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Sir Eos
Ikomari-Onu Enforcement Caldari State
31
|
Posted - 2013.07.31 00:40:00 -
[1] - Quote
For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game. |
aden slayer
Condotta Rouvenor Gallente Federation
546
|
Posted - 2013.07.31 00:43:00 -
[2] - Quote
Can we have your stuff? |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
499
|
Posted - 2013.07.31 00:48:00 -
[3] - Quote
Why don't you tell us what's really wrong. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
427
|
Posted - 2013.07.31 00:52:00 -
[4] - Quote
HTFU |
Iron Wolf Saber
Den of Swords
6790
|
Posted - 2013.07.31 00:55:00 -
[5] - Quote
An intelligent man would be able to earn enough isk to pay for a plex and fund his Dust 514 soldier without paying the monthly fee and far less effort. |
Miokai Zahou
Film Actors Guilds
8
|
Posted - 2013.07.31 00:56:00 -
[6] - Quote
Sounds to me like another miner afk douchebag just lost all his stuff in a wonderful explosion |
Rynoceros
Rise Of Old Dudes
416
|
Posted - 2013.07.31 00:57:00 -
[7] - Quote
The 50 year trophy would look nice in my collection of video game trophies. 20 more years of Donkey Kong to go. |
Khal V'Rani
Nephilim Initiative
200
|
Posted - 2013.07.31 01:01:00 -
[8] - Quote
Was that a goodbye speech or a bit of venting? Either way, theres no subscription for Dust. You don't have to play all the time to unlock stuff. Set your passive gain and go play other stuff for a while. No grinding. A thinking man would realise this. |
gbghg
L.O.T.I.S. RISE of LEGION
2878
|
Posted - 2013.07.31 01:20:00 -
[9] - Quote
You know, I read somewhere that eve-o is the only MMO out there that has consistently shown a rise in subscribers each year. |
Xocoyol Zaraoul
Superior Genetics
983
|
Posted - 2013.07.31 01:37:00 -
[10] - Quote
To each their own. |
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KEROSIINI-TERO
Seraphim Auxiliaries
623
|
Posted - 2013.07.31 03:29:00 -
[11] - Quote
Perhaps some books, and games, can have depth? |
Iron Wolf Saber
Den of Swords
6797
|
Posted - 2013.07.31 04:05:00 -
[12] - Quote
gbghg wrote:You know, I read somewhere that eve-o is the only MMO out there that has consistently shown a rise in subscribers each year.
This is correct, World of Warcraft has lost that distinction a year ago which now leaves Eve Online the sole mmo over 5 years old still gaining subs. |
Drud Green
Royal Uhlans Amarr Empire
131
|
Posted - 2013.07.31 04:56:00 -
[13] - Quote
Lol Dust is sooooooo not an mmo.
Yall sound defensive about dust/eve
"but, but, but eve has constantly grown!" hahahahahahaha. Grown from a few stalkers and math junkies to a few stalkers, math junkies and a neckbeard or two.
IWS should you acccept bribes if you are representing the players of dust? |
cedz636
Brutor Vanguard Minmatar Republic
47
|
Posted - 2013.07.31 05:01:00 -
[14] - Quote
dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
356
|
Posted - 2013.07.31 05:16:00 -
[15] - Quote
Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted. |
Our Deepest Regret
Algintal Core Gallente Federation
13
|
Posted - 2013.07.31 05:25:00 -
[16] - Quote
I have to admit that Eve's cutthroat nature can be a cause for concern. I'm attracted to large, expansive online worlds, but I also enjoy being by myself while being immersed in them. Everything I've ever heard about EVE points to it being a haven of collectivism, where you're simply not going to enjoy much success by yourself. Being forced to rely on other people in order to play with star ships, sounds like a bummer. |
Government CheeseBurger
Molon Labe. League of Infamy
502
|
Posted - 2013.07.31 05:25:00 -
[17] - Quote
Wrong forum OP. |
Leovarian L Lavitz
Opus Arcana Covert Intervention
359
|
Posted - 2013.07.31 05:29:00 -
[18] - Quote
Tallen Ellecon wrote:Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted. Well said.
I didn't come to New Eden to play someone else's story. I came to make my own journey, to forge my own path with the tools of the game. The friendships and rivalries I have made here count for something. I've met and traveled all over the world and hang out with plenty of my friends and their families, with New Eden being the common bond between us.
Dust and EVE are strong, emotional games to me. I have been through long droughts, and found oasis few and far between, but those moments of gaming, those singular, powerful conflicts and revelations have been experiences greater than any other game I have ever played or enjoyed.
The people make the games, and the games are the people.
imo |
Sir Eos
Ikomari-Onu Enforcement Caldari State
35
|
Posted - 2013.07.31 22:52:00 -
[19] - Quote
Leovarian L Lavitz wrote:Tallen Ellecon wrote:Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted. Well said. I didn't come to New Eden to play someone else's story. I came to make my own journey, to forge my own path with the tools of the game. The friendships and rivalries I have made here count for something. I've met and traveled all over the world and hang out with plenty of my friends and their families, with New Eden being the common bond between us. Dust and EVE are strong, emotional games to me. I have been through long droughts, and found oasis few and far between, but those moments of gaming, those singular, powerful conflicts and revelations have been experiences greater than any other game I have ever played or enjoyed. The people make the games, and the games are the people. imo Agree with you, I come to play my story, not someone elses. Having to absolutely join a corp to enjoy the game does not allow me to do this.
To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
Typing this from phone atm. So I'll be back to elaborate more on what I mean. If neccesary. |
Iron Wolf Saber
Den of Swords
6810
|
Posted - 2013.07.31 22:55:00 -
[20] - Quote
http://www.youtube.com/watch?v=FE9lVhLNmcI |
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gbghg
L.O.T.I.S. RISE of LEGION
2889
|
Posted - 2013.07.31 22:56:00 -
[21] - Quote
Sir Eos wrote:Leovarian L Lavitz wrote:Tallen Ellecon wrote:Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted. Well said. I didn't come to New Eden to play someone else's story. I came to make my own journey, to forge my own path with the tools of the game. The friendships and rivalries I have made here count for something. I've met and traveled all over the world and hang out with plenty of my friends and their families, with New Eden being the common bond between us. Dust and EVE are strong, emotional games to me. I have been through long droughts, and found oasis few and far between, but those moments of gaming, those singular, powerful conflicts and revelations have been experiences greater than any other game I have ever played or enjoyed. The people make the games, and the games are the people. imo Agree with you, I come to play my story, not someone elses. Having to absolutely join a corp to enjoy the game does not allow me to do this. To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. Typing this from phone atm. So I'll be back to elaborate more on what I mean. Still wrong forums, and there is protection, join a corp, make friends, get allies you can count on, who can provide advice and assistance. |
Oso Peresoso
RisingSuns
463
|
Posted - 2013.07.31 22:58:00 -
[22] - Quote
sorry, I have to bust out the >implying.
>implying this is the only space MMO >implying this is the only game with a skill or point cap >implying you have to grind more than you want to >implying that this is the first MMO to employ timesinks >implying you're not allowed to take a break from the game >implying you won't accumulate SP when you do take a break >implying this game has a subscription fee
>implying you've experienced what this game has to offer having NEVER left your NPC corp.
"Ikomari-Onu Enforcement 2013.02.13 09:28 to this day"
No other corps in the employment history.
Sir Eos wrote: To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
There's lots of protections. In fact, in a NPC corp you're better protected from any possible abuses than being anywhere else. The thing is, its just not as interesting, and there's not quite as much to do (although there is a lot, at least in Eve). So show me on the doll where the evil player corporation touched you. |
Konohamaru Sarutobi
Ahrendee Mercenaries EoN.
547
|
Posted - 2013.07.31 22:59:00 -
[23] - Quote
So many CPMs prospects. Oh no! my eyes!! |
Dagger-Two
Villore Joint Task Force Villore Accords
47
|
Posted - 2013.07.31 23:18:00 -
[24] - Quote
Sir Eos wrote:
Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
.
Enter EVERY OTHER MMORPG : Make a character, max out its level, get bored, make a new character, max out its level, get bored, and so on....
I can't even believe you can say that with a straight face. You sir are truly an idiot. |
KING SALASI
MAJOR DISTRIBUTION
175
|
Posted - 2013.07.31 23:29:00 -
[25] - Quote
Eve is awesome one of the best video games I've ever played. I love CCP my issue is Dust it's a really bad game that shouldn't be on console.
I expected more from CCP the brand. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
40
|
Posted - 2013.08.01 00:42:00 -
[26] - Quote
Oso Peresoso wrote:sorry, I have to bust out the >implying. >implying this is the only space MMO >implying this is the only game with a skill or point cap >implying you have to grind more than you want to >implying that this is the first MMO to employ timesinks >implying you're not allowed to take a break from the game >implying you won't accumulate SP when you do take a break >implying this game has a subscription fee >implying you've experienced what this game has to offer having NEVER left your NPC corp."Ikomari-Onu Enforcement 2013.02.13 09:28 to this day" No other corps in the employment history. Sir Eos wrote: To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
There's lots of protections. In fact, in a NPC corp you're better protected from any possible abuses than being anywhere else. The thing is, its just not as interesting, and there's not quite as much to do (although there is a lot, at least in Eve). So show me on the doll where the evil player corporation touched you.
You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc.
But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take.
An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space.
In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated.
Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player.
Simple. Effective.
And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it...
IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft.
Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever.
And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too. |
hooc order
Deep Space Republic Top Men.
791
|
Posted - 2013.08.01 01:16:00 -
[27] - Quote
I hope to see you when Elite Dangerous comes out in March.
and if you don't like that there is always Star Citizen which will come out in full like a year later. |
Mobius Wyvern
BetaMax.
2777
|
Posted - 2013.08.01 01:20:00 -
[28] - Quote
gbghg wrote:You know, I read somewhere that eve-o is the only MMO out there that has consistently shown a rise in subscribers each year. Yup
tl;dr: I suck at this game, therefore it sucks. |
Mobius Wyvern
BetaMax.
2777
|
Posted - 2013.08.01 01:23:00 -
[29] - Quote
Sir Eos wrote:Oso Peresoso wrote:sorry, I have to bust out the >implying. >implying this is the only space MMO >implying this is the only game with a skill or point cap >implying you have to grind more than you want to >implying that this is the first MMO to employ timesinks >implying you're not allowed to take a break from the game >implying you won't accumulate SP when you do take a break >implying this game has a subscription fee >implying you've experienced what this game has to offer having NEVER left your NPC corp."Ikomari-Onu Enforcement 2013.02.13 09:28 to this day" No other corps in the employment history. Sir Eos wrote: To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
There's lots of protections. In fact, in a NPC corp you're better protected from any possible abuses than being anywhere else. The thing is, its just not as interesting, and there's not quite as much to do (although there is a lot, at least in Eve). So show me on the doll where the evil player corporation touched you. You're taking a little too much interest in my history with this game. Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec. I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE. Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described. Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc. But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it. An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space. In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated. Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player. Simple. Effective. And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it... IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft. Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever. And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too. I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. I don't always double post.
But when I do, it's to laugh my ass off at tripe like this.
You did notice that warning prompt the game puts up that says that you should be careful going into low-sec, right? The one that WON'T LET YOU JUMP THROUGH THE GATE until you dismiss it? |
hooc order
Deep Space Republic Top Men.
