|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
SoTah Pawp
Amarr Templars Amarr Empire
351
|
Posted - 2013.08.01 05:45:00 -
[1] - Quote
Lemme see if I understand this...
FG hasn't had anything done to it for nearly a year - and is now broken because people have figured out how to climb onto roofs?
|
SoTah Pawp
Amarr Templars Amarr Empire
355
|
Posted - 2013.08.01 06:22:00 -
[2] - Quote
Nguruthos IX wrote:SoTah Pawp wrote:Lemme see if I understand this...
FG hasn't had anything done to it for nearly a year - and is now broken because people have figured out how to climb onto roofs?
Nah, it's always been like this. And like I said, broken but won't be looked at because not a lot of people use it. It's nothing new, really. Neither is QQ over getting killed by a weapon working at intended. |
SoTah Pawp
Amarr Templars Amarr Empire
355
|
Posted - 2013.08.01 06:24:00 -
[3] - Quote
Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? |
SoTah Pawp
Amarr Templars Amarr Empire
355
|
Posted - 2013.08.01 06:25:00 -
[4] - Quote
FG is fine - maps are what blow. We've all used em so long we know all the cheap tricks possible on them. |
SoTah Pawp
Amarr Templars Amarr Empire
355
|
Posted - 2013.08.01 06:27:00 -
[5] - Quote
Nguruthos IX wrote:SoTah Pawp wrote:Nguruthos IX wrote:SoTah Pawp wrote:Lemme see if I understand this...
FG hasn't had anything done to it for nearly a year - and is now broken because people have figured out how to climb onto roofs?
Nah, it's always been like this. And like I said, broken but won't be looked at because not a lot of people use it. It's nothing new, really. Neither is QQ over getting killed by a weapon working at intended. The flaylocks defended their flaylocks. The tanks defended their tanks The AR's defended the AR's now the forge guns join their ranks :P pretending weapons arn't OP isn't new either. You're the same old same old. ...you can use this argument to say any weapon is OP and anyone defending it is being 'same old same old'
FG threads only popping up recently - to a weapon that hasn't been changed other then graphics. So what's the problem? Your precious KDR dropping .1 from it? |
SoTah Pawp
Amarr Templars Amarr Empire
356
|
Posted - 2013.08.01 06:42:00 -
[6] - Quote
O wow - you made one good point. Grats. Now try doing that with your reasoning on why the FG is "Broken" rather then the map design is bad or how you're too awesome to use a sniper. |
SoTah Pawp
Amarr Templars Amarr Empire
356
|
Posted - 2013.08.01 06:48:00 -
[7] - Quote
So - what do you guys want? No AoE for forge guns? Make it JUST AV? Maybe lower range so rail tanks can laugh at us more? How about we just get rid of the FG - not like heavies matter anyways. |
SoTah Pawp
Amarr Templars Amarr Empire
358
|
Posted - 2013.08.01 06:55:00 -
[8] - Quote
ZeHealingHurts HurtingHeals wrote:Nguruthos IX wrote:SoTah Pawp wrote:O wow - you made one good point. Grats. Now try doing that with your reasoning on why the FG is "Broken" rather then the map design is bad or how you're too awesome to use a sniper. Because no amount or type of map design alterations would have any affect on the reasons and ways FG is broken. And PS what is this about kdr? People care about that? silly straw men AYE, DAWG! I'll have you know i'm made out of the finest straw you'll ever see! It's so nice...and warm...and comfy. You can use me for some really good bedding.
He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results. CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. You really wanted to post that Vid - eh? |
SoTah Pawp
Amarr Templars Amarr Empire
362
|
Posted - 2013.08.01 07:14:00 -
[9] - Quote
ladwar wrote:SoTah Pawp wrote:Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? snipers can't kill dropships.. in fact the assault dropship is good at killing them. its doesn't work the same way with FG. nice to know you only read the last line and made a post about that. I think you're forgetting the commando suit. They even get an equipment slot. >_> |
SoTah Pawp
Amarr Templars Amarr Empire
363
|
Posted - 2013.08.01 07:31:00 -
[10] - Quote
Nguruthos IX wrote:Breakin Stuff wrote:there is too much stupid in this thread for me to truly fathom.
"OMG BIG GUNZ ON HIGH GROUND!!! WTF?????"
I do believe this is a historical thing as well as an in-game thing.
if you take and hold the high ground, you have the advantage.
If your enemy has the high ground, you remove them.
waah waah heavies on. oh look. proto sniper rifle, meet mister "fat and slow forgegun"
I thought you two would get along well. Remember, the heavy headshot hitbox is at least 50% bigger than an assault's.
But that would be too hard for the pro AR FTW crowd who doesn't want to use this thing we call "tactics" and "adaptation."
If you're getting your ass blown off in a dropsuit fitting, CHANGE YOUR FITTING AND DO SOMETHING ABOUT IT!
Or are you really that stupid and have that much tunnel-vision? When did I mention highground? Towers are irrelevant its the gun that's a problem. nice strawman again, though. So you're saying if you saw a FGer, alone, in a 1v1 on the ground scenario - you would lose because the FG is broken?
Are you sure you're not just terrible? |
|
SoTah Pawp
Amarr Templars Amarr Empire
363
|
Posted - 2013.08.01 07:41:00 -
[11] - Quote
Nguruthos IX wrote:SoTah Pawp wrote:So you're saying if you saw a FGer, alone, in a 1v1 on the ground scenario - you would lose because the FG is broken? Are you sure you're not just terrible? So you're saying if you saw another man, alone, in the streets on a rainy night, you'd makeout with him? Never said that and that's not what I'm saying. Keep trying. But you just said high grounds isn't the problem - so then it must be ground level.
Care to explain or are you just going to get act more butt hurt at being called bad?
|
SoTah Pawp
Amarr Templars Amarr Empire
363
|
Posted - 2013.08.01 07:46:00 -
[12] - Quote
ladwar wrote:SoTah Pawp wrote:ladwar wrote:SoTah Pawp wrote:Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? snipers can't kill dropships.. in fact the assault dropship is good at killing them. its doesn't work the same way with FG. nice to know you only read the last line and made a post about that. I think you're forgetting the commando suit. They even get an equipment slot. >_> your using a very expensive suit that i'll just use starter fit to drain you isk you and take over your spot using a suit 10 times cheaper. but you are stretching it to pull the "sniper" card for. maybe I am - but you cant deny commando suit with a sniper and swarms can do exactly what everyone here is crying that the FG does, and the Sniper/Swarms would be better at it - with extra ammo. |
|
|
|