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Khal V'Rani
Nephilim Initiative
208
|
Posted - 2013.08.01 02:59:00 -
[61] - Quote
You pity all of us. All of us that play these games? Uhm... You play these games. Just sayin'... No wait you only played 2 games of Dust and 40 hours of Eve... Are you sure your experience with both games is enough that you can lump EVERYONE who's played these games into to the same category? Or are you just making generalizations? |
Mobius Wyvern
BetaMax.
2783
|
Posted - 2013.08.01 03:01:00 -
[62] - Quote
hooc order wrote:Mobius Wyvern wrote:gbghg wrote: The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience.
And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences.
And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post?
The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it.
In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter.
Self-entitled OP is hilariously self-entitled. hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. Yes, the ONLY reason the game could have this kind of design is to try and coerce people into spending all their money. Somewhere along the line this "murder in every face" mentality stopped being funny and got to the point of being ******* pathetic. If we were talking about WoW then i would say they were not milking as leveling in that game you get to see the huge library of content that WoW has accumulated over the years. for Dust there is no content. You learn the maps in a week and the that is it. EvE has a crap load of grinding content but it is mining and exploring....how long does it take to get the hang of that? a month? What reason if not to milk money from players is there this huge gap of time in both games between mastering its mechanics and then moving on to end game? With DayZ the game is the end game. With minecraft you have to actually do stuff to get to end game....and the end game is jus a boss fight...the end game is not an end to itself but doing the stuff to get there is the game....and in fact in most servers that end game is removed and there is no end game. With Dust or with EvE there is no reason in terms of actual game play to put up that gate. So I assume the fact that I don't feel like I'm gated means I'm just a scrub and my thoughts don't matter?
The intent of both of these games is to provide a sandbox where the players do whatever they wish. Dust doesn't have that right now, but EVE has had it in spades for years, and that's part of why I never played another MMO up until last year.
I still prefer EVE over the others I play because it doesn't try to force people to play a certain way or "play nice with each other". It's an open world for all of us to do with as we see fit, and that's what makes it different.
Does that make it harder for new players to get into? Yes.
Does that make it automatically bad? No.
|
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:03:00 -
[63] - Quote
Sir Eos wrote:Leovarian L Lavitz wrote:Tallen Ellecon wrote:Having a real job and life makes paying for something like this easy. The fact that I can skill up passively is just a plus.
New Eden is not always about having fun, it's about building things and destroying things together. It might be a sad waste of life to play games by yourself all day, but I'm spending it with half a million other people, and IMO time spent with friends is never wasted. Well said. I didn't come to New Eden to play someone else's story. I came to make my own journey, to forge my own path with the tools of the game. The friendships and rivalries I have made here count for something. I've met and traveled all over the world and hang out with plenty of my friends and their families, with New Eden being the common bond between us. Dust and EVE are strong, emotional games to me. I have been through long droughts, and found oasis few and far between, but those moments of gaming, those singular, powerful conflicts and revelations have been experiences greater than any other game I have ever played or enjoyed. The people make the games, and the games are the people. imo Agree with you, I come to play my story, not someone elses. Having to absolutely join a corp to enjoy the game does not allow me to do this. To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp. Typing this from phone atm. So I'll be back to elaborate more on what I mean. If neccesary.
It's called 1.0 space and we call them carebears. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
44
|
Posted - 2013.08.01 03:03:00 -
[64] - Quote
The Robot Devil wrote:Sir Eos wrote:For being the ONLY space MMO out there.... says alot.
You'd think with as unique as it is, being the only Space Simulation MMO on the market, it'd be doing better than it currently is.
No other game offers such a huge Space Simulation MMO.
So, when you feel confident in trodding along with a small but consistent user-base (This includes Dust and EVE). Don't. Because you could be doing .... SO MUCH BETTER.
And I think you all know the reasons why you are not.
1. A Game Community built around the idea of being assholes to each other with phrases such as HTFU.
2. A Giant worthless timesink grinding mechanic designed to make you spend as much time as possible waiting to get to the cool stuff all while charging a monthly fee.