791
|
Posted - 2013.08.01 01:26:00 -
[30] - Quote
cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one.
This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem.
When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft?
With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds.
So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. |
|
gbghg
L.O.T.I.S. RISE of LEGION
2891
|
Posted - 2013.08.01 01:27:00 -
[31] - Quote
Sir Eos wrote:[
You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc.
But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it.
An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space.
In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated.
Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player.
Simple. Effective.
And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it...
IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft.
Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever.
And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too.
I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience.
And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences.
And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post?
The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it.
In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter. |
Mobius Wyvern
BetaMax.
2777
|
Posted - 2013.08.01 01:29:00 -
[32] - Quote
gbghg wrote: The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience.
And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences.
And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post?
The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it.
In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter.
Self-entitled OP is hilariously self-entitled.
hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. Yes, the ONLY reason the game could have this kind of design is to try and coerce people into spending all their money.
Somewhere along the line this "murder in every face" mentality stopped being funny and got to the point of being ******* pathetic. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
41
|
Posted - 2013.08.01 01:32:00 -
[33] - Quote
Mobius Wyvern wrote:Sir Eos wrote:Oso Peresoso wrote:sorry, I have to bust out the >implying. >implying this is the only space MMO >implying this is the only game with a skill or point cap >implying you have to grind more than you want to >implying that this is the first MMO to employ timesinks >implying you're not allowed to take a break from the game >implying you won't accumulate SP when you do take a break >implying this game has a subscription fee >implying you've experienced what this game has to offer having NEVER left your NPC corp."Ikomari-Onu Enforcement 2013.02.13 09:28 to this day" No other corps in the employment history. Sir Eos wrote: To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
There's lots of protections. In fact, in a NPC corp you're better protected from any possible abuses than being anywhere else. The thing is, its just not as interesting, and there's not quite as much to do (although there is a lot, at least in Eve). So show me on the doll where the evil player corporation touched you. You're taking a little too much interest in my history with this game. Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec. I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE. Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described. Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc. But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it. An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space. In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated. Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player. Simple. Effective. And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it... IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft. Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever. And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too. I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. I don't always double post. But when I do, it's to laugh my ass off at tripe like this. You did notice that warning prompt the game puts up that says that you should be careful going into low-sec, right? The one that WON'T LET YOU JUMP THROUGH THE GATE until you dismiss it?
Warning or not. If the playerbase of EvE represents how man would act as a glactic civilization in the future.
...
You figure it out.
500k to 6-7 bil is a decent enuogh sample size.
Attack first ask questions never is the game I played or experienced.
Has nothing to do with sucking at the game. It had everything to do with CCP not regulating the assholes. |
Government CheeseBurger
Molon Labe. League of Infamy
513
|
Posted - 2013.08.01 01:37:00 -
[34] - Quote
I'll just leave this link here.
http://www.youtube.com/watch?v=VgvM7av1o1Q |
Dagger-Two
Villore Joint Task Force Villore Accords
47
|
Posted - 2013.08.01 01:38:00 -
[35] - Quote
Congratulations, you played a MMO for 40 days without involving yourself with other people, then complain when you venture into dangerous space, where more seasoned players go to shoot each other, and complain that you were 'griefed' though the game clearly warns you that it's dangerous.
It's no different than making a brand new character on your favourite fantasy MMO, then wandering into PVP areas, only to be swiftly obliterated by high level characters. EVE is not unique in this, nor is it a problem for any player who takes the time to read what is presented to him, and think about his actions.
I'll bet you never even read through the tutorials completely. |
Mobius Wyvern
BetaMax.
2778
|
Posted - 2013.08.01 01:39:00 -
[36] - Quote
Sir Eos wrote: Warning or not. If the playerbase of EvE represents how man would act as a glactic civilization in the future.
...
You figure it out.
500k to 6-7 bil is a decent enuogh sample size.
Attack first ask questions never is the game I played or experienced.
Has nothing to do with sucking at the game. It had everything to do with CCP not regulating the assholes.
Ever read the works of Sir Arthur C. Clarke?
It doesn't seem like it, so I'll just say this: welcome to humanity.
For every missionary or philanthropist, there are 100 people who are just in it for themselves and the people they're close to.
The game is divided into different security levels for a reason. Let me guess, you didn't want to take the long way around a low-sec area, so you just ignored the warnings and flew straight through?
CCP classes the abuse of brand new players as an exploit in EVE Online, and you can be heavily penalized for scamming or suicide-ganking a player in high-sec.
What happened to you is your fault. You had a safe zone to learn the game in, and you chose to leave it. Now you expect people to have sympathy.
Get out. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
41
|
Posted - 2013.08.01 01:45:00 -
[37] - Quote
Dagger-Two wrote:Congratulations, you played a MMO for 40 days without involving yourself with other people, then complain when you venture into dangerous space, where more seasoned players go to shoot each other, and complain that you were 'griefed' though the game clearly warns you that it's dangerous.
It's no different than making a brand new character on your favourite fantasy MMO, then wandering into PVP areas, only to be swiftly obliterated by high level characters. EVE is not unique in this, nor is it a problem for any player who takes the time to read what is presented to him, and think about his actions.
I'll bet you never even read through the tutorials completely.
Did. I also fully understood the dangers, knew exactly where I was going. I had spent 40 days in low sec areas. It was time to see what the "REAL" game was like.
And as I said.
What I saw was players who
Attack first, ask questions never.
It was 1 giant douchbag circle-jerk.
"Be the Villain" they advertise for this franchise.
Sometimes, to be more successful, you have to think about more than just a "Group" of players and think about people who don't have YEARS TO DEDICATE to the game. I'm already what... 7 years behind? What makes you think a new player is gonna pick this up and stick with it knowing such information. That's why after 7 years you still haven't broken 1 million. |
Khal V'Rani
Nephilim Initiative
207
|
Posted - 2013.08.01 01:45:00 -
[38] - Quote
Government CheeseBurger wrote:Wrong forum OP.
Seconded.
OP, if your issue is with Eve, which it sounds like it is, please post on the Eve forums. RE:
Sir Eos wrote:I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE. |
Dagger-Two
Villore Joint Task Force Villore Accords
48
|
Posted - 2013.08.01 01:45:00 -
[39] - Quote
Sir Eos wrote:
Warning or not. If the playerbase of EvE represents how man would act as a glactic civilization in the future.
.
If you're going to make silly arguments like that....
The players of eve are only a tiny fraction of a percent of the population of New Eden. We play the part of the Capsuleers, immortal demigod pilots.
Capsuleers are so detached from society that most don't even pause to think about the thousands of people they are murdering when they shoot another vessel, or blow up some structure. They easily amass personal fortunes that rival large corporations, spend the equivalent of entire planet's GDP's on frivolities, and care little for contemporary society.
They are unbound, untamed, and generally psychopaths. |
gbghg
L.O.T.I.S. RISE of LEGION
2892
|
Posted - 2013.08.01 01:49:00 -
[40] - Quote
Government CheeseBurger wrote: Here's some other informative links as well http://www.youtube.com/watch?v=6k86kx8rR5I http://themittani.com/media/eves-dumb-ways-die |
|
Dagger-Two
Villore Joint Task Force Villore Accords
49
|
Posted - 2013.08.01 01:49:00 -
[41] - Quote
Sir Eos wrote:Dagger-Two wrote:Congratulations, you played a MMO for 40 days without involving yourself with other people, then complain when you venture into dangerous space, where more seasoned players go to shoot each other, and complain that you were 'griefed' though the game clearly warns you that it's dangerous.
It's no different than making a brand new character on your favourite fantasy MMO, then wandering into PVP areas, only to be swiftly obliterated by high level characters. EVE is not unique in this, nor is it a problem for any player who takes the time to read what is presented to him, and think about his actions.
I'll bet you never even read through the tutorials completely. Did. I also fully understood the dangers, knew exactly where I was going. I had spent 40 days in low sec areas. It was time to see what the "REAL" game was like. And as I said. What I saw was players who Attack first, ask questions never. It was 1 giant douchbag circle-jerk. "Be the Villain" they advertise for this franchise. Sometimes, to be more successful, you have to think about more than just a "Group" of players and think about people who don't have YEARS TO DEDICATE to the game. I'm already what... 7 years behind? What makes you think a new player is gonna pick this up and stick with it knowing such information. That's why after 7 years you still haven't broken 1 million.
We kinda recruit new players all the time...in low sec...in Faction Warfare where we're constantly at war with a huge group of people who can shoot us legally even in high sec areas. Lots of players with only a few weeks experience come in, and we teach them and take care of them.
That's why it's important to find people to play with.
Also, not everyone just shoots random people. I for one don't aggress neutral pilots unless they aggress me first.
|
crazy space 1
Unkn0wn Killers League of Infamy
1551
|
Posted - 2013.08.01 01:52:00 -
[42] - Quote
Sir Eos wrote:For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game.
Eve is the only mmo on the market with continuous growth over the past decade. No other mmo even in a 2 year time scale allready start losing players. Say what you will but eve now has 500,000 players
dust on the other hand is only getting 2000 players logged it at once :/ there is a reason |
Mobius Wyvern
BetaMax.
2778
|
Posted - 2013.08.01 01:52:00 -
[43] - Quote
Sir Eos wrote:Dagger-Two wrote:Congratulations, you played a MMO for 40 days without involving yourself with other people, then complain when you venture into dangerous space, where more seasoned players go to shoot each other, and complain that you were 'griefed' though the game clearly warns you that it's dangerous.
It's no different than making a brand new character on your favourite fantasy MMO, then wandering into PVP areas, only to be swiftly obliterated by high level characters. EVE is not unique in this, nor is it a problem for any player who takes the time to read what is presented to him, and think about his actions.
I'll bet you never even read through the tutorials completely. Did. I also fully understood the dangers, knew exactly where I was going. I had spent 40 days in low sec areas. It was time to see what the "REAL" game was like. And as I said. What I saw was players who Attack first, ask questions never. It was 1 giant douchbag circle-jerk. "Be the Villain" they advertise for this franchise. Sometimes, to be more successful, you have to think about more than just a "Group" of players and think about people who don't have YEARS TO DEDICATE to the game. I'm already what... 7 years behind? What makes you think a new player is gonna pick this up and stick with it knowing such information. That's why after 7 years you still haven't broken 1 million. Awesome game btw. Just horrible execution. You built it for the worst part of the internet. Basically.... New Eden Population = Youtube Trolls = Gltichers on Console FPS's = Campers/AFK'rs/Team Betrayers/Douchbags/etc. I guess I should be thankful. That's Half a Million less of you ruining other games. That's your excuse?
First guy I ever killed one on one had 30 million skillpoints to my 8.
Next kill I got required some friends to come in and help me, but it was against a 105 million SP character in a Strategic (Tech-III) Cruiser, and I was at 10 million and flying a Tech-I cruiser. I survived against his fire and held him down for my allies to come and blow him up.
You can get all the way up to the 440 something million the game has at its max, and you can still be killed by a frigate flown by a 4 week player. |
Dagger-Two
Villore Joint Task Force Villore Accords
49
|
Posted - 2013.08.01 02:00:00 -
[44] - Quote
Basically what it comes down to, is that EVE is filled with lots of different kinds of people, and many of them are generally kind and helpful individuals. I consider myself, my corpmates, and at least some of my alliance mates among them.
