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Jeremy House
Ahrendee Mercenaries EoN.
3
|
Posted - 2013.07.31 07:38:00 -
[61] - Quote
Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
24
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Posted - 2013.07.31 07:44:00 -
[62] - Quote
Jeremy House wrote:Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes.
I've noticed that the splash radius is smaller now, splash damage doesn't seem to do as much, and sometimes a direct hit with it doesn't do **** (Last one is most likely a bug). There might be more that I've missed; I'll double check it tomorrow. |
Jeremy House
Ahrendee Mercenaries EoN.
3
|
Posted - 2013.07.31 07:47:00 -
[63] - Quote
Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. I've noticed that the splash radius is smaller now, splash damage doesn't seem to do as much, and sometimes a direct hit with it doesn't do **** (Last one is most likely a bug). There might be more that I've missed; I'll double check it tomorrow. I haven't noticed anything like that. Everything seems fine to me. I've been getting more direct hits the past few days though. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
24
|
Posted - 2013.07.31 07:57:00 -
[64] - Quote
Jeremy House wrote:Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. I've noticed that the splash radius is smaller now, splash damage doesn't seem to do as much, and sometimes a direct hit with it doesn't do **** (Last one is most likely a bug). There might be more that I've missed; I'll double check it tomorrow. I haven't noticed anything like that. Everything seems fine to me. I've been getting more direct hits the past few days though.
Hmm... wierd. I'll test it out some more tomorrow.
I hate it when CCP ninja nerfs/changes ****... like the Battle Academy.
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Jeremy House
Ahrendee Mercenaries EoN.
3
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Posted - 2013.07.31 08:07:00 -
[65] - Quote
Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:Jeremy House wrote:Shattered Mirage wrote:FG already got ninja nerfed....
Elaborate on that please? I haven't noticed anything except for visual changes. I've noticed that the splash radius is smaller now, splash damage doesn't seem to do as much, and sometimes a direct hit with it doesn't do **** (Last one is most likely a bug). There might be more that I've missed; I'll double check it tomorrow. I haven't noticed anything like that. Everything seems fine to me. I've been getting more direct hits the past few days though. Hmm... wierd. I'll test it out some more tomorrow. I hate it when CCP ninja nerfs/changes ****... like the Battle Academy. Anything that was intentionally altered should be in the patch notes before you enter the game. The only time anything goes under the radar is when there is an unknown bug or glitch. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.07.31 08:11:00 -
[66] - Quote
Quote: Anything that was intentionally altered should be in the patch notes before you enter the game. The only time anything goes under the radar is when there is an unknown bug or glitch. [;)
True but, most don't read the forum I'd think... |
HyperionsThunder
Onslaught Initiative
24
|
Posted - 2013.07.31 12:34:00 -
[67] - Quote
Just like in some of the FG QQing threads, I'd like to direct people to the DEV blogs about changes to weapons. Generally, CCP supports their decisions with data. When half the players (all thirty or forty of us X-D lol) start getting ridiculous kill numbers, then it will catch CCP's eye. This is unlikely to happen, because it really is difficult to snipe with the FG. |
Charlotte O'Dell
0uter.Heaven EoN.
811
|
Posted - 2013.07.31 14:55:00 -
[68] - Quote
Wow this thread went on way long than I thought it would. Just trolling the ARs and boom. |
Buster Friently
Rosen Association
1356
|
Posted - 2013.07.31 15:07:00 -
[69] - Quote
HyperionsThunder wrote:Just like in some of the FG QQing threads, I'd like to direct people to the DEV blogs about changes to weapons. Generally, CCP supports their decisions with data. When half the players (all thirty or forty of us X-D lol) start getting ridiculous kill numbers, then it will catch CCP's eye. This is unlikely to happen, because it really is difficult to snipe with the FG.
Unless the group of players in question is the AR users.
Hail AR 514. |
Chibi Andy
Forsaken Immortals Top Men.
