rewards,this module suggestion offers huge reward with little risk. Perhaps make it so the effects cannot be reversed until clone death and you can't deactivate the module, but again we run into problems with ...
- by 137H4RGIC - at 2015.02.01 03:06:00
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49. narcotics? - in Feedback/Requests [original thread]
The-Errorist wrote: Talos Vagheitan wrote: It would be cool to see something like a stimpack from starcraft. An active module that once activated, begins increasing your damage, stamina, and movement/sprint speed. It slowly increases these...
- by 137H4RGIC - at 2015.02.01 03:04:00
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50. narcotics? - in Feedback/Requests [original thread]
TEBOW BAGGINS wrote: Stefan Stahl wrote: How would this change is this was a character-wide thing (as opposed to a clone-wide thing)? You take your drug in the Merc Quarter much like a booster and it stays active for an hour. Just before a ...
- by 137H4RGIC - at 2015.02.01 01:52:00
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51. narcotics? - in Feedback/Requests [original thread]
Talos Vagheitan wrote: It would be cool to see something like a stimpack from starcraft. An active module that once activated, begins increasing your damage, stamina, and movement/sprint speed. It slowly increases these stats over time, howev...
- by 137H4RGIC - at 2015.02.01 01:51:00
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52. narcotics? - in Feedback/Requests [original thread]
Legality and lethality added, reformatting tonight
- by 137H4RGIC - at 2015.01.30 18:45:00
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53. narcotics? - in Feedback/Requests [original thread]
Ku Shala wrote: do you have to buy them? or first times free? Ideally with the release of the expansion that this would be contained in, everyone gets one dose of synthetic drugs of each flavor ;)
- by 137H4RGIC - at 2015.01.30 17:54:00
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54. narcotics? - in Feedback/Requests [original thread]
In eve, we get things like drop, blue pill, etc, that boost performance while having some side effects that tend to be pretty drastic. I was wondering if we could possibly have narcotics implemented in this game or have it on our backlogs. For t...
- by 137H4RGIC - at 2015.01.30 17:00:00
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55. TTK is way to short - in General Discussions [original thread]
Freccia di Lybra wrote: imo, ttk in Dust is freaking long. The thing is, if you "ambush" someone you are not going to win the fight 100% or even 90% of the times. It simply depends: - you, what you're wearing, what kind of weapon you're using....
- by 137H4RGIC - at 2015.01.30 15:54:00
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56. E3 Trailers - in General Discussions [original thread]
deezy dabest wrote: Joseph Ridgeson wrote: Every trailer that DUST has ever had might as well have been a clip from an episode of Friends or even a 30 second montage of dogs wearing cute hats for how relevant they ended up being to how the g...
- by 137H4RGIC - at 2015.01.30 08:16:00
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57. Assault Scrambler Rifle - in General Discussions [original thread]
deezy dabest wrote: Kira Lannister wrote: It just feels meh. It needs a slight damage buff. Like sure it hurts, it just doesn't kill you. Kind of like a bb gun. The problem with the AScR is the damage profile in combination with the d...
- by 137H4RGIC - at 2015.01.30 08:12:00
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58. Y.A.M.A.H is Recruiting, and Here's Why You Should Join - in Corporation Recruitment [original thread]
Does this **** feel backwards to anyone else? Usually the employee looks forward to having their application reviewed/accepted.
- by 137H4RGIC - at 2015.01.30 07:48:00
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59. E3 Trailers - in General Discussions [original thread]
TritusX wrote: 137H4RGIC wrote: TritusX wrote: I just watched these... That mode with the funny looking Calari was that Singleplayer?!?! And why in the world were there such a waste of tanks and ISK!?!? Every battle had 20 dropships and 3...
- by 137H4RGIC - at 2015.01.30 07:34:00
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60. Need new content - in General Discussions [original thread]
FaZe Riot wrote: Post lvl 5 content is what i'm talking about Light assault suit combination of light and medium dropsuit Black op suits Vanguard and shock suits Dropships with no turret's high EHP and fast spawning for getting in hotzones ...
- by 137H4RGIC - at 2015.01.30 07:33:00
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