It's really not a thinking mans game to be honest. It's a.. I have no life kind of game.
A Real thinking man, would see the timesink for what it is. A greedy attempt to get you to subscribe to that monthly fee and keep you there for as long as possible.
Is there a reason you must dedicate your life to one game? Is there some kind of reward to say that you've played a single game for 50 years?
Hell over the past 20 years, I've played hundreds if not thousands of games. You know why? Because I realize that life is to short to keep reading the same book or playing the same game over and over and over again. Especially when there's new books/games being released every week.
But I'm gonna waste money subscribing to a game that makes me wait weeks just to train 1 skill up 1 level.
It's pathetic.
Props to you CCP for suckering em in. Can't blame em though really, You are the only Space MMO out there.
That is all. Have fun thinking you are cool and elite because you play such a worthless game. No one ever reads the same book or plays the same game? So the Bible is thrown out and every sport ever played. How long did it take you to full prestige in cod? Platinum The Last of Us? Play poker? Every fps is a remake of the original with better graphics and audio. Why so angry about a game? Being a vet of thousands of game should have taught you that they are made for fun.
Being a Vet of gaming since the early 80's it has.
But what's really fun....
Giving opinions, espcially those that are sure to get a response.
It just so happens that the truth is the best opinion and gets the most responses. It just works that way. |
hooc order
Deep Space Republic Top Men.
794
|
Posted - 2013.08.01 03:07:00 -
[65] - Quote
gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you.
Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured.
I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank.
This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. |
Mobius Wyvern
BetaMax.
2784
|
Posted - 2013.08.01 03:09:00 -
[66] - Quote
hooc order wrote:gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you. Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured. I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank. This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. If you could pilot a ship in EVE manually, it'd be boring as **** because the smallest ships are the size of the Airbus A380 (larger than a 747).
And like I posted earlier, you can have all the SP in the world and still be a ****** player.
Same goes for this game. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
44
|
Posted - 2013.08.01 03:11:00 -
[67] - Quote
As for the bible..... Have you ever noticed how people who read any religious book for too long...become.... uhhhh
yeah.
Exactly my point. |
gbghg
L.O.T.I.S. RISE of LEGION
2893
|
Posted - 2013.08.01 03:11:00 -
[68] - Quote
hooc order wrote:gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you. Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured. I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank. This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. By advantage I meant literally that, every thing you can get, be it numbers, level, sp, position, weapons, gear etc. I will admit that there are issues with the current gear and SP setup though, I made a whole thread on the gear side of things a week ago. |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:15:00 -
[69] - Quote
Sir Eos wrote:Oso Peresoso wrote:sorry, I have to bust out the >implying. >implying this is the only space MMO >implying this is the only game with a skill or point cap >implying you have to grind more than you want to >implying that this is the first MMO to employ timesinks >implying you're not allowed to take a break from the game >implying you won't accumulate SP when you do take a break >implying this game has a subscription fee >implying you've experienced what this game has to offer having NEVER left your NPC corp."Ikomari-Onu Enforcement 2013.02.13 09:28 to this day" No other corps in the employment history. Sir Eos wrote: To make this constructive... EVE needs to protect non-corp players from the assholes that infest the community. I.E. if I have not joined a corp. I'm not interested in pvp.
There's lots of protections. In fact, in a NPC corp you're better protected from any possible abuses than being anywhere else. The thing is, its just not as interesting, and there's not quite as much to do (although there is a lot, at least in Eve). So show me on the doll where the evil player corporation touched you. You're taking a little too much interest in my history with this game. Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec. I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE. Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described. Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc. But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it. An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space. In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated. Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player. Simple. Effective. And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it... IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft. Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever. And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too. I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok.
I would rater be griefed out of the game than play that p@#$y game. If you want to play it safe and ruin the game for people who like it like it is then go find a game where you can just load up the safety save point so you can keep your ship.
The game is about doing what you want and having fun with friends. To some people fun with friends is taking your stuff. It is fun to them and if you aren't enough of a thinking man to learn where not to go then it is your problem not the other players. Oh yeahGǪhtfu. |
hooc order
Deep Space Republic Top Men.
