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FraggerMike
G.R.A.V.E
1
|
Posted - 2013.07.10 17:06:00 -
[1] - Quote
SUGGESTION
I think it would be a good idea, anyway:
Training Mode -
Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground to teach and learn in. Either use existing maps (preferred), or a special map(s) for the purpose. Possibly only Corp members, but would be better if could bring non-Corp members as well.
I welcome thoughts, suggestions, comments on this idea.
Also, before I get spammed, please disregard this suggestion if it has already been posted. I looked, but did not find anything similar, if there is, please point me that way |
CLONE117
Planetary Response Organization
29
|
Posted - 2013.07.10 18:07:00 -
[2] - Quote
hmm so would this mode not effect any stats like kdr?
and if i bring vehicles in and they get destroyed i would not lose any of em?
|
FraggerMike
G.R.A.V.E
1
|
Posted - 2013.07.10 18:17:00 -
[3] - Quote
That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles.
Go into training, learn/teach, leave training, play real battles, test what you've learned, then back for more training. This would be a good idea even for the oldest and best of the Corps. |
CLONE117
Planetary Response Organization
29
|
Posted - 2013.07.10 18:19:00 -
[4] - Quote
i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. |
FraggerMike
G.R.A.V.E
1
|
Posted - 2013.07.10 18:34:00 -
[5] - Quote
Yes, test gear, weapons, etc.
Imagine this -- Your Corp, 4 squads of 4, against Your Corp with another 4x4 squads, duking it out in training. Could be a great way to build coordination within squads, as well as a means of developing tactics within the Corp.
I use Corp members only as a suggestion. Would be no reason to limit to Corp members, with the possible factor of "tactics", as in keeping them to your Corp members only. |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
600
|
Posted - 2013.07.11 01:10:00 -
[6] - Quote
Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws.
With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noobs. ( the flaw)
Suggestion: Take your original idea, no sp , no isk , no actual loss. BUT you can only use basic gear, nothing advanced or proto. this way you still get to learn the ropes, but you don't get to beast over the noobs with proto and will keep the proto stomping in the pub matches. And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
Eventually I believe ccp plans on having a testing server, but it would probably be limited to actually testing new content before release.
+1 we do need a training grounds of sorts for the new guys and a warm up of sorts for when you first get online. |
FraggerMike
G.R.A.V.E
2
|
Posted - 2013.07.11 01:20:00 -
[7] - Quote
Knightshade Belladonna wrote:Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws.
With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noobs. ( the flaw)
Suggestion: Take your original idea, no sp , no isk , no actual loss. BUT you can only use basic gear, nothing advanced or proto. this way you still get to learn the ropes, but you don't get to beast over the noobs with proto and will keep the proto stomping in the pub matches. And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
Eventually I believe ccp plans on having a testing server, but it would probably be limited to actually testing new content before release.
+1 we do need a training grounds of sorts for the new guys and a warm up of sorts for when you first get online.
Flaw -- no, I don't think so. Thought this one out. Which is why I suggested keeping it within the Corp, so new players don't get slammed by the vets. Idea is for TRAINING your Corp for battles, and assisting the newer players.
And the basic gear bites, no real power weapons there, for the new players that can be very frustrating. Better to learn ropes with powered up players, so the new ones can see what they will eventually become. Recommend using suit outfits that have been earned in battle to train and show players what can be done, and how to skill into suit sets.
However, the limitation of training matches does work for me, good idea.As well, the battles can/should be used for practice with squads --- learn attack tactics, when to run, when to fight, etc.
|
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
601
|
Posted - 2013.07.11 03:29:00 -
[8] - Quote
FraggerMike wrote:Knightshade Belladonna wrote:Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws.
With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noobs. ( the flaw)
Suggestion: Take your original idea, no sp , no isk , no actual loss. BUT you can only use basic gear, nothing advanced or proto. this way you still get to learn the ropes, but you don't get to beast over the noobs with proto and will keep the proto stomping in the pub matches. And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
Eventually I believe ccp plans on having a testing server, but it would probably be limited to actually testing new content before release.
+1 we do need a training grounds of sorts for the new guys and a warm up of sorts for when you first get online. Flaw -- no, I don't think so. Thought this one out. Which is why I suggested keeping it within the Corp, so new players don't get slammed by the vets. Idea is for TRAINING your Corp for battles, and assisting the newer players. And the basic gear bites, no real power weapons there, for the new players that can be very frustrating. Better to learn ropes with powered up players, so the new ones can see what they will eventually become. Recommend using suit outfits that have been earned in battle to train and show players what can be done, and how to skill into suit sets. However, the limitation of training matches does work for me, good idea.As well, the battles can/should be used for practice with squads --- learn attack tactics, when to run, when to fight, etc.
ahh I see, I missed the part somehow about it being limited to in corp only. If it was full public access , basically a test server it would ruin alot of gameplay. I'm all for it now!
|
SHOCKNOFSKY
G.R.A.V.E
0
|
Posted - 2013.07.11 19:13:00 -
[9] - Quote
It is a great idea :) |
Oso Peresoso
RisingSuns
270
|
Posted - 2013.07.11 19:22:00 -
[10] - Quote
not a new game mode. Corps should have a testing zone, where they can invite/kick friends or whatever, and can control the map, game-settings, etc as if it was a dedicated server for any other FPS. Except.... If something is destroyed or a clone is headshotted or otherwise not revived, then the equipment IS lost, BUUUUUUT 75% of what is lost is also recovered as salvage by the owning corporation. So like live-fire testing zone, complete with hazards. Friendly fire toggleable on/off so you can have people test stuff without needing to constantly change teams. |
|
ADAM-OF-EVE
Svartur Bjorn
96
|
Posted - 2013.07.11 20:07:00 -
[11] - Quote
they should allow players to go onto their corp owned districts were they can call in whatever they want to practise defending their property |
FraggerMike
G.R.A.V.E
2
|
Posted - 2013.07.12 12:54:00 -
[12] - Quote
Those are both good ideas, but kinda off-topic. Really talking about squads training together. Not just basic point/shoot training, but specific squad action/coordination and communication training.
For example: 2 squads from same Corp -- opposite sides. Corp plans particular offensive and defensive plan. Then implement the plan. Test, observe results, discuss, rethink, implement again, until it is done right. Both defense and offense practice until win.
If able to do that without loosing ISK and suit items, it would be a tremendous help in training in all aspects of the game.
Gaining or loosing ISK or SP/WP is not the point, and would actually deter from the real objective. |
Jade Dragonis
GRIM MARCH
53
|
Posted - 2013.07.12 14:52:00 -
[13] - Quote
This sounds good to me. Would make so many corps a lot more viable and a challenge to play against.
+1 |
FraggerMike
G.R.A.V.E
3
|
Posted - 2013.07.14 01:53:00 -
[14] - Quote
Yes, precisely. |
low genius
The Sound Of Freedom Renegade Alliance
199
|
Posted - 2013.07.14 01:56:00 -
[15] - Quote
FraggerMike wrote:SUGGESTION I think it would be a good idea, anyway: Training Mode - Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground to teach and learn in. Either use existing maps (preferred), or a special map(s) for the purpose. Possibly only Corp members, but would be better if could bring non-Corp members as well. I welcome thoughts, suggestions, comments on this idea. Also, before I get spammed, please disregard this suggestion if it has already been posted. I looked, but did not find anything similar, if there is, please point me that way
i would like something like this too, but ccp won't let it happen. they want you to cut your teeth in a live game. eve is the same way, there's no 'training mode'.
the solution is to let corps who own territory use their maps when they're not being attacked to fight eachother. stuff will get lost, and clones will die, but it's what we need. |
low genius
The Sound Of Freedom Renegade Alliance
199
|
Posted - 2013.07.14 01:57:00 -
[16] - Quote
ADAM-OF-EVE wrote:they should allow players to go onto their corp owned districts were they can call in whatever they want to practise defending their property
this |
FraggerMike
G.R.A.V.E
3
|
Posted - 2013.07.14 09:29:00 -
[17] - Quote
[quote=Knightshade Belladonna]... And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
If CCP is resistant to the idea, then what I quoted above from Knightshade Belladonna would be a reasonable option for Corp training.
|
mordiby
G.R.A.V.E
1
|
Posted - 2013.07.15 18:28:00 -
[18] - Quote
This is a good idea indeed, but you need to be able to pick a map for battle, their would be no point if you did not have a place to go to train. Maybe we would wan't to train in a specific place! |
FraggerMike
G.R.A.V.E
5
|
Posted - 2013.07.15 18:33:00 -
[19] - Quote
mordiby wrote:This is a good idea indeed, but you need to be able to pick a map for battle, their would be no point if you did not have a place to go to train. Maybe we would wan't to train in a specific place!
Yes, was thinking the actual maps we pub on. Best to learn on same grounds we fight |
Alena Ventrallis
Osmon Surveillance Caldari State
7
|
Posted - 2013.07.15 18:41:00 -
[20] - Quote
This is a genius idea. As clones, we don't care about live-fire exercises, because even if we die, we just respawn. An excellent way to learn tactics. Death becomes a learning experience.
As a dropship pilot, It would also be a safe environment with which to practice flying without worrying about a forge gun popping you.
I support this 100%. |
|
FraggerMike
G.R.A.V.E
5
|
Posted - 2013.07.18 00:55:00 -
[21] - Quote
Alena Ventrallis wrote:This is a genius idea. As clones, we don't care about live-fire exercises, because even if we die, we just respawn. An excellent way to learn tactics. Death becomes a learning experience.
As a dropship pilot, It would also be a safe environment with which to practice flying without worrying about a forge gun popping you.
I support this 100%.
Perhaps, but in Dust, every death costs...very expensive training method.
|
WeapondigitX V7
Planetary Response Organization
33
|
Posted - 2013.07.18 03:00:00 -
[22] - Quote
+1 for a training area where you choose a map and there is no loss or gain. +1 for each corp having there own training matches where players from other corps cant enter. |
CLONE117
Planetary Response Organization
41
|
Posted - 2013.07.18 20:03:00 -
[23] - Quote
squad training.
enemy bot players could be added to this mode..
to improve squad coordination while defending and attacking targets... |
FraggerMike
G.R.A.V.E
5
|
Posted - 2013.07.18 20:14:00 -
[24] - Quote
CLONE117 wrote:squad training.
enemy bot players could be added to this mode..
to improve squad coordination while defending and attacking targets...
