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1. Dropships: the future - in Feedback/Requests [original thread]
hails8n wrote: CCP Rattati wrote: The Final Fantasy wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam lau...
- by The Final Fantasy - at 2015.03.16 05:55:00
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2. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: The Final Fantasy wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2...
- by The Final Fantasy - at 2015.03.16 05:51:00
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3. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by The Final Fantasy - at 2015.03.16 04:42:00
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4. [Request] Remove or change Ambush OMS (Anti-vehicles) Turrets - in Feedback/Requests [original thread]
Like I said before that's what vehicles are ment for in the first place that and all the turret are to dar to engage in actual combat
- by The Final Fantasy - at 2015.03.16 04:35:00
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5. Concerning The ADS - in Feedback/Requests [original thread]
At the way this is heading vehicles should just be removes from dust altogether just look at the facts No more vehicles in osm which was the whole point of osm a more larger tmd now is just 1 giant proto orgy blob advance to the enemy rinse an...
- by The Final Fantasy - at 2015.03.15 19:55:00
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6. [Request] Remove or change Ambush OMS (Anti-vehicles) Turrets - in Feedback/Requests [original thread]
self bump
- by The Final Fantasy - at 2015.03.15 17:37:00
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7. flux bombing for dropships - in Feedback/Requests [original thread]
ppl are going to scream op if you put a extra turret on the bottom even tho using it would be akward and strange unless you have a buddy with you , i would just make a missile launcher that shoots large radius fluxs, i mean 70% of the time a ads i...
- by The Final Fantasy - at 2015.03.15 17:36:00
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8. Concerning The ADS - in Feedback/Requests [original thread]
DarthJT5 wrote: ADS is not, and never has been, useless. You can't just hover around in one spot and slay massive amounts of people anymore (which is, by the way, the reason it got nerfed), but it's still the best vehicle for killing infantry. ...
- by The Final Fantasy - at 2015.03.15 17:31:00
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9. Dropships: the future - in Feedback/Requests [original thread]
Travis Stanush wrote: The Final Fantasy wrote: DUST Fiend wrote: manboar thunder fist wrote: Right now dropships are being largely ignored This has quite literally been the case from the very beginning. There just aren't enough of us...
- by The Final Fantasy - at 2015.03.15 17:27:00
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10. AV - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: WeapondigitX V7 wrote: I would suggest a hp increase instead for the regular non assault dropships. The forum dislike of ADSs is bone deep. Normal dropships have more HP and more slots, although with less actual fit...
- by The Final Fantasy - at 2015.03.15 09:32:00
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11. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Even tho i do favor your idea idk it just seems like turning missiles into a harder hitting blaster imo but thats just me. Tbh as sad as it is i just realize something here, tanks are use to kill other tanks in the form of av , all other tanks tu...
- by The Final Fantasy - at 2015.03.15 09:26:00
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12. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
reason why i consider it to be a shotty av is because you kinda need to be in close to med range and beside using all your your missile one 1 go is a double edge sword if the other tank reacts fast enough and activates hardners your there running ...
- by The Final Fantasy - at 2015.03.15 09:02:00
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13. AV - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: reducing missile speed makes a after burner almost redundant without other changes unfortunately. increasing the lock on time for swarm launchers reduces the DPS of swarms against other vehicles which means that many oth...
- by The Final Fantasy - at 2015.03.15 08:14:00
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14. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
idk why ppl are against missiles being the shotgun out of the 3 av turret i mean if we can have shotty weapons why not shotty av?
- by The Final Fantasy - at 2015.03.15 08:09:00
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15. [BUG:] Swarms fly through solid objects. Video. - in Technical Support/Bugs [original thread]
Godin Thekiller wrote: Oh, apparently it doesn't exist. Soraya Xel once told me, "It's just lag, probably.". is that the anti-vehicle extrememist cpm? i woulnd't believe everything he says likes to exaggerate alot imo
- by The Final Fantasy - at 2015.03.15 07:50:00
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16. New Tanks - in General Discussions [original thread]
DUST Fiend wrote: The Final Fantasy wrote: i thought missiles got nerfed to hell? All I know is they're glitchy, and they pop vehicles crazy fast still. I don't even run a damage mod and they blow most stuff up in the first clip if everyth...
- by The Final Fantasy - at 2015.03.15 07:42:00
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17. Dropships: the future - in Feedback/Requests [original thread]
DUST Fiend wrote: manboar thunder fist wrote: Right now dropships are being largely ignored This has quite literally been the case from the very beginning. There just aren't enough of us dedicated pilots, so we're at the bottom of CCPs "to...
- by The Final Fantasy - at 2015.03.15 07:37:00
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18. AV - in Feedback/Requests [original thread]
its kinda sad that a dropship fears a swarm launcher more rather a foregun. tbh i rather go back to the days where foregun was a threat to a dropship than these lolswarms
- by The Final Fantasy - at 2015.03.15 07:33:00
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19. Block Feature To Deal With AFKers...Good or Bad? - in Feedback/Requests [original thread]
i mean isnt the afk system working? earning 0 sp and crappy isk cus of not doing anything? Hell even i get 0 sp for getting stomp and kinda sad CCP went about the whole git gud or no rewards way now :( to bad for the freshly out noobys from the ac...
- by The Final Fantasy - at 2015.03.15 07:19:00
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20. Having an 8x multiplier on the Base HAV skill tree makes no sense... - in Feedback/Requests [original thread]
DRT 99 wrote: you skip straight to the skill that unlocks what you want with no need for useless things you have no intent to use first. imagine you have to skill LAVs to 3 before you can start training Tanks didnt we used to?
- by The Final Fantasy - at 2015.03.15 07:08:00
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