795
|
Posted - 2013.08.01 03:16:00 -
[70] - Quote
Mobius Wyvern wrote:[ So I assume the fact that I don't feel like I'm gated means I'm just a scrub and my thoughts don't matter?
The intent of both of these games is to provide a sandbox where the players do whatever they wish. Dust doesn't have that right now, but EVE has had it in spades for years, and that's part of why I never played another MMO up until last year.
I still prefer EVE over the others I play because it doesn't try to force people to play a certain way or "play nice with each other". It's an open world for all of us to do with as we see fit, and that's what makes it different.
Does that make it harder for new players to get into? Yes.
Does that make it automatically bad? No.
Huh?
I am specifically talking about the SP/levelng system which is causing the OP so much grief and causes a whole host of other problems as well. Everything you mentioned is found in lots of games...in fact Elite and Star Citizen will have them in spades...both look to out sandbox EvE by orders of magnitude. Yet both those games will not have XP/leveling systems meant to milk players for money...in fact both use this fact to sell the game!!! They view not having XP and levels as a feature that adds to the choices and sandbox elements of the game. |
|
hooc order
Deep Space Republic Top Men.
795
|
Posted - 2013.08.01 03:21:00 -
[71] - Quote
gbghg wrote:hooc order wrote:gbghg wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. You have just described every single game in existence, and life as well tbh. I pity you, are you sure you should be playing games? The goal of games is to win, you do that by maximising your advantage, the same thing happens in life, you do your best to get yourself in the best position you can, with little regard how getting to that position will affect others around you. Minecraft and DayZ are not like that. I guess in dayz you can get the better weapons but you can still be killed by a noob with an ax. In Minecraft if you play PvP a noob could set a trap and kill you...it also depends on how the server is configured. I think he is talking about an SP advantage which has nothing to do with smarts or game play....you get it simply by being here longer then the players you gank. This really comes down to how bad the whole SP/leveling system is for Dust...for EvE already sucks in my mind because you don't actually pilot your ship....how boring is that....but yeah if i actually liked the game play of EvE the SP/leveling system would be pile of crap as well. By advantage I meant literally that, every thing you can get, be it numbers, level, sp, position, weapons, gear etc. I will admit that there are issues with the current gear and SP setup though, I made a whole thread on the gear side of things a week ago.
You are missing the point. Advantages can be earned and learned...SP is neither. it is a pointless brick wall that adds nothing to game play and designed only to line CCP's wallet. |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:22:00 -
[72] - Quote
hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money.
That's what businesses do. So I guess what I mean is "working as intended". |
The Robot Devil
BetaMax.
793
|
Posted - 2013.08.01 03:27:00 -
[73] - Quote
gbghg wrote:Sir Eos wrote:[
You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc.
But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it.
An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space.
In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated.
Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player.
Simple. Effective.
And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it...
IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft.
Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever.
And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too.
I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience. And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences. And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post? The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it. In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter.
I can get you to a safer null system if you want to make some fast mining ISK. Shoot me a email when you get signed up. |
Foundation Seldon
Gespenster Kompanie Villore Accords
62
|
Posted - 2013.08.01 03:27:00 -
[74] - Quote
I'm a little confused as to what you were expecting when going into Low-Sec space. If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion?
You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be.
~
Regardless, I guess I'll take the time to share my short experience in EVE Online. This is the story of Gregory Seldon, a wide-eyed young capsuleer looking for a little danger. I, like you, got to a point within my trial where I decided to take a field trip to low-sec space, if for nothing else than to satisfy my curiosity. I knew the dangers, knew what I was putting at risk by putting myself in low sec, but also was attracted to the rarer minerals in the area that I could mine and sell back in the newbie area. The risk was, in my eyes, a worthwhile one. So I set up my ratting ship with 3 mining lasers (I know, lol) and went off to collect some ore. Of course I wasn't conditioned to check things like my local scanner so I was caught unaware when I was warp scrambled and promptly killed before I knew what was going on.