An interesting thought. I could see bots being useful for training, since bots can only follow along the paths programmed, would be easier to anticipate their moves for training purposes.
Bots are the reason I like this game so much. Bots are too easy to learn how to overcome. And in normal play, no Bots to get bored with. |
noname warrior
DUST University Ivy League
24
|
Posted - 2013.07.20 20:02:00 -
[25] - Quote
This is something that I've wanted since I started playing Dust. I've been meaning to post a request for this but have never gotten around to it.
I would like to see a map specifically developed for this with shooting ranges to try out different weapons at moving targets and various ranges. Could even be a couple of players in a sparring type mode just practicing shooting at each other and scoring points for hits. Then you get to practice movement as well as marksmanship.
Case in point; I've played around with the mass driver a bit but haven't really stuck with it because the way you aim and fire it is so much different than other hand held weapons. I get killed a lot using it which ends up costing me suits and isk and so I get frustrated and put that fit away and go back to the weapons and fits that I'm better at and more comfortable with.
Another example - I really want to skill up one of my alts as a dropship pilot but trying to learn to fly one in a match has also proven to be costly and frustrating.
A real world comparison scenario would be like this: Special forces/commandos are the elite of any military. To get to that level, soldiers constantly train often for years with weapons and tactics. In fact, their training never stops until they leave special ops or retire. In Dust however, everyone is just thrown onto the battlefield and expected to mix it up with players who have far more experience and therefore far better equipment than the noob does and so consequently the noob gets killed a lot and very often gets so frustrated, he quits playing.
We're all supposed to be warriors/mercenaries and yet in this environment, we're given no opportunity to do what any self respecting warrior/mercenary would ever do and expect to survive and go into combat without any training or practice. Seems kinda odd to me.
|
Pandora Mars
Afterlife Overseers
119
|
Posted - 2013.07.20 20:16:00 -
[26] - Quote
Many good games have this. Make it happen.
It's extremely useful to experiment stuff and train new players.
Excellent idea, 10/10. |
FraggerMike
G.R.A.V.E
7
|
Posted - 2013.07.20 20:16:00 -
[27] - Quote
noname warrior wrote:This is something that I've wanted since I started playing Dust. I've been meaning to post a request for this but have never gotten around to it.
I would like to see a map specifically developed for this with shooting ranges to try out different weapons at moving targets and various ranges. Could even be a couple of players in a sparring type mode just practicing shooting at each other and scoring points for hits. Then you get to practice movement as well as marksmanship.
Case in point; I've played around with the mass driver a bit but haven't really stuck with it because the way you aim and fire it is so much different than other hand held weapons. I get killed a lot using it which ends up costing me suits and isk and so I get frustrated and put that fit away and go back to the weapons and fits that I'm better at and more comfortable with.
Another example - I really want to skill up one of my alts as a dropship pilot but trying to learn to fly one in a match has also proven to be costly and frustrating.
A real world comparison scenario would be like this: Special forces/commandos are the elite of any military. To get to that level, soldiers constantly train often for years with weapons and tactics. In fact, their training never stops until they leave special ops or retire. In Dust however, everyone is just thrown onto the battlefield and expected to mix it up with players who have far more experience and therefore far better equipment than the noob does and so consequently the noob gets killed a lot and very often gets so frustrated, he quits playing.
We're all supposed to be warriors/mercenaries and yet in this environment, we're given no opportunity to do what any self respecting warrior/mercenary would ever do and expect to survive and go into combat without any training or practice. Seems kinda odd to me.
Well stated +1 |
pseudosnipre
DUST University Ivy League
79
|
Posted - 2013.07.22 17:02:00 -
[28] - Quote
Environment where killed clones are free and players can scour maps for hours to find exploits/glitches/etc..? Perhaps not as awesome in the long run.
What about virtual reality mode where CCP gives us some wild skins/textures and some smaller VR maps (single installations, perhaps)? That retains the lore of real clones costing money and every battle being on a wildly varying map on one of thousands of planet districts.
Also, VR maps would be an AWESOME way to introduce and encourage player-created custom maps! Thunderdome arenas, dropship obstacle courses, lav race courses, etc. |
FraggerMike
G.R.A.V.E
7
|
Posted - 2013.07.22 17:51:00 -
[29] - Quote
pseudosnipre wrote:Environment where killed clones are free and players can scour maps for hours to find exploits/glitches/etc..? Perhaps not as awesome in the long run.
What about virtual reality mode where CCP gives us some wild skins/textures and some smaller VR maps (single installations, perhaps)? That retains the lore of real clones costing money and every battle being on a wildly varying map on one of thousands of planet districts.
Also, VR maps would be an AWESOME way to introduce and encourage player-created custom maps! Thunderdome arenas, dropship obstacle courses, lav race courses, etc.
Training could/would be limited. Perhaps either a specific amount of time or battles per week. Finding glitches, etc. would actually be beneficial to the players as well as the developers. Would not disturb the lore of the 2 games to be able to practice squad coordination/communication. And saving your ISK, weapons and equipment for the real battles would give the players an opportunity and the time to learn their weapons and equipment without loosing it all trying. I do like the idea of player-created maps. That would, indeed be awesome. |
DJINN Jecture
Hellstorm Inc League of Infamy
33
|
Posted - 2013.07.23 01:18:00 -
[30] - Quote
+1 bumpity bumpity bump bump bump |
|
Killar-12
Intrepidus XI EoN.
246
|
Posted - 2013.07.23 01:37:00 -
[31] - Quote
+1 This is great TEST SERVER! FTW! |
FraggerMike
G.R.A.V.E
11
|
Posted - 2013.07.24 11:41:00 -
[32] - Quote
No other opinions out there on this topic?
|
Robert JD Niewiadomski
NULLIMPEX INC
382
|
Posted - 2013.07.24 12:12:00 -
[33] - Quote
+1
I can see only one drawback to it. Lack of incentive to try harder and not loose your gear. But a place to train the muscle memory without the fear of staining one's KDR or making a dent in a wallet is a good idea. Actually this can be achieved in less spectacular way on an disposable alt char. And you can fund now any player not in your corp So while your alt earns ISK, some of it could be spent on new gear and some could be sent back to your main char.
If CCP added a way to put particular players on opposite teams in the same battle. A way to setup a merc/corp duel in pub match via matchmaker... This would be it... |
FraggerMike
G.R.A.V.E
13
|
Posted - 2013.07.24 12:30:00 -
[34] - Quote
Robert JD Niewiadomski wrote:+1 I can see only one drawback to it. Lack of incentive to try harder and not loose your gear. But a place to train the muscle memory without the fear of staining one's KDR or making a dent in a wallet is a good idea. Actually this can be achieved in less spectacular way on an disposable alt char. And you can fund now any player not in your corp So while your alt earns ISK, some of it could be spent on new gear and some could be sent back to your main char. If CCP added a way to put particular players on opposite teams in the same battle. A way to setup a merc/corp duel in pub match via matchmaker... This would be it...
Good thoughts. Using a disposable alt would mean Battle Academy, over and over...not gaining much ISK. I guess the ISK earned would also depend on how long you kept the alt going.
I like the matchmaker idea. Selectively choosing your opponents/team members would provide an extra training aspect to the whole idea. |
Kadar Saeleid
M.T.A.C Assault Operations Command
26
|
Posted - 2013.07.24 12:58:00 -
[35] - Quote
FraggerMike's got the right idea; if it enters Dust, this is how it should be implemented. It might even tie in well with a Corp hub, but I don't think one is necessary without the other. This is a great way to build unit cohesion and camaraderie for a Corp, and limiting it to a set amount of matches a day is a worthwhile limit if necessary. They could even have Aurum versions available that were fancier (looking out for ya CCP)
Noname makes some great points as well. A shooting range would be a great place to feel out weapons until their descriptions are more accurate, and even afterwards a place you could emphasize strengths of a weapon to a trainee. I think a Corp needs to invest heavily in its new members, and this is just one spectacular way to do it, while also improving the New Player Experience (hint hint). Anyways, great thread, lots of great ideas. +1's all over the place.
|
FraggerMike
G.R.A.V.E
15
|
Posted - 2013.07.24 13:06:00 -
[36] - Quote
Yes, the shooting range was an excellent addition to the equation. Good one, Noname. |
DJINN Jecture
Hellstorm Inc League of Infamy
35
|
Posted - 2013.07.25 16:36:00 -
[37] - Quote
Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers. |
FraggerMike
G.R.A.V.E
34
|
Posted - 2013.07.26 12:29:00 -
[38] - Quote
DJINN Jecture wrote:Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers.
Not to be rude, never try to be anyways, but... I don't get your post on this thread. Please enlighten me. Thank you. |
FraggerMike
G.R.A.V.E
34
|
Posted - 2013.07.26 15:14:00 -
[39] - Quote
The thought has occurred that excluding non-corp members from training with a Corp might not be a good idea.
For example: G.R.A.V.E (insert your Corp name here) could contract out to train, or to be trained by, non-corp members/corps (not that we need it, just an example :p ). Said contract could be for isk, aur, weapons/equipment trade, etc. Yet another way to stimulate the Dust/Eve economy? |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
727
|
Posted - 2013.07.28 01:21:00 -
[40] - Quote
FraggerMike wrote:The thought has occurred that excluding non-corp members from training with a Corp might not be a good idea.
For example: G.R.A.V.E (insert your Corp name here) could contract out to train, or to be trained by, non-corp members/corps (not that we need it, just an example :p ). Said contract could be for isk, aur, weapons/equipment trade, etc. Yet another way to stimulate the Dust/Eve economy?
Since there is zero sp being gained, why not. Training Corps, selling Training ops in Training Grounds sounds like a good biz |
|
DJINN Jecture
Hellstorm Inc League of Infamy
37
|
Posted - 2013.07.28 01:56:00 -
[41] - Quote
FraggerMike wrote:DJINN Jecture wrote:Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers. Not to be rude, never try to be anyways, but... I don't get your post on this thread. Please enlighten me. Thank you.
Training facilities on PC districts would be a boon to players involved in PC as well as a way to increase the benefits that being in PC brings. It would allow new corps purchasing districts to train their corp members in tactics useful specifically for defending their districts as well as reduce the current "I don't want to do PC" because of X reason to a small handful of players who either don't want to have the hassle or don't want to train and just enjoy doing pub matches. PC battles are often one sided, many of us know this. It is the experienced players that normally do well in PC matches and that is the norm atm. I look at the future and see many more people involved in PC as an option if there were this specific reason to have the districts, open access to train players on them. |
FraggerMike
G.R.A.V.E
38
|
Posted - 2013.07.28 09:13:00 -
[42] - Quote
DJINN Jecture wrote:FraggerMike wrote:DJINN Jecture wrote:Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers. Not to be rude, never try to be anyways, but... I don't get your post on this thread. Please enlighten me. Thank you. Training facilities on PC districts would be a boon to players involved in PC as well as a way to increase the benefits that being in PC brings. It would allow new corps purchasing districts to train their corp members in tactics useful specifically for defending their districts as well as reduce the current "I don't want to do PC" because of X reason to a small handful of players who either don't want to have the hassle or don't want to train and just enjoy doing pub matches. PC battles are often one sided, many of us know this. It is the experienced players that normally do well in PC matches and that is the norm atm. I look at the future and see many more people involved in PC as an option if there were this specific reason to have the districts, open access to train players on them.
Okay, much clearer now. |
FraggerMike
G.R.A.V.E
39
|
Posted - 2013.07.29 14:32:00 -
[43] - Quote
Okay, CCP -- I assume you know of this thread.
What say you to this proposal/suggestion ? |
FraggerMike
G.R.A.V.E
51
|
Posted - 2013.08.14 23:23:00 -
[44] - Quote
Time to bump :)
|
FraggerMike
G.R.A.V.E
52
|
Posted - 2013.08.15 13:54:00 -
[45] - Quote
Gotta keep this topic alive, help spread the word. |
FraggerMike
G.R.A.V.E
54
|
Posted - 2013.08.16 09:19:00 -
[46] - Quote
Push it up, shove it up, WAY UP ! :) |
Turtle Hermit Roshi
Famous.OTF Only The Famous
1
|
Posted - 2013.08.16 11:18:00 -
[47] - Quote
i highly agree there should be some variation on this at least
|
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
908
|
Posted - 2013.08.16 16:19:00 -
[48] - Quote
We need this CCP |
Draxus Prime
BurgezzE.T.F
1359
|
Posted - 2013.08.16 17:24:00 -
[49] - Quote
from what i uderstand ccp plan on implementing a corp training room and weapons lab |
Meeko Fent
Seituoda Taskforce Command Caldari State
621
|
Posted - 2013.08.16 17:34:00 -
[50] - Quote
I Like It.
VR Training, Huh?
War As a Video Game, the way to Breed the Ultimate Soldier. |
|
FraggerMike
G.R.A.V.E
58
|
Posted - 2013.08.16 18:23:00 -
[51] - Quote
Draxus Prime wrote:from what i uderstand ccp plan on implementing a corp training room and weapons lab
Interesting. Do you have source info to peruse? |
Jebediah Mayhew
Krusual Covert Operators Minmatar Republic
0
|
Posted - 2013.08.16 18:51:00 -
[52] - Quote
Heck ya. This would be very useful for dropship pilots. Those controls are notoriously difficult. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
913
|
Posted - 2013.08.16 20:27:00 -
[53] - Quote
FraggerMike wrote:Draxus Prime wrote:from what i uderstand ccp plan on implementing a corp training room and weapons lab Interesting. Do you have source info to peruse?
nothing more than them saying it's a feature they would like to implement one day.. nothing specific mentioned on it as far as I know |
FraggerMike
G.R.A.V.E
58
|
Posted - 2013.08.17 04:22:00 -
[54] - Quote
Knightshade Belladonna wrote:FraggerMike wrote:Draxus Prime wrote:from what i uderstand ccp plan on implementing a corp training room and weapons lab Interesting. Do you have source info to peruse? nothing more than them saying it's a feature they would like to implement one day.. nothing specific mentioned on it as far as I know
Interesting... as a result of this thread, perhaps? |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
536
|
Posted - 2013.08.17 05:06:00 -
[55] - Quote
+1 CCP make this happen and save the game. Call it the VR room or something. OR THE HOLODECK!!! |
FraggerMike
G.R.A.V.E
58
|
Posted - 2013.08.17 12:27:00 -
[56] - Quote
Tallen Ellecon wrote:+1 CCP make this happen and save the game. Call it the VR room or something. OR THE HOLODECK!!!
Nice. I like that. "Holodeck514" |
FraggerMike
G.R.A.V.E
58
|
Posted - 2013.08.18 17:28:00 -
[57] - Quote
There are doors in my quarters that don't open. Would be nice to walk up to one, access a panel and choose map and holo-match settings, then walk through and into the Holodeck.
|
FraggerMike
G.R.A.V.E
58
|
Posted - 2013.08.21 10:56:00 -
[58] - Quote
Bump me up, Scotty |
zibathy numbertwo
Nox Aeterna Security
17
|
Posted - 2013.08.21 13:16:00 -
[59] - Quote
This needs to fit the lore. I suggest the "training grounds" to be virtual like how Halo 4 elaborates on why spartans are fighting spartans (if I remember correctly). This would explain how clones are being blown apart with no resources lost.
So yeah, if you make it fit the lore I'm all for it as long as it's corp only. |
Nomex Gallatin
OSG Planetary Operations Covert Intervention
12
|
Posted - 2013.08.21 14:02:00 -
[60] - Quote
Great idea FraggerMike.
+1 |
|
FraggerMike
G.R.A.V.E
64
|
Posted - 2013.08.21 14:07:00 -
[61] - Quote
Nomex Gallatin wrote:Great idea FraggerMike.
+1
Thank you. Please spread the word of this. |
FraggerMike
G.R.A.V.E
64
|
Posted - 2013.08.23 18:59:00 -
[62] - Quote
Moving on up! |
FraggerMike
G.R.A.V.E
64
|
Posted - 2013.08.24 13:05:00 -
[63] - Quote
Stepping it up the ladder. This be a bump :) |
FraggerMike
G.R.A.V.E
65
|
Posted - 2013.08.26 13:11:00 -
[64] - Quote
Gotta bump, so I have an off-topic question:
Anyone heard if in 1.4 there will be a respec option as well? |
FraggerMike
G.R.A.V.E
65
|
Posted - 2013.08.27 13:10:00 -
[65] - Quote
Guess I'll find out next week :) |
FraggerMike
G.R.A.V.E
66
|
Posted - 2013.08.28 10:48:00 -
[66] - Quote
Give me a B, U, M, P !!! Yes, that's it...Bump it up! |
FraggerMike
G.R.A.V.E
67
|
Posted - 2013.08.29 15:38:00 -
[67] - Quote
Let's keep this topic alive. Also keep the good ideas coming to it. |
FraggerMike
G.R.A.V.E
67
|
Posted - 2013.08.31 11:04:00 -
[68] - Quote
Mr. Scott -- activate bump mechanism! |
FraggerMike
G.R.A.V.E
68
|
Posted - 2013.09.01 09:07:00 -
[69] - Quote
3...2...1...Bump! |
FraggerMike
G.R.A.V.E
69
|
Posted - 2013.09.03 00:18:00 -
[70] - Quote
Another day, another bump :)
|
|
FraggerMike
G.R.A.V.E
72
|
Posted - 2013.09.04 09:43:00 -
[71] - Quote
Moving on up...
|
Tal-Rakken
Molon Labe. RISE of LEGION
73
|
Posted - 2013.09.04 10:33:00 -
[72] - Quote
CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode..
would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??) |
FraggerMike
G.R.A.V.E
72
|
Posted - 2013.09.04 10:36:00 -
[73] - Quote
Tal-Rakken wrote:CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??)
RSS -- Really Simple Solution -- don't allow ISK gain from MCC. |
FraggerMike
G.R.A.V.E
72
|
Posted - 2013.09.05 13:03:00 -
[74] - Quote
FraggerMike wrote:Tal-Rakken wrote:CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??) RSS -- Really Simple Solution -- don't allow ISK gain from MCC.
:) Actually, the idea IS no gain/loss of anything. Go in with what u got, go out with what u got. No more, no less. |
FraggerMike
G.R.A.V.E
72
|
Posted - 2013.09.08 10:54:00 -
[75] - Quote
Another day, another rung. |
FraggerMike
G.R.A.V.E
72
|
Posted - 2013.09.10 09:52:00 -
[76] - Quote
Been a couple days, so maybe we step up a couple rungs :) |
Theex 1661
Gummibaerenbande 514
13
|
Posted - 2013.09.10 15:43:00 -
[77] - Quote
My corp mates and me are talking about this kinda every two days. How good would be a private mode / training ground in this game. Especially in this game!
Hope CCP is regognizing this Thread, this ideas! It would be soo damn right to get a mode like this =).
Bump.
Greets Theex |
FraggerMike
G.R.A.V.E
73
|
Posted - 2013.09.12 10:59:00 -
[78] - Quote
Can we get a Dev comment here? What are your thoughts on this topic? |
Theex 1661
Gummibaerenbande 514
14
|
Posted - 2013.09.12 16:30:00 -
[79] - Quote
FraggerMike wrote:Can we get a Dev comment here? What are your thoughts on this topic? That would be reeeeeaaaly nice!
Edit: I just done the survery yesterday and mentioned that suggestion with a big ! ^^ |
FraggerMike
G.R.A.V.E
73
|
Posted - 2013.09.12 19:54:00 -
[80] - Quote
Theex 1661 wrote:FraggerMike wrote:Can we get a Dev comment here? What are your thoughts on this topic? That would be reeeeeaaaly nice! Edit: I just done the survery yesterday and mentioned that suggestion with a big ! ^^
Excellent !!
|
|
Skihids
Bullet Cluster
2090
|
Posted - 2013.09.12 21:07:00 -
[81] - Quote
VR is the only way to run it without destroying men and material.
CCP could charge a nominal ISK fee for the simulator that would come out of the corp wallet.
Such a facility would be a corp draw. |
FraggerMike
G.R.A.V.E
74
|
Posted - 2013.09.16 12:46:00 -
[82] - Quote
Skihids wrote:VR is the only way to run it without destroying men and material.