You got ganked, decided to cry about it rather than learn from the experience, didn't seek the help of others, and made a hasty decision about a game you barely took part in.
All your QQ is your own damn fault. |
gbghg
L.O.T.I.S. RISE of LEGION
2892
|
Posted - 2013.08.01 02:01:00 -
[45] - Quote
Sir Eos wrote:Dagger-Two wrote:Congratulations, you played a MMO for 40 days without involving yourself with other people, then complain when you venture into dangerous space, where more seasoned players go to shoot each other, and complain that you were 'griefed' though the game clearly warns you that it's dangerous.
It's no different than making a brand new character on your favourite fantasy MMO, then wandering into PVP areas, only to be swiftly obliterated by high level characters. EVE is not unique in this, nor is it a problem for any player who takes the time to read what is presented to him, and think about his actions.
I'll bet you never even read through the tutorials completely. Did. I also fully understood the dangers, knew exactly where I was going. I had spent 40 days in low sec areas. It was time to see what the "REAL" game was like. And as I said. What I saw was players who Attack first, ask questions never. It was 1 giant douchbag circle-jerk. "Be the Villain" they advertise for this franchise. Sometimes, to be more successful, you have to think about more than just a "Group" of players and think about people who don't have YEARS TO DEDICATE to the game. I'm already what... 7 years behind? What makes you think a new player is gonna pick this up and stick with it knowing such information. That's why after 7 years you still haven't broken 1 million. Awesome game btw. Just horrible execution. You built it for the worst part of the internet. Basically.... New Eden Population = Youtube Trolls = Gltichers on Console FPS's = Campers/AFK'rs/Team Betrayers/Douchbags/etc. I guess I should be thankful. That's Half a Million less of you ruining other games. *ahem*
Gamers = Youtube Trolls = Gltichers on Console FPS's = Campers/AFK'rs/Team Betrayers/Douchbags/etc. People aren't nice, playing a game creates a sense of detachment between yourself and the person you visualise yourself playing as, would a normal person run around a building shooting other people? Or stroll through an airport shooting defenceless civilians? We play games to escape reality, but we cannot escape what we are, on a fundamental level people are selfish, they're afraid, they hate, they will do atrocious things to others and then justify it to themselves until they can forget about it. Eve is a virtual universe in the closest sense of the word we have seen yet, it's a mirror of reality, where we aren't constrained by the morals we were raised with, someone could help a old women cross a street in RL then go gank a care bear in hi sec. It's simply what people are, it's why no matter what game you go on, you will find griefers, you will find T'kers, you will find the worst specimens of humanity you could ever run into.
The only difference between eve and other games is that eve accepts that these happen, that they can't be stopped or avoided, and rather than waste a lot of time and resources trying to stop and discourage, they turned it into a source of emergent gameplay. Who isn't fascinated by tales of spies disbanding alliances or bankrupting them, of a well run scam acquiring trillions in assets, of an operation over a year in the execution to assassinate a CEO and destroy her alliance?
It is the fact that eve embraces and accepts these parts of humanity that make it such a great game, that make it the only MMO to have concurrently gained subscriptions very year. You could play the most carebearish game in existence and someone would still find a way to grief you. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
43
|
Posted - 2013.08.01 02:02:00 -
[46] - Quote
Mobius Wyvern wrote:Sir Eos wrote:Dagger-Two wrote:Congratulations, you played a MMO for 40 days without involving yourself with other people, then complain when you venture into dangerous space, where more seasoned players go to shoot each other, and complain that you were 'griefed' though the game clearly warns you that it's dangerous.
It's no different than making a brand new character on your favourite fantasy MMO, then wandering into PVP areas, only to be swiftly obliterated by high level characters. EVE is not unique in this, nor is it a problem for any player who takes the time to read what is presented to him, and think about his actions.
I'll bet you never even read through the tutorials completely. Did. I also fully understood the dangers, knew exactly where I was going. I had spent 40 days in low sec areas. It was time to see what the "REAL" game was like. And as I said. What I saw was players who Attack first, ask questions never. It was 1 giant douchbag circle-jerk. "Be the Villain" they advertise for this franchise. Sometimes, to be more successful, you have to think about more than just a "Group" of players and think about people who don't have YEARS TO DEDICATE to the game. I'm already what... 7 years behind? What makes you think a new player is gonna pick this up and stick with it knowing such information. That's why after 7 years you still haven't broken 1 million. Awesome game btw. Just horrible execution. You built it for the worst part of the internet. Basically.... New Eden Population = Youtube Trolls = Gltichers on Console FPS's = Campers/AFK'rs/Team Betrayers/Douchbags/etc. I guess I should be thankful. That's Half a Million less of you ruining other games. That's your excuse? First guy I ever killed one on one had 30 million skillpoints to my 8. Next kill I got required some friends to come in and help me, but it was against a 105 million SP character in a Strategic (Tech-III) Cruiser, and I was at 10 million and flying a Tech-I cruiser. I survived against his fire and held him down for my allies to come and blow him up. You can get all the way up to the 440 something million the game has at its max, and you can still be killed by a frigate flown by a 4 week player.
Ultimately, my point is this...
Everyone talks **** about games made for "Casuals" because they somehow drag down online gaming with their stupidity. Or some **** like that.
But the reality is, it is exactly the type of people who play and enjoy the "Meta" of games like EvE and Dust that drag down online gaming.
|
Dagger-Two
Villore Joint Task Force Villore Accords
49
|
Posted - 2013.08.01 02:17:00 -
[47] - Quote
Sir Eos wrote:Ultimately, my point is this...
Everyone talks **** about games made for "Casuals" because they somehow drag down online gaming with their stupidity. Or some **** like that.
But the reality is, it is exactly the type of people who play and enjoy the "Meta" of games like EvE and Dust that drag down online gaming.
there is a difference between Playing a game like CoD in which the point is to technically do an evil deed to another player. That is the only choice given in that game. Until the person takes advantage of glitches, with all the effects that stem from that.
Compared to the PVP that takes place in New Eden. Which is truly beyond the boundaries of the game world in terms of the "Meta". The only game where losing something could possibly actually lead to player commiting suicide. I can see something like that happening in a game like this. I would never get that angry. But, I cannot speak for all Half a Million of your users.
i don't think any eve player has committed suicide over the game.
World of Warcraft, however.... |
Visala Telephia
Luminous Order of the Prismatic Maiden
0
|
Posted - 2013.08.01 02:17:00 -
[48] - Quote
Sir Eos wrote:
Ultimately, my point is this...
Everyone talks **** about games made for "Casuals" because they somehow drag down online gaming with their stupidity. Or some **** like that.
But the reality is, it is exactly the type of people who play and enjoy the "Meta" of games like EvE and Dust that drag down online gaming.
there is a difference between Playing a game like CoD in which the point is to technically do an evil deed to another player. That is the only choice given in that game. Until the person takes advantage of glitches, with all the effects that stem from that.
Compared to the PVP that takes place in New Eden. Which is truly beyond the boundaries of the game world in terms of the "Meta". The only game where losing something could possibly actually lead to player commiting suicide. I can see something like that happening in a game like this. I would never get that angry. But, I cannot speak for all Half a Million of your users.
Honestly, EVE wouldn't have anything to blow up if it weren't for the kind people who weren't obsessed with PVP and just played the game because they enjoyed it. People who are very into games aren't really ruining games, and especially not EVE. Despite what you hear about the game, most of the playerbase is in highsec, and nullsec is a deserted wasteland save for a few mining ops and the random fleet looking for their enemy to go shoot at. Lowsec is scary, but no more so than any open PvP area in any older game, for instance, Ultima Online or Runescape. Its not ideal, but you can make trillions without ever harming a single other person, in any manner.
I'm truly sorry that you've had so many jerks saying that liking other kinds of games are for casuals, but those people are not what makes the gaming community at large, and certainly not New Eden. Just, those are the kinds of people who are the most vocal. Be it gankers in EVE, way too serious guilds in WoW, way too competitive and trashtalking clans in Halo, or whatever have you. The rest of us are content to play our games, make friends, do our own thing, and thusforth. I hope that wherever you go next, you'll be treated more kindly, because no one who isn't outright harming another person deserves to be ill treated. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
43
|
Posted - 2013.08.01 02:27:00 -
[49] - Quote
I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and use it against someone at a disadvantage, usually an extreme disadvantage.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact. |
gbghg
L.O.T.I.S. RISE of LEGION
2893
|
Posted - 2013.08.01 02:33:00 -
[50] - Quote
Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? |
|
Dagger-Two
Villore Joint Task Force Villore Accords
49
|
Posted - 2013.08.01 02:37:00 -
[51] - Quote
Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you.
HAHAHAHAHAHA, oh my, do tell us more about how your are so superior. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
43
|
Posted - 2013.08.01 02:43:00 -
[52] - Quote
Neither of you have any idea what you are talking about.
And it's your mentality to not think about anyone other than yourself or your immediate family that is the problem.
You took the worst parts of life and turned it into a game. Congrats.
Also, that mentality does not describe every video game in existance. I'm sorry to dissappoint you. |
Dagger-Two
Villore Joint Task Force Villore Accords
49
|
Posted - 2013.08.01 02:44:00 -
[53] - Quote
Oh please go on, make more wild generalizations about us because we enjoy eve online. |
gbghg
L.O.T.I.S. RISE of LEGION
2893
|
Posted - 2013.08.01 02:47:00 -
[54] - Quote
Dagger-Two wrote:Oh please go on
Yes please do, this is hilarious. And if you play any online game you will see griefing, it's everywhere, you don't even have to look hard. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
43
|
Posted - 2013.08.01 02:48:00 -
[55] - Quote
gbghg wrote:Dagger-Two wrote:Oh please go on
Yes please do, this is hilarious. And if you play any online game you will see griefing, it's everywhere, you don't even have to look hard. Duh.
But EvE takes it much further. EvE somehow thinks its a contest to see who can get the most douchebags to subscribe. |
First Prophet
Valor Company Incorporated
745
|
Posted - 2013.08.01 02:55:00 -
[56] - Quote
What's my employment history look like? |
hooc order
Deep Space Republic Top Men.
794
|
Posted - 2013.08.01 02:56:00 -
[57] - Quote
Mobius Wyvern wrote:gbghg wrote: The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience.
And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences.
And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post?
The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it.
In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter.
Self-entitled OP is hilariously self-entitled. hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. Yes, the ONLY reason the game could have this kind of design is to try and coerce people into spending all their money. Somewhere along the line this "murder in every face" mentality stopped being funny and got to the point of being ******* pathetic.
If we were talking about WoW then i would say they were not milking as leveling in that game you get to see the huge library of content that WoW has accumulated over the years.
for Dust there is no content. You learn the maps in a week and the that is it. EvE has a crap load of grinding content but it is mining and exploring....how long does it take to get the hang of that? a month?
What reason if not to milk money from players is there this huge gap of time in both games between mastering its mechanics and then moving on to end game?
With DayZ the game is the end game.
With minecraft you have to actually do stuff to get to end game....and the end game is jus a boss fight...the end game is not an end to itself but doing the stuff to get there is the game....and in fact in most servers that end game is removed and there is no end game.
With Dust or with EvE there is no reason in terms of actual game play to put up that gate. |
Visala Telephia
Luminous Order of the Prismatic Maiden
0
|
Posted - 2013.08.01 02:56:00 -
[58] - Quote
Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you.
Then apparently, I and all of my friends have been playing games wrong since our inception in gaming. Since... never once have I ever played a game to enrage someone else. Never have I become high level just to prove some sort of nonexistent superiority to others, or to make those who haven't put in nearly as much time into the game feel bad. I play games to enjoy myself, and online games to share that enjoyment, not to ruin it for others.
Why you see fit to assert your pity over someone who showed both empathy and sympathy with regards to your situation is baffling, and unless its just trolling, I'm at a loss as to how to respond. So, I'll leave you with this post and again the hope that you are treated kinder wherever you go next, and that you might enjoy whatever that is without the vocal minority of griefing jerks ruining it for you. |
gbghg
L.O.T.I.S. RISE of LEGION
2893
|
Posted - 2013.08.01 02:57:00 -
[59] - Quote
Sir Eos wrote:gbghg wrote:Dagger-Two wrote:Oh please go on
Yes please do, this is hilarious. And if you play any online game you will see griefing, it's everywhere, you don't even have to look hard. Duh. But EvE takes it much further. EvE somehow thinks its a contest to see who can get the most douchebags to subscribe. Really? That's your view? How mature of you. It's not like the goal of every game is to attract players, and players tend to be douches to each other in games.
Okay let's try a different tack simply because your being a stupid carebear. Have you ever heard the saying "one tree doesn't make a forest"? It means that you can't judge the many by the actions of the one, in other words if you made the effort and tried to reach out to people you would have had a much better experience with fellow players, instead you got unlucky and ran into a ganker, tough luck there's a lot of those in any game. You just got unlucky, stop qq'ing about it already.
Also do you really need this much attention? First of all your crying over something ridiculous, second you then proceed to post about it on the wrong forum, thirdly you proceed to argue with the people posting in the thread making vague statements about player numbers and insulting other players, everything about your actions screams. Need for attention, for something to make you feel validated in your decision. That's fine (if annoying), but could you please go do it in the correct forums. |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 02:59:00 -
[60] - Quote
Sir Eos wrote:For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game.
No one ever reads the same book or plays the same game? So the Bible is thrown out and every sport ever played. How long did it take you to full prestige in cod? Platinum The Last of Us? Play poker? Every fps is a remake of the original with better graphics and audio. Why so angry about a game? Being a vet of thousands of game should have taught you that they are made for fun. |
|
Khal V'Rani
Nephilim Initiative
208
|
Posted - 2013.08.01 02:59:00 -
[61] - Quote
You pity all of us. All of us that play these games? Uhm... You play these games. Just sayin'... No wait you only played 2 games of Dust and 40 hours of Eve... Are you sure your experience with both games is enough that you can lump EVERYONE who's played these games into to the same category? Or are you just making generalizations? |
Mobius Wyvern
BetaMax.
2783
|
Posted - 2013.08.01 03:01:00 -
[62] - Quote
hooc order wrote:Mobius Wyvern wrote:gbghg wrote: The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience.
And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences.
And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post?
The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it.
In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter.
Self-entitled OP is hilariously self-entitled. hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. Yes, the ONLY reason the game could have this kind of design is to try and coerce people into spending all their money. Somewhere along the line this "murder in every face" mentality stopped being funny and got to the point of being ******* pathetic. If we were talking about WoW then i would say they were not milking as leveling in that game you get to see the huge library of content that WoW has accumulated over the years. for Dust there is no content. You learn the maps in a week and the that is it. EvE has a crap load of grinding content but it is mining and exploring....how long does it take to get the hang of that? a month? What reason if not to milk money from players is there this huge gap of time in both games between mastering its mechanics and then moving on to end game? With DayZ the game is the end game. With minecraft you have to actually do stuff to get to end game....and the end game is jus a boss fight...the end game is not an end to itself but doing the stuff to get there is the game....and in fact in most servers that end game is removed and there is no end game. With Dust or with EvE there is no reason in terms of actual game play to put up that gate. So I assume the fact that I don't feel like I'm gated means I'm just a scrub and my thoughts don't matter?
The intent of both of these games is to provide a sandbox where the players do whatever they wish. Dust doesn't have that right now, but EVE has had it in spades for years, and that's part of why I never played another MMO up until last year.
I still prefer EVE over the others I play because it doesn't try to force people to play a certain way or "play nice with each other". It's an open world for all of us to do with as we see fit, and that's what makes it different.
Does that make it harder for new players to get into? Yes.
Does that make it automatically bad? No.
|
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:03:00 -
[63] - Quote
Sir Eos wrote:Leovarian L Lavitz wrote:Tallen Ellecon wrote:Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted. Well said. I didn't come to New Eden to play someone else's story. I came to make my own journey, to forge my own path with the tools of the game. The friendships and rivalries I have made here count for something. I've met and traveled all over the world and hang out with plenty of my friends and their families, with New Eden being the common bond between us. Dust and EVE are strong, emotional games to me. I have been through long droughts, and found oasis few and far between, but those moments of gaming, those singular, powerful conflicts and revelations have been experiences greater than any other game I have ever played or enjoyed. The people make the games, and the games are the people. imo Agree with you, I come to play my story, not someone elses. Having to absolutely join a corp to enjoy the game does not allow me to do this. To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp. Typing this from phone atm. So I'll be back to elaborate more on what I mean. If neccesary.
It's called 1.0 space and we call them carebears. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
44
|
Posted - 2013.08.01 03:03:00 -
[64] - Quote
The Robot Devil wrote:Sir Eos wrote:For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game. No one ever reads the same book or plays the same game? So the Bible is thrown out and every sport ever played. How long did it take you to full prestige in cod? Platinum The Last of Us? Play poker? Every fps is a remake of the original with better graphics and audio. Why so angry about a game? Being a vet of thousands of game should have taught you that they are made for fun.
Being a Vet of gaming since the early 80's it has.
But what's really fun....
Giving opinions, espcially those that are sure to get a response.
It just so happens that the truth is the best opinion and gets the most responses. It just works that way. |
hooc order
Deep Space Republic Top Men.
794
|
Posted - 2013.08.01 03:07:00 -
[65] - Quote
gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you.
Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured.
I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank.
This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. |
Mobius Wyvern
BetaMax.
2784
|
Posted - 2013.08.01 03:09:00 -
[66] - Quote
hooc order wrote:gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you. Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured. I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank. This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. If you could pilot a ship in EVE manually, it'd be boring as **** because the smallest ships are the size of the Airbus A380 (larger than a 747).
And like I posted earlier, you can have all the SP in the world and still be a ****** player.
Same goes for this game. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
44
|
Posted - 2013.08.01 03:11:00 -
[67] - Quote
As for the bible..... Have you ever noticed how people who read any religious book for too long...become.... uhhhh
yeah.
Exactly my point. |
gbghg
L.O.T.I.S. RISE of LEGION
2893
|
Posted - 2013.08.01 03:11:00 -
[68] - Quote
hooc order wrote:gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you. Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured. I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank. This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. By advantage I meant literally that, every thing you can get, be it numbers, level, sp, position, weapons, gear etc. I will admit that there are issues with the current gear and SP setup though, I made a whole thread on the gear side of things a week ago. |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:15:00 -
[69] - Quote
Sir Eos wrote:Oso Peresoso wrote:sorry, I have to bust out the >implying. >implying this is the only space MMO >implying this is the only game with a skill or point cap >implying you have to grind more than you want to >implying that this is the first MMO to employ timesinks >implying you're not allowed to take a break from the game >implying you won't accumulate SP when you do take a break >implying this game has a subscription fee >implying you've experienced what this game has to offer having NEVER left your NPC corp."Ikomari-Onu Enforcement 2013.02.13 09:28 to this day" No other corps in the employment history. Sir Eos wrote: To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
There's lots of protections. In fact, in a NPC corp you're better protected from any possible abuses than being anywhere else. The thing is, its just not as interesting, and there's not quite as much to do (although there is a lot, at least in Eve). So show me on the doll where the evil player corporation touched you. You're taking a little too much interest in my history with this game. Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec. I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE. Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described. Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc. But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it. An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space. In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated. Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player. Simple. Effective. And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it... IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft. Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever. And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too. I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok.
I would rater be griefed out of the game than play that p@#$y game. If you want to play it safe and ruin the game for people who like it like it is then go find a game where you can just load up the safety save point so you can keep your ship.
The game is about doing what you want and having fun with friends. To some people fun with friends is taking your stuff. It is fun to them and if you aren't enough of a thinking man to learn where not to go then it is your problem not the other players. Oh yeahGǪhtfu. |
hooc order
Deep Space Republic Top Men.
795
|
Posted - 2013.08.01 03:16:00 -
[70] - Quote
Mobius Wyvern wrote:[ So I assume the fact that I don't feel like I'm gated means I'm just a scrub and my thoughts don't matter?
The intent of both of these games is to provide a sandbox where the players do whatever they wish. Dust doesn't have that right now, but EVE has had it in spades for years, and that's part of why I never played another MMO up until last year.
I still prefer EVE over the others I play because it doesn't try to force people to play a certain way or "play nice with each other". It's an open world for all of us to do with as we see fit, and that's what makes it different.
Does that make it harder for new players to get into? Yes.
Does that make it automatically bad? No.
Huh?
I am specifically talking about the SP/levelng system which is causing the OP so much grief and causes a whole host of other problems as well. Everything you mentioned is found in lots of games...in fact Elite and Star Citizen will have them in spades...both look to out sandbox EvE by orders of magnitude. Yet both those games will not have XP/leveling systems meant to milk players for money...in fact both use this fact to sell the game!!! They view not having XP and levels as a feature that adds to the choices and sandbox elements of the game. |
|
hooc order
Deep Space Republic Top Men.
795
|
Posted - 2013.08.01 03:21:00 -
[71] - Quote
gbghg wrote:hooc order wrote:gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you. Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured. I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank. This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. By advantage I meant literally that, every thing you can get, be it numbers, level, sp, position, weapons, gear etc. I will admit that there are issues with the current gear and SP setup though, I made a whole thread on the gear side of things a week ago.
You are missing the point. Advantages can be earned and learned...SP is neither. it is a pointless brick wall that adds nothing to game play and designed only to line CCP's wallet. |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:22:00 -
[72] - Quote
hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money.
That's what businesses do. So I guess what I mean is "working as intended". |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:27:00 -
[73] - Quote
gbghg wrote:Sir Eos wrote:[
You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc.
But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it.
An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space.
In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated.
Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player.
Simple. Effective.
And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it...
IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft.
Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever.
And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too.
I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience. And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences. And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post? The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it. In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter.
I can get you to a safer null system if you want to make some fast mining ISK. Shoot me a email when you get signed up. |
Foundation Seldon
Gespenster Kompanie Villore Accords
62
|
Posted - 2013.08.01 03:27:00 -
[74] - Quote
I'm a little confused as to what you were expecting when going into Low-Sec space. If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion?
You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be.
~
Regardless, I guess I'll take the time to share my short experience in EVE Online. This is the story of Gregory Seldon, a wide-eyed young capsuleer looking for a little danger. I, like you, got to a point within my trial where I decided to take a field trip to low-sec space, if for nothing else than to satisfy my curiosity. I knew the dangers, knew what I was putting at risk by putting myself in low sec, but also was attracted to the rarer minerals in the area that I could mine and sell back in the newbie area. The risk was, in my eyes, a worthwhile one. So I set up my ratting ship with 3 mining lasers (I know, lol) and went off to collect some ore. Of course I wasn't conditioned to check things like my local scanner so I was caught unaware when I was warp scrambled and promptly killed before I knew what was going on.
Rufis Malone was the villain I had met this day and his friend were taking light jabs at my predicament. I was a little Rabbit who'd wandered into a Wolves Den, they had initially thought that was a Scout/Bait ship for a larger fleet but with no one showing up in local after me they had dismissed that possibility. We got into a conversation sometime afterward and I took their pokes in stride, I knew the risks and had payed my price and I explained to them that I didn't blame them. A moment later I check my wallet and see a 10m ISK deposit straight into my account. Rufis Malone had gifted me, a complete stranger who's ship he'd blown up mere minutes before, for completely unknown reasons. Before I can respond he says something I'll probably always remember from my experience with EVE, "I like your attitude". If there were sunsets in space, I'd imagine he'd be walking away in one while saying that.
I guess that's the fundamental difference between yours and my first step into the wilds of EVE online, I took the loss of my ship in stride and realize that such a thing is a fundamental part of the game. My aggressors are just people playing the game not "Youtube trolls". In response the people that blew up my ship treated a newbie like me with some advice, some ISK, and gave me a far greater opinion of the community the game fosters.
Such is life in EVE Online. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
44
|
Posted - 2013.08.01 03:27:00 -
[75] - Quote
What's my name?
https://www.youtube.com/watch?v=7iJibKZ_YdE |
Sir Eos
Ikomari-Onu Enforcement Caldari State
45
|
Posted - 2013.08.01 03:32:00 -
[76] - Quote
Foundation Seldon wrote:I'm a little confused as to what you were expecting when going into Low-Sec space. If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion?
You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be.
~
Regardless, I guess I'll take the time to share my short experience in EVE Online. This is the story of Gregory Seldon, a wide-eyed young capsuleer looking for a little danger. I, like you, got to a point within my trial where I decided to take a field trip to low-sec space, if for nothing else than to satisfy my curiosity. I knew the dangers, knew what I was putting at risk by putting myself in low sec, but also was attracted to the rarer minerals in the area that I could mine and sell back in the newbie area. The risk was, in my eyes, a worthwhile one. So I set up my ratting ship with 3 mining lasers (I know, lol) and went off to collect some ore. Of course I wasn't conditioned to check things like my local scanner so I was caught unaware when I was warp scrambled and promptly killed before I knew what was going on.
Rufis Malone was the villain I had met this day and his friend was taking light jabs at my predicament. I was a little Rabbit who'd wandered into a Wolves Den, they had initially thought that was a Scout/Bait ship for a larger fleet but with no one showing up in local after me they had dismissed that possibility. We got into a conversation sometime afterward and I took their pokes in stride, I knew the risks and had payed my price and I explained to them that I didn't blame them. A moment later I check my wallet and see a 10m ISK deposit straight into my account. Rufis Malone had gifted me, a complete stranger who's ship he'd blown up mere minutes before, for completely unknown reasons. Before I can respond he says something I'll probably always remember from my experience with EVE, "I like your attitude". If there were sunsets in space, I'd imagine he'd be walking away in one while saying that.
I guess that's the fundamental difference between yours and my first step into the wilds of EVE online, I took the loss of my ship in stride and realize that such a thing is a fundamental part of the game. My aggressors are just people playing the game not "Youtube trolls". In response the people that blew up my ship treated a newbie like me with some advice, some ISK, and gave me a far greater opinion of the community the game fosters.
Such is life in EVE Online.
If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. |
Mobius Wyvern
BetaMax.
2784
|
Posted - 2013.08.01 03:34:00 -
[77] - Quote
hooc order wrote:Mobius Wyvern wrote:[ So I assume the fact that I don't feel like I'm gated means I'm just a scrub and my thoughts don't matter?
The intent of both of these games is to provide a sandbox where the players do whatever they wish. Dust doesn't have that right now, but EVE has had it in spades for years, and that's part of why I never played another MMO up until last year.
I still prefer EVE over the others I play because it doesn't try to force people to play a certain way or "play nice with each other". It's an open world for all of us to do with as we see fit, and that's what makes it different.
Does that make it harder for new players to get into? Yes.
Does that make it automatically bad? No.
Huh? I am specifically talking about the SP/levelng system which is causing the OP so much grief and causes a whole host of other problems as well. Everything you mentioned is found in lots of games...in fact Elite and Star Citizen will have them in spades...both look to out sandbox EvE by orders of magnitude. Yet both those games will not have XP/leveling systems meant to milk players for money...in fact both use this fact to sell the game!!! They view not having XP and levels as a feature that adds to the choices and sandbox elements of the game. Why does such a leveling system equate to milking players for money?
I mean, you do realize that part of the reason all that **** went down in 2011 was because of an in-company newsletter where they discussed the concept of EVE as a free-to-play game? The reason all of that went down is because we as a community want a subscription system to be kept, rather than selling things like SP or Faction Standings that the rest of us have to work for.
Also, Star Citizen will allow no more than 150 players per instance, and will feature a system that allows you to control how much interaction you have with other players such that you can avoid those interactions almost entirely if you wish.
I intend to play Star Citizen, but it wont' even hold a candle to EVE in terms of a fully open sandbox. |
The Robot Devil
BetaMax.
794
|
Posted - 2013.08.01 03:44:00 -
[78] - Quote
Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you.
So all the work I am doing to start a corp for newer players to join FW is really just my way of griefing you? Total fail on everything this thread is about. I am done with this thread. If you quit both games why are your here? What is the point of griefing us? Doesn't that make you the exact person you are raging about? I am sure that you check with all the players on other online games to see if they are new or at your skill level. |
Foundation Seldon
Gespenster Kompanie Villore Accords
62
|
Posted - 2013.08.01 03:47:00 -
[79] - Quote
Sir Eos wrote: If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. What you don't realize is that guy pretty much pissed on you after shitting on you. You're just to dumb to see it. He saw you as a charity case. Well? Are you?
I guess we just won't be seeing eye to eye. What you see as him "pissing on me after shitting on me" I see as helping out a newbie who's attitude was probably just right for a game like EVE Online.
I am curious to what your response would be to my original questions though :
"If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion?
You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be." |
Sir Eos
Ikomari-Onu Enforcement Caldari State
45
|
Posted - 2013.08.01 03:55:00 -
[80] - Quote
Foundation Seldon wrote:Sir Eos wrote: If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. What you don't realize is that guy pretty much pissed on you after shitting on you. You're just to dumb to see it. He saw you as a charity case. Well? Are you?
I guess we just won't be seeing eye to eye. What you see as him "pissing on me after shitting on me" I see as helping out a newbie who's attitude was probably just right for a game like EVE Online. I am curious to what your response would be to my original questions though : "If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion? You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be." Ultimately, what were you expecting to happen when you rolled into Low-Sec that fateful afternoon?
I was expecting Willy Wonka! |
|
Sir Eos
Ikomari-Onu Enforcement Caldari State
45
|
Posted - 2013.08.01 04:21:00 -
[81] - Quote
The Robot Devil wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. So all the work I am doing to start a corp for newer players to join FW is really just my way of griefing you? Total fail on everything this thread is about. I am done with this thread. If you quit both games why are your here? What is the point of griefing us? Doesn't that make you the exact person you are raging about? I am sure that you check with all the players on other online games to see if they are new or at your skill level.
In other online games, it is unneccesary to check, because pvp in the online games I play usually requires that all parties involved are there for that exact purpose.
Guild Wars, all pvp is costentual, noone who wasn't looking for pvp is included in the equation.
Most FPS, people have constented, that is the only purpose of that game.
With EvE...it might have PvP. But not everyone who is there to play the game actually cares to take part in it. The game has more to offer than blowing another persons accomplishments up just to waste their time. Such as the prospect of just exploring, leveling up, gathering resources to build bigger and bigger ships.
In EvE, what you call "Sandbox" is players who pvp against people who have not consented. If the ability to wantonly grief other players at will, is the requirement to be considered a "full sandbox experience".... Then that sandbox is more akin to a litter box. |
Delilah Judge-Slayer
Kameira Lodge Amarr Empire
9
|
Posted - 2013.08.01 04:28:00 -
[82] - Quote
Words of wisdom?
What?
Your rather long winded way of saying, "Assholes play Eve", leaves much to be desired.
If you're going to throw a hissy fit and ragequit. Cry at least a full bucket of tears in your ragequit poast. It's not worth reading it if you don't cry at least one full bucket of tears.
Oh and HTFU and can I have your stuff? |
Mobius Wyvern
BetaMax.
2785
|
Posted - 2013.08.01 05:08:00 -
[83] - Quote
Sir Eos wrote:The Robot Devil wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. So all the work I am doing to start a corp for newer players to join FW is really just my way of griefing you? Total fail on everything this thread is about. I am done with this thread. If you quit both games why are your here? What is the point of griefing us? Doesn't that make you the exact person you are raging about? I am sure that you check with all the players on other online games to see if they are new or at your skill level. In other online games, it is unneccesary to check, because pvp in the online games I play usually requires that all parties involved are there for that exact purpose. Guild Wars, all pvp is costentual, noone who wasn't looking for pvp is included in the equation. Most FPS, people have constented, that is the only purpose of that game. With EvE...it might have PvP. But not everyone who is there to play the game actually cares to take part in it. The game has more to offer than blowing another persons accomplishments up just to waste their time. Such as the prospect of just exploring, leveling up, gathering resources to build bigger and bigger ships. In EvE, what you call "Sandbox" is players who pvp against people who have not consented. If the ability to wantonly grief other players at will, is the requirement to be considered a "full sandbox experience".... Then that sandbox is more akin to a litter box. I'd say the sandbox is more the fact that I can avoid PvP entirely and just search for artifacts to sell.
Or build a massive transport corporation like Red Frog.
Or run a shipbuilding Corporation that supplies most of the ships used in those massive battles in null-sec.
THAT is the sandbox. Not just the PvP. |
hooc order
Deep Space Republic Top Men.
798
|
Posted - 2013.08.01 06:09:00 -
[84] - Quote
The Robot Devil wrote:hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. That's what businesses do. So I guess what I mean is "working as intended".
In the above posts i mentioned at least 5 different for profit games that don't do that.
I even mentioned WoW which has the same type of subscription model and how they are different as that game is full of content. |
gbghg
L.O.T.I.S. RISE of LEGION
2899
|
Posted - 2013.08.01 13:33:00 -
[85] - Quote
The Robot Devil wrote:gbghg wrote:Sir Eos wrote:[
You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc.
But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it.
An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space.
In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated.
Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player.
Simple. Effective.
And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it...
IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft.
Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever.
And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too.
I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience. And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences. And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post? The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it. In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter. I can get you to a safer null system if you want to make some fast mining ISK. Shoot me a email when you get signed up. Thanks for the offer, I'll think about it. |
gbghg
L.O.T.I.S. RISE of LEGION
2899
|
Posted - 2013.08.01 13:37:00 -
[86] - Quote
hooc order wrote:The Robot Devil wrote:hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. That's what businesses do. So I guess what I mean is "working as intended". In the above posts i mentioned at least 5 different for profit games that don't do that. I even mentioned WoW which has the same type of subscription model and how they are different as that game is full of content. WoW and eve are fundamentally different games, one uses content to drive the player experience, the other uses the player experience as the content. And WoW has a levelling system too,it's just in WoW's case there's nothing to stop the no lifers from grinding through the levels quickly, EVE's system means that you don't have to grind to level up, you don't even have to play the game for hours at a time, you just log in every now and again to update your training Queue and things take care of themselves. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
253
|
Posted - 2013.08.01 13:45:00 -
[87] - Quote
cedz636 wrote:why don't you just contribute to one of the hundred other threads just like this one.
So many threads voicing how crap this game is and so few thumbs up threads must mean something. |
Oso Peresoso
RisingSuns
472
|
Posted - 2013.08.01 13:50:00 -
[88] - Quote
OP, if you want consensual pvp, Eve isn't the game for you, period. And yes, your corp history and Eve history are highly relevant to this discussion.
Mobius Wyvern wrote:
CCP classes the abuse of brand new players as an exploit in EVE Online, and you can be heavily penalized for scamming or suicide-ganking a player in high-sec.
This is factually incorrect. Abuse of brand-new players is penalized, but typically only if you are in a starter zone or are somehow specifically harassing certain new players. You are only penalized for scamming or suicide ganking if you're in a starter system, not anywhere in highsec. Scamming and suicide ganking is by-and-large permitted gameplay, even if the targets happen to be rookies. |
RoundEy3
Metal Mind Industries
256
|
Posted - 2013.08.01 14:04:00 -
[89] - Quote
Sir Eos wrote: You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Whoa whoa whoa, you made a word of wisdom thread going into extensive explaination as to this game's deeper problems and what not after 2 games of DUST??? Do you mean 2 battles??? WTF is 2 battles in this game? Learining your controls and interface options.
If that is the case I'm surprised this thread hasn't been flamed to lock. Simply disappointing. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.02 01:13:00 -
[90] - Quote
It hasn't been locked yet, for a couple of reasons.
1. The moderators are probably laughing their asses off.
2. Everything that has been said in this thread, is true.
If what some random person is this thread said is true about....
Star Citizen and other up-coming Space MMO's. Then CCP is about to realize a very hard truth.
And unless they do something about greifers who's only excuse to greif you is
"That's part of the game"
Then they will find out soon enough.
Just because life is full of assholes, doesn't mean you should make a game based on it. Doesn't mean you should encourage it as the "Meta".
It is.... just a game after all, an escape from the harsh realities of life.
The only reason you have the amount of population that you do, is because EvE is the only game that even comes close to giving a space simulation on such a massive scale.
The moment a developer comes out and matches what EvE has while at the same time regulating the scum of human kind. It will be over for you.
Just because you gain 1 or 2 players a year on top of what you already have...is nothing to be proud of.
I sometimes wonder if I am included in that statistic. Because yes, I joined up.. but I left. Do they give you statistic on how many people leave after a set amount of time? |
|
Viktor Zokas
187.
113
|
Posted - 2013.08.02 01:16:00 -
[91] - Quote
Can't wait for Star Citizen. |
SoTah Pawp
Amarr Templars Amarr Empire
381
|
Posted - 2013.08.02 01:20:00 -
[92] - Quote
I've read better rage threads. Need more "I'M BETTER AND MY OPINION MEANS MORE." |
gbghg
L.O.T.I.S. RISE of LEGION
2910
|
Posted - 2013.08.02 01:28:00 -
[93] - Quote
Sir Eos wrote:It hasn't been locked yet, for a couple of reasons.
1. The moderators are probably laughing their asses off.
2. Everything that has been said in this thread, is true.
If what some random person in this thread has said is true about.... Star Citizen and other up-coming Space MMO's.
Then CCP is about to realize a very hard truth.
And unless they do something about greifers who's only excuse to greif you is
"That's part of the game"
Then they will find out soon enough.
Just because life is full of assholes, doesn't mean you should make a game based on it. Doesn't mean you should encourage it as the "Meta".
It is.... just a game after all, an escape from the harsh realities of life.
The only reason you have the amount of population that you do, is because EvE is the only game that even comes close to giving a space simulation on such a massive scale.
The moment a developer comes out and matches what EvE has while at the same time regulating the scum of human kind. It will be over for you.
Just because you gain 1 or 2 players a year on top of what you already have...is nothing to be proud of.
I sometimes wonder if I am included in that statistic. Because yes, I joined up.. but I left. Do they give you statistic on how many people leave after a set amount of time?
Also, out of that Half a Million subscribers, how many are alts? A large number undoubtably, but eve still has a significant player base. Also, eve has reached the scale it has because it's so free with its rules, and as pointed out to you, there are areas where you can be safe (relatively) from enemy attacks. You chose to leave that area, you have no right to complain that you ran afoul of another player. And do you really have any right to complain this much about a game simply because of 1 bad experience? It's somewhat pathetic, and annoying, and frankly isn't a very good showing of yourself.
You sir, are a carebear in evey sense of the word, and just so you understand what that is, here's the number 1 definition on urban dictionary. I even bolted the bit most applicable to you.
Quote:Lightly derogatory term for an MMO player who avoids PVP combat, heavily preferring cooperative or solo PVE combat, chatting, or developing tradeskills/running quests. Depending on the game and the individual, this PVP avoidance can show up in several ways: by playing on strict non-PVP servers; by avoiding PVP areas or declining duels; or, by avoiding or condemning PVP players. Philosophically, they often cite unbalanced combat systems, overpowered guilds, ebayed characters, and ganking as reasons to prefer less aggressive play. The mindset can be self-sustaining in several ways: high-level "care bears" may have avatars that are tailored for PVE, not PVP; they may not network with skilled PVP players; or, they may morally refuse to learn aggressive PVP tactics. As an insult, the term applies less to players who merely prefer PVE to PVP and more to individuals who question the basic legitimacy of PVP or who greatly overreact to their avatars' deaths. Bear in mind that it is strictly incorrect to refer to the victims of heavy exploiters as Care Bears. Abbreviated CB. Compare wi...
|
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.02 01:32:00 -
[94] - Quote
Oh my, the urban dictionary.
A Repository of Slang words made by elitest retards such as yourself to make you feel special.
Do you realize.. that 90% of my time in Guild wars was spent doing PVP.
I don't avoid PVP, I just don't immediately go to that part of the game until I am familiar with the game.
Those games that force PVP on me... yes, they **** me off. I like PVP... but not when your forcing it on me.
Has nothing to do with being a carebear..
Has everything to do with... Harboring a game community of assholes.
If EvE didn't have the High-sec areas..... I could only imagine how far some of you would take it. |
gbghg
L.O.T.I.S. RISE of LEGION
2910
|
Posted - 2013.08.02 01:47:00 -
[95] - Quote
PvP was hardly forced on you, it's not like you were thrown into a ring right from the start and told to fight. You took a risk and traveled through a potentially dangerous area, you got attacked by someone, risk vs reward, you took a gamble and you lost. And now your crying about it to the wrong gaming community, real smooth.
And would some people camp the tutorials? Probably, but some people would do that in any game given the chance, it's not like eve has a monopoly on assholes. And let's go back to an earlier post, "one tree doesn't make a forest". I take it you've never heard of the angel project, or brave newbies inc, or eve uni, or one of several other project/corporations designed to help new players get into the game and get things like ships or skill books quicker. Just because you ran afoul of one ganker does not mean the entire community is full of assholes. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.02 02:00:00 -
[96] - Quote
gbghg wrote:PvP was hardly forced on you, it's not like you were thrown into a ring right from the start and told to fight. You took a risk and traveled through a potentially dangerous area, you got attacked by someone, risk vs reward, you took a gamble and you lost. And now your crying about it to the wrong gaming community, real smooth. And would some people camp the tutorials? Probably, but some people would do that in any game given the chance, it's not like eve has a monopoly on assholes. And let's go back to an earlier post, "one tree doesn't make a forest". I take it you've never heard of the angel project, or brave newbies inc, or eve uni, or one of several other project/corporations designed to help new players get into the game and get things like ships or skill books quicker. Just because you ran afoul of one ganker does not mean the entire community is full of assholes.
then explain the story of the guy who spent 7 years building one of largest ships available just to have "The community" gank it from him almost immediately.
Then explain all the stories of "The Community" ganking just about every Titan Ship that has ever been built.
It's not just my encounter with that "one ganker" it's your entire community being built around the idea of ganking.
Everything I ever read about this game, points to that conclusion.
It's like, the only reason to play the game.
Spend years grinding to build a huge ship, just to have people gang up and blow it up.
And unfortunately, the way the game is paced.... the "Real" game doesn't start until you leave High-sec areas.
From what I understand, you can't build some of the larger ships in High-sec areas. Which basically means... PVP is being forced on you if you plan to do anything other waste time in tutorial sectors. In the 40 days that I played the game, I felt that I had seen everything that High-sec areas had to offer and I wasn't going anywhere. So, I wanted to see what was out in the "Real" parts of the game world... to see if there was any reason to continue playing. What I found... well... I found that PVP was being forced on me.
And yes, I found .... some stuff in High-sec areas... but certainly not enough to make me want to continue subscribing to the game.. That's for damn sure. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.02 02:43:00 -
[97] - Quote
I promise to make this my last attempt to get you to realize how stupid this franchise is.
No matter how hard you try to make a loss mean something. At the end of the day it means nothing. But EvE tries to affect you emotionally to that degree all the same.
As I said earlier. This is the only game where I can forsee someone taking a severe loss far beyond what you or I could imagine.
It is afterall designed with that in mind. To make you care about a loss.
At the end of the day, it is just a game and means nothing.
So with that in mind. Instead of trying to fake depth by surrounding it with that bs timesink to make it take forever to see that depth. Give it some actual depth. If it takes more than a year solid to reach the "Meta Game"... Grinding like that is not fun, or cool, or worthy of being called depth.
You're telling me to wait ... I forget. But it was a long ******* time. Just to turn drone 4 into drone 5? That is not depth
Space Zombies and Pirates appears to have about the same amount of depth as your game to be honest, from what I encountered.
Let me give you an example of Depth.
Call of Duty. Besides the obvious.
Call of Duty doesn't mess around with a rediculously stretched out timesink. Even while prestiging, the speed at which you reach max level or close to "Meta" Level is quick. So then the depth comes from what?
Anyone?
HUMAN INTERACTIONS!
And I'll tell you what, CoD has much better competition than EvE does.
Don't think for one second that not Just about every gamer out there has a deep interest in a decent Space MMO. But not when the timespan of the games RPG mechanics that hold you back tries to match the timespan of reality. Just because schools in real life take years to go through.... Well, you figure it out.
Then to top it off, you make the other half of your game... Eh. You figure it out.
I sometimes wonder how some of you put yourselves through such a laborious game. |
Mobius Wyvern
BetaMax.
