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Thread Statistics | Show CCP posts - 1 post(s) |
Breakin Stuff
Goonfeet Top Men.
1059
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Posted - 2013.08.01 07:17:00 -
[1] - Quote
there is too much stupid in this thread for me to truly fathom.
"OMG BIG GUNZ ON HIGH GROUND!!! WTF?????"
I do believe this is a historical thing as well as an in-game thing.
if you take and hold the high ground, you have the advantage.
If your enemy has the high ground, you remove them.
waah waah heavies on. oh look. proto sniper rifle, meet mister "fat and slow forgegun"
I thought you two would get along well. Remember, the heavy headshot hitbox is at least 50% bigger than an assault's.
But that would be too hard for the pro AR FTW crowd who doesn't want to use this thing we call "tactics" and "adaptation."
If you're getting your ass blown off in a dropsuit fitting, CHANGE YOUR FITTING AND DO SOMETHING ABOUT IT!
Or are you really that stupid and have that much tunnel-vision? |
Breakin Stuff
Goonfeet Top Men.
1060
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Posted - 2013.08.01 07:39:00 -
[2] - Quote
Nguruthos IX wrote:
When did I mention highground? Towers are irrelevant its the gun that's a problem.
nice strawman again, though.
yes, because slow fire weapons that are hard to aim are the biggest problem in DUST.
Clearly they are evil and need to be nerfed because OMG tactics are OP.
here's a tip cupcake:
use numbers and evidence when you howl that something is overpowered rather than leaning on the people who rant behind you just as incoherently.
It makes people take you more seriously. Forge guns are deadly because a few of us fatties spent months practicing killing people like you with it. And we use forge guns for anti-infantry because if the HMG were to approach the Assault rifle in efficiency you whiners who demand nerfs on everything in a rotation would **** kittens and cry till it got nerfed back to Uprising 1.0.
I have no respect for your words because there is nothing to respect here. no evidence, no numbers, nothing to test. just anecdotal stories about heavies in defilate raining death and pain from above and cries of WAAH WAAH NERF NERF!
Unless you use the assault forge and have skilled into it, and have thoroughly tested it, you don't have a lot of room to talk because if you had ever used it nothing in your OP would have been said.
When an assault forge gun tops the charts it's because there were three people in the tanks they kill. there's more than one ass in the jeeps, and there's multiple people who jump out of the burning dropship only to have the wreck fall on them.
What, you thought that the three names abruptly popping up on the kill feed were all what, spooning? standing in a straight line? no, they were all inside the same vehicle when it exploded. that's how the forge gun works. the warpoints come from tanks, dropships, LAVs and the occasional twit who can't figure out that running long distance across an open field is probably not a good idea.
Oh and hellstorm is a pathetic excuse for a DUST corp. No one cares about it except when they want to randomly punch someone in the face for the funzies. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:44:00 -
[3] - Quote
SoTah Pawp wrote: But you just said high grounds isn't the problem - so then it must be ground level.
Care to explain or are you just going to get act more butt hurt at being called bad?
he's in Hellstorm. Nothing good comes from hellstorm.
Except a free target to punch in the face when you get bored. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:48:00 -
[4] - Quote
quit telling them how to use tactics and thought sota they have to comprehend these things before they can use them. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:54:00 -
[5] - Quote
Powerh8er wrote:I'd really like to see a guy kill 30 pluss people with the forgegun, running around hitting bullseye with every shot...
I still top out at 20
but only when people are like "hey look! Breakin Stuff is here! everyone, INTO THE VEHICLES! LET'S DRIVE OVER HIM!!!" |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 08:01:00 -
[6] - Quote
someone can't figure out how to kill fatties.
I'm disappointed in you two. everyone else in DUST figured it out, why can't you? |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 08:13:00 -
[7] - Quote
Nguruthos IX wrote:ladwar wrote:SoTah Pawp wrote: maybe I am - but you cant deny commando suit with a sniper and swarms can do exactly what everyone here is crying that the FG does, and the Sniper/Swarms would be better at it - with extra ammo.
not really you would have to switch weapons to be AV and you can't OHK infantry and you have less HP with barely any modules and low recharge rate while a FG can do both without switching, more modules and higher HP base without limiting is AV to being effective only on armor. meaning your much more weaker to snipers and limited to SL for AV that you have to switch which is weaker to shields all at a higher ISK cost and much higher SP cost. no no a forge gun is totally not a better sniper than a sniper and better AV than a swarm while being APC, tanky and costing next to nothing compared to the proto suits it 1 shots or the 1.5 million isk derpshi*s it poops all over. it takes tons of skill to aim a 320 meter, unshaking, 100% accurate gun at targets who before didn't see you and now physically can't due to rendering. And vehicles totally know when/where a FG is on the field who willl 3 shot the max EHP, max skilled, best talented pilot in under 2 seconds from the initial unpredictable blast. the comparison to a commando with sniper and swarm was completely accurate. /sarcasm
Yes because ISk cost has always mean niche protection in Dust.
clearly if you spend more money on it that means you should be invulnerable to anything that costs less than you spent.
Right. you want Dust to become pay-to-win. gotcha. |
Breakin Stuff
Goonfeet Top Men.
1060
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Posted - 2013.08.01 08:21:00 -
[8] - Quote
ladwar wrote:
totally. is the ISK cost worth it to use it or is it just simply to high for its value. the place HAVs and DS are in right now.
HAVs and LAVs need to rollback to chromosome, including skills. that would fix the forge gun right there.
I loved soloing marauders because they were HARD. it was FUN to fight tanks I had to be smarter than. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 09:24:00 -
[9] - Quote
Nguruthos IX wrote:PS this was a discussion thread about CCP's method of balancing gun-play and mechanics as being inherently errant.
you just sucked all the fun out of this thread for me.
bastard. |
Breakin Stuff
Goonfeet Top Men.
1063
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Posted - 2013.08.03 08:31:00 -
[10] - Quote
there are no, and will be no proto tanks.
You have militia tanks, Soma, Sica.
You have standard tanks Gunnlogi and madrugar.
these are the bread and butter tanks.
then you go into specialist tanks.
Marauders and enforcers so far. Hopefully the marauders go live again soon.
Marauders were the tanks that previously carried the PRO marker or prototype tank in the chromosome build.
CCP has been moving away from prototype tanks and moving into chassis class specialization, because instead of being marked Enforcer in your gunsights, by the proto logic the enforcer would be marked PRO.
Sentinel suits do not say std, adv, pro. they say SENTINEL.
Assault suits say assault.
the prototype tanks are the specialist tank chassis, and bluntly enforcers won't have a role until they gain marauders in the field to pop open like zits. |
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