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FraggerMike
G.R.A.V.E
1
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Posted - 2013.07.10 17:06:00 -
[1] - Quote
SUGGESTION
I think it would be a good idea, anyway:
Training Mode -
Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground to teach and learn in. Either use existing maps (preferred), or a special map(s) for the purpose. Possibly only Corp members, but would be better if could bring non-Corp members as well.
I welcome thoughts, suggestions, comments on this idea.
Also, before I get spammed, please disregard this suggestion if it has already been posted. I looked, but did not find anything similar, if there is, please point me that way |
FraggerMike
G.R.A.V.E
1
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Posted - 2013.07.10 18:17:00 -
[2] - Quote
That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles.
Go into training, learn/teach, leave training, play real battles, test what you've learned, then back for more training. This would be a good idea even for the oldest and best of the Corps. |
FraggerMike
G.R.A.V.E
1
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Posted - 2013.07.10 18:34:00 -
[3] - Quote
Yes, test gear, weapons, etc.
Imagine this -- Your Corp, 4 squads of 4, against Your Corp with another 4x4 squads, duking it out in training. Could be a great way to build coordination within squads, as well as a means of developing tactics within the Corp.
I use Corp members only as a suggestion. Would be no reason to limit to Corp members, with the possible factor of "tactics", as in keeping them to your Corp members only. |
FraggerMike
G.R.A.V.E
2
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Posted - 2013.07.11 01:20:00 -
[4] - Quote
Knightshade Belladonna wrote:Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws.
With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noobs. ( the flaw)
Suggestion: Take your original idea, no sp , no isk , no actual loss. BUT you can only use basic gear, nothing advanced or proto. this way you still get to learn the ropes, but you don't get to beast over the noobs with proto and will keep the proto stomping in the pub matches. And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
Eventually I believe ccp plans on having a testing server, but it would probably be limited to actually testing new content before release.
+1 we do need a training grounds of sorts for the new guys and a warm up of sorts for when you first get online.
Flaw -- no, I don't think so. Thought this one out. Which is why I suggested keeping it within the Corp, so new players don't get slammed by the vets. Idea is for TRAINING your Corp for battles, and assisting the newer players.
And the basic gear bites, no real power weapons there, for the new players that can be very frustrating. Better to learn ropes with powered up players, so the new ones can see what they will eventually become. Recommend using suit outfits that have been earned in battle to train and show players what can be done, and how to skill into suit sets.
However, the limitation of training matches does work for me, good idea.As well, the battles can/should be used for practice with squads --- learn attack tactics, when to run, when to fight, etc.
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FraggerMike
G.R.A.V.E
2
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Posted - 2013.07.12 12:54:00 -
[5] - Quote
Those are both good ideas, but kinda off-topic. Really talking about squads training together. Not just basic point/shoot training, but specific squad action/coordination and communication training.
For example: 2 squads from same Corp -- opposite sides. Corp plans particular offensive and defensive plan. Then implement the plan. Test, observe results, discuss, rethink, implement again, until it is done right. Both defense and offense practice until win.
If able to do that without loosing ISK and suit items, it would be a tremendous help in training in all aspects of the game.
Gaining or loosing ISK or SP/WP is not the point, and would actually deter from the real objective. |
FraggerMike
G.R.A.V.E
3
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Posted - 2013.07.14 01:53:00 -
[6] - Quote
Yes, precisely. |
FraggerMike
G.R.A.V.E
3
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Posted - 2013.07.14 09:29:00 -
[7] - Quote
[quote=Knightshade Belladonna]... And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches.
If CCP is resistant to the idea, then what I quoted above from Knightshade Belladonna would be a reasonable option for Corp training.
|
FraggerMike
G.R.A.V.E
5
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Posted - 2013.07.15 18:33:00 -
[8] - Quote
mordiby wrote:This is a good idea indeed, but you need to be able to pick a map for battle, their would be no point if you did not have a place to go to train. Maybe we would wan't to train in a specific place!
Yes, was thinking the actual maps we pub on. Best to learn on same grounds we fight |
FraggerMike
G.R.A.V.E
5
|
Posted - 2013.07.18 00:55:00 -
[9] - Quote
Alena Ventrallis wrote:This is a genius idea. As clones, we don't care about live-fire exercises, because even if we die, we just respawn. An excellent way to learn tactics. Death becomes a learning experience.
As a dropship pilot, It would also be a safe environment with which to practice flying without worrying about a forge gun popping you.
I support this 100%.
Perhaps, but in Dust, every death costs...very expensive training method.
|
FraggerMike
G.R.A.V.E
5
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Posted - 2013.07.18 20:14:00 -
[10] - Quote
CLONE117 wrote:squad training.
enemy bot players could be added to this mode..
to improve squad coordination while defending and attacking targets...
An interesting thought. I could see bots being useful for training, since bots can only follow along the paths programmed, would be easier to anticipate their moves for training purposes.
Bots are the reason I like this game so much. Bots are too easy to learn how to overcome. And in normal play, no Bots to get bored with. |
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FraggerMike
G.R.A.V.E
7
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Posted - 2013.07.20 20:16:00 -
[11] - Quote
noname warrior wrote:This is something that I've wanted since I started playing Dust. I've been meaning to post a request for this but have never gotten around to it.
I would like to see a map specifically developed for this with shooting ranges to try out different weapons at moving targets and various ranges. Could even be a couple of players in a sparring type mode just practicing shooting at each other and scoring points for hits. Then you get to practice movement as well as marksmanship.
Case in point; I've played around with the mass driver a bit but haven't really stuck with it because the way you aim and fire it is so much different than other hand held weapons. I get killed a lot using it which ends up costing me suits and isk and so I get frustrated and put that fit away and go back to the weapons and fits that I'm better at and more comfortable with.
Another example - I really want to skill up one of my alts as a dropship pilot but trying to learn to fly one in a match has also proven to be costly and frustrating.
A real world comparison scenario would be like this: Special forces/commandos are the elite of any military. To get to that level, soldiers constantly train often for years with weapons and tactics. In fact, their training never stops until they leave special ops or retire. In Dust however, everyone is just thrown onto the battlefield and expected to mix it up with players who have far more experience and therefore far better equipment than the noob does and so consequently the noob gets killed a lot and very often gets so frustrated, he quits playing.
We're all supposed to be warriors/mercenaries and yet in this environment, we're given no opportunity to do what any self respecting warrior/mercenary would ever do and expect to survive and go into combat without any training or practice. Seems kinda odd to me.
Well stated +1 |
FraggerMike
G.R.A.V.E
7
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Posted - 2013.07.22 17:51:00 -
[12] - Quote
pseudosnipre wrote:Environment where killed clones are free and players can scour maps for hours to find exploits/glitches/etc..? Perhaps not as awesome in the long run.
What about virtual reality mode where CCP gives us some wild skins/textures and some smaller VR maps (single installations, perhaps)? That retains the lore of real clones costing money and every battle being on a wildly varying map on one of thousands of planet districts.
Also, VR maps would be an AWESOME way to introduce and encourage player-created custom maps! Thunderdome arenas, dropship obstacle courses, lav race courses, etc.
Training could/would be limited. Perhaps either a specific amount of time or battles per week. Finding glitches, etc. would actually be beneficial to the players as well as the developers. Would not disturb the lore of the 2 games to be able to practice squad coordination/communication. And saving your ISK, weapons and equipment for the real battles would give the players an opportunity and the time to learn their weapons and equipment without loosing it all trying. I do like the idea of player-created maps. That would, indeed be awesome. |
FraggerMike
G.R.A.V.E
11
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Posted - 2013.07.24 11:41:00 -
[13] - Quote
No other opinions out there on this topic?
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FraggerMike
G.R.A.V.E
13
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Posted - 2013.07.24 12:30:00 -
[14] - Quote
Robert JD Niewiadomski wrote:+1 I can see only one drawback to it. Lack of incentive to try harder and not loose your gear. But a place to train the muscle memory without the fear of staining one's KDR or making a dent in a wallet is a good idea. Actually this can be achieved in less spectacular way on an disposable alt char. And you can fund now any player not in your corp So while your alt earns ISK, some of it could be spent on new gear and some could be sent back to your main char. If CCP added a way to put particular players on opposite teams in the same battle. A way to setup a merc/corp duel in pub match via matchmaker... This would be it...
Good thoughts. Using a disposable alt would mean Battle Academy, over and over...not gaining much ISK. I guess the ISK earned would also depend on how long you kept the alt going.
I like the matchmaker idea. Selectively choosing your opponents/team members would provide an extra training aspect to the whole idea. |
FraggerMike
G.R.A.V.E
15
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Posted - 2013.07.24 13:06:00 -
[15] - Quote
Yes, the shooting range was an excellent addition to the equation. Good one, Noname. |
FraggerMike
G.R.A.V.E
34
|
Posted - 2013.07.26 12:29:00 -
[16] - Quote
DJINN Jecture wrote:Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers.
Not to be rude, never try to be anyways, but... I don't get your post on this thread. Please enlighten me. Thank you. |
FraggerMike
G.R.A.V.E
34
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Posted - 2013.07.26 15:14:00 -
[17] - Quote
The thought has occurred that excluding non-corp members from training with a Corp might not be a good idea.
For example: G.R.A.V.E (insert your Corp name here) could contract out to train, or to be trained by, non-corp members/corps (not that we need it, just an example :p ). Said contract could be for isk, aur, weapons/equipment trade, etc. Yet another way to stimulate the Dust/Eve economy? |
FraggerMike
G.R.A.V.E
38
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Posted - 2013.07.28 09:13:00 -
[18] - Quote
DJINN Jecture wrote:FraggerMike wrote:DJINN Jecture wrote:Allow us open access to the districts we own to train mercs on and to go hunt NPC rogue drones. Fix PC so there is a benefit above and beyond the limited and rather shortsighted benefits it currently offers. Not to be rude, never try to be anyways, but... I don't get your post on this thread. Please enlighten me. Thank you. Training facilities on PC districts would be a boon to players involved in PC as well as a way to increase the benefits that being in PC brings. It would allow new corps purchasing districts to train their corp members in tactics useful specifically for defending their districts as well as reduce the current "I don't want to do PC" because of X reason to a small handful of players who either don't want to have the hassle or don't want to train and just enjoy doing pub matches. PC battles are often one sided, many of us know this. It is the experienced players that normally do well in PC matches and that is the norm atm. I look at the future and see many more people involved in PC as an option if there were this specific reason to have the districts, open access to train players on them.
Okay, much clearer now. |
FraggerMike
G.R.A.V.E
39
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Posted - 2013.07.29 14:32:00 -
[19] - Quote
Okay, CCP -- I assume you know of this thread.
What say you to this proposal/suggestion ? |
FraggerMike
G.R.A.V.E
51
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Posted - 2013.08.14 23:23:00 -
[20] - Quote
Time to bump :)
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FraggerMike
G.R.A.V.E
52
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Posted - 2013.08.15 13:54:00 -
[21] - Quote
Gotta keep this topic alive, help spread the word. |
FraggerMike
G.R.A.V.E
54
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Posted - 2013.08.16 09:19:00 -
[22] - Quote
Push it up, shove it up, WAY UP ! :) |
FraggerMike
G.R.A.V.E
58
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Posted - 2013.08.16 18:23:00 -
[23] - Quote
Draxus Prime wrote:from what i uderstand ccp plan on implementing a corp training room and weapons lab
Interesting. Do you have source info to peruse? |
FraggerMike
G.R.A.V.E
58
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Posted - 2013.08.17 04:22:00 -
[24] - Quote
Knightshade Belladonna wrote:FraggerMike wrote:Draxus Prime wrote:from what i uderstand ccp plan on implementing a corp training room and weapons lab Interesting. Do you have source info to peruse? nothing more than them saying it's a feature they would like to implement one day.. nothing specific mentioned on it as far as I know
Interesting... as a result of this thread, perhaps? |
FraggerMike
G.R.A.V.E
58
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Posted - 2013.08.17 12:27:00 -
[25] - Quote
Tallen Ellecon wrote:+1 CCP make this happen and save the game. Call it the VR room or something. OR THE HOLODECK!!!
Nice. I like that. "Holodeck514" |
FraggerMike
G.R.A.V.E
58
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Posted - 2013.08.18 17:28:00 -
[26] - Quote
There are doors in my quarters that don't open. Would be nice to walk up to one, access a panel and choose map and holo-match settings, then walk through and into the Holodeck.
|
FraggerMike
G.R.A.V.E
58
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Posted - 2013.08.21 10:56:00 -
[27] - Quote
Bump me up, Scotty |
FraggerMike
G.R.A.V.E
64
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Posted - 2013.08.21 14:07:00 -
[28] - Quote
Nomex Gallatin wrote:Great idea FraggerMike.
+1
Thank you. Please spread the word of this. |
FraggerMike
G.R.A.V.E
64
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Posted - 2013.08.23 18:59:00 -
[29] - Quote
Moving on up! |
FraggerMike
G.R.A.V.E
64
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Posted - 2013.08.24 13:05:00 -
[30] - Quote
Stepping it up the ladder. This be a bump :) |
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FraggerMike
G.R.A.V.E
65
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Posted - 2013.08.26 13:11:00 -
[31] - Quote
Gotta bump, so I have an off-topic question:
Anyone heard if in 1.4 there will be a respec option as well? |
FraggerMike
G.R.A.V.E
65
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Posted - 2013.08.27 13:10:00 -
[32] - Quote
Guess I'll find out next week :) |
FraggerMike
G.R.A.V.E
66
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Posted - 2013.08.28 10:48:00 -
[33] - Quote
Give me a B, U, M, P !!! Yes, that's it...Bump it up! |
FraggerMike
G.R.A.V.E
67
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Posted - 2013.08.29 15:38:00 -
[34] - Quote
Let's keep this topic alive. Also keep the good ideas coming to it. |
FraggerMike
G.R.A.V.E
67
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Posted - 2013.08.31 11:04:00 -
[35] - Quote
Mr. Scott -- activate bump mechanism! |
FraggerMike
G.R.A.V.E
68
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Posted - 2013.09.01 09:07:00 -
[36] - Quote
3...2...1...Bump! |
FraggerMike
G.R.A.V.E
69
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Posted - 2013.09.03 00:18:00 -
[37] - Quote
Another day, another bump :)
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FraggerMike
G.R.A.V.E
72
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Posted - 2013.09.04 09:43:00 -
[38] - Quote
Moving on up...
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FraggerMike
G.R.A.V.E
72
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Posted - 2013.09.04 10:36:00 -
[39] - Quote
Tal-Rakken wrote:CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??)
RSS -- Really Simple Solution -- don't allow ISK gain from MCC. |
FraggerMike
G.R.A.V.E
72
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Posted - 2013.09.05 13:03:00 -
[40] - Quote
FraggerMike wrote:Tal-Rakken wrote:CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??) RSS -- Really Simple Solution -- don't allow ISK gain from MCC.
:) Actually, the idea IS no gain/loss of anything. Go in with what u got, go out with what u got. No more, no less. |
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FraggerMike
G.R.A.V.E
72
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Posted - 2013.09.08 10:54:00 -
[41] - Quote
Another day, another rung. |
FraggerMike
G.R.A.V.E
72
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Posted - 2013.09.10 09:52:00 -
[42] - Quote
Been a couple days, so maybe we step up a couple rungs :) |
FraggerMike
G.R.A.V.E
73
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Posted - 2013.09.12 10:59:00 -
[43] - Quote
Can we get a Dev comment here? What are your thoughts on this topic? |
FraggerMike
G.R.A.V.E
73
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Posted - 2013.09.12 19:54:00 -
[44] - Quote
Theex 1661 wrote:FraggerMike wrote:Can we get a Dev comment here? What are your thoughts on this topic? That would be reeeeeaaaly nice! Edit: I just done the survery yesterday and mentioned that suggestion with a big ! ^^
Excellent !!
|
FraggerMike
G.R.A.V.E
74
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Posted - 2013.09.16 12:46:00 -
[45] - Quote
Skihids wrote:VR is the only way to run it without destroying men and material.
CCP could charge a nominal ISK fee for the simulator that would come out of the corp wallet.
Such a facility would be a corp draw.
That would work, as long as the ISK fee isn't extreme. And, Dust514 IS VR :) |
FraggerMike
G.R.A.V.E
75
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Posted - 2013.09.17 18:40:00 -
[46] - Quote
Keeping it active. |
FraggerMike
G.R.A.V.E
75
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Posted - 2013.09.17 18:58:00 -
[47] - Quote
FraggerMike wrote:FraggerMike wrote:Tal-Rakken wrote:CLONE117 wrote:i really like the idea of not losing or gaining anything where deaths or kills dont matter..
i could test new gear i obtained in this type of mode.. would solve part of the issue of not haveing a test server problem is too many people would play for no gain no loss and just afk in the mccs for isk(or should i call it banding now??) RSS -- Really Simple Solution -- don't allow ISK gain from MCC. :) Actually, the idea IS no gain/loss of anything. Go in with what u got, go out with what u got. No more, no less.
Further thoughts on this:
Just say NO to the MCC. Not needed for this purpose (everyone knows how to jump already). AFK issue solved! |
FraggerMike
G.R.A.V.E
77
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Posted - 2013.09.18 19:44:00 -
[48] - Quote
From the looks of it, a lot of players would like to see this implemented in 1 fashion or another. |
FraggerMike
G.R.A.V.E
77
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Posted - 2013.09.18 23:00:00 -
[49] - Quote
Sounds like it shouldn't be too difficult to accomplish then :) |
FraggerMike
G.R.A.V.E
77
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Posted - 2013.09.18 23:04:00 -
[50] - Quote
Komodo Jones wrote:There's been plenty of games that do this kind of thing successfully. Hell metal gear online did a great job of it, there was not only a training game mode with 1 game master/ host but there were later implemented games where stats weren't affected at all, both game modes allowed the use of whatever weapons available. Who cares if protostomping happens in these matches? Not like you will lose anything except pride, and you can only get better at the game by eventually finding ways to beat them. Or just screw around, I would come in with 200k suits and tanks everywhere just because why not, might even learn how to fly :)
This would be Corp controlled event, no protostomping possible with proper planning of a training battle. Of course, setting up such a battle would be an interesting test as well. |
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FraggerMike
G.R.A.V.E
78
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Posted - 2013.09.19 02:24:00 -
[51] - Quote
LeGoose wrote:+1 to all of these ideas! This would be amazing to have in an attempt to train new players and to work out tactics for a corp. Also having this be a no loss/no gain mode would make it so that people would still go into pubs to get their skill caps.
Glad you like the idea. It is fleshing out quite nicely. |
FraggerMike
G.R.A.V.E
78
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Posted - 2013.09.19 02:25:00 -
[52] - Quote
Alena Ventrallis wrote:This is a genius idea. As clones, we don't care about live-fire exercises, because even if we die, we just respawn. An excellent way to learn tactics. Death becomes a learning experience.
As a dropship pilot, It would also be a safe environment with which to practice flying without worrying about a forge gun popping you.
I support this 100%.
And thank you, also, for your support. |
FraggerMike
G.R.A.V.E
78
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Posted - 2013.09.22 10:32:00 -
[53] - Quote
Bump. |
FraggerMike
G.R.A.V.E
81
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Posted - 2013.09.23 15:26:00 -
[54] - Quote
Theex 1661 wrote:Fire of Prometheus wrote:D-Uni could really use something like this...last week I tried teaching a student how to fly dropships on the oceana server.....got demolished by some proto bears with proto tanks and swarms :( Probably those Blauhelme from Germany. They're playing a awful lot of time on those oceanic servers lately. And playing for real with full squads, no idea why. Seems like "Oceanic Stomping" is in the trend . Btw: Bump
Maybe they are using Oceanic as a form of the topic of this post? |
FraggerMike
G.R.A.V.E
82
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Posted - 2013.09.26 15:21:00 -
[55] - Quote
Theex 1661 wrote:FraggerMike wrote:Maybe they are using Oceanic as a form of the topic of this post? For training reasons i can understand that partially. But i cant understand if there is a full six men squad in the enemy team chasing one to two guys on our side. Like doing a chivvy with proto gear and a tank in a small ambush (not OMS). That's pathetic . (mainly, not to blauhelme) I saw that a lot in the past when i went there for testing. E.g. calculating run speeds, damage dealing or the specific weapon ranges. But hey, thats exactly why we need some kind of test-, train- or private-mode . Greets Theex
MIght just have to check out Oceanic |
FraggerMike
G.R.A.V.E
83
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Posted - 2013.09.30 13:18:00 -
[56] - Quote
Pushing upwards |
FraggerMike
G.R.A.V.E
85
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Posted - 2013.10.02 11:23:00 -
[57] - Quote
Help keep this post alive ! |
FraggerMike
G.R.A.V.E
86
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Posted - 2013.10.02 14:26:00 -
[58] - Quote
Draco Cerberus wrote:I am on board for the training area but not a clone/suit/isk cost. The training area should be a NPE friendly area including a fitting room to test *ANY* weapon or vehicle on any socket set. Call it simulation. Allow contacts/squads/corp members to join you in the simulator. Think Eve Valkyrie with Dust inside Dust.
Excellent. The primary idea is to not loose, or gain, anything. Just simply a way to train our troops. |
FraggerMike
G.R.A.V.E
87
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Posted - 2013.10.03 13:09:00 -
[59] - Quote
Draco Cerberus wrote:... With the rising costs of the War in Molden Heath reaching new highs, the researchers at Ishukone have come up with a piece of ancient technology repaired and repurposed from ancient technology to provide the user with a combat simulation, allowing them to learn how to fire a rifle, drive a LAV, Tank or Dropship. This project is has been hailed as the key to reducing costs for the average mercenary as well as for corporations around New Eden. Several assassination attempts by rival corporations (and by his own corporation as well) have been foiled by the brave mercenaries defending Professor T. Frink, trained using this technology, proving it's effectiveness at both training and reducing costs.
Most interesting. |
FraggerMike
G.R.A.V.E
87
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Posted - 2013.10.06 23:37:00 -
[60] - Quote
Moving upward :) |
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FraggerMike
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88
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Posted - 2013.10.07 22:01:00 -
[61] - Quote
Stepping it up, 117 members and rising :) |
FraggerMike
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121
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Posted - 2013.10.08 19:15:00 -
[62] - Quote
Still looking for this. Any Dev's in the house? :) |
FraggerMike
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136
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Posted - 2013.10.11 09:34:00 -
[63] - Quote
bump
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FraggerMike
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136
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Posted - 2013.10.13 09:42:00 -
[64] - Quote
Never stop trying. :) |
FraggerMike
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Posted - 2013.10.16 09:39:00 -
[65] - Quote
Did I hear right? 1.6 will have a training ground mode? |
FraggerMike
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140
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Posted - 2013.10.16 14:31:00 -
[66] - Quote
mystus no1 wrote:You have my support
Glad to hear that. Help spread the word. |
FraggerMike
G.R.A.V.E
142
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Posted - 2013.10.19 13:47:00 -
[67] - Quote
G.R.A.V.E -- growing in numbers, rising up the ranks. Helping to promote the Training Mode. |
FraggerMike
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142
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Posted - 2013.10.22 13:18:00 -
[68] - Quote
Ashe to Ashes, Dust(514) to Dust(514), Having a Training Mode Is a Must ! |
FraggerMike
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143
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Posted - 2013.10.25 13:18:00 -
[69] - Quote
Bump me up, Scotty ! |
FraggerMike
G.R.A.V.E
144
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Posted - 2013.10.28 13:02:00 -
[70] - Quote
Still waiting for a good way to train the troops. |
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FraggerMike
G.R.A.V.E
146
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Posted - 2013.10.30 18:53:00 -
[71] - Quote
pushing up the daisies
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
146
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Posted - 2013.11.04 13:52:00 -
[72] - Quote
Refreshing the idea, keeping it alive.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
147
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Posted - 2013.11.06 17:43:00 -
[73] - Quote
mordiby wrote:Kisses for fragger!
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
147
|
Posted - 2013.11.10 12:37:00 -
[74] - Quote
Still climbing the ladder.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
147
|
Posted - 2013.11.10 17:12:00 -
[75] - Quote
Ghermard-ol Dizeriois wrote:100% agree with your idea.
Help spread the word
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
148
|
Posted - 2013.11.13 21:45:00 -
[76] - Quote
Freshen up
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
152
|
Posted - 2013.11.18 15:28:00 -
[77] - Quote
Bump-de-bumpbump
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
157
|
Posted - 2013.11.20 14:51:00 -
[78] - Quote
Working on page 8 :)
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
158
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Posted - 2013.11.24 11:12:00 -
[79] - Quote
FraggerMike wrote:Working on page 8 :)
Are we there yet?
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
159
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Posted - 2013.11.24 11:45:00 -
[80] - Quote
abarkrishna wrote:I would love to see this become real.
I 100% approve of this!
Cool -- help spread the word !
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
161
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Posted - 2013.11.27 11:02:00 -
[81] - Quote
Setme Ilyis wrote:Bump!
Love this idea! :D
As do I. Help spread the word!
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
163
|
Posted - 2013.11.27 14:15:00 -
[82] - Quote
Theex 1661 wrote:For christmas i want a red fire truck, world peace and a training ground in dust .
Hmmm... I'm betting it'll be the fire truck, but most likely yellow.
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FraggerMike
G.R.A.V.E
163
|
Posted - 2013.11.27 16:54:00 -
[83] - Quote
^^ Yup, pretty much sums it all up.
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FraggerMike
G.R.A.V.E
164
|
Posted - 2013.12.02 13:13:00 -
[84] - Quote
Still looking for this.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.04 15:37:00 -
[85] - Quote
Stumping' for a bumpin'
Director of G.R.A.V.E
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|
FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.06 13:45:00 -
[86] - Quote
uummpphh...there, another rung closer.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.10 10:56:00 -
[87] - Quote
Bumper
Director of G.R.A.V.E
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|
FraggerMike
G.R.A.V.E
165
|
Posted - 2013.12.13 13:24:00 -
[88] - Quote
I am kinda liking the Scotty glitches where we end up alone in a battle. Seems to be happening more often recently. Gets a bit boring, but can be a riot to play :) Kinda, sorta training. At least get vehicle practice.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E
167
|
Posted - 2013.12.14 11:06:00 -
[89] - Quote
bump
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
169
|
Posted - 2013.12.24 22:12:00 -
[90] - Quote
Think maybe CCPSanta gonna give us a HoloDeck this year?
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E
170
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Posted - 2013.12.27 13:20:00 -
[91] - Quote
Bummer, all I got was a lump of Veldspar :(
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E
172
|
Posted - 2013.12.30 17:36:00 -
[92] - Quote
...Hey will even get more people in [;) wrote:
That statement, alone, should give DEVS something tangible to mull over.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
174
|
Posted - 2014.01.03 16:46:00 -
[93] - Quote
Still pushing...
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E
174
|
Posted - 2014.01.06 14:42:00 -
[94] - Quote
Bumper
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E
176
|
Posted - 2014.01.13 14:09:00 -
[95] - Quote
Bump
Director of G.R.A.V.E
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
|
Posted - 2014.01.20 13:10:00 -
[96] - Quote
Moving back up.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
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Posted - 2014.01.26 15:57:00 -
[97] - Quote
mordiby wrote:Still waiting for a reply CCP.
Likewise
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
175
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Posted - 2014.01.27 16:09:00 -
[98] - Quote
CCP Devs:
3,800 (and counting) views. 167 replies, all for this.
I realized those numbers are not "huge", but, can we at least get a comment or maybe some hint of a possibility of this becoming a reality?
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
175
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Posted - 2014.01.30 16:16:00 -
[99] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
175
|
Posted - 2014.02.02 15:54:00 -
[100] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
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|
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
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Posted - 2014.02.05 14:58:00 -
[101] - Quote
bumped, again
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
176
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Posted - 2014.02.06 13:00:00 -
[102] - Quote
Eko Sol wrote:They aren't going to reply.....
I will never surrender !
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
177
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Posted - 2014.02.10 13:17:00 -
[103] - Quote
Keeping the dream alive.
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
178
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Posted - 2014.02.13 17:58:00 -
[104] - Quote
lee corwood wrote:Dream big, sir!
Always do
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
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Posted - 2014.02.17 14:03:00 -
[105] - Quote
SGTFunyoun THEFIRST wrote:I am all for the no proto stomping for this. Basic gear only, no gain or loss of gear or points. Just a good old fashioned god mode stomping with no worries of loss or gains.
Actually, if done correctly, we would be able to choose any fit we wanted to. Get your squad(s) together, fit out specifically for a given training session. Go militia, go proto -- experience it from all aspects. Never driven a tank? Never flown a dropship? In the virtual training world, yes, yes you can.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
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Posted - 2014.02.19 14:09:00 -
[106] - Quote
bumper
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
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Posted - 2014.02.24 14:02:00 -
[107] - Quote
Do I see a glimmer of this? I see mention of "free roam". Could this be what we're looking for?
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
180
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Posted - 2014.02.28 13:47:00 -
[108] - Quote
Bump!
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
181
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Posted - 2014.03.03 14:59:00 -
[109] - Quote
Still waiting...
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
182
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Posted - 2014.03.06 15:22:00 -
[110] - Quote
Back on top... for a minute or 2 :)
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
182
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Posted - 2014.03.10 12:19:00 -
[111] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
182
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Posted - 2014.03.12 13:07:00 -
[112] - Quote
Still waiting...
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
185
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Posted - 2014.03.14 13:04:00 -
[113] - Quote
^^^
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
187
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Posted - 2014.03.20 14:25:00 -
[114] - Quote
bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
187
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Posted - 2014.03.24 13:46:00 -
[115] - Quote
Keeping the dream alive
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
188
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Posted - 2014.03.27 14:59:00 -
[116] - Quote
Well, then, they could make it part of the economy. Pay to train -- not preferred, but would be acceptable in order to properly train.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
190
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Posted - 2014.04.03 15:46:00 -
[117] - Quote
Nearly 9 months later...
And still looking for this.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
207
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Posted - 2014.04.08 14:35:00 -
[118] - Quote
Zangief Demonius wrote:Dude, I am, and always WILL be all for this. The training and all. Also...BUMP!
So speaks the great General of the Apocalypse !!
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
213
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Posted - 2014.04.17 12:54:00 -
[119] - Quote
Still keeping it alive.
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
213
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Posted - 2014.04.21 14:15:00 -
[120] - Quote
Is there anbody out there?