415
|
Posted - 2013.07.31 15:13:00 -
[70] - Quote
lol the society that is Dust 514 where you get blackmailed with NERFS if you keep playing with the weapon you use the most. |
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calisk galern
BurgezzE.T.F
600
|
Posted - 2013.07.31 15:17:00 -
[71] - Quote
Chibi Andy wrote:lol the society that is Dust 514 where you get blackmailed with NERFS if you keep playing with the weapon you use the most.
it's actually the society of gaming, I've seen it happen in just about every online game where the devs openly discuss the game with the community.
I can name a dozen games i've watched it occur in, although almost none of you will know of them as they all deterioated into unplayability and are now closed down. |
Scheneighnay McBob
Bojo's School of the Trades
2541
|
Posted - 2013.07.31 15:19:00 -
[72] - Quote
Remember the Orbital Artillery!
It used to be a great outpost, with excellent vertical gameplay; sniper duels, squads climbing up to kill groups of snipers or get the jump on people below, etc. Then AR users whined about it being "sniper city" and CCP decided to remove most of the ladders and fence off the top of the buildings.
This is AR 514, and that's ruining the game. |
calisk galern
BurgezzE.T.F
600
|
Posted - 2013.07.31 15:25:00 -
[73] - Quote
Scheneighnay McBob wrote:Remember the Orbital Artillery!
It used to be a great outpost, with excellent vertical gameplay; sniper duels, squads climbing up to kill groups of snipers or get the jump on people below, etc. Then AR users whined about it being "sniper city" and CCP decided to remove most of the ladders and fence off the top of the buildings.
This is AR 514, and that's ruining the game.
is that why this game is so ****** vertically, I mean we drop out of drop ships then it's pretty much flat from then on...the effort put into climbing and orbital drops seems largely wasted. |
Scheneighnay McBob
Bojo's School of the Trades
2544
|
Posted - 2013.07.31 15:58:00 -
[74] - Quote
calisk galern wrote:Scheneighnay McBob wrote:Remember the Orbital Artillery!
It used to be a great outpost, with excellent vertical gameplay; sniper duels, squads climbing up to kill groups of snipers or get the jump on people below, etc. Then AR users whined about it being "sniper city" and CCP decided to remove most of the ladders and fence off the top of the buildings.
This is AR 514, and that's ruining the game. is that why this game is so ****** vertically, I mean we drop out of drop ships then it's pretty much flat from then on...the effort put into climbing and orbital drops seems largely wasted. It used to be great. I remember climbing to the top of the tallest building in the orbital artillery (not counting the artillery itself), shotgunning a sniper, and then jumping off and landing in the middle of a bunch of assaults. |
noob 45
Syndicate of Gods
58
|
Posted - 2013.07.31 16:27:00 -
[75] - Quote
Rigor Mordis wrote:Range is my only issue with forges. They have more range than an actual railgun. WTF is the logic behind that? It's stupid.
Say what one will about strategy and all that BS. If there is a forge on a ladderless tower, the team basically has 2 options. They can take a dropship up there...while the guy is waiting with his forge or they can drop everything and try to coordinate sniper fire on a heavy suit.
Either way it is more than likely a lost cause. If an individuals strategy is to don a heavy suit and hide on a tower, then that individual is a gutless turd in my opinion. Duck Hunt offers the exact same experience. If CCP intended a heavy suit to be used as any kind of sniper, then the same goes for them.....and the game is FUBU.
Actually the range of a forge gun is LESS than a railgun. If the range gets nerfed anymore then there will be no chance of shooting down those armor tanking ADS.
Travel time is not "instant," otherwise we wouldn't have to lead dropships/tanks/infantry when we are shooting.
Proto-suits can take 3-4 shots from my ishukone assault forge with proficiency 3 and 2 complex damage mods.
I have seen players "jump" over the blast radius of the forge gun for no damage. |
Charlotte O'Dell
0uter.Heaven EoN.
