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The Final Fantasy
Regime Of Shadow Marines
14
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Posted - 2013.07.31 18:02:00 -
[1] - Quote
Lance 2ballzStrong wrote:Cat Merc wrote:CuuCH Crusher wrote:Cat Merc wrote:To be fair forge guns are a bit on the strong side. Proto suit with 800 eHP killed in two splash shots from a forge gun. And before you say anything about charge time, it was an assault forge gun, the second shot comes very quickly. Splash Damage doesn't go past 400 on most fits. Meaning it takes three shots to kill someone with an 800 eHP suit. If you stand there and get shot three times by a forge gun, you deserved to die. "Stand" I was sprinting and trying to get to cover. They have near instant travel time. They can snipe you across the map, it's not that hard, I do it to relax >_> a rail tank is mainly AV also, so if they nerf the FG, then the Rail gun needs a nerf on infantry as well.
IMHO FG / Rail installation / rail tanks should gtfo they're just op av weapon thatt can be easily abuse |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.07.31 21:20:00 -
[2] - Quote
Not really, see a vehicle point n shoot boom direct hit ?(input 1,2,3)k+ dmg already , vehicle moving shoot ahead of it problem solved. I rather take av nades to the face than get killed by some guy in butt-fck egypt rail sniping me at the comfort of the redline |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.08.01 01:25:00 -
[3] - Quote
Charlotte O'Dell wrote:
How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP.
pls explain how u can even reach the redline tank on the mountain beyond your reach, chances r its a typical maddy with proto rail and all it has to do is move back 3inches to advoid your av w/e weapon |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.08.01 01:56:00 -
[4] - Quote
Poplo Furuya wrote:The Final Fantasy wrote:Charlotte O'Dell wrote:
How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP.
pls explain how u can even reach the redline tank on the mountain beyond your reach, chances r its a typical maddy with proto rail and all it has to do is move back 3inches to advoid your av w/e weapon. Btw Proto rail can reach up to 2k+ dmg combine that with that unseen / unreachable maddy tank and there you go profit From up there their effectiveness is limited. One FG can further hampen them by forcing a LoS break after taking a couple of rounds. If destruction is not on the cards suppression is a fine substitute. You really want it dead? Get two people making a joint strike with Wiyrkomi Breach FGs. Looking at about 6600 damage... if striking beneath the tracks for 120% efficiency is feasible, 7920. As for them operating completely out of range in the 400+ metre mark, well... not many such perches exist with a good vantage over important areas. Also the minor caveat that targets won't even render at the rail's maximum range. tbh I have a better chance going scout into the redline to nova knife the tank to death than chances of actually finding 2 proto heavy with breach and isn't a noobberry and beside like I said its on the mountain where the terrain is glitch as hell unable to climb it how can u even reach them with a heavy suit unless u kamikaze with a ds to get to it |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.08.01 20:05:00 -
[5] - Quote
Void Echo wrote:The Final Fantasy wrote:Charlotte O'Dell wrote:
How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP.
pls explain how u can even reach the redline tank on the mountain beyond your reach, chances r its a typical maddy with proto rail and all it has to do is move back 3inches to advoid your av w/e weapon. Btw Proto rail can reach up to 2k+ dmg combine that with that unseen / unreachable maddy tank and there you go profit tanks rarely ever get profit, if you think otherwise, it makes sense for you to think that way, tanks are extremely hard to drive, im always having to watch out for 10+ weapons that can kill me every match, along with looking for enemy tanks to destroy..... anything that is bigger than a human takes skill to use whether people like you accept it or not.
that profit is from south park reference meaning success either way redline tank get more profit than a tank on the field seeing that they almost never get targeted |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.08.01 20:10:00 -
[6] - Quote
Charlotte O'Dell wrote:The Final Fantasy wrote:Charlotte O'Dell wrote:
How so? They're mounted on tanks that can be 3 shorter by proto AV. Show me with numbers exactly why they are OP.
pls explain how u can even reach the redline tank on the mountain beyond your reach, chances r its a typical maddy with proto rail and all it has to do is move back 3inches to advoid your av w/e weapon. Btw Proto rail can reach up to 2k+ dmg combine that with that unseen / unreachable maddy tank and there you go profit The tank does not Want to be in debt for 7 games. Buff tanks or reduce price and rail sniping will be cut down by a lot. It's no different than brand new players against stacked protons who decide to snipe.
the tanks price is ok its the turrets that need to be price drop and lowering the price will increase more tanks on the field which will also increase rail snipers the whole vehicles system is seriously unbalance atm |
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