Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Spirit Charm
New Eden's Most Wanted Top Men.
18
|
Posted - 2013.07.16 22:45:00 -
[1] - Quote
Before you hate just wait. Snipers are the fear gods of Shooters. A great sniper should be able to make ppl fear him. I do not see that in this game. I feel like sniping isnt as dangerous as other shooters. When I hit a guy and it takes a quarter of his health off. It pisses me off cause now he runs and hides and escapes. Even with Head shots its like he doesnt die. WHY?! I mean a head shot in any other means is and should be fatal.
Let Sniper shots kill in 1 shot if its a head shot. Reward skill and patience for lining up a head shot. And buff the basic damage of a sniper shot so that low suit players get one shoted and proto players can be 2 shoted. If a proto players gets hit it makes since to let him take cover. but a basic suit militia suit and even a advance suit player gets one shoted. Tact snipers should be at a 65% dmg of normal sniper rifles and shoot at a 50% fire rate. But buff the normal rifle dmg for 45% - 65% dmg. |
TheEnd762
Algintal Core Gallente Federation
89
|
Posted - 2013.07.17 00:07:00 -
[2] - Quote
+1 But it won't happen because "wah wah can't kill them with my AR wah wah my bullet-hose doesn't reach that far wah wah lining up one tiny dot with a moving dot 300+ yards away 'takes no skill' wah wah I don't want to want to have to serpentine or take cover wah wah I don't want to use the unlimited free sniper fit to take out the guy behind the redline wah wah wah..." |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
391
|
Posted - 2013.07.17 00:08:00 -
[3] - Quote
Your kind doesn't belong here. Best if you just left now. (That means no.)
Peace, Godin |
Phantom Vaxer
The Generals EoN.
32
|
Posted - 2013.07.17 00:59:00 -
[4] - Quote
I use a militia sniper and militia suit and one-shot headshot protos sniping on top of towers,,,with no sniper skills |
calisk galern
BurgezzE.T.F
590
|
Posted - 2013.07.17 01:50:00 -
[5] - Quote
Phantom Vaxer wrote:I use a militia sniper and militia suit and one-shot headshot protos sniping on top of towers,,,with no sniper skills
happens.
I think I died to one or two militia rifles over the last weeks.
MANY MANY MANY more have died to my charged rifle. I call it even. |
Text Grant
Planetary Response Organization
30
|
Posted - 2013.07.17 03:50:00 -
[6] - Quote
Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a damage buff |
Spirit Charm
New Eden's Most Wanted Top Men.
19
|
Posted - 2013.07.17 05:06:00 -
[7] - Quote
They could add swaying all the time then let you hold a button down to hold breath and stop swaying based on stamina. That could allow "skill" this way . |
Niuvo
The Phoenix Federation
260
|
Posted - 2013.07.17 05:13:00 -
[8] - Quote
snipers are tricky to balance in this game alone. I hope for a good outcome. A variant that shoots faster then the Tac would be awesome. Hate to admit, but anyone can take out a proto sniper with the free suit, which should be taken out because that's why we specialize!!!! remove the free suits already. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
335
|
Posted - 2013.07.17 07:46:00 -
[9] - Quote
funny i just read another thread complaining it takes two shot to kill proto suits... |
Nitrobeacon
Freek Coalition
26
|
Posted - 2013.07.17 11:18:00 -
[10] - Quote
This is because this game doesn't have a proper aim assists system to make the thing that kids call "quick scoping" viable. |
|
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
70
|
Posted - 2013.07.17 11:35:00 -
[11] - Quote
No quick scoping is a good thing as you shouldn't be that close with a dam long range weapon.
Since when does sniping take "No Skill"?
Make snipers have to lead there shots? YES! Bullet drop? NO!
Increase base damage and headshot bonus? YES! Headshots always one shot kill? No. OHK for headshots would make a heavy with a strong shield seem like a Styrofoam bolder and that's just not fair and would even make using powerful rifles pointless as a weaker, faster rifle (in the hands of a skilled sniper) just as fast, if not, faster.
|
Spirit Charm
New Eden's Most Wanted Top Men.
19
|
Posted - 2013.07.19 23:06:00 -
[12] - Quote
Why shouldnt snipers at least get more dmg? I mean I believe that snipers are in reality the strongest form of ballistics in our modern time. A sniper should be able to do more dmg to ppl then 3 - 5 shots. at the very most 2 - 3 shots at the average 1 - 2. And against the basic suits and advance suits light - medium with average amour and or shield upgrade, snipers should almost always one shot em.