812
|
Posted - 2013.07.31 16:30:00 -
[76] - Quote
True Adamance wrote:Well I''throw my 2 cents down as well
HTFU
Forges are fine
Tanks need a buff and more variety
Dropships need a buff and more WP gains
Armour needs a buff.
ARMOUR NEEDS A BUFF
ARMOUR NEEDS A BUFF
Whiners need a nerf.
Whiners should shut up
Players should Play
Fanbois should Fan
Devs should develop.
That is all I have to say. Thank you all for your time.
Also DONT GIVE UP THE TANK BUFF CRUSADE O'DELL IM COUNTING ON YOU!
Someday, there will be tanks called the TakeCover OrDie, the O'Dell, and the Caeli. |
Zekain Kade
TeamPlayers EoN.
1354
|
Posted - 2013.07.31 16:31:00 -
[77] - Quote
Forges are cool bro, leave them be. |
CPL Bloodstone
Neanderthal Nation
132
|
Posted - 2013.07.31 16:32:00 -
[78] - Quote
why do folks always bash the forge gun users. Its a difficult weapon to use and master. If you see a FG rocking have some respect. Most folks can't use it because A: no scope b:Takes alot of work to get used to using it. its also very easy to defeat. Not our problem snipers dont take us out. |
Scheneighnay McBob
Bojo's School of the Trades
2551
|
Posted - 2013.07.31 17:12:00 -
[79] - Quote
CPL Bloodstone wrote:why do folks always bash the forge gun users. Its a difficult weapon to use and master. If you see a FG rocking have some respect. Most folks can't use it because A: no scope b:Takes alot of work to get used to using it. its also very easy to defeat. Not our problem snipers dont take us out. Because they aren't assault rifles.
I remember hearing over chat (I know who it was, because they were a corpmate- I'm not in the corp anymore, so **** them) during codex, when assault rifles were super OP, an AR user got killed by an SMG, and they said SMGs were no-skill weapons and they should get a real gun. Coming from the guy using the laser-accurate AR with long range and no recoil. |
ladwar
Dead Six Initiative Lokun Listamenn
1016
|
Posted - 2013.07.31 17:36:00 -
[80] - Quote
CPL Bloodstone wrote:why do folks always bash the forge gun users. Its a difficult weapon to use and master. If you see a FG rocking have some respect. Most folks can't use it because A: no scope b:Takes alot of work to get used to using it. its also very easy to defeat. Not our problem snipers dont take us out. forges are not difficult to use/master. its easier to snipe with it then a sniper rifle and takes all of 3 shots to get used to using it and because it is OHK its hard to defeat w/o using it or an orbital. i kill snipers how try and take me out when using the forge. im sorry no skill respect there. its a cheap weapon/tactic to use. along with abusing rendering ranges. rendering ranges should not be something to use. btw cheap for me=boring to repeat so you won't see me abusing a lot but i have used it and done every tactic w/ it. call me a shrub but i don't play to win, i play for fun. |
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The Final Fantasy
Regime Of Shadow Marines
14
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Posted - 2013.07.31 18:02:00 -
[81] - Quote
Lance 2ballzStrong wrote:Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_> a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well.
IMHO FG / Rail installation / rail tanks should gtfo they're just op av weapon thatt can be easily abuse |
Scheneighnay McBob
Bojo's School of the Trades
2555
|
Posted - 2013.07.31 18:16:00 -
[82] - Quote
The Final Fantasy wrote:Lance 2ballzStrong wrote:Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_> a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well. IMHO FG / Rail installation / rail tanks should gtfo they're just op av weapon thatt can be easily abuse They're much more difficult than they look. It's like a sniper rifle without the scope. |
CuuCH Crusher
Commando Perkone Caldari State
190
|
Posted - 2013.07.31 18:42:00 -
[83] - Quote
Scheneighnay McBob wrote: They're much more difficult than they look. It's like a sniper rifle without the scope.
Don't tell people that. You will make them think we are just running around no scoping people at will. |
Son Down
SamsClub
74
|
Posted - 2013.07.31 18:45:00 -
[84] - Quote
Cosgar wrote:Sad because it's true...