CCP could charge a nominal ISK fee for the simulator that would come out of the corp wallet.
Such a facility would be a corp draw.
That would work, as long as the ISK fee isn't extreme. And, Dust514 IS VR :) |
FraggerMike
G.R.A.V.E
75
|
Posted - 2013.09.17 18:40:00 -
[83] - Quote
Keeping it active. |
Meeko Fent
Seituoda Taskforce Command Caldari State
925
|
Posted - 2013.09.17 18:45:00 -
[84] - Quote
Boomleh Bump.
Plas one to the ideas. |
FraggerMike
G.R.A.V.E
75
|
Posted - 2013.09.17 18:58:00 -
[85] - Quote
FraggerMike wrote:FraggerMike wrote:Tal-Rakken wrote:CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??) RSS -- Really Simple Solution -- don't allow ISK gain from MCC. :) Actually, the idea IS no gain/loss of anything. Go in with what u got, go out with what u got. No more, no less.
Further thoughts on this:
Just say NO to the MCC. Not needed for this purpose (everyone knows how to jump already). AFK issue solved! |
Skihids
Bullet Cluster
2114
|
Posted - 2013.09.17 19:24:00 -
[86] - Quote
FraggerMike wrote:Skihids wrote:VR is the only way to run it without destroying men and material.
CCP could charge a nominal ISK fee for the simulator that would come out of the corp wallet.
Such a facility would be a corp draw. That would work, as long as the ISK fee isn't extreme. And, Dust514 IS VR :)
That's what makes it so easy to implement. |
Fire of Prometheus
DUST University Ivy League
414
|
Posted - 2013.09.17 19:33:00 -
[87] - Quote
D-Uni could really use something like this...last week I tried teaching a student how to fly dropships on the oceana server.....got demolished by some proto bears with proto tanks and swarms :( |
mordiby
G.R.A.V.E
5
|
Posted - 2013.09.17 21:06:00 -
[88] - Quote
I really do hope this becomes a thing, I would LOVEEEE IT! |
FraggerMike
G.R.A.V.E
77
|
Posted - 2013.09.18 19:44:00 -
[89] - Quote
From the looks of it, a lot of players would like to see this implemented in 1 fashion or another. |
Komodo Jones
Chaotik Serenity
124
|
Posted - 2013.09.18 19:53:00 -
[90] - Quote
There's been plenty of games that do this kind of thing successfully. Hell metal gear online did a great job of it, there was not only a training game mode with 1 game master/ host but there were later implemented games where stats weren't affected at all, both game modes allowed the use of whatever weapons available. Who cares if protostomping happens in these matches? Not like you will lose anything except pride, and you can only get better at the game by eventually finding ways to beat them. Or just screw around, I would come in with 200k suits and tanks everywhere just because why not, might even learn how to fly :) |
|
FraggerMike
G.R.A.V.E
77
|
Posted - 2013.09.18 23:00:00 -
[91] - Quote
Sounds like it shouldn't be too difficult to accomplish then :) |
FraggerMike
G.R.A.V.E
77
|
Posted - 2013.09.18 23:04:00 -
[92] - Quote
Komodo Jones wrote:There's been plenty of games that do this kind of thing successfully. Hell metal gear online did a great job of it, there was not only a training game mode with 1 game master/ host but there were later implemented games where stats weren't affected at all, both game modes allowed the use of whatever weapons available. Who cares if protostomping happens in these matches? Not like you will lose anything except pride, and you can only get better at the game by eventually finding ways to beat them. Or just screw around, I would come in with 200k suits and tanks everywhere just because why not, might even learn how to fly :)
This would be Corp controlled event, no protostomping possible with proper planning of a training battle. Of course, setting up such a battle would be an interesting test as well. |
LeGoose
SAM-MIK
26
|
Posted - 2013.09.19 02:12:00 -
[93] - Quote
+1 to all of these ideas! This would be amazing to have in an attempt to train new players and to work out tactics for a corp. Also having this be a no loss/no gain mode would make it so that people would still go into pubs to get their skill caps. |
FraggerMike
G.R.A.V.E
78
|
Posted - 2013.09.19 02:24:00 -
[94] - Quote
LeGoose wrote:+1 to all of these ideas! This would be amazing to have in an attempt to train new players and to work out tactics for a corp. Also having this be a no loss/no gain mode would make it so that people would still go into pubs to get their skill caps.
Glad you like the idea. It is fleshing out quite nicely. |
Xaviah Reaper
Savage Arms INC
20
|
Posted - 2013.09.19 02:24:00 -
[95] - Quote
I would live in this area with my Dropships xD never losing one legitimately would be a godsend
support +1 |
FraggerMike
G.R.A.V.E
78
|
Posted - 2013.09.19 02:25:00 -
[96] - Quote
Alena Ventrallis wrote:This is a genius idea. As clones, we don't care about live-fire exercises, because even if we die, we just respawn. An excellent way to learn tactics. Death becomes a learning experience.
As a dropship pilot, It would also be a safe environment with which to practice flying without worrying about a forge gun popping you.
I support this 100%.
And thank you, also, for your support. |
FraggerMike
G.R.A.V.E
78
|
Posted - 2013.09.22 10:32:00 -
[97] - Quote
Bump. |
Theex 1661
Gummibaerenbande 514
16
|
Posted - 2013.09.23 15:09:00 -
[98] - Quote
Fire of Prometheus wrote:D-Uni could really use something like this...last week I tried teaching a student how to fly dropships on the oceana server.....got demolished by some proto bears with proto tanks and swarms :( Probably those Blauhelme from Germany. They're playing a awful lot of time on those oceanic servers lately. And playing for real with full squads, no idea why.
Seems like "Oceanic Stomping" is in the trend .
Btw: Bump |
FraggerMike
G.R.A.V.E
81
|
Posted - 2013.09.23 15:26:00 -
[99] - Quote
Theex 1661 wrote:Fire of Prometheus wrote:D-Uni could really use something like this...last week I tried teaching a student how to fly dropships on the oceana server.....got demolished by some proto bears with proto tanks and swarms :( Probably those Blauhelme from Germany. They're playing a awful lot of time on those oceanic servers lately. And playing for real with full squads, no idea why. Seems like "Oceanic Stomping" is in the trend . Btw: Bump
Maybe they are using Oceanic as a form of the topic of this post? |
Theex 1661
Gummibaerenbande 514
17
|
Posted - 2013.09.23 23:31:00 -
[100] - Quote
FraggerMike wrote:Maybe they are using Oceanic as a form of the topic of this post? For training reasons i can understand that partially.
But i cant understand if there is a full six men squad in the enemy team chasing one to two guys on our side. Like doing a chivvy with proto gear and a tank in a small ambush (not OMS). That's pathetic . (mainly, not to blauhelme)
I saw that a lot in the past when i went there for testing. E.g. calculating run speeds, damage dealing or the specific weapon ranges. But hey, thats exactly why we need some kind of test-, train- or private-mode .
Greets Theex |
|
deepfried salad gilliam
Sanguine Knights
7
|
Posted - 2013.09.24 01:27:00 -
[101] - Quote
Make it work like joining a channel, some are well known like "help" anyone can join it and plenty know it others are corp specific others are between friends some passwords some not and an invite button
It'll basically be our custom/private match
|
FraggerMike
G.R.A.V.E
82
|
Posted - 2013.09.26 15:21:00 -
[102] - Quote
Theex 1661 wrote:FraggerMike wrote:Maybe they are using Oceanic as a form of the topic of this post? For training reasons i can understand that partially. But i cant understand if there is a full six men squad in the enemy team chasing one to two guys on our side. Like doing a chivvy with proto gear and a tank in a small ambush (not OMS). That's pathetic . (mainly, not to blauhelme) I saw that a lot in the past when i went there for testing. E.g. calculating run speeds, damage dealing or the specific weapon ranges. But hey, thats exactly why we need some kind of test-, train- or private-mode . Greets Theex
MIght just have to check out Oceanic |
FraggerMike
G.R.A.V.E
83
|
Posted - 2013.09.30 13:18:00 -
[103] - Quote
Pushing upwards |
FraggerMike
G.R.A.V.E
85
|
Posted - 2013.10.02 11:23:00 -
[104] - Quote
Help keep this post alive ! |
Draco Cerberus
Hellstorm Inc League of Infamy
346
|
Posted - 2013.10.02 14:22:00 -
[105] - Quote
I am on board for the training area but not a clone/suit/isk cost. The training area should be a NPE friendly area including a fitting room to test *ANY* weapon or vehicle on any socket set. Call it simulation. Allow contacts/squads/corp members to join you in the simulator. Think Eve Valkyrie with Dust inside Dust. |
FraggerMike
G.R.A.V.E
86
|
Posted - 2013.10.02 14:26:00 -
[106] - Quote
Draco Cerberus wrote:I am on board for the training area but not a clone/suit/isk cost. The training area should be a NPE friendly area including a fitting room to test *ANY* weapon or vehicle on any socket set. Call it simulation. Allow contacts/squads/corp members to join you in the simulator. Think Eve Valkyrie with Dust inside Dust.
Excellent. The primary idea is to not loose, or gain, anything. Just simply a way to train our troops. |
Draco Cerberus
Hellstorm Inc League of Infamy
346
|
Posted - 2013.10.02 14:38:00 -
[107] - Quote
I honestly don't see how this was missed in the planning process. Revisit my previous post for a look at the possibilities. |
FraggerMike
G.R.A.V.E
87
|
Posted - 2013.10.03 13:09:00 -
[108] - Quote
Draco Cerberus wrote:... With the rising costs of the War in Molden Heath reaching new highs, the researchers at Ishukone have come up with a piece of ancient technology repaired and repurposed from ancient technology to provide the user with a combat simulation, allowing them to learn how to fire a rifle, drive a LAV, Tank or Dropship. This project is has been hailed as the key to reducing costs for the average mercenary as well as for corporations around New Eden. Several assassination attempts by rival corporations (and by his own corporation as well) have been foiled by the brave mercenaries defending Professor T. Frink, trained using this technology, proving it's effectiveness at both training and reducing costs.
