|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Niuvo
The Phoenix Federation
260
|
Posted - 2013.07.17 05:13:00 -
[1] - Quote
snipers are tricky to balance in this game alone. I hope for a good outcome. A variant that shoots faster then the Tac would be awesome. Hate to admit, but anyone can take out a proto sniper with the free suit, which should be taken out because that's why we specialize!!!! remove the free suits already. |
Niuvo
The Phoenix Federation
267
|
Posted - 2013.07.20 12:58:00 -
[2] - Quote
Shijima Kuraimaru wrote:Earn your kills like most of the rest of us. how about NO. most of the rest of us? We aren't the "rest of us".
We need sniping love indeed. Sometimes I don't know what range to snipe in, Seems like I'm in the long distance__then an AR shoots me more accurately than the SR at 50m away. Right on. The reticule sucks, it turns orange and no damage. Give us a new futuristic scope man. The edge of the scope looks like we are insects. All in all, make the sniper a viable and strong weapon. Take out the "assault-sniper fit" If you need to snipe, you better skill into it like we did! |
Niuvo
The Phoenix Federation
269
|
Posted - 2013.07.22 13:53:00 -
[3] - Quote
It looks like 60m is a no snipe zone, because the AR will get you good, while you are trying to slowly get those shots out. People disappear at long ranges, late hit detection, lag while enemy is running. Sniping sux atm. what is the best range for snipers? I would think that 60m is, that is when I can see bodies clearly, buut i also get gunned down immediately. 70m-80m? |
Niuvo
The Phoenix Federation
272
|
Posted - 2013.07.22 20:35:00 -
[4] - Quote
what's draw distance? We need new snipers too! |
Niuvo
The Phoenix Federation
275
|
Posted - 2013.07.22 21:33:00 -
[5] - Quote
I would love to snipe with bulletdrop so I can be skillful. Since there is none, I'll just keep tracking snipers in wherever the hell they are, I'll keep killing protos with 3-4 shots, I'll keep leading fast moving targets into my lame sights. We need more of a challenge? |
Niuvo
The Phoenix Federation
285
|
Posted - 2013.07.23 13:15:00 -
[6] - Quote
Does the ishukone need more damage? |
Niuvo
The Phoenix Federation
288
|
Posted - 2013.07.23 17:25:00 -
[7] - Quote
Korvin Lomont wrote:Niuvo wrote:Shijima Kuraimaru wrote:Earn your kills like most of the rest of us. how about NO. most of the rest of us? We aren't the "rest of us". We need sniping love indeed. Sometimes I don't know what range to snipe in, Seems like I'm in the long distance__then an AR shoots me more accurately than the SR at 50m away. Right on. The reticule sucks, it turns orange and no damage. Give us a new futuristic scope man. The edge of the scope looks like we are insects. All in all, make the sniper a viable and strong weapon. Take out the "assault-sniper fit" If you need to snipe, you better skill into it like we did! Sniping is really not that hard in that game in fact easy enough that I don't bother putting SP into it to counter snipe. Once you crouch you have a steady scope thats snaps back to its original position after each shot. So when the first shot ist not enough you just need to fire again.
I wish they take this off because, then why did we skill into sniperop. 5 if mlt snipers are just as effective in the SWAY department. How after each shot, it returns to its position. Pro snipers do the same! I suggest that mlt and basic snipers don't have that function of the reticule snapping back to position it should sway more. Seriously, the assault sniper free suit should be taken off. Why is mlt gear better then basic gear in performance (damage)? All militia and basic weaponry should have a major disadvantage agaist proto weaponry. |
Niuvo
The Phoenix Federation
288
|
Posted - 2013.07.23 17:33:00 -
[8] - Quote
Kadar Saeleid wrote:While I disagree with most of what Spirit Charm said, I do like the increased magnification on the optic.
I wouldn't have a huge issue with a very small damage buff if it weren't for the fact that the red-line effectively forces you to play their game. A sniper in real life is a force multiplier and a scout, not a meat grinder that churns out a million kills. 30-0 isn't impossible for a sniper, but its (usually) unrealistic for its role. You shouldn't be compromising your cover, you should be relaying positions to your squad/team and pinning reds down for clean up. Leave the grunt work to grunts, you've got a relatively white-collar job.
Play however you want, but its helpful to know and fill your role. sniping tips? obvious and not so obvious ones? |
Niuvo
The Phoenix Federation
292
|
Posted - 2013.07.24 21:11:00 -
[9] - Quote
Sniping takes skill guys, and good eyes. |
Niuvo
The Phoenix Federation
292
|
Posted - 2013.07.24 21:58:00 -
[10] - Quote
KING CHECKMATE wrote:[In the future where immortal super soldier that wear highly protective armors , no one fears snipers. Snipers are NOT the killers they are in other FPS, but more of a tactical/support role. (like covering certain Letters in skirmish or give cover fire to assault units, INFORMING their teammates of enemy locations , etc....)
PLUS snipers are still good and DO get a powerful headshot bonus. I go 15-2 with a covenant sniper rifle or the Basic TAC when i snipe.
And snipers 1HKO my scout suit every time, and my min runs 410HP....
so i really dont know what you are talking about broski. Just to pull your chains, we have highly effective weapons to counter the armored dropsuit. I agree with you though. I'll begin bitc... once I get my complex damage mods and I can't be effective against proto bears. For now, I don't mind, what I do mind is the hit detection. |
|
Niuvo
The Phoenix Federation
295
|
Posted - 2013.07.26 21:38:00 -
[11] - Quote
I'm glad there are smart snipers that see how incompetant sniping is. I have prof. 5 with pro snipers, I got enhanced mods. I hear that the complex mods aren't cutting it either, what a joke. We need a buff and reliable PRO sniper rifles. |
|
|
|