Dispersion + reduced splash. Give me a dev job. Again.
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First Prophet
Jaguar Empire
743
|
Posted - 2013.07.31 18:50:00 -
[85] - Quote
Charlotte O'Dell wrote:Duran Lex wrote:Zatara Rought wrote:Charlotte, just stop. The first QQ thread was ok, the second through eighth were a little annoying but funny, now it's just dumb. I'm not reading any more threads until you learn to post responsibly. That is all. If no one listens to her complain about tanks, she has to change up her game. So you hate forge guns, too? I am a defender of all non-ARs, now. NIGGSWORM is the new Duke of UP Tank threads. Please don't defend me. I don't want it. |
Jeremy House
Ahrendee Mercenaries EoN.
3
|
Posted - 2013.07.31 19:46:00 -
[86] - Quote
ladwar wrote:its easier to snipe with it then a sniper rifle and takes all of 3 shots to get used to using it and because it is OHK its hard to defeat w/o using it or an orbital. i kill snipers who try and take me out when using the forge. I guess you haven't met a good sniper then... |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.07.31 21:20:00 -
[87] - Quote
Not really, see a vehicle point n shoot boom direct hit ?(input 1,2,3)k+ dmg already , vehicle moving shoot ahead of it problem solved. I rather take av nades to the face than get killed by some guy in butt-fck egypt rail sniping me at the comfort of the redline |
Scheneighnay McBob
Bojo's School of the Trades
2564
|
Posted - 2013.07.31 21:39:00 -
[88] - Quote
The Final Fantasy wrote:Not really, see a vehicle point n shoot boom direct hit ?(input 1,2,3)k+ dmg already , vehicle moving shoot ahead of it problem solved. I rather take av nades to the face than get killed by some guy in butt-fck egypt rail sniping me at the comfort of the redline That reminds me- unlike many other weapons, you actually need to lead your shots with forges and rails. |
gbghg
L.O.T.I.S. RISE of LEGION
2885
|
Posted - 2013.07.31 21:45:00 -
[89] - Quote
Scheneighnay McBob wrote:CPL Bloodstone wrote:why do folks always bash the forge gun users. Its a difficult weapon to use and master. If you see a FG rocking have some respect. Most folks can't use it because A: no scope b:Takes alot of work to get used to using it. its also very easy to defeat. Not our problem snipers dont take us out. Because they aren't assault rifles. I remember hearing over chat (I know who it was, because they were a corpmate- I'm not in the corp anymore, so **** them) during codex, when assault rifles were super OP, an AR user got killed by an SMG, and they said SMGs were no-skill weapons and they should get a real gun. Coming from the guy using the laser-accurate AR with long range and no recoil. Yeah I've heard similar stuff this build about various stuff that is actually pretty well balanced, it's a gamer mentality. |
gbghg
L.O.T.I.S. RISE of LEGION
2887
|
Posted - 2013.07.31 21:49:00 -
[90] - Quote
calisk galern wrote:Chibi Andy wrote:lol the society that is Dust 514 where you get blackmailed with NERFS if you keep playing with the weapon you use the most. it's actually the society of gaming, I've seen it happen in just about every online game where the devs openly discuss the game with the community. I can name a dozen games i've watched it occur in, although almost none of you will know of them as they all deterioated into unplayability and are now closed down. imo developing games are like cooking a fine high class dinner, you go to school, you study and practice, you learn how to do it and then you get it done, what occurs in communities like these is if after all that time learning to develop you went and asked 14 year old high school kids to make the meal for you.....you're just going to end up with kraft dinner and if your lucky it might have ketchup. Yeah I have to agree with this, player feedback is important, it's no use cooking a meal if none of your customers want to eat it and would prefer something else. But there's a line that needs to be walked, and the hordes of qq'ers (typically AR players, but not always) tend to push the devs too hard, in some cases it's warranted like the tac AR or flaylock, but most of the time it's just a vocal minority wanting their gear to be the best. |
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