2825
|
Posted - 2013.08.02 02:52:00 -
[98] - Quote
Sir Eos wrote:gbghg wrote:PvP was hardly forced on you, it's not like you were thrown into a ring right from the start and told to fight. You took a risk and traveled through a potentially dangerous area, you got attacked by someone, risk vs reward, you took a gamble and you lost. And now your crying about it to the wrong gaming community, real smooth. And would some people camp the tutorials? Probably, but some people would do that in any game given the chance, it's not like eve has a monopoly on assholes. And let's go back to an earlier post, "one tree doesn't make a forest". I take it you've never heard of the angel project, or brave newbies inc, or eve uni, or one of several other project/corporations designed to help new players get into the game and get things like ships or skill books quicker. Just because you ran afoul of one ganker does not mean the entire community is full of assholes. then explain the story of the guy who spent 7 years building one of largest ships available just to have "The community" gank it from him almost immediately. Then explain all the stories of "The Community" ganking just about every Titan Ship that has ever been built. It's not just my encounter with that "one ganker" it's your entire community being built around the idea of ganking. Everything I ever read about this game, points to that conclusion. It's like, the only reason to play the game. Spend years grinding to build a huge ship, just to have people gang up and blow it up in some bs fashion. And unfortunately, the way the game is paced.... the "Real" game doesn't start until you leave High-sec areas. From what I understand, you can't build some of the larger ships in High-sec areas. Which basically means... PVP is being forced on you if you plan to do anything other waste time in tutorial sectors. In the 40 days that I played the game, I felt that I had seen everything that High-sec areas had to offer and I wasn't going anywhere. So, I wanted to see what was out in the "Real" parts of the game world... to see if there was any reason to continue playing. What I found... well... I found that PVP was being forced on me. And yes, I found .... some stuff in High-sec areas... but certainly not enough to make me want to continue subscribing to the game.. That's for damn sure. So you're pissed you can't build something designed solely as a massive combat asset in an area where you want to be safe from combat?
Wow, man. I just don't know what to do with you.
Sir Eos wrote:I promise to make this my last attempt to get you to realize how stupid this franchise is.
No matter how hard you try to make a loss mean something. At the end of the day it means nothing. But EvE tries to affect you emotionally to that degree all the same.
As I said earlier. This is the only game where I can forsee someone taking a severe loss far beyond what you or I could imagine.
It is afterall designed with that in mind. To make you care about a loss.
At the end of the day, it is just a game and means nothing.
So with that in mind. Instead of trying to fake depth by surrounding it with that bs timesink to make it take forever to see that depth. Give it some actual depth. If it takes more than a year solid to reach the "Meta Game"... Grinding like that is not fun, or cool, or worthy of being called depth.
You're telling me to wait ... I forget. But it was a long ******* time. Just to turn drone 4 into drone 5? That is not depth
Space Zombies and Pirates appears to have about the same amount of depth as your game to be honest, from what I encountered.
Let me give you an example of Depth.
Call of Duty. Besides the obvious.
Call of Duty doesn't mess around with a rediculously stretched out timesink. Even while prestiging, the speed at which you reach max level or close to "Meta" Level is quick. So then the depth comes from what?
Anyone?
HUMAN INTERACTIONS!
And I'll tell you what, CoD has much better competition than EvE does.
Don't think for one second that not Just about every gamer out there has a deep interest in a decent Space MMO. But not when the timespan of the games RPG mechanics that hold you back tries to match the timespan of reality. Just because schools in real life take years to go through.... Well, you figure it out.
Then to top it off, you make the other half of your game... Eh. You figure it out.
I sometimes wonder how some of you put yourselves through such a laborious game. And all of this is completely undone and invalidated by one simple fact.
This is your opinion.
We all have different opinions. It's part of being human. |
gbghg
L.O.T.I.S. RISE of LEGION
2918
|
Posted - 2013.08.02 17:04:00 -
[99] - Quote
Sir Eos wrote:I promise to make this my last attempt to get you to realize how stupid this franchise is.
No matter how hard you try to make a loss mean something. At the end of the day it means nothing. But EvE tries to affect you emotionally to that degree all the same.
As I said earlier. This is the only game where I can forsee someone taking a severe loss far beyond what you or I could imagine.
It is afterall designed with that in mind. To make you care about a loss.
At the end of the day, it is just a game and means nothing.
So with that in mind. Instead of trying to fake depth by surrounding it with that bs timesink to make it take forever to see that depth. Give it some actual depth. If it takes more than a year solid to reach the "Meta Game"... Grinding like that is not fun, or cool, or worthy of being called depth.
You're telling me to wait ... I forget. But it was a long ******* time. Just to turn drone 4 into drone 5? That is not depth
Space Zombies and Pirates appears to have about the same amount of depth as your game to be honest, from what I encountered.
Let me give you an example of Depth.
Call of Duty. Besides the obvious.
Call of Duty doesn't mess around with a rediculously stretched out timesink. Even while prestiging, the speed at which you reach max level or close to "Meta" Level is quick. So then the depth comes from what?
Anyone?
HUMAN INTERACTIONS!
And I'll tell you what, CoD has much better competition than EvE does.
Don't think for one second that not Just about every gamer out there has a deep interest in a decent Space MMO. But not when the timespan of the games RPG mechanics that hold you back tries to match the timespan of reality. Just because schools in real life take years to go through.... Well, you figure it out.
Then to top it off, you make the other half of your game... Eh. You figure it out.
I sometimes wonder how some of you put yourselves through such a laborious game. *facepalm* how can you get so stupid? Did you just seriously imply that COD has more depth than eve? That's the single most ridiculous thing I've ever heard, COD is about as shallow as games get.
Get a gun, shoot people, suddenly have access to new guns and attachments. The "prestige" system shows how shallow that game is, "unlocked everything in a day? Well you can unlock it all agin and get some new skins for your time". Seriously, saying that COD has more depth than the game with its own player run economy, which has the largest battles in video gaming history happen on it, which has seen some of the greatest gaming stories come out of it, it's just ridiculous.
Another thing, EVE and COD are fundamentally different games, one is a twitch shooter, the other is a space MMO. One has instances battles of 12 people, the other has fleet e agar,nets in the hundreds, if not thousands on occasion.
Ad really? Would you not say that EVE has more "human interaction" than COD. In COD you might meet some people and p,AY with them on occasion, the entire basis of the "real game" in eve is based on players interacting with each other.
As for the sp system, clearly it's not to your taste, but it's worked for the game for 10 years. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.03 01:51:00 -
[100] - Quote
Has it really though...
I think of the SP system more along the lines of the Stockholm syndrome.
You are all trapped by it. It's the only reason the userbase remains consistent is because it in itself has you trapped.
You figure... "Well I've dumped this much time and money into it, might as well keep going...."
I would bet anything.. that if time were not the issue and people could level up quickly...
All of you would quickly realize how shallow the game really is.
All that you call depth in this game... is easily done in any other game that has human interactions.
I can go on Guild Wars right now.. and say... "This is a Corporation, and we work together to fight other Corporations"
I can also say "I'm going to join another corporation as a spy and screw them over"
Only in that game they are not called Corps, they are called Guilds.
Just cause you call it a Corporation does not make it any more special than anything else out there.
There is only one thing that sets EvE apart. And that is the non-regulated PVP. And the occasional super lag fest.
And that is why after 10 years....you are still in last place.
If Star Control 2 were to ever be made into an MMO..... Watch out. |
|
Th3rdSun
Chatelain Rapid Response Gallente Federation
451
|
Posted - 2013.08.03 02:02:00 -
[101] - Quote
Sir Eos wrote:For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game.
People kill me with the argument of Dust's grinding.
If you really want to experience what grinding is,go play Planetside 2 or Blacklight Retribution,then come back to me.
I do feel you on the issue of the community though.
For the record,I'm not necessarily defending Dust as a game in general,but to complain about the grinding means that people have no idea how much of a grind some of the other Free To Play games are.Makes Dust look fantastic.Gotta love passive SP,something that I haven't seen anywhere else.
|
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.03 02:05:00 -
[102] - Quote
I'm curious about something...
Does EvE... still only let you gain SP on one character at a time?
That is what really pissed me off.
Why let a person make 4 characters when you can only "Really" play one of them at a time?
Now tell me, that CCP aint faking it with that bs.
"Oh, it's gonna take you 14 days to train this skill up on your primary character"
Ok then, in the meantime, maybe I'll start up another character...
"Oh, but, if you do that, then we stop time for your primary character, and he won't level up at all during that time"
**** you. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5592
|
Posted - 2013.08.03 02:08:00 -
[103] - Quote
Iron Wolf Saber wrote:An intelligent man would be able to earn enough isk to pay for a plex and fund his Dust 514 soldier without paying the monthly fee and far less effort before his free trial is over. I think you'd need to do some hardcore grinding to get enough ISK during your trial, that might be a bit of a stretch for the average immortal.
A friend just helped me set up my account again, but I can only play if I PLEX. Between my sexy Procurer and my even sexier PI network, I'm well on my way towards never having to pay for EVE time again. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.03 02:15:00 -
[104] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:An intelligent man would be able to earn enough isk to pay for a plex and fund his Dust 514 soldier without paying the monthly fee and far less effort before his free trial is over. I think you'd need to do some hardcore grinding to get enough ISK during your trial, that might be a bit of a stretch for the average immortal. A friend just helped me set up my account again, but I can only play if I PLEX. Between my sexy Procurer and my even sexier PI network, I'm well on my way towards never having to pay for EVE time again.
Not to mention...if a newer player is grinding away to buy a PLEX... they probably don't have money to buy stuff to fly.
"Look at me, I don't pay a subscrition.... but I'm pretty much stuck flying in High-sec, cause I don't have enough ISK to afford a loss of a ship" |
Sir Eos
Ikomari-Onu Enforcement Caldari State
50
|
Posted - 2013.08.03 02:45:00 -
[105] - Quote
What is your issue with this:
New player. Unable to participate in PVP or be attacked by other players until.... They join a Human Corporation or attempt to start their own.
Once they do.. They are forever from that time forward flagged for PVP across the entire account. Even if they disband the Corp or leave, they are still flagged.
Like I said. it's not that I don't enjoy PVP,. But don't force players into until they are ready. They signal when they are ready when they join a Human Controlled Corporation.
Once a player is ready, it's not like them creating an alternate character resets that, unless they are lame enough to buy a secondary account. Which I'm sure alot of you do for other purposes. (You're lame btw)
You still get to keep your sandbox. New players can play the game and join in the "Meta" when they are ready. Greifers are forced to pick on someone their own size. New players can at least experience more than just a slight step up from Tutorials to see if it's worth it.
Right now the amount that is seeable, before you start getting ganked...is not enough for me
"But... that will kill the Realism of the game..... duhr" A game shouldn't aspire to be that real. Seriously.
If you need reality.. You should just turn around.....
Right now.
Yes, you.
Turn your chair around and see what's behind you.
That's reality.
|
Dagger-Two
Villore Joint Task Force Villore Accords
51
|
Posted - 2013.08.03 06:46:00 -
[106] - Quote
I honestly can't believe you're still posting, and STILL being an arrogant, pompous a**hole.
You lack even basic understanding of core game mechanics or social happenings. You treat joining a player-run corp like its being doomed to be ganked for all eternity, where the hell do you even get that idea?
I don't think the word 'Meta" means what you think it means.
You don't lose a titan by getting 'ganked', you lose it because you have done something profoundly stupid, like hitting 'Jump to' instead of 'Bridge to' (lol-Asakai, amirite fellas?). Not to mention, if you HAVE A TITAN, you are very much oriented toward PVP and understand the risks. This imaginary 7-year carebear you speak of does not exist.
Real 'griefing' is not common, because if you're in high-sec space, and you shoot someone, concord comes and hits you with a bat. You can't just randomly shoot someone in high-sec and get away with it. Sure, it HAPPENS, people suicide gank for fun, but that is a TINY percentage of the community. YES there are pirates in low sec (they are not griefers, they are pirates. That is how they make their money.) but the game WARNS you about it, and at the heart of this is the fact that you DID NOT HEED THAT WARNING and got really butt-hurt about it.
There are literally HUNDREDS of other players available at ANY given time to answer questions or help you along in the help channels, starter corp channels, or even your local chat in starter systems. Hell, it's even a bannable offense to grief new players within starter systems. There are plenty of safeguards to make sure players don't have to experience PVP until they are ready, you clearly just aren't smart enough to see them. instead, you just want the game to hold your hand and kiss your boo-boos better. It's just not that kind of game, and for all your ranting about how horrible it is, it is STILL the only MMO of it's age to have constant growth year after year, and not just the "1 or 2" players you like to mistakenly point out.
The fact you have gone on about this for so long, refuse to shut up, and can't seem to realize that this is all merely your opinion and anyone who is ACTUALLY intelligent doesn't try so hard to force his opinions on others, tells me that you have lived a very sheltered life and have no freaking idea what reality is.
Don't hate on urban dictionary just because you absolutely fit the well-known definition of a carebear.
One last thing: You hate on the eve skill model, but riddle me this. If you make a WoW character, pay the monthly subscription, run through the game and get to level 85 or 90 or 100000 or whatever, then get bored and make another character because you're bored, only to do all the leveling again, get bored, and repeat...isn't THAT just another clever way of sucking a subcription fee out of somebody?
At least in eve, as I keep playing, my character will become better at more and more things. The passive skillpoints mean I can play eve when I have time, have my character advance, and STILL have a life. The only grind is for ISK, and if you know what you're doing, it's not really a grind at all.
Afterthought: Been following this thread for days, and I think it could be possible, that this guy has just been trolling us this whole time. |
Mobius Wyvern
BetaMax.
2841
|
Posted - 2013.08.03 06:53:00 -
[107] - Quote
Sir Eos wrote:What is your issue with this:
New player. Unable to participate in PVP or be attacked by other players until.... They join a Human Corporation or attempt to start their own.
Once they do.. They are forever from that time forward flagged for PVP across the entire account. Even if they disband the Corp or leave, they are still flagged.
Like I said. it's not that I don't enjoy PVP,. But don't force players into until they are ready. They signal when they are ready when they join a Human Controlled Corporation.
Once a player is ready, it's not like them creating an alternate character resets that, unless they are lame enough to buy a secondary account. Which I'm sure alot of you do for other purposes. (You're lame btw)
You still get to keep your sandbox. New players can play the game and join in the "Meta" when they are ready. Greifers are forced to pick on someone their own size. New players can at least experience more than just a slight step up from Tutorials to see if it's worth it.
Right now the amount that is seeable, before you start getting ganked...is not enough for me
"But... that will kill the Realism of the game..... duhr" A game shouldn't aspire to be that real. Seriously.
If you need reality.. You should just turn around.....
Right now.
Yes, you.
Turn your chair around and see what's behind you.
That's reality.
lol
>Make a new character >Keep it in an NPC Corp >Fly it wherever you want getting intel on whatever you want with impunity
This is a horrible idea. Ever consider that MMOs may just not be for you?
They aren't for everyone, you know.
Oh, and I love how you're representative of the "I want to avoid all PvP" trash that's shitting up the Star Citizen forums. |
Rogatien Merc
Red Star. EoN.
576
|
Posted - 2013.08.03 06:55:00 -
[108] - Quote
Cool thing bout Eve is ... u can walk away for a month, come bakc, and you have progressed. You can take time off. And still come back and it not be stale. i.e. u can have a life. u can spend as much or as little time as you want in the game because there is no 'beating' it. It's just a market/spaceship/political simulation. Kinda cool cuz u CAN have a life and still play.
Dust... well... they're workin on it. |
Michael Cratar
Fenrir's Wolves RUST415
249
|
Posted - 2013.08.03 07:53:00 -
[109] - Quote
Tallen Ellecon wrote:Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted.
I agree, spending time with friends is never wasted. Too bad all my friends stopped playing this game long ago.
I think most people can agree that this game is mediocre at best. I don't say this because I'm mad over silly bugs or broken stuff. I say it because Its just a shell of a game with no filling. By that I mean there is a lot of content but it dosn't seem like its all there, or just unfinished *I know the game is still in development. The stuff in it already seems unfinished*.
Even tho I did meet one cool person here *the rest I met were just a bunch of backstabbers* I would rather have not played this game at all.
Not because its bad *it is* but I think CCP should have stuck with the original engine and waited for the PS4.
My overall experience with this game, its gameplay, and its community has been aweful. The worst I have ever had with an online community *Yes, worse than COD*, but its gameplay is no where near as bad as Sonic06. I know backstabbing and all sorts of criminal acivity is smiled apon here, and I was fully aware of that when I started playing, but when everybody wants to do it it hard to form trust let alone a bond with someone.
I don't trust anybody in my current corp *no matter how hard I try*. For me, that was the final nail in the coffen for this game, and i havent played since.
Sorry for the rant.
TL;DR: Its hard to find people to play this game when there all out to screw you over and your other friends have left because of its bs.
|
gbghg
L.O.T.I.S. RISE of LEGION
2933
|
Posted - 2013.08.03 09:57:00 -
[110] - Quote
Dagger-Two wrote:I honestly can't believe you're still posting, and STILL being an arrogant, pompous a**hole.
You lack even basic understanding of core game mechanics or social happenings. You treat joining a player-run corp like its being doomed to be ganked for all eternity, where the hell do you even get that idea?
I don't think the word 'Meta" means what you think it means.
You don't lose a titan by getting 'ganked', you lose it because you have done something profoundly stupid, like hitting 'Jump to' instead of 'Bridge to' (lol-Asakai, amirite fellas?). Not to mention, if you HAVE A TITAN, you are very much oriented toward PVP and understand the risks. This imaginary 7-year carebear you speak of does not exist.
Real 'griefing' is not common, because if you're in high-sec space, and you shoot someone, concord comes and hits you with a bat. You can't just randomly shoot someone in high-sec and get away with it. Sure, it HAPPENS, people suicide gank for fun, but that is a TINY percentage of the community. YES there are pirates in low sec (they are not griefers, they are pirates. That is how they make their money.) but the game WARNS you about it, and at the heart of this is the fact that you DID NOT HEED THAT WARNING and got really butt-hurt about it.
There are literally HUNDREDS of other players available at ANY given time to answer questions or help you along in the help channels, starter corp channels, or even your local chat in starter systems. Hell, it's even a bannable offense to grief new players within starter systems. There are plenty of safeguards to make sure players don't have to experience PVP until they are ready, you clearly just aren't smart enough to see them. instead, you just want the game to hold your hand and kiss your boo-boos better. It's just not that kind of game, and for all your ranting about how horrible it is, it is STILL the only MMO of it's age to have constant growth year after year, and not just the "1 or 2" players you like to mistakenly point out.
The fact you have gone on about this for so long, refuse to shut up, and can't seem to realize that this is all merely your opinion and anyone who is ACTUALLY intelligent doesn't try so hard to force his opinions on others, tells me that you have lived a very sheltered life and have no freaking idea what reality is.
Don't hate on urban dictionary just because you absolutely fit the well-known definition of a carebear.
One last thing: You hate on the eve skill model, but riddle me this. If you make a WoW character, pay the monthly subscription, run through the game and get to level 85 or 90 or 100000 or whatever, then get bored and make another character because you're bored, only to do all the leveling again, get bored, and repeat...isn't THAT just another clever way of sucking a subcription fee out of somebody?
At least in eve, as I keep playing, my character will become better at more and more things. The passive skillpoints mean I can play eve when I have time, have my character advance, and STILL have a life. The only grind is for ISK, and if you know what you're doing, it's not really a grind at all.
Afterthought: Been following this thread for days, and I think it could be possible, that this guy has just been trolling us this whole time. Yeah, I've been thinking the same, the facthe mentioned the "learning skills" seals it. Still this thread killed some time. |
|
Sir Eos
Ikomari-Onu Enforcement Caldari State
54
|
Posted - 2013.08.03 22:38:00 -
[111] - Quote
Mobius Wyvern wrote:Sir Eos wrote:What is your issue with this:
New player. Unable to participate in PVP or be attacked by other players until.... They join a Human Corporation or attempt to start their own.
Once they do.. They are forever from that time forward flagged for PVP across the entire account. Even if they disband the Corp or leave, they are still flagged.
Like I said. it's not that I don't enjoy PVP,. But don't force players into until they are ready. They signal when they are ready when they join a Human Controlled Corporation.
Once a player is ready, it's not like them creating an alternate character resets that, unless they are lame enough to buy a secondary account. Which I'm sure alot of you do for other purposes. (You're lame btw)
You still get to keep your sandbox. New players can play the game and join in the "Meta" when they are ready. Greifers are forced to pick on someone their own size. New players can at least experience more than just a slight step up from Tutorials to see if it's worth it.
Right now the amount that is seeable, before you start getting ganked...is not enough for me
"But... that will kill the Realism of the game..... duhr" A game shouldn't aspire to be that real. Seriously.
If you need reality.. You should just turn around.....
Right now.
Yes, you.
Turn your chair around and see what's behind you.
That's reality.
lol >Make a new character >Keep it in an NPC Corp >Fly it wherever you want getting intel on whatever you want with impunity This is a horrible idea. Ever consider that MMOs may just not be for you? They aren't for everyone, you know. Oh, and I love how you're representative of the "I want to avoid all PvP" trash that's shitting up the Star Citizen forums.
Did you miss the part where I said the pvp flag becomes account wide?
Short of people subscribing a 2nd account..... Even though you are encouraged to do so because of the 1 character can level up at a my time limitation.
I said it before.. there are ways to deal with that..
Such as:
Allowing corporations to purchase a "Visa" type protection on a system. Which would require non-pvp players to make contact with the persons controlling that system to get permission to travel within or even through that system.
Make the initial cost and maintenance relative to how close it is to a high-sec system.
I.E. It'll be easier to deny travel in a system the farther out it is from civilized space, etc.
You might even already have something like this.. I never made it far enough to find out. |
XeroTheBigBoss
TeamPlayers EoN.
758
|
Posted - 2013.08.03 22:45:00 -
[112] - Quote
Sir Eos wrote:For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game.
MAIN or HTFU
|
bear90211
Nyain San Proficiency V.
38
|
Posted - 2013.11.01 20:56:00 -
[113] - Quote
REVIVAL FROM THE REMOVAL LIST! lolzzzz |
Johnny Guilt
Algintal Core Gallente Federation
316
|
Posted - 2013.11.01 21:09:00 -
[114] - Quote
Sounds like a psychological trap to play MMO in general,one of the reasons i dislike grind/loot farming and "that dangling carrot" reward |
gbghg
L.O.T.I.S. Public Disorder.
4010
|
Posted - 2013.11.01 21:39:00 -
[115] - Quote
oh i remember this thread, twas fun.
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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