Rufis Malone was the villain I had met this day and his friend were taking light jabs at my predicament. I was a little Rabbit who'd wandered into a Wolves Den, they had initially thought that was a Scout/Bait ship for a larger fleet but with no one showing up in local after me they had dismissed that possibility. We got into a conversation sometime afterward and I took their pokes in stride, I knew the risks and had payed my price and I explained to them that I didn't blame them. A moment later I check my wallet and see a 10m ISK deposit straight into my account. Rufis Malone had gifted me, a complete stranger who's ship he'd blown up mere minutes before, for completely unknown reasons. Before I can respond he says something I'll probably always remember from my experience with EVE, "I like your attitude". If there were sunsets in space, I'd imagine he'd be walking away in one while saying that.
I guess that's the fundamental difference between yours and my first step into the wilds of EVE online, I took the loss of my ship in stride and realize that such a thing is a fundamental part of the game. My aggressors are just people playing the game not "Youtube trolls". In response the people that blew up my ship treated a newbie like me with some advice, some ISK, and gave me a far greater opinion of the community the game fosters.
Such is life in EVE Online. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
44
|
Posted - 2013.08.01 03:27:00 -
[75] - Quote
What's my name?
https://www.youtube.com/watch?v=7iJibKZ_YdE |
Sir Eos
Ikomari-Onu Enforcement Caldari State
45
|
Posted - 2013.08.01 03:32:00 -
[76] - Quote
Foundation Seldon wrote:I'm a little confused as to what you were expecting when going into Low-Sec space. If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion?
You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be.
~
Regardless, I guess I'll take the time to share my short experience in EVE Online. This is the story of Gregory Seldon, a wide-eyed young capsuleer looking for a little danger. I, like you, got to a point within my trial where I decided to take a field trip to low-sec space, if for nothing else than to satisfy my curiosity. I knew the dangers, knew what I was putting at risk by putting myself in low sec, but also was attracted to the rarer minerals in the area that I could mine and sell back in the newbie area. The risk was, in my eyes, a worthwhile one. So I set up my ratting ship with 3 mining lasers (I know, lol) and went off to collect some ore. Of course I wasn't conditioned to check things like my local scanner so I was caught unaware when I was warp scrambled and promptly killed before I knew what was going on.
Rufis Malone was the villain I had met this day and his friend was taking light jabs at my predicament. I was a little Rabbit who'd wandered into a Wolves Den, they had initially thought that was a Scout/Bait ship for a larger fleet but with no one showing up in local after me they had dismissed that possibility. We got into a conversation sometime afterward and I took their pokes in stride, I knew the risks and had payed my price and I explained to them that I didn't blame them. A moment later I check my wallet and see a 10m ISK deposit straight into my account. Rufis Malone had gifted me, a complete stranger who's ship he'd blown up mere minutes before, for completely unknown reasons. Before I can respond he says something I'll probably always remember from my experience with EVE, "I like your attitude". If there were sunsets in space, I'd imagine he'd be walking away in one while saying that.
I guess that's the fundamental difference between yours and my first step into the wilds of EVE online, I took the loss of my ship in stride and realize that such a thing is a fundamental part of the game. My aggressors are just people playing the game not "Youtube trolls". In response the people that blew up my ship treated a newbie like me with some advice, some ISK, and gave me a far greater opinion of the community the game fosters.
Such is life in EVE Online.
If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. |
Mobius Wyvern
BetaMax.
2784
|
Posted - 2013.08.01 03:34:00 -
[77] - Quote
hooc order wrote:Mobius Wyvern wrote:[ So I assume the fact that I don't feel like I'm gated means I'm just a scrub and my thoughts don't matter?
The intent of both of these games is to provide a sandbox where the players do whatever they wish. Dust doesn't have that right now, but EVE has had it in spades for years, and that's part of why I never played another MMO up until last year.
I still prefer EVE over the others I play because it doesn't try to force people to play a certain way or "play nice with each other". It's an open world for all of us to do with as we see fit, and that's what makes it different.
Does that make it harder for new players to get into? Yes.
Does that make it automatically bad? No.
Huh? I am specifically talking about the SP/levelng system which is causing the OP so much grief and causes a whole host of other problems as well. Everything you mentioned is found in lots of games...in fact Elite and Star Citizen will have them in spades...both look to out sandbox EvE by orders of magnitude. Yet both those games will not have XP/leveling systems meant to milk players for money...in fact both use this fact to sell the game!!! They view not having XP and levels as a feature that adds to the choices and sandbox elements of the game. Why does such a leveling system equate to milking players for money?
I mean, you do realize that part of the reason all that **** went down in 2011 was because of an in-company newsletter where they discussed the concept of EVE as a free-to-play game? The reason all of that went down is because we as a community want a subscription system to be kept, rather than selling things like SP or Faction Standings that the rest of us have to work for.
Also, Star Citizen will allow no more than 150 players per instance, and will feature a system that allows you to control how much interaction you have with other players such that you can avoid those interactions almost entirely if you wish.
I intend to play Star Citizen, but it wont' even hold a candle to EVE in terms of a fully open sandbox. |
The Robot Devil
BetaMax.
794
|
Posted - 2013.08.01 03:44:00 -
[78] - Quote
Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you.
So all the work I am doing to start a corp for newer players to join FW is really just my way of griefing you? Total fail on everything this thread is about. I am done with this thread. If you quit both games why are your here? What is the point of griefing us? Doesn't that make you the exact person you are raging about? I am sure that you check with all the players on other online games to see if they are new or at your skill level. |
Foundation Seldon
Gespenster Kompanie Villore Accords
62
|
Posted - 2013.08.01 03:47:00 -
[79] - Quote
Sir Eos wrote: If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. What you don't realize is that guy pretty much pissed on you after shitting on you. You're just to dumb to see it. He saw you as a charity case. Well? Are you?
I guess we just won't be seeing eye to eye. What you see as him "pissing on me after shitting on me" I see as helping out a newbie who's attitude was probably just right for a game like EVE Online.
I am curious to what your response would be to my original questions though :
"If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion?
You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be." |
Sir Eos
Ikomari-Onu Enforcement Caldari State
45
|
Posted - 2013.08.01 03:55:00 -
[80] - Quote
Foundation Seldon wrote:Sir Eos wrote: If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. What you don't realize is that guy pretty much pissed on you after shitting on you. You're just to dumb to see it. He saw you as a charity case. Well? Are you?
I guess we just won't be seeing eye to eye. What you see as him "pissing on me after shitting on me" I see as helping out a newbie who's attitude was probably just right for a game like EVE Online. I am curious to what your response would be to my original questions though : "If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for you to have come to a different conclusion? You say you were looking for the good part of the game but I'm curious as to what your idea of the "good part" was supposed to be." Ultimately, what were you expecting to happen when you rolled into Low-Sec that fateful afternoon?
I was expecting Willy Wonka! |
|
Sir Eos
Ikomari-Onu Enforcement Caldari State
45
|
Posted - 2013.08.01 04:21:00 -
[81] - Quote
The Robot Devil wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. So all the work I am doing to start a corp for newer players to join FW is really just my way of griefing you? Total fail on everything this thread is about. I am done with this thread. If you quit both games why are your here? What is the point of griefing us? Doesn't that make you the exact person you are raging about? I am sure that you check with all the players on other online games to see if they are new or at your skill level.
In other online games, it is unneccesary to check, because pvp in the online games I play usually requires that all parties involved are there for that exact purpose.
Guild Wars, all pvp is costentual, noone who wasn't looking for pvp is included in the equation.
Most FPS, people have constented, that is the only purpose of that game.
With EvE...it might have PvP. But not everyone who is there to play the game actually cares to take part in it. The game has more to offer than blowing another persons accomplishments up just to waste their time. Such as the prospect of just exploring, leveling up, gathering resources to build bigger and bigger ships.