When I shot a guy. They dont die they just hide and then escape. I hate it. Its hard enough to hit the damn target let alone 3 more times. Makes me feel like sniping cant be a great way to cover an area or take out enemy's before my team mate get to target. |
Shijima Kuraimaru
WarRavens League of Infamy
265
|
Posted - 2013.07.19 23:53:00 -
[13] - Quote
You want one shot kills and have it necessary to lead your targets because of travel time? Easy answer... Spec into forge. Oh wait. You won't want to do that because they don't have scope view, they shake, and they only have about 16 shots before they're out of ammo and you can't carry a hive. And heavy suits are big, slow, and easy to hit.
Earn your kills like most of the rest of us.
I'd love to see the river of tears if head shot bonus damage for all weapons didn't apply until until shields were depleted. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2443
|
Posted - 2013.07.20 00:12:00 -
[14] - Quote
What will be the point of tiers then? |
Buster Friently
Rosen Association
1230
|
Posted - 2013.07.20 00:43:00 -
[15] - Quote
TheEnd762 wrote:+1 But it won't happen because "wah wah can't kill them with my AR wah wah my bullet-hose doesn't reach that far wah wah lining up one tiny dot with a moving dot 300+ yards away 'takes no skill' wah wah I don't want to want to have to serpentine or take cover wah wah I don't want to use the unlimited free sniper fit to take out the guy behind the redline wah wah wah..." Yes, exactly right.
The motto of dust right now is go AR or go home! |
Buster Friently
Rosen Association
1230
|
Posted - 2013.07.20 00:46:00 -
[16] - Quote
Shijima Kuraimaru wrote:You want one shot kills and have it necessary to lead your targets because of travel time? Easy answer... Spec into forge. Oh wait. You won't want to do that because they don't have scope view, they shake, and they only have about 16 shots before they're out of ammo and you can't carry a hive. And heavy suits are big, slow, and easy to hit.
Earn your kills like most of the rest of us.
I'd love to see the river of tears if head shot bonus damage for all weapons didn't apply until until shields were depleted.
Don't worry, the AR brigade is working on nerf proposals for the forge gun as we speak.
I like your idea about the headshot bonus. Frankly, it makes no sense even for armor-the helmet has to be the most durable piece of a dropsuit. |
2100 Angels
The Southern Legion RISE of LEGION
192
|
Posted - 2013.07.20 02:21:00 -
[17] - Quote
I agree, wholeheartedly. It's an absolute joke that I can have proficiency 5, 3 complex damage mods and a charge sniper rifle, and it STILL takes me 4-5 shots to take down some heavies, and usually 3 for any decently fit proto logi or assault. Lets put this in perspective; this is a prototype weapon with the highest damage of any sniper not an officer in the game. It is comparable to the Thales in damage, and with the charge time it still takes me a minimum of 12 seconds to down a well fit proto player. In terms of sniping, 12 seconds is an absolute eternity in terms of finding cover... let alone 20 seconds that some heavies will have. This hardly makes us a class to be feared by our equals.
Sure, the proto sniper does well against std and adv opponents, but is that really the standard we hold the weapon to to be balanced?
NOTE: times calculated based on 4 sec charge time, though I have not tested this |
Delenne Arran
Ivory Hounds
50
|
Posted - 2013.07.20 02:48:00 -
[18] - Quote
Eh. Snipers are meant to be powerful, but guaranteed one or two hit kills are a bit much. Headshots should (and I think do) get a decently sized damage bonus. In general, I think it should take at least two body shots for a sniper using same-level gear as his target. Obviously, the specific fittings will give this a bit of wiggle room-- scouts should drop from a single shot, more often than not, heavies should take at least three.
You may say "But wait! In real life/most games, snipers should be feared because they can kill you in one shot." To which I reply "This isn't real life or most games." Truthfully, looking at most of the weapon descriptions, Sniper rifles actually seem somewhat obsolete in the world of DUST. It's one of the only weapons that fires actual projectiles, as opposed to superheated plasma bolts. And the other weapons in its category are either attached to tanks or heavy suits. The suits--especially those that primarily use shields-- are basically designed such that actual projectiles aren't horribly effective on them.