Most interesting. |
FraggerMike
G.R.A.V.E
87
|
Posted - 2013.10.06 23:37:00 -
[109] - Quote
Moving upward :) |
FraggerMike
G.R.A.V.E
88
|
Posted - 2013.10.07 22:01:00 -
[110] - Quote
Stepping it up, 117 members and rising :) |
|
FraggerMike
G.R.A.V.E
121
|
Posted - 2013.10.08 19:15:00 -
[111] - Quote
Still looking for this. Any Dev's in the house? :) |
FraggerMike
G.R.A.V.E
136
|
Posted - 2013.10.11 09:34:00 -
[112] - Quote
bump
|
FraggerMike
G.R.A.V.E
136
|
Posted - 2013.10.13 09:42:00 -
[113] - Quote
Never stop trying. :) |
FraggerMike
G.R.A.V.E
138
|
Posted - 2013.10.16 09:39:00 -
[114] - Quote
Did I hear right? 1.6 will have a training ground mode? |
mystus no1
Industrie und Handels Konsortium Tribunal Alliance
14
|
Posted - 2013.10.16 10:10:00 -
[115] - Quote
You have my support |
FraggerMike
G.R.A.V.E
140
|
Posted - 2013.10.16 14:31:00 -
[116] - Quote
mystus no1 wrote:You have my support
Glad to hear that. Help spread the word. |
FraggerMike
G.R.A.V.E
142
|
Posted - 2013.10.19 13:47:00 -
[117] - Quote
G.R.A.V.E -- growing in numbers, rising up the ranks. Helping to promote the Training Mode. |
FraggerMike
G.R.A.V.E
142
|
Posted - 2013.10.22 13:18:00 -
[118] - Quote
Ashe to Ashes, Dust(514) to Dust(514), Having a Training Mode Is a Must ! |
FraggerMike
G.R.A.V.E
143
|
Posted - 2013.10.25 13:18:00 -
[119] - Quote
Bump me up, Scotty ! |
FraggerMike
G.R.A.V.E
144
|
Posted - 2013.10.28 13:02:00 -
[120] - Quote
Still waiting for a good way to train the troops. |
|
FraggerMike
G.R.A.V.E
146
|
Posted - 2013.10.30 18:53:00 -
[121] - Quote
pushing up the daisies
Director of G.R.A.V.E
|
FraggerMike
G.R.A.V.E
146
|
Posted - 2013.11.04 13:52:00 -
[122] - Quote
Refreshing the idea, keeping it alive.
Director of G.R.A.V.E
|
mordiby
G.R.A.V.E
36
|
Posted - 2013.11.06 17:13:00 -
[123] - Quote
Kisses for fragger!
Director of G.R.A.V.E
NBK The Leppy
|
FraggerMike
G.R.A.V.E
147
|
Posted - 2013.11.06 17:43:00 -
[124] - Quote
mordiby wrote:Kisses for fragger!
Director of G.R.A.V.E
|
FraggerMike
G.R.A.V.E
147
|
Posted - 2013.11.10 12:37:00 -
[125] - Quote
Still climbing the ladder.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Ghermard-ol Dizeriois
Maphia Clan Corporation
10
|
Posted - 2013.11.10 16:58:00 -
[126] - Quote
100% agree with your idea. |
FraggerMike
G.R.A.V.E
147
|
Posted - 2013.11.10 17:12:00 -
[127] - Quote
Ghermard-ol Dizeriois wrote:100% agree with your idea.
Help spread the word
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
148
|
Posted - 2013.11.13 21:45:00 -
[128] - Quote
Freshen up
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
152
|
Posted - 2013.11.18 15:28:00 -
[129] - Quote
Bump-de-bumpbump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
157
|
Posted - 2013.11.20 14:51:00 -
[130] - Quote
Working on page 8 :)
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
|
FraggerMike
G.R.A.V.E
158
|
Posted - 2013.11.24 11:12:00 -
[131] - Quote
FraggerMike wrote:Working on page 8 :)
Are we there yet?
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
abarkrishna
WarRavens
77
|
Posted - 2013.11.24 11:41:00 -
[132] - Quote
I would love to see this become real.
I 100% approve of this!
They call me the C.L.I.T commander.
|
FraggerMike
G.R.A.V.E
159
|
Posted - 2013.11.24 11:45:00 -
[133] - Quote
abarkrishna wrote:I would love to see this become real.
I 100% approve of this!
Cool -- help spread the word !
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Setme Ilyis
Max-Pain-inc Dark Taboo
4
|
Posted - 2013.11.24 19:56:00 -
[134] - Quote
Bump!
Love this idea! :D
"The tragedy in life isn't death, rather, it's what we allow to die within us, while we live." Norman Cousins
|
FraggerMike
G.R.A.V.E
161
|
Posted - 2013.11.27 11:02:00 -
[135] - Quote
Setme Ilyis wrote:Bump!
Love this idea! :D
As do I. Help spread the word!
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Theex 1661
Gummibaerenbande 514
18
|
Posted - 2013.11.27 11:36:00 -
[136] - Quote
For christmas i want a red fire truck, world peace and a training ground in dust . |
FraggerMike
G.R.A.V.E
163
|
Posted - 2013.11.27 14:15:00 -
[137] - Quote
Theex 1661 wrote:For christmas i want a red fire truck, world peace and a training ground in dust .
Hmmm... I'm betting it'll be the fire truck, but most likely yellow.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Fox Gaden
Bojo's School of the Trades
1619
|
Posted - 2013.11.27 16:46:00 -
[138] - Quote
- Corp only, but that should only apply to the Squad Leader or individuals joining, so you can bring people from other Corps in by having them in your squad.
- Corp Directors and Terrestrial Combat Officers have the option to kick any participant.
- Option to switch teams, so you can have people on apposing teams for live fire testing/training.
- No Skill Points gained beyond what you would have gained passively in the Merc quarters. No ISK gain/loss. Kills/Deaths/WP do not effect your stats outside of the training environment.
- Access to any weapon, suit, equipment, module, and vehicle in the game. Unlimited supply, no skill requirements. (Only within the training environment.)
- Ability to make training fittings with your dream gear. (Only useable in training environment.)
- If there are 32 people in a Corp's training environment, or there is not enough room for a squad queing in, then a second training environment will be generated.
This environment will allow people to test gear in order to decide what they want to skill into, and allow all sorts of training scenarios to be setup. This would not negatively effect attendance in PUB matches because there is only so long people are going to want to play in an environment with no SP or ISK gain, and no effect on their stats.
Renier Gaden: CEO of Immortal Guides
Fox Gaden: TCO & TMO for BSotT
Crash Gaden: Operations Director, Immortal Guide
|
FraggerMike
G.R.A.V.E
163
|
Posted - 2013.11.27 16:54:00 -
[139] - Quote
^^ Yup, pretty much sums it all up.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
164
|
Posted - 2013.12.02 13:13:00 -
[140] - Quote
Still looking for this.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
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FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.04 15:37:00 -
[141] - Quote
Stumping' for a bumpin'
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.06 13:45:00 -
[142] - Quote
uummpphh...there, another rung closer.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.10 10:56:00 -
[143] - Quote
Bumper
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
mordiby
G.R.A.V.E
43
|
Posted - 2013.12.11 17:26:00 -
[144] - Quote
Kisses for the cause!
Director of G.R.A.V.E
NBK The Leppy
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FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.13 13:24:00 -
[145] - Quote
I am kinda liking the Scotty glitches where we end up alone in a battle. Seems to be happening more often recently. Gets a bit boring, but can be a riot to play :) Kinda, sorta training. At least get vehicle practice.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Meee One
Clones Of The Damned Zero-Day
24
|
Posted - 2013.12.13 14:40:00 -
[146] - Quote
Since the clones all possess an implant that instantly transfers a clones mind. I can imagine a device a player would walk into and transfer to a simulated battle that would be happening in their brains only (no loss of eq). But it wouldn't be just limited to corps. whole alliances could participate.(32 player limit of course) There could also be a mental fatigue system which would prevent abuse. Eg You just had 3 training battes so now you either rest for x time or fight in x amount of REAL matches. |
FraggerMike
G.R.A.V.E
167
|
Posted - 2013.12.14 11:06:00 -
[147] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
mordiby
G.R.A.V.E
45
|
Posted - 2013.12.14 21:59:00 -
[148] - Quote
Always keeping an eye out for a cause! Xd
Director of G.R.A.V.E
NBK The Leppy
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mordiby
G.R.A.V.E
46
|
Posted - 2013.12.16 19:25:00 -
[149] - Quote
Keeping it real since now! XD
Director of G.R.A.V.E
NBK The Leppy
|
lee corwood
The Unholy Legion Of DarkStar DARKSTAR ARMY
37
|
Posted - 2013.12.16 20:32:00 -
[150] - Quote
It might have been stated already but I'm too lazy to go through 8 pages of chatter. I love the idea, especially on a limited training clause but its a great way to get unity among corps and get this game rolling in a more meaningful way.
The thing I wanted to include is actually a benefit for CCP. If there were a training server and we stumbled upon a bug, its an excellent way to have record of it. You can repeat your findings without loss and with multiple users to see how consistent the bug is.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
|
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mordiby
G.R.A.V.E
48
|
Posted - 2013.12.17 17:15:00 -
[151] - Quote
The cause is amazing, here is some training modes in my back pocket. XD *Gives training mode from back pocket.*
Director of G.R.A.V.E
NBK The Leppy
|
FraggerMike
G.R.A.V.E
169
|
Posted - 2013.12.24 22:12:00 -
[152] - Quote
Think maybe CCPSanta gonna give us a HoloDeck this year?
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E
170
|
Posted - 2013.12.27 13:20:00 -
[153] - Quote
Bummer, all I got was a lump of Veldspar :(
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
253
|
Posted - 2013.12.27 13:32:00 -
[154] - Quote
Great idea i gues only problem for CCP is to get this set up server side. Will it require a huge part of their servers so that maybe 300 people can play on their own and train, while all this "space" could have been used to field 300*16 fights ?? I don't know how the actual mechanic behind match creation is so i'm onlt guessing
BUT DAMM !!! CCP you've taken away our corp vs corp contract fights which where the closest to training we had so PLEASE !! give us some knid of training ground
Hey will even get more people in |
FraggerMike
G.R.A.V.E
172
|
Posted - 2013.12.30 17:36:00 -
[155] - Quote
...Hey will even get more people in [;) wrote:
That statement, alone, should give DEVS something tangible to mull over.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
mordiby
G.R.A.V.E
49
|
Posted - 2013.12.31 00:20:00 -
[156] - Quote
Give us training, or give us training!
Director of G.R.A.V.E
NBK The Leppy
|
FraggerMike
G.R.A.V.E
174
|
Posted - 2014.01.03 16:46:00 -
[157] - Quote
Still pushing...
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
lee corwood
Knights Of Ender Public Disorder.
297
|
Posted - 2014.01.03 16:52:00 -
[158] - Quote
bump!
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
|
FraggerMike
G.R.A.V.E
174
|
Posted - 2014.01.06 14:42:00 -
[159] - Quote
Bumper
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FarQue FromAfar
Red and Silver Hand Amarr Empire
7
|
Posted - 2014.01.06 17:39:00 -
[160] - Quote
If you can create a squad and set who is able to join and who isnt, why not set up test mode this way. Set it to squad, or corp, or alliance only, or set it to public and try out someone you dont know. Either way this is a good idea. I think it needs to be no loss of anything. There has to be a better way to break in new players besides using a PC battle to hack 30k sp and 4 million ISK with no objectives being taken till the last min off mcc life.
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FraggerMike
G.R.A.V.E
176
|
Posted - 2014.01.13 14:09:00 -
[161] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Eko Sol
3dge of D4rkness SoulWing Alliance
40
|
Posted - 2014.01.14 23:29:00 -
[162] - Quote
I think if PvE were to exist it would also open doors to small campaigns and in house tournaments for corperations. I think that the simple benefits are obvious but it is also the other crazy awesome stuff you can do. I mean, imagine racing LAV's for corp ISK or making bets on accomplishing things within the environment.
I think the PvE should have the option of choosing a side as well so that you can properly train people and make your own in house mini games.
An example of a mini game that is played by corp members would be something like "find the uplink" where a single corp member playing on the enemy team drops an uplink in a special spot and newer corp members go look for it without using a scanner. Or race to a null or 1v1 grudge matches. Snipe matches. Etc.
I do believe that SP should be awarded but it should be very fixed OR tiered. An example would be similar to the bonus SP where a special SP pool exists and once exhuasted you don't get anymore. Maybe make it a solid 100k. The other option is to allow the first PvE situation be like 5k SP, 2nd 4.5k, 3rd 4k,....9th 1k, 10th and later is only 500k. By the 10th one it is only 27.5k SP which is a solid amount for people under 2mil SP. And they can keep grinding it out. I also believe it should COST ISK to participate in as opposed to getting ISK as a reward. For example mayber it costs 25k ISK to participate in. |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
|
Posted - 2014.01.20 13:10:00 -
[163] - Quote
Moving back up.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Ripcord19981
KNIGHTZ OF THE ROUND Legacy Rising
347
|
Posted - 2014.01.20 16:43:00 -
[164] - Quote
yes please, it doesnt have to fancy like the vr in planetside 2. it could just be a normal map with with none of the stats bieng counted.
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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lee corwood
Knights Of Ender Public Disorder.
385
|
Posted - 2014.01.20 19:12:00 -
[165] - Quote
CCP? Just a quick glance to see all the goodness this thread contains. Even if just to tell us its farther down the map would be music to our ears.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
|
Lonewolf Heavy
ROGUE SPADES
21
|
Posted - 2014.01.20 22:09:00 -
[166] - Quote
This Thread is incredible and A lot of these ideas are amazing in my opinion. +1
Blueberries are delicious and an essential part of my diet ;)
Commando/Heavy
Willing to PC for anyone for a low price
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mordiby
G.R.A.V.E INTERGALACTIC WARPIGS
53
|
Posted - 2014.01.23 19:46:00 -
[167] - Quote
Still waiting for a reply CCP.
Director of G.R.A.V.E
NBK The Leppy
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
|
Posted - 2014.01.26 15:57:00 -
[168] - Quote
mordiby wrote:Still waiting for a reply CCP.
Likewise
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
175
|
Posted - 2014.01.27 16:09:00 -
[169] - Quote
CCP Devs:
3,800 (and counting) views. 167 replies, all for this.
I realized those numbers are not "huge", but, can we at least get a comment or maybe some hint of a possibility of this becoming a reality?
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
175
|
Posted - 2014.01.30 16:16:00 -
[170] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
|
Nothing Certain
Villore Sec Ops Gallente Federation
117
|
Posted - 2014.01.30 23:38:00 -
[171] - Quote
I played another FPS that had this and just being able to run around and learn the maps was so helpful for new players. |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
175
|
Posted - 2014.02.02 15:54:00 -
[172] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
|
Posted - 2014.02.05 14:58:00 -
[173] - Quote
bumped, again
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Eko Sol
3dge of D4rkness SoulWing Alliance
88
|
Posted - 2014.02.05 22:24:00 -
[174] - Quote
They aren't going to reply. I'm not trying to be a downer or anything and nothing against CCP but they just don't care. It's clear that the priorities are off track from what the existing and vocal player base really want. Because the MMO element exists there is always going to be a hardcore player base and, I believe, they spend enough in aurum and new players that don't know any better spend enough aurum that they will continue on the path as is.
Not to mention that the past three days have been freaking weird with some of things I've been seeing in the game. Tack on the fact that the most CCP posts are in forum threads that break the so called forum rules aka trolling. I just don't see anything legit moving forward to enhance the game or to fix bugs.
I pride myself in my ability to gather and observe evidence. There is honestly very little to no evidence of them enhancing the game or fixing some popularly exploited bugs in the game. |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
|
Posted - 2014.02.06 13:00:00 -
[175] - Quote
Eko Sol wrote:They aren't going to reply.....
I will never surrender !
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
177
|
Posted - 2014.02.10 13:17:00 -
[176] - Quote
Keeping the dream alive.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
lee corwood
Knights Of Ender Galactic Skyfleet Empire
460
|
Posted - 2014.02.10 20:00:00 -
[177] - Quote
Dream big, sir!
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
178
|
Posted - 2014.02.13 17:58:00 -
[178] - Quote
lee corwood wrote:Dream big, sir!
Always do
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Justice Darling
Themis Argonauts
30
|
Posted - 2014.02.13 20:50:00 -
[179] - Quote
FraggerMike wrote:SUGGESTION I think it would be a good idea, anyway: Training Mode - Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground to teach and learn in. Either use existing maps (preferred), or a special map(s) for the purpose. Possibly only Corp members, but would be better if could bring non-Corp members as well. I welcome thoughts, suggestions, comments on this idea. Also, before I get spammed, please disregard this suggestion if it has already been posted. I looked, but did not find anything similar, if there is, please point me that way
OH YEAH airsoft in space whoot whoot get some |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
34
|
Posted - 2014.02.13 23:28:00 -
[180] - Quote
I am all for the no proto stomping for this. Basic gear only, no gain or loss of gear or points. Just a good old fashioned god mode stomping with no worries of loss or gains. |
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
|
Posted - 2014.02.17 14:03:00 -
[181] - Quote
SGTFunyoun THEFIRST wrote:I am all for the no proto stomping for this. Basic gear only, no gain or loss of gear or points. Just a good old fashioned god mode stomping with no worries of loss or gains.
Actually, if done correctly, we would be able to choose any fit we wanted to. Get your squad(s) together, fit out specifically for a given training session. Go militia, go proto -- experience it from all aspects. Never driven a tank? Never flown a dropship? In the virtual training world, yes, yes you can.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
|
Posted - 2014.02.19 14:09:00 -
[182] - Quote
bumper
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
36
|
Posted - 2014.02.22 07:48:00 -
[183] - Quote
bump |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
|
Posted - 2014.02.24 14:02:00 -
[184] - Quote
Do I see a glimmer of this? I see mention of "free roam". Could this be what we're looking for?
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
|
Posted - 2014.02.28 13:47:00 -
[185] - Quote
Bump!
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
181
|
Posted - 2014.03.03 14:59:00 -
[186] - Quote
Still waiting...
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
182
|
Posted - 2014.03.06 15:22:00 -
[187] - Quote
Back on top... for a minute or 2 :)
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
182
|
Posted - 2014.03.10 12:19:00 -
[188] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
182
|
Posted - 2014.03.12 13:07:00 -
[189] - Quote
Still waiting...
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
185
|
Posted - 2014.03.14 13:04:00 -
[190] - Quote
^^^
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
|
agent caron
DUST University Ivy League
7
|
Posted - 2014.03.16 04:21:00 -
[191] - Quote
I agree, but private matches should also be able to be aranged. The creator of the match would chose alliance, corp, private, public, ect. Kinda like the squad finder, The trainer, or something.
My recruiter link
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
187
|
Posted - 2014.03.20 14:25:00 -
[192] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
187
|
Posted - 2014.03.24 13:46:00 -
[193] - Quote
Keeping the dream alive
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
neolutumus
The Unholy Legion Of DarkStar DARKSTAR ARMY
9
|
Posted - 2014.03.24 14:28:00 -
[194] - Quote
Knightshade Belladonna wrote:Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws.
With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noobs. ( the flaw)
Suggestion: Take your original idea, no sp , no isk , no actual loss. BUT you can only use basic gear, nothing advanced or proto. this way you still get to learn the ropes, but you don't get to beast over the noobs with proto and will keep the proto stomping in the pub matches. And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
Eventually I believe ccp plans on having a testing server, but it would probably be limited to actually testing new content before release.
+1 we do need a training grounds of sorts for the new guys and a warm up of sorts for when you first get online.
+1. However, I believe ccp will never implement this idea as it would greatly effect a player driven economy in the future. I would say the loss of suits if only militia gear would be acceptable, and still grant the experience to new players as a warm and welcoming place to get your face shot off ;)
Give DUST514 some direction.
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
188
|
Posted - 2014.03.27 14:59:00 -
[195] - Quote
Well, then, they could make it part of the economy. Pay to train -- not preferred, but would be acceptable in order to properly train.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
lee corwood
Knights Of Ender Galactic Skyfleet Empire
662
|
Posted - 2014.03.27 15:45:00 -
[196] - Quote
I would be down with that if it were possible. Given that CCP has to dedicate servers, I would be ok with a corp paying isk to 'reserve' training slots. It's not ideal but if its the only way to get it, I'll take it.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
190
|
Posted - 2014.04.03 15:46:00 -
[197] - Quote
Nearly 9 months later...
And still looking for this.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Zangief Demonius
G.R.A.V.E INTERGALACTIC WARPIGS
0
|
Posted - 2014.04.03 17:51:00 -
[198] - Quote
Dude, I am, and always WILL be all for this. The training and all. Also...BUMP! |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
207
|
Posted - 2014.04.08 14:35:00 -
[199] - Quote
Zangief Demonius wrote:Dude, I am, and always WILL be all for this. The training and all. Also...BUMP!
So speaks the great General of the Apocalypse !!
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
neolutumus
The Unholy Legion Of DarkStar DARKSTAR ARMY
33
|
Posted - 2014.04.08 14:40:00 -
[200] - Quote
agent caron wrote:I agree, but private matches should also be able to be aranged. The creator of the match would chose alliance, corp, private, public, ect. Kinda like the squad finder, The trainer, or something.
Check my signature. And my second (third?) reply
Give DUST514 some direction.
|
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
854
|
Posted - 2014.04.08 15:09:00 -
[201] - Quote
FraggerMike wrote:That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles.
Go into training, learn/teach, leave training, play real battles, test what you've learned, then back for more training. This would be a good idea even for the oldest and best of the Corps. COD is -----> that way
LogiGod earns his pips
|
The-Errorist
637
|
Posted - 2014.04.08 20:44:00 -
[202] - Quote
Draco Cerberus wrote:FraggerMike wrote:That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles.
Go into training, learn/teach, leave training, play real battles, test what you've learned, then back for more training. This would be a good idea even for the oldest and best of the Corps. COD is -----> that way This has nothing to do with COD. |
mordiby
G.R.A.V.E INTERGALACTIC WARPIGS
55
|
Posted - 2014.04.11 22:13:00 -
[203] - Quote
Bumping, still no CCP interaction, come on...
Director of G.R.A.V.E
NBK The Leppy
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
213
|
Posted - 2014.04.17 12:54:00 -
[204] - Quote
Still keeping it alive.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
213
|
Posted - 2014.04.21 14:15:00 -
[205] - Quote
Is there anbody out there?
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
215
|
Posted - 2014.04.25 12:19:00 -
[206] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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Snake Sellors
Hellstorm Inc League of Infamy
34
|
Posted - 2014.04.25 14:14:00 -
[207] - Quote
Not sure if i already agreed but i'll say it anyway, a training ground situation is really needed. A great idea. |
Gaurdian Satyr
Glitched Connection
203
|
Posted - 2014.04.25 14:39:00 -
[208] - Quote
I had a idea like this before
No reward No stat change You do loss stuff though so you will be forced to go public eventually
I called it private match
But there are the assholes that go
Quote: NEW EDEN HAS NO SECRET PLACE! YOU SHOULD BE INVADED BY OTHERS BLAH BLAH ***** BITCH BLAH so basically anything like this will never happen cause of these guys ^
-holds arms in O- throw it in the story basket bro
|
Bragoltur Valaruina
Storm Wind Strikeforce Caldari State
2
|
Posted - 2014.04.25 15:41:00 -
[209] - Quote
Ok, here's an idea. What if when you join a VR match, the spawn screen changes so that all fits except fully BPO'd suits start as invalid. If you want to use a non BPO suit, you must make it valid by paying the full cost of the fitting, and then recieve unlimited spawns. This would go for vehicles too. So if I save my pennys and scrounge together 1.5 mil 'spare' isk, I could spend the next four or so matches practicing flying my Incubus much more aggressively, but with the instant loss of ~380k at the beginning of each match. Basically, this would prevent it from becoming a place for people to infinitely joyride expensive gear just because it's free. |
Bragoltur Valaruina
Storm Wind Strikeforce Caldari State
2
|
Posted - 2014.04.25 15:45:00 -
[210] - Quote
You could even have carpooling training squads. For example, a vet with a super awesome dropship, (unlike mine,) could offer to teach a squad of prospective ADS pilots, and divide the cost between them. |
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mordiby
G.R.A.V.E INTERGALACTIC WARPIGS
78
|
Posted - 2014.04.25 18:31:00 -
[211] - Quote
Bump
Director of G.R.A.V.E
Logi cake here!
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
226
|
Posted - 2014.05.05 19:19:00 -
[212] - Quote
Still trying.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
227
|
Posted - 2014.05.12 14:28:00 -
[213] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
31
|
Posted - 2014.05.14 11:22:00 -
[214] - Quote
I love this idea- I need to train my corps members to different tactics- I also would use it to relearn and be skillful with different weapons- I use 1 weapon/dropsuit then I want to change and I start to suck again- perfect to help out |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
230
|
Posted - 2014.05.19 13:17:00 -
[215] - Quote
Lightning35 Delta514 wrote:I love this idea- I need to train my corps members to different tactics- I also would use it to relearn and be skillful with different weapons- I use 1 weapon/dropsuit then I want to change and I start to suck again- perfect to help out
It would be, if we ever get it.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
boba's fetta
Dead Man's Game
633
|
Posted - 2014.05.19 17:22:00 -
[216] - Quote
ADAM-OF-EVE wrote:they should allow players to go onto their corp owned districts were they can call in whatever they want to practise defending their property
total agree with this. would give newer pc corps the chance to practice deployment on thier turf the turf they will have to defend.
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
|
Posted - 2014.05.20 01:05:00 -
[217] - Quote
Is this what we've been waiting for???
http://youtu.be/ewa6FL6ajGQ
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
SgtMajSquish MLBJ
Consolidated Dust
177
|
Posted - 2014.05.20 06:46:00 -
[218] - Quote
What about "VR Training" in game? Similar to your local matches on CoD with everything accessible. Those that actually want to improve will you their gear, but you will still have people cluelessly running gear they dont have.
All empires fall. We'll be watching, we'll be waiting. And our patience has born great fruits.
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SgtMajSquish MLBJ
Consolidated Dust
177
|
Posted - 2014.05.20 06:48:00 -
[219] - Quote
Bragoltur Valaruina wrote:Ok, here's an idea. What if when you join a VR match, the spawn screen changes so that all fits except fully BPO'd suits start as invalid. If you want to use a non BPO suit, you must make it valid by paying the full cost of the fitting, and then recieve unlimited spawns. This would go for vehicles too. So if I save my pennys and scrounge together 1.5 mil 'spare' isk, I could spend the next four or so matches practicing flying my Incubus much more aggressively, but with the instant loss of ~380k at the beginning of each match. Basically, this would prevent it from becoming a place for people to infinitely joyride expensive gear just because it's free. I like how much more in depth this is. So if im understanding correctly, for every 'unique' fit, you would have to pay for it
All empires fall. We'll be watching, we'll be waiting. And our patience has born great fruits.
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
|
Posted - 2014.05.20 12:50:00 -
[220] - Quote
SgtMajSquish MLBJ wrote:Bragoltur Valaruina wrote:Ok, here's an idea. What if when you join a VR match, the spawn screen changes so that all fits except fully BPO'd suits start as invalid. If you want to use a non BPO suit, you must make it valid by paying the full cost of the fitting, and then recieve unlimited spawns. This would go for vehicles too. So if I save my pennys and scrounge together 1.5 mil 'spare' isk, I could spend the next four or so matches practicing flying my Incubus much more aggressively, but with the instant loss of ~380k at the beginning of each match. Basically, this would prevent it from becoming a place for people to infinitely joyride expensive gear just because it's free. I like how much more in depth this is. So if im understanding correctly, for every 'unique' fit, you would have to pay for it
The idea is to not loose anything, including isk, for training purposes. That would stop a lot of people. Why spend the isk in a "training battle", get nothing in return when they could do that in a pub match and earn isk/wp/sp while doing so?
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
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Bragoltur Valaruina
Storm Wind Strikeforce Caldari State
5
|
Posted - 2014.05.20 15:13:00 -
[221] - Quote
FraggerMike wrote:SgtMajSquish MLBJ wrote:Bragoltur Valaruina wrote:Ok, here's an idea. What if when you join a VR match, the spawn screen changes so that all fits except fully BPO'd suits start as invalid. If you want to use a non BPO suit, you must make it valid by paying the full cost of the fitting, and then recieve unlimited spawns. This would go for vehicles too. So if I save my pennys and scrounge together 1.5 mil 'spare' isk, I could spend the next four or so matches practicing flying my Incubus much more aggressively, but with the instant loss of ~380k at the beginning of each match. Basically, this would prevent it from becoming a place for people to infinitely joyride expensive gear just because it's free. I like how much more in depth this is. So if im understanding correctly, for every 'unique' fit, you would have to pay for it The idea is to not loose anything, including isk, for training purposes. That would stop a lot of people. Why spend the isk in a "training battle", get nothing in return when they could do that in a pub match and earn isk/wp/sp while doing so?
The point is, that VR training rooms are something which could very quickly become the single most abused mechanic in the game. I would love to get %100 free stuff, but it would be bad for the game and not in line with the sandbox concept of 'Everything you use, you had to buy or build, and if you die everything you had on is lost.'
SgtMajSquish, in answer to your question, yes. Each 'unique' fit that you wish to use must be purchased, and once purchased, you may deploy as many as you want for no additional cost. |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
|
Posted - 2014.05.20 15:19:00 -
[222] - Quote
^^ Still amounts to just a very watered-down version of the original idea.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Bragoltur Valaruina
Storm Wind Strikeforce Caldari State
6
|
Posted - 2014.05.21 02:35:00 -
[223] - Quote
FraggerMike wrote:^^ Still amounts to just a very watered-down version of the original idea.
An adaptation certainty, but I don't think it was watered down. I really think that I built on your idea your idea. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
910
|
Posted - 2014.05.21 15:02:00 -
[224] - Quote
The-Errorist wrote:Draco Cerberus wrote:FraggerMike wrote:That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles.
Go into training, learn/teach, leave training, play real battles, test what you've learned, then back for more training. This would be a good idea even for the oldest and best of the Corps. COD is -----> that way This has nothing to do with COD. You are absolutely right, nothing to do with COD but it sure sounds like some of this is a regurgitation of the COD games, perhaps a more unique approach could be taken. There a many ways to test weapons, equipment and vehicles out other than being a vanilla flavor. For instance, Eve has several training missions that could be easily replicated on the battlefield through all lines of gear and equipment. Another way would be to allow access to owned districts to free roam, explore and experiment. Other people have suggested a firing range for both vehicles and weapons and equipment giving a user models to test their gear on and how effective they are.
My personal belief in the Training area is that you should be able to adjust the "difficulty of target" similar to the way you would for the DOA franchise arena fighting games, setting moves and gear according to what you want to test against. This would be a firing range/arena situation where you already know what the computer is going to do because you told it to do it and this means you can then practice moves such as melee attacks, cloaking, running and firing and also healing by adjusting the dummy's health bar and how they interact with the user. There should also be an option to add more bots to the training room, so one could be your buddy that you are repping, one could fire on your buddy bot and one could fire on you.
This is more ideal for a training room than anything else I have seen in here, covering multiple scenarios and being mostly content created by the user. "What will we train today?" Additionally it could be useful to allow squads and teams to deploy together to the firing range allowing them to replay battles recorded by users to gain added insight to why they won or lost, letting them fly (non-combat) through the fight beginning to end in replay mode to better understand their opponents.
I think this covers things that would be useful for everyone, educational as well. For instance if buddy bot 1 with 450 armor and 200 shield HP cannot stand up under the fire of a ballacs ar whilst being repped with a six kin triage repair tool while you are taking fire but you can manage to pick him up with a wyrkomi needle before you die to enemy bot 2 in location X on Y map then he is able to pick you up with his Kin 12 Needle and carry on, then you have ways to test and adjust your fits and your squads fits to suit situation where the best solution is not readily available. Doing this without cost can be beneficial to the entire community as it removes the need to grind massive amounts of isk, instead allowing squads and teams to plan tactically what to do in any given situation.
Can we have an ETA on Legion please, don't want to buy a computer till I know what I need to run this
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
|
Posted - 2014.05.21 15:38:00 -
[225] - Quote
Bragoltur Valaruina wrote:FraggerMike wrote:^^ Still amounts to just a very watered-down version of the original idea. An adaptation certainty, but I don't think it was watered down. I really think that I built on your idea your idea.
Ah, yes, lots of good alternative training scenarios presented here. Any or most sound quite plausible, if not preferred.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
|
Posted - 2014.05.27 12:30:00 -
[226] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Cardio Therapy
Tech Guard RISE of LEGION
38
|
Posted - 2014.05.27 12:51:00 -
[227] - Quote
That can be quite good for corps to test tactics. Also for individual players to test new fits without loosing ISK. Sometimes I have crazy ideas of fitting my dropsuits and when I lose 2-3 I quit. With this mode I can continuw testing until I am convinced. |
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
416
|
Posted - 2014.05.27 18:15:00 -
[228] - Quote
low genius wrote:FraggerMike wrote:SUGGESTION I think it would be a good idea, anyway: Training Mode - Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground to teach and learn in. Either use existing maps (preferred), or a special map(s) for the purpose. Possibly only Corp members, but would be better if could bring non-Corp members as well. I welcome thoughts, suggestions, comments on this idea. Also, before I get spammed, please disregard this suggestion if it has already been posted. I looked, but did not find anything similar, if there is, please point me that way i would like something like this too, but ccp won't let it happen. they want you to cut your teeth in a live game. eve is the same way, there's no 'training mode'. the solution is to let corps who own territory use their maps when they're not being attacked to fight eachother. stuff will get lost, and clones will die, but it's what we need.
there is the test server in eve. :p
Support Balancing scouts
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
233
|
Posted - 2014.06.06 17:15:00 -
[229] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
483
|
Posted - 2014.06.06 18:37:00 -
[230] - Quote
Maybe battles could be "spawed" in around 4 times per day, at set times, for every corporation, under special contracts.
Or set up a training district somewhere on the star map , that corps could attack on their own accord. And it randomly pairs two full teams vs one another. (the district could be attacked an unlimited amount of times per day, never lose clone counts, and could sustain multiple battles at once, and unable to be flipped) We could even have to launch clone packs to do this (But no clones are lost, so they would be refunded after the battle?) . Another option for this, so we could still have 32 man corp team practice, would be to enable a corp to launch an attack on their corp HQ location. :p
Have each battle last a set amount of time, 30min-1hour? with no winner/loser, just stats. And no sp, isk, profit of any sort other than knowledge, to be made.
Support Balancing scouts
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Apothecary Za'ki
Biomass Positive
28
|
Posted - 2014.06.06 21:47:00 -
[231] - Quote
im all for training mode
no SP, no WP, no isk, no gear loss upon death.
use current maps
can be set to godmode, combat FF-Off or combatFF-on
can be set to OPEN, squad, corp, alliance or invite only
can be set to 0, 1, 3, 5 cap points
time limit can be set at any number from 5 minutes to 1 hour in raising increments of 1 minute to give more flexibility
at the end it will show the usual battle report.
if we get this is could be the birth of competitive matches for our viewing pleasure and perhaps leagues.
2 divisions, *With vehicles, With-out vehicles 4v4 6v6 8v8 (2x4 on each side) *12v12 (2x6 on each side) *16v16 (3x4 on each team)
suit type costs x amount of points per type/meta (scout, Logi, Sent, assault, commando.....) and vehicles will cost a lot of points.
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
234
|
Posted - 2014.06.10 09:56:00 -
[232] - Quote
10 months, to this day, and still... absolutely no response.
We need a way to properly train !!
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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Godin Thekiller
shadows of 514
2561
|
Posted - 2014.06.10 10:57:00 -
[233] - Quote
The logic in this thread is very low....................
click me
Blup Blub Bloop. Translation: Die -_-
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
235
|
Posted - 2014.06.11 09:41:00 -
[234] - Quote
Godin Thekiller wrote:The logic in this thread is very low....................
Illogical statement.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
235
|
Posted - 2014.06.16 09:51:00 -
[235] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Kurai Ronin
Seykal Expeditionary Group Minmatar Republic
0
|
Posted - 2014.06.21 20:53:00 -
[236] - Quote
FraggerMike wrote:SUGGESTION I think it would be a good idea, anyway: Training Mode - Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground to teach and learn in. Either use existing maps (preferred), or a special map(s) for the purpose. Possibly only Corp members, but would be better if could bring non-Corp members as well. I welcome thoughts, suggestions, comments on this idea. Also, before I get spammed, please disregard this suggestion if it has already been posted. I looked, but did not find anything similar, if there is, please point me that way Hey can you make it so that people in this game mode can use any STD version of any weapon, suit, module or tank and make it free so you can test items before buying them? |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
239
|
Posted - 2014.06.21 21:36:00 -
[237] - Quote
^^^
The idea is to use anything at all as a ways to know what you want as well as squad/team training.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
239
|
Posted - 2014.06.24 16:29:00 -
[238] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
240
|
Posted - 2014.06.30 12:09:00 -
[239] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
lee corwood
Knights Of Ender
868
|
Posted - 2014.07.01 18:01:00 -
[240] - Quote
bump for funsies
Minmatar Logisis | Heavy lover. Ping for video services.
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THUNDERGROOVE
Fatal Absolution
1019
|
Posted - 2014.07.01 18:53:00 -
[241] - Quote
Knightshade Belladonna wrote: Suggestion: Take your original idea, no sp , no isk , no actual loss. BUT you can only use basic gear, nothing advanced or proto..
No. The idea is to get used to the gear you'd use competitively, not peasant crap.
Amarrica!
Destiny Beta SoonGäó
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
243
|
Posted - 2014.07.10 15:21:00 -
[242] - Quote
Bump... for the new Dusters...if there are any :)
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
244
|
Posted - 2014.07.17 16:30:00 -
[243] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Terram Nenokal
Molon Labe. General Tso's Alliance
358
|
Posted - 2014.07.17 16:37:00 -
[244] - Quote
I would love for this to be in game! My only concern is that it ends up being more fun than any other game mode, and the community becomes split, killing the game even faster. |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
244
|
Posted - 2014.07.17 16:40:00 -
[245] - Quote
Terram Nenokal wrote:I would love for this to be in game! My only concern is that it ends up being more fun than any other game mode, and the community becomes split, killing the game even faster.
Perhaps not. I would like at least a range for target practice. However, if we were to train in full battle as I originally described, for me it would get boring, and not making isk or sp would kinda put a damper on the "fun" part.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
Terram Nenokal
Molon Labe. General Tso's Alliance
358
|
Posted - 2014.07.17 16:42:00 -
[246] - Quote
FraggerMike wrote:Terram Nenokal wrote:I would love for this to be in game! My only concern is that it ends up being more fun than any other game mode, and the community becomes split, killing the game even faster. Perhaps not. I would like at least a range for target practice. However, if we were to train in full battle as I originally described, for me it would get boring, and not making isk or sp would kinda put a damper on the "fun" part.
Maybe if it was limited to 6v6 and corp/alliance only with a small map? That would make it unique enough to not be a proper replacement for the "real" game modes.
Hell, just bring back corp battles already. |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
244
|
Posted - 2014.07.17 16:59:00 -
[247] - Quote
Terram Nenokal wrote:FraggerMike wrote:Terram Nenokal wrote:I would love for this to be in game! My only concern is that it ends up being more fun than any other game mode, and the community becomes split, killing the game even faster. Perhaps not. I would like at least a range for target practice. However, if we were to train in full battle as I originally described, for me it would get boring, and not making isk or sp would kinda put a damper on the "fun" part. Maybe if it was limited to 6v6 and corp/alliance only with a small map? That would make it unique enough to not be a proper replacement for the "real" game modes. Hell, just bring back corp battles already.
I could deal with that. At least it would be something to start with. And I don't think CB will ever return.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
245
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Posted - 2014.08.08 17:19:00 -
[248] - Quote
Still looking.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
DeathwindRising
ROGUE RELICS
509
|
Posted - 2014.08.08 17:31:00 -
[249] - Quote
two years since this thread started and no blue tag lol? |
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
246
|
Posted - 2014.08.08 17:32:00 -
[250] - Quote
Yea, I know... never surrender !!
Woulda' thought at least some statement, comment, etc...
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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