In EvE, what you call "Sandbox" is players who pvp against people who have not consented. If the ability to wantonly grief other players at will, is the requirement to be considered a "full sandbox experience".... Then that sandbox is more akin to a litter box. |
Delilah Judge-Slayer
Kameira Lodge Amarr Empire
9
|
Posted - 2013.08.01 04:28:00 -
[82] - Quote
Words of wisdom?
What?
Your rather long winded way of saying, "Assholes play Eve", leaves much to be desired.
If you're going to throw a hissy fit and ragequit. Cry at least a full bucket of tears in your ragequit poast. It's not worth reading it if you don't cry at least one full bucket of tears.
Oh and HTFU and can I have your stuff? |
Mobius Wyvern
BetaMax.
2785
|
Posted - 2013.08.01 05:08:00 -
[83] - Quote
Sir Eos wrote:The Robot Devil wrote:Sir Eos wrote:I don't think you understand.
I never played Ultima Online for the very fact it had nearly unregulated PVP. Runescape.... uhhhh.... NO! I've dealt with these kinds of games before. They are, all the same.
You play, for the sole purpose that one day, you can take your advantage and camp at a bottleneck to the "Good Parts of the game" use it against someone at a disadvantage,( usually an extreme disadvantage) for the sole purpose of pissing that random person off.
IE. You play so that one day you can just start greifing other players.
Most News Bulletins coming out of your game, are a testament to this fact.
This game is advertised based on that fact.
I pity all of you. So all the work I am doing to start a corp for newer players to join FW is really just my way of griefing you? Total fail on everything this thread is about. I am done with this thread. If you quit both games why are your here? What is the point of griefing us? Doesn't that make you the exact person you are raging about? I am sure that you check with all the players on other online games to see if they are new or at your skill level. In other online games, it is unneccesary to check, because pvp in the online games I play usually requires that all parties involved are there for that exact purpose. Guild Wars, all pvp is costentual, noone who wasn't looking for pvp is included in the equation. Most FPS, people have constented, that is the only purpose of that game. With EvE...it might have PvP. But not everyone who is there to play the game actually cares to take part in it. The game has more to offer than blowing another persons accomplishments up just to waste their time. Such as the prospect of just exploring, leveling up, gathering resources to build bigger and bigger ships. In EvE, what you call "Sandbox" is players who pvp against people who have not consented. If the ability to wantonly grief other players at will, is the requirement to be considered a "full sandbox experience".... Then that sandbox is more akin to a litter box. I'd say the sandbox is more the fact that I can avoid PvP entirely and just search for artifacts to sell.
Or build a massive transport corporation like Red Frog.
Or run a shipbuilding Corporation that supplies most of the ships used in those massive battles in null-sec.
THAT is the sandbox. Not just the PvP. |
hooc order
Deep Space Republic Top Men.
798
|
Posted - 2013.08.01 06:09:00 -
[84] - Quote
The Robot Devil wrote:hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. That's what businesses do. So I guess what I mean is "working as intended".
In the above posts i mentioned at least 5 different for profit games that don't do that.
I even mentioned WoW which has the same type of subscription model and how they are different as that game is full of content. |
gbghg
L.O.T.I.S. RISE of LEGION
2899
|
Posted - 2013.08.01 13:33:00 -
[85] - Quote
The Robot Devil wrote:gbghg wrote:Sir Eos wrote:[
You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Basically. The reason you only have Half a million people contributing to your little fantasy world, is because CCP is too lazy to regulate the PVP side of things. And I don't mean a complete lock down on PVP. Some unregulated PVP is fine. And that entails the Backstabbing within Corps, etc.
But...as in my case, I'm still learning the game on my own time, completely disinterested in the PVP until such time that I am ready. That's to say... that I will eventually get involved into a Human Corporation and partake in PVP against other Human controlled Corporations in the future. But until I make the commitment to join a Human Corp.... I don't need random assholes greifing me, just because I entered a low-sec area of space. And they got nothing better to do than to camp that particular entrance. That is not an enjoyable experience for me. Nor can I imagine it being enjoyable for anyone else who is new at the game and still figuring out what "path" I want to take. And I want to figure out that "Path" on my own. I don't want or need the advice of other people telling me what the "Meta game" is, because then there is no point in me playing the game anymore if I have to follow someone elses advice to "Enjoy" it.
An MMO with unregulated PVP is nothing more than a haven to promote assholes. Your basically giving a green light to say, it's completely OK to ruin someone elses enjoyment of the game (especially newer players) which is exactly what happened to me. It's not fun to waste time grinding for something just to lose it for no other reason than, I entered a low-sec area of space.
In other words..... Just a little regulation on PVP would go a LOOOOOOOOONG way. I would probably still play EvE if CCP wasn't so ******* lazy in that regard. And no..... what is currently in place with the high-sec vs low-sec, isn't even close to what would be considered regulated.
Regulated in EvE would mean.... Unless Player A is part of a Human Controlled Corporation, they cannot initiate an attack on another player, nor be attacked by another player.
Simple. Effective.
And it makes PVP more in line with what PVP should be. Players who have consented to that aspect of the game. Instead of the greifing contest that EvE currently comes off as in which.... newer players are chased away because of it...
IE. If greifers were put in check... your Half a Million userbase, would probably be 5x times bigger. You, would have beaten World of Warcraft.
Oh, but.. I forget.... The average mentality of an EvE player is in line with keeping the population smaller so they can somehow feel special about it. Which....makes no ******* sense whatsoever.
And I fully understand that this is the Dust Forum. But I also understand that currently.... The only people playing Dust.. are Diehard EvE fanboys .... ....the perfect audience for me to put my point across too.
I know what you're all about to say. This opens the door for Spies to infiltrate your systems. There are solutions to that.. But as I said. CCP is too lazy to bother. It's easier to just let the greifers run amok. The fail in this post is just too much, how can you comment on something when you have spent so little time on them. I've never played eve myself but is 40 days not only slightly longer than the trial period? And 2 games of dust? That's not even half an hours playing, you can't judge something off such a shallow experience. And there's something you need to understand, CCP aren't "too lazy" to regulate PvP, it's unregulated as a deliberate design choice, the "HTFU" and "Don't fly what you can't afford to lose" mentalities didn't come about by accident. You could say that eve is somewhat like real life in that regard, sometimes **** happens and you have no choice but to deal with the consequences. And did you really say "only half a million people" you say that like its a bad thing. This game has over 500,000 accounts paying a monthly fee of what? -ú15? That comes to -ú7,500,000 a month!!! It's more than enough for CCP to keep on going. And unlike every other game out there, every single one of those accounts exist on the same server. Sure WoW might have the higher numbers but they're split across hundreds of servers, eve is different, eve is unique. The fact that it has unregulated PvP is one of its most important features, by the way, how can you say "a little unregulated PvP is fine" but then call for regulation for PvP in the same post? The fact is Eve doesn't suffer fools, if you fly a bling ship you have no right to complain when someone ganks you, if your inexperience makes you wander into a system you should have avoided, well it's tough luck but you live and you learn. One of the things that attract me to eve is how the game doesn't hold your hand like pretty much everything else out there, as soon as I get a PC I'm gonna download the trial for it, will probably even subscribe to it. In other words, if you want to play eve you have to have a "HTFU" mentality, not because your an *******, because their are assholes out there, both in real life and in games, accept it, deal with it, move on having learnt something from the encounter. I can get you to a safer null system if you want to make some fast mining ISK. Shoot me a email when you get signed up. Thanks for the offer, I'll think about it. |
gbghg
L.O.T.I.S. RISE of LEGION
2899
|
Posted - 2013.08.01 13:37:00 -
[86] - Quote
hooc order wrote:The Robot Devil wrote:hooc order wrote:cedz636 wrote:dear sir eos,
if the devs of 514 built the game based on YOUR guidelines, you'd still find something to whine about. nerf this, nerf that, SP takes too long to accrue, i want a respec..............so instead of starting another one of these threads, why don't you just contribute to one of the hundred other threads just like this one. This is incorrect. MMOs that forgo the whole RPG style XP/leveling system do not have much of a "nerf that buff this" problem. When was the last time you read someone bitching to jeb about a cobblestone nerf in minecraft? With Dayz the biggest issues even coming close are the players say the some items are too common and the game should be harder....of course they mean harder actual game play...not longer pointless grinds. So many problems come from CCP's choice to use SP in EvE/Dust it makes me think the OP is correct in pointing out that the reason for this is not for compelling game play but to milk players for money. That's what businesses do. So I guess what I mean is "working as intended". In the above posts i mentioned at least 5 different for profit games that don't do that. I even mentioned WoW which has the same type of subscription model and how they are different as that game is full of content. WoW and eve are fundamentally different games, one uses content to drive the player experience, the other uses the player experience as the content. And WoW has a levelling system too,it's just in WoW's case there's nothing to stop the no lifers from grinding through the levels quickly, EVE's system means that you don't have to grind to level up, you don't even have to play the game for hours at a time, you just log in every now and again to update your training Queue and things take care of themselves. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
253
|
Posted - 2013.08.01 13:45:00 -
[87] - Quote
cedz636 wrote:why don't you just contribute to one of the hundred other threads just like this one.
So many threads voicing how crap this game is and so few thumbs up threads must mean something. |
Oso Peresoso
RisingSuns
472
|
Posted - 2013.08.01 13:50:00 -
[88] - Quote
OP, if you want consensual pvp, Eve isn't the game for you, period. And yes, your corp history and Eve history are highly relevant to this discussion.
Mobius Wyvern wrote:
CCP classes the abuse of brand new players as an exploit in EVE Online, and you can be heavily penalized for scamming or suicide-ganking a player in high-sec.
This is factually incorrect. Abuse of brand-new players is penalized, but typically only if you are in a starter zone or are somehow specifically harassing certain new players. You are only penalized for scamming or suicide ganking if you're in a starter system, not anywhere in highsec. Scamming and suicide ganking is by-and-large permitted gameplay, even if the targets happen to be rookies. |
RoundEy3
Metal Mind Industries
256
|
Posted - 2013.08.01 14:04:00 -
[89] - Quote
Sir Eos wrote: You're taking a little too much interest in my history with this game.
Let me make it a littler easier for you. I've put a grand total of about 40 days into EvE. Stopped playing that the moment I realized its nothing but greifers camping low-sec.
I've put a grand total of 2 games into Dust. Stopped playing that the moment I realized they modeled it after EvE.
Now, I'm not saying EvE is completely bad. Only certain parts. Such as what I just described.
Whoa whoa whoa, you made a word of wisdom thread going into extensive explaination as to this game's deeper problems and what not after 2 games of DUST??? Do you mean 2 battles??? WTF is 2 battles in this game? Learining your controls and interface options.
If that is the case I'm surprised this thread hasn't been flamed to lock. Simply disappointing. |
Sir Eos
Ikomari-Onu Enforcement Caldari State
49
|
Posted - 2013.08.02 01:13:00 -
[90] - Quote
It hasn't been locked yet, for a couple of reasons.
1. The moderators are probably laughing their asses off.
2. Everything that has been said in this thread, is true.
If what some random person is this thread said is true about....
Star Citizen and other up-coming Space MMO's. Then CCP is about to realize a very hard truth.
And unless they do something about greifers who's only excuse to greif you is
"That's part of the game"
Then they will find out soon enough.
Just because life is full of assholes, doesn't mean you should make a game based on it. Doesn't mean you should encourage it as the "Meta".
It is.... just a game after all, an escape from the harsh realities of life.
The only reason you have the amount of population that you do, is because EvE is the only game that even comes close to giving a space simulation on such a massive scale.
The moment a developer comes out and matches what EvE has while at the same time regulating the scum of human kind. It will be over for you.
Just because you gain 1 or 2 players a year on top of what you already have...is nothing to be proud of.
I sometimes wonder if I am included in that statistic. Because yes, I joined up.. but I left. Do they give you statistic on how many people leave after a set amount of time? |
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