Finally, part of the reason sniper rifles seem so underpowered is the fact that, as a hybrid weapon, they do less damage to shields than armor. With an Ishukone, that's a 46 damage difference (10% of 229= ~23. They get 10% bonus to armor and a 10% penalty to shields) between how hard you hit armor and how hard you hit shields, before any damage mods. Since nine times out of ten, you'll hit shields first, you lose a good chunk of your damage. If straight armor tanking was more common, snipers would be more effective. |
Shijima Kuraimaru
WarRavens League of Infamy
266
|
Posted - 2013.07.20 03:21:00 -
[19] - Quote
Buster Friently wrote:Shijima Kuraimaru wrote:You want one shot kills and have it necessary to lead your targets because of travel time? Easy answer... Spec into forge. Oh wait. You won't want to do that because they don't have scope view, they shake, and they only have about 16 shots before they're out of ammo and you can't carry a hive. And heavy suits are big, slow, and easy to hit.
Earn your kills like most of the rest of us.
I'd love to see the river of tears if head shot bonus damage for all weapons didn't apply until until shields were depleted. Don't worry, the AR brigade is working on nerf proposals for the forge gun as we speak. I like your idea about the headshot bonus. Frankly, it makes no sense even for armor-the helmet has to be the most durable piece of a dropsuit.
Maybe I was a little harsh as my light frame goes down in one shot whether it's a head shot or not, but I expect that. But the origin poster makes it sound like they want OHK on every head shot regardless of drop suit. If that were the case, then there would be an over abundance of snipers and counter snipers and anyone trying to fill another role would just be easy WP.
If landing all head shots, heavies taking 2 to 3 shots, assaults taking 1 to 2, and OHK on lights should be considered reasonable. Otherwise, body shots of 1+ for light, 2+ for medium, and 3+ for heavies is not unreasonable. |
Niuvo
The Phoenix Federation
267
|
Posted - 2013.07.20 12:58:00 -
[20] - Quote
Shijima Kuraimaru wrote:Earn your kills like most of the rest of us. how about NO. most of the rest of us? We aren't the "rest of us".
We need sniping love indeed. Sometimes I don't know what range to snipe in, Seems like I'm in the long distance__then an AR shoots me more accurately than the SR at 50m away. Right on. The reticule sucks, it turns orange and no damage. Give us a new futuristic scope man. The edge of the scope looks like we are insects. All in all, make the sniper a viable and strong weapon. Take out the "assault-sniper fit" If you need to snipe, you better skill into it like we did! |
|
Cyrille Fodeux
DUST University Ivy League
34
|
Posted - 2013.07.20 14:16:00 -
[21] - Quote
Text Grant wrote:Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a damage buff You forgot sway when crouched.
|
caroline farrell
The Phoenix Templars
0
|
Posted - 2013.07.20 14:24:00 -
[22] - Quote
You snipers are care bears.you sit behind the redline so only another sniper can kill you then complain about damage. The day they implement forcing you to leave the starting area is the day I agree you need more damage
|
Raist Soulforge
the troll hord
15
|
Posted - 2013.07.20 16:10:00 -
[23] - Quote
I'm a bit confused about the headshot complaint. I have yet to have a properly lined up headshot NOT kill a target. Heck.. I get head shot kills with my AR and SMG--even did one with a Flaylock once (the gong makes it easier to know when you score the headshot now).
Now, if you're shooting them in the body (ie: potentially the more heavily armoured sections of their suits), then yeah... it's gonna take at least one shot to take out shields (sometimes you need a 2nd, and it dents armor a bit) , then one or two more to kill them.
The trick is doing it right in the first place. True headshots get like quadruple damage or something (don't know the actual bonus, but it's out there in left field), you just have to line up your shot right. |
Shijima Kuraimaru
WarRavens League of Infamy
266
|
Posted - 2013.07.21 03:40:00 -
[24] - Quote
Niuvo wrote:Shijima Kuraimaru wrote:Earn your kills like most of the rest of us. how about NO. most of the rest of us? We aren't the "rest of us". We need sniping love indeed. Sometimes I don't know what range to snipe in, Seems like I'm in the long distance__then an AR shoots me more accurately than the SR at 50m away. Right on. The reticule sucks, it turns orange and no damage. Give us a new futuristic scope man. The edge of the scope looks like we are insects. All in all, make the sniper a viable and strong weapon. Take out the "assault-sniper fit" If you need to snipe, you better skill into it like we did!
Nice cherry picking. LOL
I'm guessing you didn't see the post a few entries later. |
Azri Sarum
BurgezzE.T.F
62
|
Posted - 2013.07.21 04:28:00 -
[25] - Quote
I don't see snipers hurting for kills right now, but this goes along with them having the least number of deaths. This gives them a risk / reward ratio that is borderline too high (imo).