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
215
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Posted - 2014.04.25 12:19:00 -
[121] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
226
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Posted - 2014.05.05 19:19:00 -
[122] - Quote
Still trying.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
227
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Posted - 2014.05.12 14:28:00 -
[123] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
230
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Posted - 2014.05.19 13:17:00 -
[124] - Quote
Lightning35 Delta514 wrote:I love this idea- I need to train my corps members to different tactics- I also would use it to relearn and be skillful with different weapons- I use 1 weapon/dropsuit then I want to change and I start to suck again- perfect to help out
It would be, if we ever get it.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
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Posted - 2014.05.20 01:05:00 -
[125] - Quote
Is this what we've been waiting for???
http://youtu.be/ewa6FL6ajGQ
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
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Posted - 2014.05.20 12:50:00 -
[126] - Quote
SgtMajSquish MLBJ wrote:Bragoltur Valaruina wrote:Ok, here's an idea. What if when you join a VR match, the spawn screen changes so that all fits except fully BPO'd suits start as invalid. If you want to use a non BPO suit, you must make it valid by paying the full cost of the fitting, and then recieve unlimited spawns. This would go for vehicles too. So if I save my pennys and scrounge together 1.5 mil 'spare' isk, I could spend the next four or so matches practicing flying my Incubus much more aggressively, but with the instant loss of ~380k at the beginning of each match. Basically, this would prevent it from becoming a place for people to infinitely joyride expensive gear just because it's free. I like how much more in depth this is. So if im understanding correctly, for every 'unique' fit, you would have to pay for it
The idea is to not loose anything, including isk, for training purposes. That would stop a lot of people. Why spend the isk in a "training battle", get nothing in return when they could do that in a pub match and earn isk/wp/sp while doing so?
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
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Posted - 2014.05.20 15:19:00 -
[127] - Quote
^^ Still amounts to just a very watered-down version of the original idea.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
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Posted - 2014.05.21 15:38:00 -
[128] - Quote
Bragoltur Valaruina wrote:FraggerMike wrote:^^ Still amounts to just a very watered-down version of the original idea. An adaptation certainty, but I don't think it was watered down. I really think that I built on your idea your idea.
Ah, yes, lots of good alternative training scenarios presented here. Any or most sound quite plausible, if not preferred.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
232
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Posted - 2014.05.27 12:30:00 -
[129] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
233
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Posted - 2014.06.06 17:15:00 -
[130] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
234
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Posted - 2014.06.10 09:56:00 -
[131] - Quote
10 months, to this day, and still... absolutely no response.
We need a way to properly train !!
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
235
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Posted - 2014.06.11 09:41:00 -
[132] - Quote
Godin Thekiller wrote:The logic in this thread is very low....................
Illogical statement.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
235
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Posted - 2014.06.16 09:51:00 -
[133] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
239
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Posted - 2014.06.21 21:36:00 -
[134] - Quote
^^^
The idea is to use anything at all as a ways to know what you want as well as squad/team training.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
239
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Posted - 2014.06.24 16:29:00 -
[135] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
240
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Posted - 2014.06.30 12:09:00 -
[136] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
G.R.A.V.E
|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
243
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Posted - 2014.07.10 15:21:00 -
[137] - Quote
Bump... for the new Dusters...if there are any :)
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
244
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Posted - 2014.07.17 16:30:00 -
[138] - Quote
Bump
Director of G.R.A.V.E
Battles on Youtube channel:
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
244
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Posted - 2014.07.17 16:40:00 -
[139] - Quote
Terram Nenokal wrote:I would love for this to be in game! My only concern is that it ends up being more fun than any other game mode, and the community becomes split, killing the game even faster.
Perhaps not. I would like at least a range for target practice. However, if we were to train in full battle as I originally described, for me it would get boring, and not making isk or sp would kinda put a damper on the "fun" part.
Director of G.R.A.V.E
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
244
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Posted - 2014.07.17 16:59:00 -
[140] - Quote
Terram Nenokal wrote:FraggerMike wrote:Terram Nenokal wrote:I would love for this to be in game! My only concern is that it ends up being more fun than any other game mode, and the community becomes split, killing the game even faster. Perhaps not. I would like at least a range for target practice. However, if we were to train in full battle as I originally described, for me it would get boring, and not making isk or sp would kinda put a damper on the "fun" part. Maybe if it was limited to 6v6 and corp/alliance only with a small map? That would make it unique enough to not be a proper replacement for the "real" game modes. Hell, just bring back corp battles already.
I could deal with that. At least it would be something to start with. And I don't think CB will ever return.
Director of G.R.A.V.E
Battles on Youtube channel:
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FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
245
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Posted - 2014.08.08 17:19:00 -
[141] - Quote
Still looking.
Director of G.R.A.V.E
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|
FraggerMike
G.R.A.V.E INTERGALACTIC WARPIGS
246
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Posted - 2014.08.08 17:32:00 -
[142] - Quote
Yea, I know... never surrender !!
Woulda' thought at least some statement, comment, etc...
Director of G.R.A.V.E
Battles on Youtube channel:
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