If snipers were to be buffed I think it would throw the risk / reward equation further out of balance for them. I don't think that would be a good thing for the game. |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
8
|
Posted - 2013.07.21 05:11:00 -
[26] - Quote
Text Grant wrote:Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a damage buff
Bullet travel time and bullet drop won't be added as they are ridiculously high power rail guns. The bullets they fire travel at 2,500 m/s (5,600 mph). Compare that to modern day snipers, whose bullets travel at about 800 m/s (1,700 mp), and it's quite clear why there's no travel time or bullet drop. |
Jathniel
G I A N T EoN.
681
|
Posted - 2013.07.21 08:33:00 -
[27] - Quote
lol
+1
OP, just go with a Caldari Assault and Assault Rifle.... you can't go wrong. After you max those out, then feel free to dabble in niche roles. |
ShinyJay
Destruction Reapers The Superpowers
10
|
Posted - 2013.07.21 21:49:00 -
[28] - Quote
Raist Soulforge wrote:I'm a bit confused about the headshot complaint. I have yet to have a properly lined up headshot NOT kill a target. Heck.. I get head shot kills with my AR and SMG--even did one with a Flaylock once (the gong makes it easier to know when you score the headshot now).
Now, if you're shooting them in the body (ie: potentially the more heavily armoured sections of their suits), then yeah... it's gonna take at least one shot to take out shields (sometimes you need a 2nd, and it dents armor a bit) , then one or two more to kill them.
The trick is doing it right in the first place. True headshots get like quadruple damage or something (don't know the actual bonus, but it's out there in left field), you just have to line up your shot right.
the sniper headshot bonus is 195% more damage. and it's hard to line up head shots in the first place when your only given a small dot to work with. and honestly snipers do need some damage buff or something cause they just feel plain weak |
Spirit Charm
Seykal Expeditionary Group Minmatar Republic
24
|
Posted - 2013.07.22 03:59:00 -
[29] - Quote
Some suggestions.
More Zoom. If I had a better zoom. I am sure I could get better shots or even more head shots. My targets are like 4 - 5 times bigger then my dot some times.
I want more body shot damage. AT least 50%. It isnt wrong to get 50% more body shot damage. It just means half the normal shots. And with 5 shots being the most about then that means 2 -3 shots at most.
Light Suits: STD - Armor and shield Mods: 1 shot Without: 1 shot. ADV - Armor and shield Mods: 1 shots Without: 1 shot PRO - Armor and shield Mods: 2 shots Without: 1 shot.
Medium Suits: STD- Armor and shield Mods: 1 Without: 1 shot ADV - Armor and shield Mods: 2 shots Without: 1 shot PRO - Armor and shield Mods: 2 shots Without: 1 shot
Heavy Suits: STD - Armor and shield Mods: 2 shots Without: 2 shots ADV - Armor and shield Mods: 3 shots Without: 2 shots. PRO - Armor and shield Mods: 3 shots Without: 2 shots.
I feel like this is a pretty good rough draft of how much it SHOULD take to kill with a PRO Sniper with Max PROFICIENCY and Damage Mods. Counting only 1 complex Damage Mod.
Have Sway on all the time but reduced if you have Lvl 5 Sniper skill. But you can remove all Sway with holding down R3 when aiming. Also need a range indicator on the scope to see if its within our effective range or not. When in crouch should reduce current sway by 50% but only from the current sway and each lvl in sniping takes away a 10% so when crouch at lvl 5 sniper skill you get a 75% reduced sway.
I also would love better sniper rifle choices. Maybe add more sniper rifle types. Like from a different race. Not sure if any other race HAS sniper rifles. BTW Head shots should do 400% more dmg effectively 1 shotting all targets when shield is down. But when shield is up making Head shot dmg be normal. |
Tal-Rakken
DUST University Ivy League
31
|
Posted - 2013.07.22 04:24:00 -
[30] - Quote
frankly as a sniper i believe that snipers are just fine the way they are. with proto skiills only the tankiest of proto medium suits cannot bve downed in 2 shots. as for people complainiing about not being able to one shot theeir targets this is a teaam game, you should be supporting your teeam as a sniper not just lone wolfing.
the only buff i could see them giving is better renderinig over 400m watching raspberries disapear into the ground they are walkiing on kinda makes it hard to shoot them.
p.s. i hate redline snipers but they oh so lovingly pad my kill counts. |
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |