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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1351
|
Posted - 2013.06.06 11:37:00 -
[1] - Quote
.....either in Molden Heath or outside of Molden Heath???
Molden Heath is congested at the moment, and there isn't any more space to expand to without stepping on someone's toes. A lot corps are not participating or not able to participate in PC, because they can not right now. It could be a corp size issue or skill issue. But by expanding the number of planets and systems to attack, then it may spread some corps/alliances even more thin and corps may be able to participate in PC.
PC is what keeps a lot of players playing every day, imo, so you want as many to participate as possible. The only other option for a corp to participate is to join one of The Big 3 and some corps may not even fit their criteria.
I just dont like to see consolidation of players all in one or two entities. I like to see variety, it will make pc more interesting. So, please can we get some word on when you will expand PC for Dust corps??? |
Delta 749
Kestrel Reconnaissance
237
|
Posted - 2013.06.06 11:37:00 -
[2] - Quote
"Soon" |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
248
|
Posted - 2013.06.06 11:44:00 -
[3] - Quote
Hell if you join one of tge big 3 you are really unlikly to even get a chance to play pc as most of the bigger corps will only front their A and B teams for pc battles. So realistically the only way most people will get to participate is if more districts and systens are opend up. But even when more distructs ect opeb up there is nothing stopping the big boys from pushing everyone who isnt on par out. And with no whare other than faction warfair and tbh its pretty lame at the moment . We need the return of corp battles to at least get practice fielding 16 man teams. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1355
|
Posted - 2013.06.06 11:45:00 -
[4] - Quote
I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol |
EnglishSnake
Zumari Force Projection Caldari State
1173
|
Posted - 2013.06.06 11:46:00 -
[5] - Quote
How about you fight for a district instead of asking CCP to give you one? |
Delta 749
Kestrel Reconnaissance
237
|
Posted - 2013.06.06 11:48:00 -
[6] - Quote
Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol
Dust doesnt pay their bills and the eve pilots will drop down to fellate ccp at the drop of a hat so they get more time and attention put into their stuff Welcome to second class status |
Azura Sakura
Militaires-Sans-Frontieres
64
|
Posted - 2013.06.06 11:50:00 -
[7] - Quote
This will also give us smaller corps a "chance" to practice as well. At least I hope |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1355
|
Posted - 2013.06.06 11:57:00 -
[8] - Quote
pegasis prime wrote:Hell if you join one of tge big 3 you are really unlikly to even get a chance to play pc as most of the bigger corps will only front their A and B teams for pc battles. So realistically the only way most people will get to participate is if more districts and systens are opend up. But even when more distructs ect opeb up there is nothing stopping the big boys from pushing everyone who isnt on par out. And with no whare other than faction warfair and tbh its pretty lame at the moment . We need the return of corp battles to at least get practice fielding 16 man teams.
Yea, see I'd like to see more corps and alliances like yours participate in PC. The problem just boils down to everyone playing it safe and wanting to be with the best...and that just makes the strong, stronger.
I dont know how to counter that other than not allowing ringers. Because corps will only be able to hold districts that their numbers & respect will allow for. So, hopefully, they wouldnt attack your district and hold it if they physically couldnt. In that sort of system then the larger corporations (member sized) will hold an advantage to how many districts one corp can hold.
Because if it is skill-based (which many will argue should be the only factor) then there will be but so many district owners because most players are not talented shooters. But if the advantage is given to the corps that can actually field multiple timers........if a skilled corp took one of their districts, then they will still have others.
Just my theoretics |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1355
|
Posted - 2013.06.06 12:02:00 -
[9] - Quote
EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one?
They can fight to keep it...how do you propose a level C corp to take a district if only higher tiered corps owns all of the districts? Inve been watching a corp named Zero Atmosphere, trying relentlessly to get into PC but they just havent beaten anyone yet.
We can say that only the strong survive but if players can't play due to a limited amount of districts then, they won't play dust. And well, there goes our playerbase. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1355
|
Posted - 2013.06.06 12:05:00 -
[10] - Quote
Delta 749 wrote:Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol Dust doesnt pay their bills and the eve pilots will drop down to fellate ccp at the drop of a hat so they get more time and attention put into their stuff Welcome to second class status
Ouch....lol
One thing is for sure, they are getting paid from Dust though. I know players who bought that $99 package before the new merc packs. And with all of these sagas running around...I know people have spent money. Especially when the passive omega boosters were on sale. And I know some eve players who are playing free as well. |
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ReGnYuM
Imperfects Negative-Feedback
97
|
Posted - 2013.06.06 12:15:00 -
[11] - Quote
Carebear Thread Alert
PC is not Farmville nor to print ISK for helpless scrubs. You want a district in PC then going to have to fight for it . |
Konohamaru Sarutobi
Ahrendee Mercenaries Omega Commission
371
|
Posted - 2013.06.06 12:34:00 -
[12] - Quote
ReGnYuM wrote:Carebear Thread Alert
PC is not Farmville nor to print ISK for helpless scrubs. You want a district in PC then going to have to fight for it .
Go to a psychiatrist. Stop being such a violent person. |
Icy TIG3R
Red Star. EoN.
356
|
Posted - 2013.06.06 12:41:00 -
[13] - Quote
I'm pretty sure the point of keeping the play area small is to ENSURE THAT PEOPLE STEP ON EACH OTHERS TOES.
We've had way too many corps sit back and farm ISK with districts, now there's a real risk and reward. |
Cyn Bruin
Imperfects Negative-Feedback
1061
|
Posted - 2013.06.06 12:45:00 -
[14] - Quote
I don't think CCP needs to introduce more districts until they boost up their player base. When next gen drops, I'm sure there will be plenty of districts for those that want them.
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CCP Mintchip
C C P C C P Alliance
75
|
Posted - 2013.06.06 13:40:00 -
[15] - Quote
Team True Grit are watching the situation and when the time is right more may be added. At this point there is no definitive time frame for additional Districts for Planetary Conquest. :D
CCP Mintchip // Twitter - @Mintchiplol Dust 514 Community Rep |
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steadyhand amarr
Amarr Immortal Volunteers
662
|
Posted - 2013.06.06 13:45:00 -
[16] - Quote
Translated back to the drawing board as pc is only used and played by the 1% everyone else is shut out |
Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 13:48:00 -
[17] - Quote
Districts are still getting flipped constantly.
What it looks to me what CCP is doing (which is a good idea to me) is they're waiting for when districts stop the constant flipping or Wars ending. Something like a peace era. Than they will open up more space to cause more conflict between Corps/Alliances and break bonds. |
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CCP FoxFour
C C P C C P Alliance
22817
|
Posted - 2013.06.06 13:50:00 -
[18] - Quote
Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol
More intel on what? |
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Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 13:52:00 -
[19] - Quote
pegasis prime wrote:Hell if you join one of tge big 3 you are really unlikly to even get a chance to play pc as most of the bigger corps will only front their A and B teams for pc battles. So realistically the only way most people will get to participate is if more districts and systens are opend up. But even when more distructs ect opeb up there is nothing stopping the big boys from pushing everyone who isnt on par out. And with no whare other than faction warfair and tbh its pretty lame at the moment . We need the return of corp battles to at least get practice fielding 16 man teams.
Though I would prefer for CCP to wait much longer before they open up more space for Corps to take, there are reasons that stop the "big boys" from jumping right into the new release.
Like most people, Nobody wants to be on dust 24/7 (More than what I can say for some).
This keeps Corps from taking more districts than they feel they can take.
To summarize things, If CCP was to open up more space at this very moment, there would be a place for the "smaller corps". |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
83
|
Posted - 2013.06.06 13:53:00 -
[20] - Quote
If CCP adds more districts, why do you think the corps who own districts now won't take them and get even more money from them than they get now? |
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Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 13:53:00 -
[21] - Quote
EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one?
+1 |
Heathen Bastard
Kang Lo Directorate Gallente Federation
316
|
Posted - 2013.06.06 13:54:00 -
[22] - Quote
Sponglyboy Squaredoo wrote:Districts are still getting flipped constantly.
What it looks to me what CCP is doing (which is a good idea to me) is they're waiting for when districts stop the constant flipping or Wars ending. Something like a peace era. Than they will open up more space to cause more conflict between Corps/Alliances and break bonds.
so they're going to wait until all the good people quit the game because no one can/wants to fight them anymore.
that's basically the only way there will be peace in dust. it's also the condition dust dies in. We're mercenaries, peace is terrible for business. |
KatanaPT
Tech Guard General Tso's Alliance
165
|
Posted - 2013.06.06 13:54:00 -
[23] - Quote
Karl Koekwaus wrote:If CCP adds more districts, why do you think the corps who own districts now won't take them and get even more money from them than they get now?
Manpower and RT window. |
Absolute Idiom II
BetaMax. CRONOS.
106
|
Posted - 2013.06.06 13:54:00 -
[24] - Quote
Stepping on peoples toes is the entire point. There shouldn't be room for everyone to have a district; if there was there woudn't be much of a reason to attack.
OTOH, there is definitely an issue with not being able to attack districts outside of your own peak TZ. Our enemies' districts have reinforcement timers deep into US TZ and so we can't feasibly attack and conquer those districts. The same applies in reverse.
So whilst we're sitting right next door to each other, both corps have plenty of districts that are not under attack.
Makes me think that you should only get bonuses from your district for the period of the day that you are willing to have it vulnerable to attack. Can only defend it for 4 hours per day, in EU TZ? Then you get only 4 hrs worth of reinforcements.
Or possibly some sort of 'hot racking' http://en.wikipedia.org/wiki/Hot_racking where a district can have multiple owners all responsible for defending whatever they are capable of. It's probably too complex to implement or understand though... |
Absolute Idiom II
BetaMax. CRONOS.
106
|
Posted - 2013.06.06 13:55:00 -
[25] - Quote
I'll just add that the only thing that would make CCP think there should be more districts is EVEN MORE battles each day. |
Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 13:57:00 -
[26] - Quote
The fact that the Corp Member Size Cap is so high should shout in all of the people's ears who are complaining about smaller corps not have a place in PC that NEW EDEN ISN'T A PLACE FOR SMALL CORPS |
LongLostLust
Dead Six Initiative Lokun Listamenn
26
|
Posted - 2013.06.06 13:57:00 -
[27] - Quote
CCP FoxFour wrote:Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol More intel on what? Info on a date more regions will be released. Also allowing corps to buy multiple clone packs was a big mistake. There are like 20 corps with districts. There would be a lot more PC action if owned by 250 different corps. Smaller corps have little chance and segregating your only actual unique feature from 80% of your already small playerbase isn't helping matters. |
Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 13:59:00 -
[28] - Quote
Heathen Bastard wrote:Sponglyboy Squaredoo wrote:Districts are still getting flipped constantly.
What it looks to me what CCP is doing (which is a good idea to me) is they're waiting for when districts stop the constant flipping or Wars ending. Something like a peace era. Than they will open up more space to cause more conflict between Corps/Alliances and break bonds. so they're going to wait until all the good people quit the game because no one can/wants to fight them anymore. that's basically the only way there will be peace in dust. it's also the condition dust dies in. We're mercenaries, peace is terrible for business.
Maybe you didn't understand what I said. Read it over.
Basically, when people(Corps/Alliances) are comfortable about where they stand, that should be the time for more space to open.
If that's not what's going to happen, than what we'll have is just land grabbing and ISK farming. |
Atikali Havendoorr
HERBGROWERS
18
|
Posted - 2013.06.06 14:00:00 -
[29] - Quote
So most of you agree that PC should be entitled to the top tier players only? And for the vast majority, there is instant battle... lame. The number of districts is laughably small. |
Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 14:01:00 -
[30] - Quote
Absolute Idiom II wrote:Stepping on peoples toes is the entire point. There shouldn't be room for everyone to have a district; if there was there woudn't be much of a reason to attack.
^ l l |
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Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 14:02:00 -
[31] - Quote
Atikali Havendoorr wrote:So most of you agree that PC should be entitled to the top tier players only? And for the vast majority, there is instant battle... lame. The number of districts is laughably small.
Shush kid |
Beren Hurin
OMNI Endeavors Reverberation Project
509
|
Posted - 2013.06.06 14:03:00 -
[32] - Quote
From my understanding there are a few things CCP is looking at with respect to planetary conquest. Participation rates are a small part of it, but the bigger part is more about economic behavior.
They want to know, when they add a new commodity or territory, what is the price that different people will pay for it.
They added territory and clones with planetary conquest. Whenever a new market gets created, in Eve or IRL, there is bound to be drastic fluctuations in the value of that service or good (think dotcom bubbles). The initial value players players placed on territory and clone production was extremely high, probably much higher than their ROI from it.
In other words, Eve/Dust economics team will be able to sort through the data we are generating for PC and say...
"Between clone and equipment cost, It looks as if at least 50% of the players in PC are willing to spend around 210k isk on each clone they use in battle. The top 10% of corps spend about 10% more in costs and get 50% more in returns, and the bottom 25% of players spend about the same as everyone, but get lose 90% of their investment over time."
CCP slowly create 'zones' of economic activity and monitor where isk, services, and goods move in and out of those zones. We have the instant battle zones (highsec), faction warfare zone, and PC zone.
To CCP, they are probably very distinct in economic behavior, as the choices of how much will be spent in each match vary from one squad to the next in each 'zone'. However isk made in highsec, is generally being 'dumped' into lowsec currently. Additionally, many players still have a surplus of currency that was given to them from salvage rebates that also impacts their risk/reward behavior.
Basically, CCP is looking at player behavior and trying to figure out things like, "what is a KDR of 1.0 vs. a 4.0 worth in faction warfare, and what are they worth in planetary conquest?" They cannot very easily determine this, if they are changing the supply of goods and services by huge amounts every month.
You may ask, "Why should I give a kitten about economics, I want to fight!" Well, I feel you, but in the end, we are mercenaries, and for the game to make sense, different levels of performance SHOULD correspond to real change in reward values. To make this possible the economics of player behavior needs to be delicately analyzed and monitored. You are a part of an experiment. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
316
|
Posted - 2013.06.06 14:04:00 -
[33] - Quote
Sponglyboy Squaredoo wrote:Heathen Bastard wrote:Sponglyboy Squaredoo wrote:Districts are still getting flipped constantly.
What it looks to me what CCP is doing (which is a good idea to me) is they're waiting for when districts stop the constant flipping or Wars ending. Something like a peace era. Than they will open up more space to cause more conflict between Corps/Alliances and break bonds. so they're going to wait until all the good people quit the game because no one can/wants to fight them anymore. that's basically the only way there will be peace in dust. it's also the condition dust dies in. We're mercenaries, peace is terrible for business. Maybe you didn't understand what I said. Read it over. Basically, when people(Corps/Alliances) are comfortable about where they stand, that should be the time for more space to open. If that's not what's going to happen, than what we'll have is just land grabbing and ISK farming.
so it will be peace. which is our antithesis as mercenaries, we thrive on conflict. without conflict we die. you want peace before the districts are opend, therefore you want the game dead before any kind of improvement happens to it.
and "when the corps are comfortable about where they stand" is just giving the big corps more cash with which to nab every single new district that opens up. so by waiting longer, you exacerbate the problem. |
LongLostLust
Dead Six Initiative Lokun Listamenn
26
|
Posted - 2013.06.06 14:04:00 -
[34] - Quote
Sponglyboy Squaredoo wrote:Atikali Havendoorr wrote:So most of you agree that PC should be entitled to the top tier players only? And for the vast majority, there is instant battle... lame. The number of districts is laughably small. Shush kid Lookout Internet tough guy |
Deluxe Edition
TeamPlayers EoN.
360
|
Posted - 2013.06.06 14:08:00 -
[35] - Quote
Ydubbs81 RND wrote:EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? They can fight to keep it...how do you propose a level C corp to take a district if only higher tiered corps owns all of the districts? Inve been watching a corp named Zero Atmosphere, trying relentlessly to get into PC but they just havent beaten anyone yet. We can say that only the strong survive but if players can't play due to a limited amount of districts then, they won't play dust. And well, there goes our playerbase.
They can hire Team Players to take a district for them. |
Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 14:12:00 -
[36] - Quote
Heathen Bastard wrote:Sponglyboy Squaredoo wrote:Heathen Bastard wrote:Sponglyboy Squaredoo wrote:Districts are still getting flipped constantly.
What it looks to me what CCP is doing (which is a good idea to me) is they're waiting for when districts stop the constant flipping or Wars ending. Something like a peace era. Than they will open up more space to cause more conflict between Corps/Alliances and break bonds. so they're going to wait until all the good people quit the game because no one can/wants to fight them anymore. that's basically the only way there will be peace in dust. it's also the condition dust dies in. We're mercenaries, peace is terrible for business. Maybe you didn't understand what I said. Read it over. Basically, when people(Corps/Alliances) are comfortable about where they stand, that should be the time for more space to open. If that's not what's going to happen, than what we'll have is just land grabbing and ISK farming. so it will be peace. which is our antithesis as mercenaries, we thrive on conflict. without conflict we die. you want peace before the districts are opend, therefore you want the game dead before any kind of improvement happens to it. and "when the corps are comfortable about where they stand" is just giving the big corps more cash with which to nab every single new district that opens up. so by waiting longer, you exacerbate the problem.
Think about it. There will always be attacks flying left and right. There will always be a place Mercenaries.
IF there was a pause in your business, how much of a impact on you guys would there really be? Not so big. |
Sponglyboy Squaredoo
Not Guilty EoN.
103
|
Posted - 2013.06.06 14:12:00 -
[37] - Quote
LongLostLust wrote:Sponglyboy Squaredoo wrote:Atikali Havendoorr wrote:So most of you agree that PC should be entitled to the top tier players only? And for the vast majority, there is instant battle... lame. The number of districts is laughably small. Shush kid Lookout Internet tough guy
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Knightshade Belladonna
WH0 G1VSA FL0CK GLOCKS
305
|
Posted - 2013.06.06 14:14:00 -
[38] - Quote
Sponglyboy Squaredoo wrote:The fact that the Corp Member Size Cap is so high should shout in all of the people's ears who are complaining about smaller corps not have a place in PC that NEW EDEN ISN'T A PLACE FOR SMALL CORPS
HAHAHAHAHAHAHA , this is funny.. New Eden isn't a place for small corps.. HAHAHAHAHAHAHA |
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CCP FoxFour
C C P C C P Alliance
22822
|
Posted - 2013.06.06 14:20:00 -
[39] - Quote
LongLostLust wrote:CCP FoxFour wrote:Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol More intel on what? Info on a date more regions will be released. Also allowing corps to buy multiple clone packs was a big mistake. There are like 20 corps with districts. There would be a lot more PC action if owned by 250 different corps. Smaller corps have little chance and segregating your only actual unique feature from 80% of your already small playerbase isn't helping matters.
We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right.
If we didn't allow corps to buy multiple clone packages they would have just used alt corporations. It was going to do the same thing just be a pain in the ass. That is not good game design.
Yes there would be more activity in planetary conquest if all the districts were owned by different... lets say organizations as corps can be in alliances. We are aware of that and will work towards getting more people into planetary conquest. Possibly things like making some districts easier to hold but less valuable. Or something... not really sure yet. Lots of ideas floating around, so much to do, oh god head exploding. |
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Knightshade Belladonna
WH0 G1VSA FL0CK GLOCKS
305
|
Posted - 2013.06.06 14:27:00 -
[40] - Quote
CCP FoxFour wrote:LongLostLust wrote:CCP FoxFour wrote:Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol More intel on what? Info on a date more regions will be released. Also allowing corps to buy multiple clone packs was a big mistake. There are like 20 corps with districts. There would be a lot more PC action if owned by 250 different corps. Smaller corps have little chance and segregating your only actual unique feature from 80% of your already small playerbase isn't helping matters. We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right. If we didn't allow corps to buy multiple clone packages they would have just used alt corporations. It was going to do the same thing just be a pain in the ass. That is not good game design. Yes there would be more activity in planetary conquest if all the districts were owned by different... lets say organizations as corps can be in alliances. We are aware of that and will work towards getting more people into planetary conquest. Possibly things like making some districts easier to hold but less valuable. Or something... not really sure yet. Lots of ideas floating around, so much to do, oh god head exploding.
Cheaper easier to gain districts with less value sounds like an idea.. similar to harvesting from a hi sec planet vs harvesting from a good wormhole vs null sec. You don't get the same return off them in different regions, so maybe something similar to tie in with the PC. ( of course I do realize the base cost is pretty much similar no matter which planet you chose to harvest in eve , but the rewards differ greatly) |
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Beren Hurin
OMNI Endeavors Reverberation Project
511
|
Posted - 2013.06.06 14:31:00 -
[41] - Quote
CCP FoxFour wrote:We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right.
If we didn't allow corps to buy multiple clone packages they would have just used alt corporations. It was going to do the same thing just be a pain in the ass. That is not good game design.
Yes there would be more activity in planetary conquest if all the districts were owned by different... lets say organizations as corps can be in alliances. We are aware of that and will work towards getting more people into planetary conquest. Possibly things like making some districts easier to hold but less valuable. Or something... not really sure yet. Lots of ideas floating around, so much to do, oh god head exploding.
What isn't clear to the rewards on the DUST side of things is that some planets/districts are already more valuable than others, not only tactically, but also economically, but this relative value is mostly on the Eve side. A district with a single technetium moon, is much more valuable than a district with a couple cobalt, or silicates moons for example. Right now, moon amount or quality is the biggest determiner of district quality.
If we could have something like a POS module that was necessary to get SI bonuses from your DUST side districts to your POSes then it could be used kind of like a POCO, but in reverse. Perhaps it could be loaded with a commodity, kind of like fuel (biomass?), that then is slowly converted into isk that is transferred to the local district owners (via payment transfers to/from an NPC corp or something)... If it were to run out, then the POS bonuses stop, and Eve corps don't get isk. You could even make it able to be loaded with a variety of things, each possibly modifying SI rewards, or payments to districts...I'll think about this more and find a more appropriate thread for it... |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1359
|
Posted - 2013.06.06 14:55:00 -
[42] - Quote
ReGnYuM wrote:Carebear Thread Alert
PC is not Farmville nor to print ISK for helpless scrubs. You want a district in PC then going to have to fight for it .
Seriously though? So, you're ok with only a few corps in PC? Because if youre not one of the Big 3 or a corp with nothing but allstar players then you wont get it whether you fight for it or not.
I'm not asking for CCP to give districts away just open more districts to allow for more corps and variety of fights |
mrunknown2u2
Ill Omens EoN.
49
|
Posted - 2013.06.06 14:55:00 -
[43] - Quote
Beren Hurin wrote:CCP FoxFour wrote:We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right.
If we didn't allow corps to buy multiple clone packages they would have just used alt corporations. It was going to do the same thing just be a pain in the ass. That is not good game design.
Yes there would be more activity in planetary conquest if all the districts were owned by different... lets say organizations as corps can be in alliances. We are aware of that and will work towards getting more people into planetary conquest. Possibly things like making some districts easier to hold but less valuable. Or something... not really sure yet. Lots of ideas floating around, so much to do, oh god head exploding. What isn't clear to the rewards on the DUST side of things is that some planets/districts are already more valuable than others, not only tactically, but also economically, but this relative value is mostly on the Eve side. A district with a single technetium moon, is much more valuable than a district with a couple cobalt, or silicates moons for example. Right now, moon amount or quality is the biggest determiner of district quality. If we could have something like a POS module that was necessary to get SI bonuses from your DUST side districts to your POSes then it could be used kind of like a POCO, but in reverse. Perhaps it could be loaded with a commodity, kind of like fuel (biomass?), that then is slowly converted into isk that is transferred to the local district owners (via payment transfers to/from an NPC corp or something)... If it were to run out, then the POS bonuses stop, and Eve corps don't get isk. You could even make it able to be loaded with a variety of things, each possibly modifying SI rewards, or payments to districts...I'll think about this more and find a more appropriate thread for it... this issue right now is the districts are not that valuable. I think the Isk output should be doubled. That would promote more fights for land and also make it worth spending 160-240mil to buy into PC. Hell it's even hard to sell a district because to get the money back u have to hold the district for a month... Ccp really need to think about this doubling the Isk would be the perfect payout not too much not too little. 16-20mil. Just right.
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1359
|
Posted - 2013.06.06 14:57:00 -
[44] - Quote
CCP FoxFour wrote:Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol More intel on what?
I was referring to a time frame of when we will see more districts available to dust corps. |
xjumpman23
Royal Uhlans Amarr Empire
262
|
Posted - 2013.06.06 15:03:00 -
[45] - Quote
Ydubbs81 RND wrote:ReGnYuM wrote:Carebear Thread Alert
PC is not Farmville nor to print ISK for helpless scrubs. You want a district in PC then going to have to fight for it . Seriously though? So, you're ok with only a few corps in PC? Because if youre not one of the Big 3 or a corp with nothing but allstar players then you wont get it whether you fight for it or not. I'm not asking for CCP to give districts away just open more districts to allow for more corps and variety of fights
What happens when those corps are turned into the next DF or STB. NF sells districts all the time. If terrible players want to own stuff simply buy a district from NF via Kanes escrow service. It's not like it's impossible for people to own land. However being good enough to defend that land is another story. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1359
|
Posted - 2013.06.06 15:11:00 -
[46] - Quote
xjumpman23 wrote:Ydubbs81 RND wrote:ReGnYuM wrote:Carebear Thread Alert
PC is not Farmville nor to print ISK for helpless scrubs. You want a district in PC then going to have to fight for it . Seriously though? So, you're ok with only a few corps in PC? Because if youre not one of the Big 3 or a corp with nothing but allstar players then you wont get it whether you fight for it or not. I'm not asking for CCP to give districts away just open more districts to allow for more corps and variety of fights What happens when those corps are turned into the next DF or STB. NF sells districts all the time. If terrible players want to own stuff simply buy a district from NF via Kanes escrow service. It's not like it's impossible for people to own land. However being good enough to defend that land is another story.
The idea is this:
If there are more districts, then corps/alliances may be spread to thin to expand....thus allowing new corps/alliances to capture and defend those districts against other corps/alliances. And these new corps won't have to be elite either. They can be B or C level as far as talent is concerned.
Think about it like this...Cronos and EoN is in an ongoing war right now, right? Would they have the manpower to conquer another entire region? Maybe but most likely not...now, a corp like Zero Atmosphere and an alliance like General Tso's can creep in participate in PC.
Imagine if eve had about the same amount of districts.....how dull would it be if Goons or PL owned all. And they would be able to because they wouldnt be spread so far. |
xjumpman23
Royal Uhlans Amarr Empire
262
|
Posted - 2013.06.06 15:18:00 -
[47] - Quote
Ydubbs81 RND wrote:xjumpman23 wrote:Ydubbs81 RND wrote:ReGnYuM wrote:Carebear Thread Alert
PC is not Farmville nor to print ISK for helpless scrubs. You want a district in PC then going to have to fight for it . Seriously though? So, you're ok with only a few corps in PC? Because if youre not one of the Big 3 or a corp with nothing but allstar players then you wont get it whether you fight for it or not. I'm not asking for CCP to give districts away just open more districts to allow for more corps and variety of fights What happens when those corps are turned into the next DF or STB. NF sells districts all the time. If terrible players want to own stuff simply buy a district from NF via Kanes escrow service. It's not like it's impossible for people to own land. However being good enough to defend that land is another story. The idea is this: If there are more districts, then corps/alliances may be spread to thin to expand....thus allowing new corps/alliances to capture and defend those districts against other corps/alliances. And these new corps won't have to be elite either. They can be B or C level as far as talent is concerned. Think about it like this...Cronos and EoN is in an ongoing war right now, right? Would they have the manpower to conquer another entire region? Maybe but most likely not...now, a corp like Zero Atmosphere and an alliance like General Tso's can creep in participate in PC. Imagine if eve had about the same amount of districts.....how dull would it be if Goons or PL owned all. And they would be able to because they wouldnt be spread so far.
Corps and Alliances that effectively manage their timers will never have to worry about spreading themselves too thin. Newer corps or alliances won't have much of a chance to be a factor in PC, because there are those that only look to grief and ruin the PC experience for the fun of it. DUST is cutthroat in terms of PVP. If you are a mediocre player you don't deserve to own land. It doesn't mean you can't attack or work with other organizations in order to ensure you get a piece of the pie.
The weakest organization in terms of player ability currently are part of the ROFL alliance and next would be unclaimed. If you want to own land simply attack them. |
Deluxe Edition
TeamPlayers EoN.
360
|
Posted - 2013.06.06 15:26:00 -
[48] - Quote
mrunknown2u2 wrote: this issue right now is the districts are not that valuable. I think the Isk output should be doubled. That would promote more fights for land and also make it worth spending 160-240mil to buy into PC. Hell it's even hard to sell a district because to get the money back u have to hold the district for a month... Ccp really need to think about this doubling the Isk would be the perfect payout not too much not too little. 16-20mil. Just right.
^ this is probably the biggest issue. I don't think any alliance has made a profit from PC yet. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1359
|
Posted - 2013.06.06 15:35:00 -
[49] - Quote
@ jumpman
But the idea is for them to spread themselves thin and not conquer the entire region. Not until there are many more regions to hold.
If there were new corps/alliances then there will be more activity. New corps can attack and have wars with other new corps. That may increase the playerbase as more players can participate in PC. PC is the allure of dust...if players cant play it, then why play dust. The gameplay isnt there yet to enjoy pubs all day |
Beren Hurin
OMNI Endeavors Reverberation Project
512
|
Posted - 2013.06.06 15:37:00 -
[50] - Quote
mrunknown2u2 wrote: This issue right now is the districts are not that valuable. I think the Isk output should be doubled. That would promote more fights for land and also make it worth spending 160-240mil to buy into PC. Hell it's even hard to sell a district because to get the money back u have to hold the district for a month... Ccp really need to think about this doubling the Isk would be the perfect payout not too much not too little. 16-20mil. Just right.
What determines the 'payout' of land isn't only what you get from the Genolution clone buyback, but also how efficient you are at defending it. If your districts' CDR (clone death rate- amt produced vs lost) is 1 it will not even make isk from clone sales regardless of the clone buyback price. You need to have a district CDR of >1 if you want to even start to think about making isk at any level of clone rebate amount.
"The issue right now" as you put it is that, as a whole, KDR and CDR performance can ONLY BE a zero sum game. In planetary conquest, with even just a moderate level of churn/conflict only the top tier teams with a CDR >2 will be netting isk from PC. My guess is that this is 10% or so of the teams in PC. The middile 50% will be around 1 CDR, and lowest 10% around .5. The middle 50% will be bleeding isk, and the bottom 10% will be hemorrhaging it.
If you think about the math, each district can only create at max 100 clones per day (production facility). However, each day it can lose as many as 450 clones (cargo hub). So considering, that in PC you only get paid for what you destroy, the net payout will only be positive in the instances where corps can CREATE more assets than what you lose from battles plus what you destroy. The more you bring into battles and lose, the more you have to create to compensate.
In FW and instant battles this isn't the case, you are paid mostly as a function of your time and performance in battles, and profit when you lose less than this performance based pay. Also, you aren't penalized nearly as much for losing a clone in FW/highsec battles because they are 'subsidized' by your contractors. |
|
Beren Hurin
OMNI Endeavors Reverberation Project
512
|
Posted - 2013.06.06 16:00:00 -
[51] - Quote
Another way of putting my point...
A death in PC is at least 2x as costly as a death in FW/highsec. This is because YOU don't pay the cost of your clone.
In FW/Highsec you only start to see income rates of 3+ million isk/hr at a KDR above 3 or 4 (or if you are a really good logi or farm something else). You need to have the double same success rate within PC on average to see the same returns...
Bad news though: It is a mathmatecal impossibility for more than a very small portion of the PC community to have that kind of performance level.
However the kind of player that could pull off a 4.0 KDR in PC could probably sustain a 6+ KDR in highsec/FW so the question needs to be, why would they want to spend so much time/effort in PC? |
Marston VC
SVER True Blood Unclaimed.
286
|
Posted - 2013.06.06 16:16:00 -
[52] - Quote
CCP FoxFour wrote:LongLostLust wrote:CCP FoxFour wrote:Ydubbs81 RND wrote:I'd like CCP to give some intel on it. I just a read an article on Eve's forums where CCP posted about introducing satellites. One poster asked them to sticky it and Foxfour did it immediately. I am beginning to get a little jealous lol More intel on what? Info on a date more regions will be released. Also allowing corps to buy multiple clone packs was a big mistake. There are like 20 corps with districts. There would be a lot more PC action if owned by 250 different corps. Smaller corps have little chance and segregating your only actual unique feature from 80% of your already small playerbase isn't helping matters. We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right. If we didn't allow corps to buy multiple clone packages they would have just used alt corporations. It was going to do the same thing just be a pain in the ass. That is not good game design. Yes there would be more activity in planetary conquest if all the districts were owned by different... lets say organizations as corps can be in alliances. We are aware of that and will work towards getting more people into planetary conquest. Possibly things like making some districts easier to hold but less valuable. Or something... not really sure yet. Lots of ideas floating around, so much to do, oh god head exploding.
Well heres the big problem I personally have with clone packs...... it ignores the degradation rate for attacking rule. It doesn't matter how far someone is from a system they can send 150 clones to there for a price. 80 million isn't "that" much for a big corp, and so its easy to ignore the whole "% lost over distance" rule that's been established. It totally devalues the research facilities, and if you own a whole planet a corp can make 80 million in literally one 24 hour period off of clone sales alone. I honestly don't believe the alt corp thing would have been as over used as you guys might think and let me explain why.....
If each corp is limited to ONE starter pack at a time, that is 150 clones on day 1. Currently the rules state that you MUST send 150 clones to attack with (which is a poor rule by the way). So even if an alt corp buys a district what are they going to do then? sell all but one clone so they can "give" it to the main corp?? ok.... well if the main corp takes that district they would have to send all 150 over to the next district and lose the one they had. OK, so that means they just have to wait 1 day to get the reinforcements...... well now they have two districts. One with 80 clones and the other with 150. Do you see where im going? The one clone pack per corp rule would have still worked as intended! Alt corps would have just been a means of "reserving" a spot for the main corp, and even then its not really that efficient because anyone could attack the alt corp at any time, OR attack the original plot the main corp left. So in short........ The clone pack is a problem because it provides a limitless amount of clones at any time. 150 is MORE then enough to launch an attack with, and because we were allowed to buy as many packs as we wanted, you guys have seen big corps/ alliances take over whole planets in less then 1 weak. Examples of this would be.... well the obvious STB one, or Imps, or Zion, or Southern legion. SI even..... theres hardly any small corps for a reason.... and that reason is because they cant afford to spam clone packs like the big groups do. Simple as that. |
Luke Vetri
D3ath D3alers RISE of LEGION
90
|
Posted - 2013.06.06 16:21:00 -
[53] - Quote
This is great and all, but whats the point of opining more PC when the tiny amount we have now is so broken...
Ridiculous amount of disconnects getting people into the war barge
Extreme lag for some
Memory leak in Merc quarters (OK not limited to PC)
Infinite loading issue (OK not limited to PC)
Yes I know there are multiple teams working on all this, just saying that opening up PC right now is going to cause more problems than its going to solve. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1359
|
Posted - 2013.06.06 16:34:00 -
[54] - Quote
@ Marston.....I agree with you. Gen packs really are not expensive to some corps and they can spam them without the loss of transfer notion. |
Beren Hurin
OMNI Endeavors Reverberation Project
515
|
Posted - 2013.06.06 16:50:00 -
[55] - Quote
Ydubbs81 RND wrote:@ Marston.....I agree with you. Gen packs really are not expensive to some corps and they can spam them without the loss of transfer notion.
If you make them cheaper...they will still be EVEN CHEAPER for these 'super corps'.
Go away trooper...Gen Pack cost is not the fix you are looking for...
**EDIT** unless I misread...You might be suggesting that they need to have some sort of distance factor. Which, I'm not sure how that would work? Suggestions? Maybe if we paid rent for an established office somewhere, and that became the location from which you deployed clones?
Rental offices are already a thing in Eve, and I wonder how hard it would be to make them such in Dust. The thing is that there are limited office slots, and the fewer available the more expensive they are.
It would be kind of cool if offices could act like its own mini-district, storing, but not creating clones. They couldn't be attacked either. Perhaps they could be the basis for starting to trade clones within Dust...They could behave like districts with lock times and those related rules. They'd have more strict movement penalties for attacking compared to districts though.
Directors/CEOs would manage them, and they would have the additional option of accessing the local clone market from the office. Districts would have the option of moving/selling clones to open buy orders from the various offices in the system. And the offices could transfer clones from one system to the next either to other systems' office buy orders (with a strict movement cost penalty) or their own districts in another system.
You create a couple of new skills:
Corporation Facilities Management x8 (Corporation can run 1 office at each level- up to 5 offices) Corporate Trade Relations x4 (can have +1 clone buy/sell order at each level)
Offices would create a secondary clone market, which could raise the amount that players could earn from clones captured/created. Prices would obviously be between the genolution biomass-sell cost and the deployment pack cost.
What could be even more interesting is, if clones could be awarded as loot/salvage to individual players in FW. Then local offices throughout FW systems could buy groups of clones, which it could then use to start a FW battle of its own choosing. |
Phantomnom
Internal Error. Negative-Feedback
629
|
Posted - 2013.06.06 17:27:00 -
[56] - Quote
By distance he means there is no real current representation of attrition vs logistics, and how corps only have to throw money to instigate a war. Wars need to be literal theatres that take pre-planning and logistics to keep operating, otherwise it degrades in efficiency and you have a harder time of it. Right now it is just a case of "send money + A Team = Win".
Winning a gunfight works well, but the setting up of one is basic. |
VEXation Gunn
Imperfects Negative-Feedback
43
|
Posted - 2013.06.06 18:40:00 -
[57] - Quote
Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3 |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1368
|
Posted - 2013.06.06 19:28:00 -
[58] - Quote
Beren Hurin wrote:Ydubbs81 RND wrote:@ Marston.....I agree with you. Gen packs really are not expensive to some corps and they can spam them without the loss of transfer notion. If you make them cheaper...they will still be EVEN CHEAPER for these 'super corps'. Go away trooper...Gen Pack cost is not the fix you are looking for... **EDIT** unless I misread...You might be suggesting that they need to have some sort of distance factor. Which, I'm not sure how that would work? Suggestions? Maybe if we paid rent for an established office somewhere, and that became the location from which you deployed clones? Rental offices are already a thing in Eve, and I wonder how hard it would be to make them such in Dust. The thing is that there are limited office slots, and the fewer available the more expensive they are. It would be kind of cool if offices could act like its own mini-district, storing, but not creating clones. They couldn't be attacked either. Perhaps they could be the basis for starting to trade clones within Dust...They could behave like districts with lock times and those related rules. They'd have more strict movement penalties for attacking compared to districts though. Directors/CEOs would manage them, and they would have the additional option of accessing the local clone market from the office. Districts would have the option of moving/selling clones to open buy orders from the various offices in the system. And the offices could transfer clones from one system to the next either to other systems' office buy orders (with a strict movement cost penalty) or their own districts in another system. You create a couple of new skills: Corporation Facilities Management x8 (Corporation can run 1 office at each level- up to 5 offices) Corporate Trade Relations x4 (can have +1 clone buy/sell order at each level) Offices would create a secondary clone market, which could raise the amount that players could earn from clones captured/created. Prices would obviously be between the genolution biomass-sell cost and the deployment pack cost. What could be even more interesting is, if clones could be awarded as loot/salvage to individual players in FW. Then local offices throughout FW systems could buy groups of clones, which it could then use to start a FW battle of its own choosing. Created a feedback thread for this idea
No...dont make them cheaper. They should be more expensive if anything. But if there was a way for a distance penalty. So, I guess maybe if they made you choose a home region than there would be penalties for jumps to attack other regions.
Idk, just brainstorming |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1368
|
Posted - 2013.06.06 19:49:00 -
[59] - Quote
VEXation Gunn wrote:Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3
Well, noone is asking to farm ISK. I'm asking to promote more fights with more corps involved. Smaller and/or less skilled corps are trying to fight and get into PC but they cant because all that are left are bigger corps/organizations and better talented corps.
It's easy to ask for fights and call other corps cowards when you're the top corp in the game with allstar shooters. A corp with an average of 0.89KDR knows that they cant compete with a corp that has a 5KDR. They would rather fight a battle where they feel they have a chance of winning. But the way things are now with limited districts, that won't happen. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
47
|
Posted - 2013.06.06 20:01:00 -
[60] - Quote
Sponglyboy Squaredoo wrote:The fact that the Corp Member Size Cap is so high should shout in all of the people's ears who are complaining about smaller corps not have a place in PC that NEW EDEN ISN'T A PLACE FOR SMALL CORPS BY THEMSELVES Correction, a small corp by itself isn't as dangerous as a single super corp. But a whole shitload of small corps working together towards a common is even more dangerous than a super corp. Quality over quantity |
|
VEXation Gunn
Imperfects Negative-Feedback
43
|
Posted - 2013.06.06 20:07:00 -
[61] - Quote
Ydubbs81 RND wrote:VEXation Gunn wrote:Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3 Well, noone is asking to farm ISK. I'm asking to promote more fights with more corps involved. Smaller and/or less skilled corps are trying to fight and get into PC but they cant because all that are left are bigger corps/organizations and better talented corps. It's easy to ask for fights and call other corps cowards when you're the top corp in the game with allstar shooters. A corp with an average of 0.89KDR knows that they cant compete with a corp that has a 5KDR. They would rather fight a battle where they feel they have a chance of winning. But the way things are now with limited districts, that won't happen.
Hey imps support small corps to join PC all the time. We have no interest in attacking the small/less skilled/noob corps and we sell our districts to them to try and get them involved. Maybe if you ACTUALLY cared about these corp you could take some districts and offer it to them yourself. Just like imps have.
As bad as the mechanics are you can still easily transfer districts and we have done it many of times so far.
What is the issue is that very few corps actually want to fight in PC. The problem is there are 3 main groups cronos/unclaimed/rofl and they have no issue picking on the new/little guy because they aren't going to fight each other. So soon as the new guy joins in they have only big power blocks to fight against. This is the product of ccp bad PC design and unless they drastically change it there is absolutely nothing you or anyone can do about it.
|
xjumpman23
Royal Uhlans Amarr Empire
264
|
Posted - 2013.06.06 20:08:00 -
[62] - Quote
Ydubbs81 RND wrote:VEXation Gunn wrote:Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3 Well, noone is asking to farm ISK. I'm asking to promote more fights with more corps involved. Smaller and/or less skilled corps are trying to fight and get into PC but they cant because all that are left are bigger corps/organizations and better talented corps. It's easy to ask for fights and call other corps cowards when you're the top corp in the game with allstar shooters. A corp with an average of 0.89KDR knows that they cant compete with a corp that has a 5KDR. They would rather fight a battle where they feel they have a chance of winning. But the way things are now with limited districts, that won't happen.
Carebears don't have a place in PC. Even if they were given land people would surely take it for the hell of it. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
174
|
Posted - 2013.06.06 20:20:00 -
[63] - Quote
I'd like to just be able to zone in to districts held by my alliance and do menial labor like mining with a forge gun or knitting with nova knives.
You know, arts and crafts and junk like that. I'm really looking forward to the day when I can just do a few menial fetch quests like, "Mine 6 grey rocks and bring them to Acclaim Galoob." |
Bones McGavins
TacoCat Industries
280
|
Posted - 2013.06.06 20:21:00 -
[64] - Quote
xjumpman23 wrote:Ydubbs81 RND wrote:VEXation Gunn wrote:Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3 Well, noone is asking to farm ISK. I'm asking to promote more fights with more corps involved. Smaller and/or less skilled corps are trying to fight and get into PC but they cant because all that are left are bigger corps/organizations and better talented corps. It's easy to ask for fights and call other corps cowards when you're the top corp in the game with allstar shooters. A corp with an average of 0.89KDR knows that they cant compete with a corp that has a 5KDR. They would rather fight a battle where they feel they have a chance of winning. But the way things are now with limited districts, that won't happen. Carebears don't have a place in PC. Even if they were given land people would surely take it for the hell of it.
CCP would be wise to find a way to give a bigger chunk of the player base something to fight over. PC is nice and all, but really its dominated by a small percentage of the players.
Its hard to find a way to make a "noob" PC for smaller corps that wouldnt just be rolled over. I suppose you could have a "tax" on districts that taxes by the member. But then elite corps would still dominate, and bigger alliances could just have proxy corps to participate.
Current PC is cool, but for the health of the game, there should be something "meta" for smaller/less elite corps. I suppose FW would be it, but right now its handled so poorly there is zero reason to participate in it other than for the ease of getting larger groups of the same corp together. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1368
|
Posted - 2013.06.06 20:23:00 -
[65] - Quote
But right now...where would those small corps go? Every piece of land in Molden Heath has been claimed by the big alliances so they wont be able to hold them. But if they open up another region, then they can claim districts and attack each other. Of coursex, the already existing corps & alliances will want a piece of the new land but there is war right now in Molden Heath. Everyone is too busy.
I've seen zero atmosphere, vacuum cleaners, lux, and I believe BHD are trying to get into PC. But without backing, will they hold any district they managed to take? At least, if there are new territory, then they may battle each other. BHD's alliance can war with General Tso's alliance.....maybe Orion can come back etc. |
Rhorian Darkstar
Dark Force Katana General Tso's Alliance
47
|
Posted - 2013.06.06 20:25:00 -
[66] - Quote
Ydubbs81 RND wrote:But right now...where would those small corps go? Every piece of land in Molden Heath has been claimed by the big alliances so they wont be able to hold them. But if they open up another region, then they can claim districts and attack each other. Of coursex, the already existing corps & alliances will want a piece of the new land but there is war right now in Molden Heath. Everyone is too busy.
I've seen zero atmosphere, vacuum cleaners, lux, and I believe BHD are trying to get into PC. But without backing, will they hold any district they managed to take? At least, if there are new territory, then they may battle each other. BHD's alliance can war with General Tso's alliance.....maybe Orion can come back etc. were just biding our time, some of our corp did attack cronos.
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1368
|
Posted - 2013.06.06 20:28:00 -
[67] - Quote
Bones McGavins wrote:xjumpman23 wrote:Ydubbs81 RND wrote:VEXation Gunn wrote:Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3 Well, noone is asking to farm ISK. I'm asking to promote more fights with more corps involved. Smaller and/or less skilled corps are trying to fight and get into PC but they cant because all that are left are bigger corps/organizations and better talented corps. It's easy to ask for fights and call other corps cowards when you're the top corp in the game with allstar shooters. A corp with an average of 0.89KDR knows that they cant compete with a corp that has a 5KDR. They would rather fight a battle where they feel they have a chance of winning. But the way things are now with limited districts, that won't happen. Carebears don't have a place in PC. Even if they were given land people would surely take it for the hell of it. CCP would be wise to find a way to give a bigger chunk of the player base something to fight over. PC is nice and all, but really its dominated by a small percentage of the players. Its hard to find a way to make a "noob" PC for smaller corps that wouldnt just be rolled over. I suppose you could have a "tax" on districts that taxes by the member. But then elite corps would still dominate, and bigger alliances could just have proxy corps to participate. Current PC is cool, but for the health of the game, there should be something "meta" for smaller/less elite corps. I suppose FW would be it, but right now its handled so poorly there is zero reason to participate in it other than for the ease of getting larger groups of the same corp together.
I dont think they should separate pc by skill. I think if there are more regions to conquer, then more corps can participate. Right now, you see uncontested territory of alliances warring with each other and that's because they can not attack them all when they have to defend too.
So, since the big alliances are busy....smaller or less skilled alliances and corps can come in wage their own wars and participate in pc.
I agree with you....for the health of the game, something has to be done because there are only a small percentage of the playerbase in PC |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
154
|
Posted - 2013.06.06 20:55:00 -
[68] - Quote
Ydubbs81 RND wrote:But right now...where would those small corps go? Every piece of land in Molden Heath has been claimed by the big alliances so they wont be able to hold them. But if they open up another region, then they can claim districts and attack each other. Of coursex, the already existing corps & alliances will want a piece of the new land but there is war right now in Molden Heath. Everyone is too busy.
I've seen zero atmosphere, vacuum cleaners, lux, and I believe BHD are trying to get into PC. But without backing, will they hold any district they managed to take? At least, if there are new territory, then they may battle each other. BHD's alliance can war with General Tso's alliance.....maybe Orion can come back etc.
Yea, we've held a few districts here and there and tried some offensive stuff.
While it looks like a lot of Dust corps hold a ton of space, they actually have the manpower to defend it, so it appears we need more space.
But: would one more region be enough? And if its too much, then that starts giving a lot of passive income to the large entities to own for themselves.
If they want to expand PC (especially to ALL of lowsec) CCP needs to implement a contract system. EVE players need to be able to funnel ISK into the attacks and have Mercenaries (that is what we are supposed to be after all) go and do the ground pounding, but the district remains in the EVE corp's hands. Currently EVE corps REQUIRE Dust guys in their own Alliance to do the work for them for it to give them bonuses and the like... what if they don't care about Dust guys and would rather shell out 200M to a corp to fight over some districts?
I think this would solve any issue with there being too many districts, then CCP can just open up ALL of lowsec in one go. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1369
|
Posted - 2013.06.06 23:52:00 -
[69] - Quote
BursegSardaukar wrote:Ydubbs81 RND wrote:But right now...where would those small corps go? Every piece of land in Molden Heath has been claimed by the big alliances so they wont be able to hold them. But if they open up another region, then they can claim districts and attack each other. Of coursex, the already existing corps & alliances will want a piece of the new land but there is war right now in Molden Heath. Everyone is too busy.
I've seen zero atmosphere, vacuum cleaners, lux, and I believe BHD are trying to get into PC. But without backing, will they hold any district they managed to take? At least, if there are new territory, then they may battle each other. BHD's alliance can war with General Tso's alliance.....maybe Orion can come back etc. Yea, we've held a few districts here and there and tried some offensive stuff. While it looks like a lot of Dust corps hold a ton of space, they actually have the manpower to defend it, so it appears we need more space. But: would one more region be enough? And if its too much, then that starts giving a lot of passive income to the large entities to own for themselves. If they want to expand PC (especially to ALL of lowsec) CCP needs to implement a contract system. EVE players need to be able to funnel ISK into the attacks and have Mercenaries (that is what we are supposed to be after all) go and do the ground pounding, but the district remains in the EVE corp's hands. Currently EVE corps REQUIRE Dust guys in their own Alliance to do the work for them for it to give them bonuses and the like... what if they don't care about Dust guys and would rather shell out 200M to a corp to fight over some districts? I think this would solve any issue with there being too many districts, then CCP can just open up ALL of lowsec in one go.
There can never be too many districts man. Earning ISK isn't a problem. Most alliances and corps are already well funded. The districts they own now will continue to feed them
|
Turkevich
Subdreddit Test Alliance Please Ignore
38
|
Posted - 2013.06.07 03:30:00 -
[70] - Quote
CCP needs to be careful when adding more regions for PC. Since we only fight on temperate planets today the addition of maps on other planet types will create a huge influx of districts in Molden Heath alone. If we get more PC regions before new planet types it could make adding new types problematic. As much as I want PC battles closer to Delve it would be better to get the new planets in Molden Heath first. |
|
StarBurst Stream
OSG Planetary Operations Covert Intervention
3
|
Posted - 2013.06.07 03:38:00 -
[71] - Quote
Ydubbs81 RND wrote:.....either in Molden Heath or outside of Molden Heath???
Molden Heath is congested at the moment, and there isn't any more space to expand to without stepping on someone's toes. A lot corps are not participating or not able to participate in PC, because they can not right now. It could be a corp size issue or skill issue. But by expanding the number of planets and systems to attack, then it may spread some corps/alliances even more thin and corps may be able to participate in PC.
PC is what keeps a lot of players playing every day, imo, so you want as many to participate as possible. The only other option for a corp to participate is to join one of The Big 3 and some corps may not even fit their criteria.
I just dont like to see consolidation of players all in one or two entities. I like to see variety, it will make pc more interesting. So, please can we get some word on when you will expand PC for Dust corps???
Great idea, +1 from me. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1370
|
Posted - 2013.06.07 03:38:00 -
[72] - Quote
Turkevich wrote:CCP needs to be careful when adding more regions for PC. Since we only fight on temperate planets today the addition of maps on other planet types will create a huge influx of districts in Molden Heath alone. If we get more PC regions before new planet types it could make adding new types problematic. As much as I want PC battles closer to Delve it would be better to get the new planets in Molden Heath first.
That is fine too....they don't have to open up more regions. There are many planets on Molden Heath that they can open up and allow for participation from other corps/alliances. |
StarBurst Stream
OSG Planetary Operations Covert Intervention
3
|
Posted - 2013.06.07 03:45:00 -
[73] - Quote
Ydubbs81 RND wrote:Turkevich wrote:CCP needs to be careful when adding more regions for PC. Since we only fight on temperate planets today the addition of maps on other planet types will create a huge influx of districts in Molden Heath alone. If we get more PC regions before new planet types it could make adding new types problematic. As much as I want PC battles closer to Delve it would be better to get the new planets in Molden Heath first. That is fine too....they don't have to open up more regions. There are many planets on Molden Heath that they can open up and allow for participation from other corps/alliances.
but aren't the other planets non-temperate? Because of this, wouldn't fighting on them will change drastically? |
Geth Massredux
Defensores Doctrina
378
|
Posted - 2013.06.07 03:49:00 -
[74] - Quote
CCP Mintchip wrote:Team True Grit are watching the situation and when the time is right more may be added. At this point there is no definitive time frame for additional Districts for Planetary Conquest. :D
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep AW Mintchip has a signature... You gotta be kidding me
- Geth |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1371
|
Posted - 2013.06.07 03:54:00 -
[75] - Quote
StarBurst Stream wrote:Ydubbs81 RND wrote:Turkevich wrote:CCP needs to be careful when adding more regions for PC. Since we only fight on temperate planets today the addition of maps on other planet types will create a huge influx of districts in Molden Heath alone. If we get more PC regions before new planet types it could make adding new types problematic. As much as I want PC battles closer to Delve it would be better to get the new planets in Molden Heath first. That is fine too....they don't have to open up more regions. There are many planets on Molden Heath that they can open up and allow for participation from other corps/alliances. but aren't the other planets non-temperate? Because of this, wouldn't fighting on them will change drastically?
i've never really bothered to look into the significance of temperate and non-temperate planets so I really don't have a good answer for you yet. |
Rusty Shallows
Black Jackals
88
|
Posted - 2013.06.07 04:29:00 -
[76] - Quote
xjumpman23 wrote:Carebears don't have a place in PC. Even if they were given land people would surely take it for the hell of it. The only Carebears in Dust 514 are those who stay inside the MCC. |
StarBurst Stream
OSG Planetary Operations Covert Intervention
3
|
Posted - 2013.06.07 05:59:00 -
[77] - Quote
Ydubbs81 RND wrote:StarBurst Stream wrote:Ydubbs81 RND wrote:Turkevich wrote:CCP needs to be careful when adding more regions for PC. Since we only fight on temperate planets today the addition of maps on other planet types will create a huge influx of districts in Molden Heath alone. If we get more PC regions before new planet types it could make adding new types problematic. As much as I want PC battles closer to Delve it would be better to get the new planets in Molden Heath first. That is fine too....they don't have to open up more regions. There are many planets on Molden Heath that they can open up and allow for participation from other corps/alliances. but aren't the other planets non-temperate? Because of this, wouldn't fighting on them will change drastically? i've never really bothered to look into the significance of temperate and non-temperate planets so I really don't have a good answer for you yet. well from what I've heard only the temperate planets look "normal", the other planets are molten and gas planets, so gameplay would have to be different. at least that's what I think, but anyways I would also like to see more PC districts. |
dustwaffle
Ill Omens EoN.
62
|
Posted - 2013.06.07 07:17:00 -
[78] - Quote
Absolute Idiom II wrote:
OTOH, there is definitely an issue with not being able to attack districts outside of your own peak TZ. Our enemies' districts have reinforcement timers deep into US TZ and so we can't feasibly attack and conquer those districts. The same applies in reverse.
Or get more players not in your timezone into your alliance. We seem to be landing our attacks fine even though they're EU timezone. |
Konohamaru Sarutobi
Ahrendee Mercenaries Omega Commission
380
|
Posted - 2013.06.07 11:55:00 -
[79] - Quote
VEXation Gunn wrote:Ydubbs81 RND wrote:VEXation Gunn wrote:Jeez I can't believe I actually read this thread.
-conflict good. farming bad
-more districts anytime soon would just give the big blue donut 2 cronos/rofl more districts/isk
-Imps have lots of EU members/Nyain San so we planned a head of time to fight on all region timers (Don't QQ if you didn't)
-CCP needs to be able to expand the ability to beachhead with gen packs not remove them. All that would do is benefit the blue donut to force trench warfare on the front lines so they can farm isk behind it.
I'm am really starting to think most of you don't want to actually fight you just want to earn isk. PC is a failure in design because it rewards farming over fighting.
smh @ girls who just want to play Farmville on ps3 Well, noone is asking to farm ISK. I'm asking to promote more fights with more corps involved. Smaller and/or less skilled corps are trying to fight and get into PC but they cant because all that are left are bigger corps/organizations and better talented corps. It's easy to ask for fights and call other corps cowards when you're the top corp in the game with allstar shooters. A corp with an average of 0.89KDR knows that they cant compete with a corp that has a 5KDR. They would rather fight a battle where they feel they have a chance of winning. But the way things are now with limited districts, that won't happen. Hey imps support small corps to join PC all the time. We have no interest in attacking the small/less skilled/noob corps and we sell our districts to them to try and get them involved. Maybe if you ACTUALLY cared about these corp you could take some districts and offer it to them yourself. Just like imps have. As bad as the mechanics are you can still easily transfer districts and we have done it many of times so far. What is the issue is that very few corps actually want to fight in PC. The problem is there are 3 main groups cronos/unclaimed/rofl and they have no issue picking on the new/little guy because they aren't going to fight each other. So soon as the new guy joins in they have only big power blocks to fight against. This is the product of ccp bad PC design and unless they drastically change it there is absolutely nothing you or anyone can do about it.
Well, I actually think that it's cool what you (Imp) do if is it true. Sell district. But even if you do that, there is big alliances that would jump over the new neighbors and **** them. And that's not that cool.
I mean, besides Planetary Conquest, What kind of activites does a Corporation have? ( I have not idea if I write it right ). There is not much to do. And then, players, after learn the game, get some skill, etc, they want to get into the "end game" of Dust. And let be honest, Planetary Conquest is not that easy to play. You need a "good" corp to get successful, and that's not easy.
So, have can a new corp keep their players if it can't offer anaything but Ambush/Skirmish. Players won't stay there so much longer if they can't play what their want. Besides, some players, are faster than others to learn and get better, so people will see that they got good in the game while their corp mates are still learning, and that makes you think, "Do I need to stay here? "Or do I have an oportunity to apply for Imperfects?"
You can join to an alliance, but there is not so much place for "little/new corps" in the "big alliances". I mean... At least Negative Feedback is taking the new corps, which I don't think so.
So, developing a new corp, it's not that easy and funny.
Particullary, I think CCP needs to work more in this aspect (after fix the bag of bugs that the game has) if they want to call Dust a fps/MMO instead call him just a FPS.
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1377
|
Posted - 2013.06.07 12:24:00 -
[80] - Quote
That's the issue right there, Kono, you made some good points. How the mechanics are set up right now....it is just a sink for already existing and skilled corps. In order for you to compete, if you aren't good, you have to join one of the 3 known alliances.
Just like how players want weapon and gear variety, I'd like to see more variety as far as corps/alliances are concerned. Opening more districts, systems, and regions may solve that issue.
I think that it is a shame that large corps like delta force, pro, and subdreddit aren't in planetary conquest. We need more districts and regions so that some of the more skilled corps will be spread too thin and will not be able to hold all of the land. |
|
EKH0 0ne
R.I.f.t
118
|
Posted - 2013.06.07 12:34:00 -
[81] - Quote
CCP Mintchip wrote:Team True Grit are watching the situation and when the time is right more may be added. At this point there is no definitive time frame for additional Districts for Planetary Conquest. :D
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
Thats a real nice way of saying when we feel like it |
EnglishSnake
Zumari Force Projection Caldari State
1182
|
Posted - 2013.06.07 12:36:00 -
[82] - Quote
4 pages of nothing but whining
If your not good enough to take a district you aint going to be good enough to defend it anyways
Working as intended
EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one?
|
Mobius Wyvern
BetaMax. CRONOS.
1848
|
Posted - 2013.06.07 13:37:00 -
[83] - Quote
EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? ^This.
Also, for those who are saying the rewards of holding a District are too low, remember the lessons of null-sec in EVE.
If you get too much money for just sitting on something, stagnation becomes the name of the game. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1380
|
Posted - 2013.06.07 13:51:00 -
[84] - Quote
Mobius Wyvern wrote:EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? ^This. Also, for those who are saying the rewards of holding a District are too low, remember the lessons of null-sec in EVE. If you get too much money for just sitting on something, stagnation becomes the name of the game.
What do you think will happen if no new corps/alliances get a shot of fighting over territory?
Again...opening more territory will allow for new corps to seize and fight over territory. The big names are in a fight right now to be worried about conquering another region. |
EnglishSnake
Zumari Force Projection Caldari State
1182
|
Posted - 2013.06.07 14:37:00 -
[85] - Quote
Ydubbs81 RND wrote:Mobius Wyvern wrote:EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? ^This. Also, for those who are saying the rewards of holding a District are too low, remember the lessons of null-sec in EVE. If you get too much money for just sitting on something, stagnation becomes the name of the game. What do you think will happen if no new corps/alliances get a shot of fighting over territory? Again...opening more territory will allow for new corps to seize and fight over territory. The big names are in a fight right now to be worried about conquering another region.
Nothing, if anything maybe the new corps/alliances will practice at getting good instead of asking 'Please Sir CCP, more districts'
Nope it wont, mass land grab will happen again, most new corps will miss out or get bombarded straight away and lose it because they are terrible then it will become an ISK fest for the alliances and farmville once again happens on a few planets because they never get attacked
I dont think you know how PC works tbh |
Mavado V Noriega
SyNergy Gaming EoN.
3426
|
Posted - 2013.06.07 14:40:00 -
[86] - Quote
pegasis prime wrote:Hell if you join one of tge big 3 you are really unlikly to even get a chance to play pc as most of the bigger corps will only front their A and B teams for pc battles. So realistically the only way most people will get to participate is if more districts and systens are opend up. But even when more distructs ect opeb up there is nothing stopping the big boys from pushing everyone who isnt on par out. And with no whare other than faction warfair and tbh its pretty lame at the moment . We need the return of corp battles to at least get practice fielding 16 man teams.
not true. idk about others but EoN and i know 100% for sure SyN rotates and lets everyone play, we have a more selective recruitment process anyway so the ppl that actually get in are guaranteed to play if available |
Mavado V Noriega
SyNergy Gaming EoN.
3427
|
Posted - 2013.06.07 14:54:00 -
[87] - Quote
Ydubbs81 RND wrote:Mobius Wyvern wrote:EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? ^This. Also, for those who are saying the rewards of holding a District are too low, remember the lessons of null-sec in EVE. If you get too much money for just sitting on something, stagnation becomes the name of the game. What do you think will happen if no new corps/alliances get a shot of fighting over territory? Again...opening more territory will allow for new corps to seize and fight over territory. The big names are in a fight right now to be worried about conquering another region.
Any big name that gets kicked out or beat down too much will simply go to the new region and kick the little corps out and now it provides a bigger problem cuz it creates LESS conflict because the big boys will spread out pwn the nubs
Another region isnt the answer atm, maybe more districts in MH
what needs to happen is a proper merc system and raiding system/rewards so ppl dont always have to grab grab grab personally i dont want to hold alot of space for EoN. im comfortable with what we have but that dont mean i wont attack to have fights....raiding needs to be viable.
also keep in mind CRONOS is sitting on a BUNCH of **** they cant hold which also keeps out the little guys |
Konohamaru Sarutobi
Ahrendee Mercenaries Omega Commission
382
|
Posted - 2013.06.07 15:58:00 -
[88] - Quote
EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one?
"Quoting" your own thread. Lol.
You have nothing to do here.
|
EnglishSnake
Zumari Force Projection Caldari State
1182
|
Posted - 2013.06.07 16:23:00 -
[89] - Quote
Konohamaru Sarutobi wrote:EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? "Quoting" your own thread. Lol. You have nothing to do here.
Its quoting your own quote
Im also right aswell |
mikegunnz
Zumari Force Projection Caldari State
609
|
Posted - 2013.06.07 16:25:00 -
[90] - Quote
I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those. |
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
10
|
Posted - 2013.06.07 16:26:00 -
[91] - Quote
They are talking about the next 5 years. So soon probably means in 2 years. |
Konohamaru Sarutobi
Ahrendee Mercenaries Omega Commission
385
|
Posted - 2013.06.07 16:34:00 -
[92] - Quote
mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those.
"Corps/Clans can still participate in Dust. They can group up and do pubs"
Come on men, you're not talking serious.
"I'm sure as the player population grows, CCP will add more planets/districts"
They said the same about matchmaking since the first build of the closed beta. Do you see any kind of one? Because I don't.
The game is cool, very cool. But you can't say that participate in Dust as a corp, is play pub matches against some groups plus randoms. It's ok if people start to admit that Dust is a "MMO" just for a few of players, and the rest, just playing a monotone FPS trying to unblock some skill.
|
mikegunnz
Zumari Force Projection Caldari State
609
|
Posted - 2013.06.07 16:44:00 -
[93] - Quote
Konohamaru Sarutobi wrote:mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those. "Corps/Clans can still participate in Dust. They can group up and do pubs" Come on men, you're not talking serious. "I'm sure as the player population grows, CCP will add more planets/districts" They said the same about matchmaking since the first build of the closed beta. Do you see any kind of one? Because I don't. The game is cool, very cool. But you can't say that participate in Dust as a corp, is play pub matches against some groups plus randoms. It's ok if people start to admit that Dust is a "MMO" just for a few of players, and the rest, just playing a monotone FPS trying to unblock some skill.
I get your argument... but I've never been a fan of just giving ppl stuff. (which is what you start to do if you add districts just so others can have space). They should EARN it.
That's why I also posted my suggestion to change how the timers work. It would spread corps thin, by forcing them to be ready for a range of time. This would mean that if they have 10 districts, a few of those might get attacked at the same time. (because of overlapping windows) Say 3 districts get attacked at the same time, this means that a corp/alliance would need 48 players to defend their stuff. No alliance in Dust has 48 "top-tier" players, this includes NF, EON, etc. They have many good players, but their defensive forces would have to have a number of "B-team" players to defend multiple districts at the same time. This would allow the smaller and "lesser-skilled" corps to potentially win a district in PC. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1383
|
Posted - 2013.06.07 16:48:00 -
[94] - Quote
mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those.
I, personally, don't see a problem with the current system. If you have 10 mins to get people together as opposed to 24 hrs then you will have to live on dust to hold your districts. For a small corp with about 5 districts....can be a busy day for a corp if their timers aren't overlapping. |
xjumpman23
Royal Uhlans Amarr Empire
266
|
Posted - 2013.06.07 16:50:00 -
[95] - Quote
Konohamaru Sarutobi wrote:mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those. "Corps/Clans can still participate in Dust. They can group up and do pubs" Come on men, you're not talking serious. "I'm sure as the player population grows, CCP will add more planets/districts" They said the same about matchmaking since the first build of the closed beta. Do you see any kind of one? Because I don't. The game is cool, very cool. But you can't say that participate in Dust as a corp, is play pub matches against some groups plus randoms. It's ok if people start to admit that Dust is a "MMO" just for a few of players, and the rest, just playing a monotone FPS trying to unblock some skill.
DUST is an MMO for the few players. It doesn't matter if CCP opened more land. Players would simply take it away from carebears because they can. So have fun messing up our FW Q syncs and being terrible in instant battle matches,because that's all DUST will probably ever be for you until CCP adds PVE. |
mikegunnz
Zumari Force Projection Caldari State
609
|
Posted - 2013.06.07 16:53:00 -
[96] - Quote
Ydubbs81 RND wrote:mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those. I, personally, don't see a problem with the current system. If you have 10 mins to get people together as opposed to 24 hrs then you will have to live on dust to hold your districts. For a small corp with about 5 districts....can be a busy day for a corp if their timers aren't overlapping.
I probably wasn't clear. Your district wouldn't be vulnerable for 24 hours, with a 10min warning. You'd have a scheduled 3-hour window of vulnerability. During this 3-hour window, is when you get your 10min warning.
Example:
Ahrendee schedules their window from 8pm-11pm EST. Another corp may randomly attack at any time during that period. You get a 10min warning (for argument's sake, make it a 30min warning) You have that warning time to get your players out of pubs, or to get them online etc. Not that big of a deal.
Now if you wanted to hold 10 districts, this is where it would be tougher for you. More windows, some of which may overlap, meaning it'd be tougher for you to hold them all since you may have to fight multiple concurrent battles... giving the "little guy" a chance to take one of your districts. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1383
|
Posted - 2013.06.07 17:06:00 -
[97] - Quote
Mavado V Noriega wrote:Ydubbs81 RND wrote:Mobius Wyvern wrote:EnglishSnake wrote:4 pages of nothing but whining If your not good enough to take a district you aint going to be good enough to defend it anyways Working as intended EnglishSnake wrote:How about you fight for a district instead of asking CCP to give you one? ^This. Also, for those who are saying the rewards of holding a District are too low, remember the lessons of null-sec in EVE. If you get too much money for just sitting on something, stagnation becomes the name of the game. What do you think will happen if no new corps/alliances get a shot of fighting over territory? Again...opening more territory will allow for new corps to seize and fight over territory. The big names are in a fight right now to be worried about conquering another region. Any big name that gets kicked out or beat down too much will simply go to the new region and kick the little corps out and now it provides a bigger problem cuz it creates LESS conflict because the big boys will spread out pwn the nubs Another region isnt the answer atm, maybe more districts in MH what needs to happen is a proper merc system and raiding system/rewards so ppl dont always have to grab grab grab personally i dont want to hold alot of space for EoN. im comfortable with what we have but that dont mean i wont attack to have fights....raiding needs to be viable. also keep in mind CRONOS is sitting on a BUNCH of **** they cant hold which also keeps out the little guys
It could be another region or more districts.....it doesnt matter. But more territory should be available. There are corps who are trying to get in and they attack corps that they feel they can beat. Right now....territory is being consolidated by corps not easily beaten by lower skilled corps.
If more territory is given, then I believe those corps that got kicked out plus new corps will go for the extra land. And they will attack and be attacked by corps that feel they are on the same level. Whether it is corps that got kicked out or new corps......it all means more corps participating in PC and, hopefully, increasing and sustaining the playerbase.
Just saying, PC isn't for everyone isn't healthy for Dust. It is what distinguishes Dust from other shooters and why many are still playing. If lesser skilled corps can't participate then we are limiting ourselves. I don't see why players won't want more territory anyway. All of Eve universe should be open for grab, if it were up to me. If Eve had one region open for conquest, there will only be a select few to participate. How would that affect the game then? |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1383
|
Posted - 2013.06.07 17:14:00 -
[98] - Quote
mikegunnz wrote:Ydubbs81 RND wrote:mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those. I, personally, don't see a problem with the current system. If you have 10 mins to get people together as opposed to 24 hrs then you will have to live on dust to hold your districts. For a small corp with about 5 districts....can be a busy day for a corp if their timers aren't overlapping. I probably wasn't clear. Your district wouldn't be vulnerable for 24 hours, with a 10min warning. You'd have a scheduled 3-hour window of vulnerability. During this 3-hour window, is when you get your 10min warning. Example: Ahrendee schedules their window from 8pm-11pm EST. Another corp may randomly attack at any time during that period. You get a 10min warning (for argument's sake, make it a 30min warning) You have that warning time to get your players out of pubs, or to get them online etc. Not that big of a deal. Now if you wanted to hold 10 districts, this is where it would be tougher for you. More windows, some of which may overlap, meaning it'd be tougher for you to hold them all since you may have to fight multiple concurrent battles... giving the "little guy" a chance to take one of your districts.
Well, why not a 24 hour warning but with a 3 hr interval? It will still be tougher to hold because you can still be scheduled with overlapping matches but at least you dont have to be on for 3 hrs everyday. Right now, you can sign on right before the battle and leave if you have real life engagements. As opposed to a ten or thirty min warning, where you have to sign on and wait for 3 hrs just in case.
The 3 hr window isn't a bad idea...I just have issue with the short warning time. |
Beren Hurin
OMNI Endeavors Reverberation Project
522
|
Posted - 2013.06.07 17:30:00 -
[99] - Quote
Ydubbs81 RND wrote:Well, why not a 24 hour warning but with a 3 hr interval? It will still be tougher to hold because you can still be scheduled with overlapping matches but at least you dont have to be on for 3 hrs everyday. Right now, you can sign on right before the battle and leave if you have real life engagements. As opposed to a ten or thirty min warning, where you have to sign on and wait for 3 hrs just in case.
The 3 hr window isn't a bad idea...I just have issue with the short warning time.
I don't know why you are disregarding all of my numbers above, Ydubbs. The more battles and churn there is in PC the more net loss there is going to be and the harder it is for small corps to sustain. The more battles that occur because of players buying clone packs the higher average clone costs are. The higher average clone costs are the more costly war is in general. The more costly, the less profitable PC is. The less profitable, the more funds are needed from alternative sources...i.e. corp taxes...re: harder it is for small corps.
What it sounds like to me is that we want something out there that lets corps 'own' their distinguishment. All we have at the moment are "pies in space" with names next to them that basically just show that at one point in time, corps had enough organization, opporunity, resources and skill to take the land.
I) There are corps that want land for the isk. II) There are those that want it for the fights. III) Then there are those that want it for the glory.
I) is a pipe dream for all but the best-of-the-best.
II) Have other sources to find this...but I think power blocs inhibit the accessibility of good fights, or make them come with a premium. Interestingly, I'm curious of the difference in corp experience with profits from PC compared to the old Corp betting system.
III) If many corps think they can take and hold land forever, the will find, at least now, maintaining the resources to make this possible for PC very difficult. |
Mavado V Noriega
SyNergy Gaming EoN.
3429
|
Posted - 2013.06.07 17:54:00 -
[100] - Quote
Ydubbs81 RND wrote:mikegunnz wrote:I get your point Ydubbs, but as others have said... PC is cutthroat and not necessarily for everyone. Corps/Clans can still participate in Dust. They can group up and do pubs, or even FW.
I'm sure as the player population grows, CCP will add more planets/districts. Then maybe other corps will have a chance for a piece of the pie.
My one suggestion to CCP would be to change the timers to a range, not just a hard time.
As jump said: right now all you have to do is sequence your timers properly and you can hold a very large number of districts with just a small group of players. (assuming they're good enough to keep winning)
If you change the timers to a range. Maybe something like a 3-hour window. This leaves a district vulnerable for longer, meaning that it would take more players to defend the same number of districts, since players cant just log-in just in time for a scheduled match. They would be on-the-fly. Somebody decides to attack at any point during the window. Your corp gets a 10min warning. You have 10min to get a group together. This probably wouldn't be problem if you only have one or two districts. However if you have 10 districsts, all with a 3-hour window, it takes a lot of manpower to defend those. I, personally, don't see a problem with the current system. If you have 10 mins to get people together as opposed to 24 hrs then you will have to live on dust to hold your districts. For a small corp with about 5 districts....can be a busy day for a corp if their timers aren't overlapping.
i also personally dont see a problem with the current timers a small grp can hold enough if they space it but lets be real not as we are currently witnessing not every corp/alliance is cut out for dealing with a constant siege
players get burnt out being forced to log in everyday to fight alot of fights so its up to u to know how much your corp can realistically manage and this is where alot of corps fail, cuz they just wanna keep grabbin more and more |
|
Obodiah Garro
Tech Guard General Tso's Alliance
82
|
Posted - 2013.06.07 18:21:00 -
[101] - Quote
Add a district cap per corp and open up a new region. Remove ringers from PC.
Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1386
|
Posted - 2013.06.07 18:33:00 -
[102] - Quote
Beren Hurin wrote:Ydubbs81 RND wrote:Well, why not a 24 hour warning but with a 3 hr interval? It will still be tougher to hold because you can still be scheduled with overlapping matches but at least you dont have to be on for 3 hrs everyday. Right now, you can sign on right before the battle and leave if you have real life engagements. As opposed to a ten or thirty min warning, where you have to sign on and wait for 3 hrs just in case.
The 3 hr window isn't a bad idea...I just have issue with the short warning time. I don't know why you are disregarding all of my numbers above, Ydubbs. The more battles and churn there is in PC the more net loss there is going to be and the harder it is for small corps to sustain. The more battles that occur because of players buying clone packs the higher average clone costs are. The higher average clone costs are the more costly war is in general. The more costly, the less profitable PC is. The less profitable, the more funds are needed from alternative sources...i.e. corp taxes...re: harder it is for small corps. What it sounds like to me is that we want something out there that lets corps 'own' their distinguishment. All we have at the moment are "pies in space" with names next to them that basically just show that at one point in time, corps had enough organization, opporunity, resources and skill to take the land. I) There are corps that want land for the isk. II) There are those that want it for the fights. III) Then there are those that want it for the glory. I) is a pipe dream for all but the best-of-the-best. II) Have other sources to find this...but I think power blocs inhibit the accessibility of good fights, or make them come with a premium. Interestingly, I'm curious of the difference in corp experience with profits from PC compared to the old Corp betting system. III) If many corps think they can take and hold land forever, the will find, at least now, maintaining the resources to make this possible for PC very difficult.
Apologies but your posts were too long for me to read at work. So, I never took a look at your numbers |
xjumpman23
Royal Uhlans Amarr Empire
268
|
Posted - 2013.06.07 18:44:00 -
[103] - Quote
PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1386
|
Posted - 2013.06.07 18:48:00 -
[104] - Quote
Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me.
Dont think that it is viable but removing ringers would help as well. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1386
|
Posted - 2013.06.07 18:51:00 -
[105] - Quote
xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that.
You really dont have a problem with the low playerbase in pc? |
Obodiah Garro
Tech Guard General Tso's Alliance
83
|
Posted - 2013.06.07 19:05:00 -
[106] - Quote
Ydubbs81 RND wrote:Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. Dont think that it is viable but removing ringers would help as well.
Sure it is, what isn't viable about it? They could introduce it the same way as PI for eve players where as you train a skill to allow another planet to be exploited. It curbs unlimited expansion and promotes competition. |
EVEry DUSTOID
United Planetary Soldiers
106
|
Posted - 2013.06.07 19:08:00 -
[107] - Quote
Ydubbs81 RND wrote:xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that. You really dont have a problem with the low playerbase in pc?
How would that raise player base? |
xjumpman23
Royal Uhlans Amarr Empire
268
|
Posted - 2013.06.07 19:20:00 -
[108] - Quote
Ydubbs81 RND wrote:xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that. You really dont have a problem with the low playerbase in pc?
There isn't a low playerbase in PC. The Current PC playerbase is comprised of players and organizations that are actually PC ready. Most of the DUST playerbase isn't PC ready. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2151
|
Posted - 2013.06.07 19:23:00 -
[109] - Quote
Ydubbs81 RND wrote:Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. Dont think that it is viable but removing ringers would help as well.
lol @ removing ringers
Kinda defeats the purpose of forming alliances, and being you know, A MERCENARY |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1386
|
Posted - 2013.06.07 21:03:00 -
[110] - Quote
Obodiah Garro wrote:Ydubbs81 RND wrote:Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. Dont think that it is viable but removing ringers would help as well. Sure it is, what isn't viable about it? They could introduce it the same way as PI for eve players where as you train a skill to allow another planet to be exploited. It curbs unlimited expansion and promotes competition.
Well, I guess, I mean that the community will not support it. |
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1386
|
Posted - 2013.06.07 21:04:00 -
[111] - Quote
EVEry DUSTOID wrote:Ydubbs81 RND wrote:xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that. You really dont have a problem with the low playerbase in pc? How would that raise player base?
How would opening more districts and allow for new corps and less skilled corps to particpate in PC raise player base? |
Scheneighnay McBob
Bojo's School of the Trades
1441
|
Posted - 2013.06.07 21:07:00 -
[112] - Quote
Increase player cap and add more districts- one 16 player team shouldn't be able to defend an entire planet |
EVEry DUSTOID
United Planetary Soldiers
106
|
Posted - 2013.06.07 21:25:00 -
[113] - Quote
Ydubbs81 RND wrote:EVEry DUSTOID wrote:Ydubbs81 RND wrote:xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that. You really dont have a problem with the low playerbase in pc? How would that raise player base? How would opening more districts and allow for new corps and less skilled corps to particpate in PC raise player base?
They have a district, get their district taken and then back to square one, do you have any foresight?
The only real option is giving some districts the ability to change their districts from an 16v16 to an 8v8 and allow them to pick an objective game mode of their choice... |
hooc order
Deep Space Republic
249
|
Posted - 2013.06.07 21:28:00 -
[114] - Quote
Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me.
Quote:Remove ringers from PC.
soooo mercs can't hire mercs to hold districts?
....
Brilliant. |
Scheneighnay McBob
Bojo's School of the Trades
1443
|
Posted - 2013.06.07 21:44:00 -
[115] - Quote
EVEry DUSTOID wrote:Ydubbs81 RND wrote:EVEry DUSTOID wrote:Ydubbs81 RND wrote:xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that. You really dont have a problem with the low playerbase in pc? How would that raise player base? How would opening more districts and allow for new corps and less skilled corps to particpate in PC raise player base? They have a district, get their district taken and then back to square one, do you have any foresight? The only real option is giving some districts the ability to change their districts from an 16v16 to an 8v8 and allow them to pick an objective game mode of their choice... I believe the idea is to have so many districts that the current corps controlling PC would be overextending themselves if they tried taking the new districts. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1386
|
Posted - 2013.06.07 21:51:00 -
[116] - Quote
@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it. |
Blamejudg3s KEQ
KILL-EM-QUICK RISE of LEGION
57
|
Posted - 2013.06.07 22:05:00 -
[117] - Quote
pegasis prime wrote:Hell if you join one of tge big 3 you are really unlikly to even get a chance to play pc as most of the bigger corps will only front their A and B teams for pc battles. So realistically the only way most people will get to participate is if more districts and systens are opend up. But even when more distructs ect opeb up there is nothing stopping the big boys from pushing everyone who isnt on par out. And with no whare other than faction warfair and tbh its pretty lame at the moment . We need the return of corp battles to at least get practice fielding 16 man teams.
We have had over 200 different members participate and more will each day. |
Blamejudg3s KEQ
KILL-EM-QUICK RISE of LEGION
57
|
Posted - 2013.06.07 22:11:00 -
[118] - Quote
Lance 2ballzStrong wrote:Ydubbs81 RND wrote:Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. Dont think that it is viable but removing ringers would help as well. lol @ removing ringers Kinda defeats the purpose of forming alliances, and being you know, A MERCENARY
You would have to be paid to join the corp. Don't see the issue here and think it would create a great mechanic. |
EVEry DUSTOID
United Planetary Soldiers
106
|
Posted - 2013.06.07 22:18:00 -
[119] - Quote
Ydubbs81 RND wrote:@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it.
That wouldn't promote people to attack, one highly flawed plan....
|
Scheneighnay McBob
Bojo's School of the Trades
1454
|
Posted - 2013.06.07 22:59:00 -
[120] - Quote
Ydubbs81 RND wrote:@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it. sha-nay-nay
I spelled it in the most unnecessarily complicated way I could manage |
|
SENATOR KODOS
Intara Direct Action Caldari State
90
|
Posted - 2013.06.07 23:01:00 -
[121] - Quote
Scheneighnay McBob wrote:Ydubbs81 RND wrote:@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it. sha-nay-nay I spelled it in the most unnecessarily complicated way I could manage
Were talking about Crydubbs here. Not the sharpest knife in the drawer.
|
Aqua-Regia
Ahrendee Frontlinez
156
|
Posted - 2013.06.07 23:27:00 -
[122] - Quote
PC just need 32-45 more districts, any more will be over kill right now.
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1388
|
Posted - 2013.06.07 23:30:00 -
[123] - Quote
Scheneighnay McBob wrote:Ydubbs81 RND wrote:@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it. sha-nay-nay I spelled it in the most unnecessarily complicated way I could manage
sry, I've never really read your name...I just glanced at it to copy here because I couldn't quote. Was in a hurry and didn't feel like exiting the message screen to look at it again. No disrespect intended |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1388
|
Posted - 2013.06.07 23:34:00 -
[124] - Quote
EVEry DUSTOID wrote:Ydubbs81 RND wrote:@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it. That wouldn't promote people to attack, one highly flawed plan....
It's very simple to just say something wouldnt work.
"Because....", is where it really counts. |
xjumpman23
Royal Uhlans Amarr Empire
269
|
Posted - 2013.06.07 23:38:00 -
[125] - Quote
xjumpman23 wrote:PC isn't for carebears. If you're not good enough you don't deserve to be in PC it's as easy as that.
|
Lance 2ballzStrong
SyNergy Gaming EoN.
2157
|
Posted - 2013.06.08 00:02:00 -
[126] - Quote
Blamejudg3s KEQ wrote:Lance 2ballzStrong wrote:Ydubbs81 RND wrote:Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. Dont think that it is viable but removing ringers would help as well. lol @ removing ringers Kinda defeats the purpose of forming alliances, and being you know, A MERCENARY You would have to be paid to join the corp. Don't see the issue here and think it would create a great mechanic.
But... that's the SAME thing as ringing! You're just over complicating the process of being a merc.
I belong to a merc group. You're telling me, I'm suppose to leave my group, join another group, ring, then leave that group to join mine again?
???
There's nothing interesting about that mechanic, only extra steps to ring. |
dustwaffle
Ill Omens EoN.
65
|
Posted - 2013.06.08 02:31:00 -
[127] - Quote
Mavado V Noriega wrote:not true. idk about others but EoN and i know 100% for sure SyN rotates and lets everyone play, we have a more selective recruitment process anyway so the ppl that actually get in are guaranteed to play if available +1
I'm terrible at this game and still get called up for PC battles every now and again
x logi |
dustwaffle
Ill Omens EoN.
65
|
Posted - 2013.06.08 02:36:00 -
[128] - Quote
Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. So you wish for MORE artificial limits put in place by CCP, which can easily be worked around by corps with good organization skills?
Your suggestions won't work, you still won't get land.
New district = existing strong corps take the new region with almost no resistance District cap per corp = more alt corps Remove ringers from PC = consolidate/hop corps before battle and hop back after
End result, powerblocs still stomp smaller corps who lack: 1. Organization 2. Manpower 3. Skill (both SP and FPS skills) |
dustwaffle
Ill Omens EoN.
65
|
Posted - 2013.06.08 02:41:00 -
[129] - Quote
Obodiah Garro wrote: Sure it is, what isn't viable about it? They could introduce it the same way as PI for eve players where as you train a skill to allow another planet to be exploited. It curbs unlimited expansion and promotes competition.
So, tell me how larger corps will not be able to afford to train up an alt specifically so that they can grab more land. Also tell me how smaller corps will be able afford an alt to do something that larger corps can't.
Please also tell me how having fewer districts in place now (where the playerbase is relatively small), does NOT promote competition while having more districts for a smaller playerbase would.
In case you didn't understand, it's about supply demand. 100 corps fighting over 10 districts yield more competition than 100 corps fighting over 50 districts. |
dustwaffle
Ill Omens EoN.
65
|
Posted - 2013.06.08 02:43:00 -
[130] - Quote
Scheneighnay McBob wrote:I believe the idea is to have so many districts that the current corps controlling PC would be overextending themselves if they tried taking the new districts.
So they hire more people, back to square 1. |
|
dustwaffle
Ill Omens EoN.
65
|
Posted - 2013.06.08 02:45:00 -
[131] - Quote
Ydubbs81 RND wrote:EVEry DUSTOID wrote:Ydubbs81 RND wrote:@ Sheneighway
Omg...someone gets it! I was wondering how to make it more clear. Even if they dont agree that it would work, it just didnt seem like people were grasping the concept or the theory behind it. That wouldn't promote people to attack, one highly flawed plan.... It's very simple to just say something wouldnt work. "Because....", is where it really counts. "Because, larger corps will just hire more people." |
Mavado V Noriega
SyNergy Gaming EoN.
3435
|
Posted - 2013.06.08 05:21:00 -
[132] - Quote
dustwaffle wrote:Obodiah Garro wrote: Sure it is, what isn't viable about it? They could introduce it the same way as PI for eve players where as you train a skill to allow another planet to be exploited. It curbs unlimited expansion and promotes competition.
So, tell me how larger corps will not be able to afford to train up an alt specifically so that they can grab more land. Also tell me how smaller corps will be able afford an alt to do something that larger corps can't. Please also tell me how having fewer districts in place now (where the playerbase is relatively small), does NOT promote competition while having more districts for a smaller playerbase would. In case you didn't understand, it's about supply demand. 100 corps fighting over 10 districts yield more competition than 100 corps fighting over 50 districts.
THIS. PC needs a merc systems, raiding and a much easier way to re-enter if evicted
More districts means less conflict cuz everyone can hit their comfort zone and not want to expand Making it cramped means ppl always wanna expand |
Aoena Rays
Bragian Order Amarr Empire
122
|
Posted - 2013.06.08 08:02:00 -
[133] - Quote
CCP FoxFour wrote:Info on a date more regions will be released. Also allowing corps to buy multiple clone packs was a big mistake. There are like 20 corps with districts. There would be a lot more PC action if owned by 250 different corps. Smaller corps have little chance and segregating your only actual unique feature from 80% of your already small playerbase isn't helping matters.
We have not decided on that yet. We monitor the level of activity in planetary conquest and will add more districts/regions when we feel the time is right.
If we didn't allow corps to buy multiple clone packages they would have just used alt corporations. It was going to do the same thing just be a pain in the ass. That is not good game design.
Yes there would be more activity in planetary conquest if all the districts were owned by different... lets say organizations as corps can be in alliances. We are aware of that and will work towards getting more people into planetary conquest. Possibly things like making some districts easier to hold but less valuable. Or something... not really sure yet. Lots of ideas floating around, so much to do, oh god head exploding. Thank you for the information. Appreciated. |
trollsroyce
Seraphim Initiative. CRONOS.
562
|
Posted - 2013.06.08 10:51:00 -
[134] - Quote
dustwaffle wrote:Obodiah Garro wrote:Add a district cap per corp and open up a new region. Remove ringers from PC. Sit back, watch powerblocks split apart to deal with the inrush of 90% of the Dust population who wants to play the game, sounds good to me. So you wish for MORE artificial limits put in place by CCP, which can easily be worked around by corps with good organization skills? Your suggestions won't work, you still won't get land. New district = existing strong corps take the new region with almost no resistance District cap per corp = more alt corps Remove ringers from PC = consolidate/hop corps before battle and hop back after End result, powerblocs still stomp smaller corps who lack: 1. Organization 2. Manpower 3. Skill (both SP and FPS skills)
This. Numbers need to play a real role for Joe average to participate. Odd sided fights, pve isk grind etc. Dust is on the verge of fast and inevitable shut down atm, as the bad core mechanics is a turn off for any real competitive (good) fps players and the restricted sandbox has no place for average players.
Making room for average players is what a bad and bashed fps needs to do to survive. Here are my tips for opening sandbox: GÇó pve with corp tax - contribute to effort even if you are average GÇó odd sized battles - bring 200 more than enemy to battle queue and get +20 players on your side (but 36 bads reach clone loss quicker)
Anyone who blindly sees dust as a competitive fps needs a wake up call. The player numbers and reviews need to go up big time for dust to be taken seriously. Core mechanics need polish and a lot of it. The correct order to do it is to choose between a sandbox or ladder and do one properly so that the other has roots to grow from.
I say do the sandbox properly and let competitions grow like alliance tournament in eve. For this, allow numbers to matter or 90% of players are not in the sandbox ever.
|
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
259
|
Posted - 2013.06.08 11:01:00 -
[135] - Quote
Unfortunatly there are too many players who are somthing in this game and are nothing outside their mums basement . Its those players that stick to their snobbery about not having a real life and dont want joe avrage to ruin the only thing that makes tgem feel superior. The sand box is a joke that caters to less than 5% of this games population. Yes Pc is the endgame here I dust but unless somthing is done to allow smaller corps and "lesser" mercs to take part In battles that matter then unfortunatly this game will die. I hope ccp can at least vring back corp battles then smaller and less experienced coros will be able to fight in battles that matter. |
4447
ZionTCD Unclaimed.
748
|
Posted - 2013.06.08 11:24:00 -
[136] - Quote
CCP Mintchip wrote:Team True Grit are watching the situation and when the time is right more may be added. At this point there is no definitive time frame for additional Districts for Planetary Conquest. :D
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
What's mint chip from? |
dustwaffle
Ill Omens EoN.
70
|
Posted - 2013.06.09 04:06:00 -
[137] - Quote
pegasis prime wrote:Unfortunatly there are too many players who are somthing in this game and are nothing outside their mums basement . Its those players that stick to their snobbery about not having a real life and dont want joe avrage to ruin the only thing that makes tgem feel superior. The sand box is a joke that caters to less than 5% of this games population. Yes Pc is the endgame here I dust but unless somthing is done to allow smaller corps and "lesser" mercs to take part In battles that matter then unfortunatly this game will die. I hope ccp can at least vring back corp battles then smaller and less experienced coros will be able to fight in battles that matter. I like how you posted a bunch of useful suggestion for discussion, with all the brilliant insight, I'm sure you could come up with an elegant solution that works to help smaller corps take and hold land displaying their ability, while not hampering larger corps with artificial limits.
/sarcasm
Firstly, your ad hominem attacks have NO place in a discussion. Please stop projecting your own insecurities and real life situation onto other players. Just because other players have the drive and ability to do better in a game, which in this case means taking, holding and defending districts, does not automatically mean that they are losers in real life like you.
Secondly, what do YOU propose will help smaller corps and lesser mercs take part in battles that matter? Are you saying that everyone should have a piece of the PC pie? If not, then what percentage of players should have it? How would you go about balancing that? If you can't post anything constructive other than 'whaaa I'm a basement dwelling nerd who cries about other players being better than me', then sometimes you just need to STFU. |
Rogatien Merc
Ill Omens EoN.
62
|
Posted - 2013.06.09 06:55:00 -
[138] - Quote
There is a maxim in New Eden (cannot remember originator...) that goes something like "Any change put in place to assist new players will assist older, more experienced, higher SP players to an even greater extent"
Districts that are easier to hold will simply be even harder to take from the best teams. |
dustwaffle
Ill Omens EoN.
74
|
Posted - 2013.06.09 07:01:00 -
[139] - Quote
Rogatien Merc wrote:There is a maxim in New Eden (cannot remember originator...) that goes something like "Any change put in place to assist new players will assist older, more experienced, higher SP players to an even greater extent"
Districts that are easier to hold will simply be even harder to take from the best teams. Malcanis' Law: Anything done to help 'new players' will invariably always be a greater advantage to older, more experienced players
Or something like that. |
Sponglyboy Squaredoo
Not Guilty EoN.
118
|
Posted - 2013.06.09 07:05:00 -
[140] - Quote
Aqua-Regia wrote:PC just need 32-45 more districts, any more will be over kill right now.
At the moment, I'd agree upon No more new districts |
|
Cass Barr
Red Star. EoN.
163
|
Posted - 2013.06.09 08:20:00 -
[141] - Quote
In my opinion more districts aren't needed. The majority land holder, Cronos, cannot defend all of their districts and are paying a pretty steep price for overextending themselves. Anyone who might have thought to follow in their land grabbing footsteps should have learned the folly of that strategy if they've been paying attention. As a result I think 30-40 districts will soon be redistributed, and a lot of corps currently involved in PC have little desire to hold many districts. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
261
|
Posted - 2013.06.09 09:09:00 -
[142] - Quote
dustwaffle wrote:pegasis prime wrote:Unfortunatly there are too many players who are somthing in this game and are nothing outside their mums basement . Its those players that stick to their snobbery about not having a real life and dont want joe avrage to ruin the only thing that makes tgem feel superior. The sand box is a joke that caters to less than 5% of this games population. Yes Pc is the endgame here I dust but unless somthing is done to allow smaller corps and "lesser" mercs to take part In battles that matter then unfortunatly this game will die. I hope ccp can at least vring back corp battles then smaller and less experienced coros will be able to fight in battles that matter. I like how you posted a bunch of useful suggestion for discussion, with all the brilliant insight, I'm sure you could come up with an elegant solution that works to help smaller corps take and hold land displaying their ability, while not hampering larger corps with artificial limits. /sarcasm Firstly, your ad hominem attacks have NO place in a discussion. Please stop projecting your own insecurities and real life situation onto other players. Just because other players have the drive and ability to do better in a game, which in this case means taking, holding and defending districts, does not automatically mean that they are losers in real life like you. Secondly, what do YOU propose will help smaller corps and lesser mercs take part in battles that matter? Are you saying that everyone should have a piece of the PC pie? If not, then what percentage of players should have it? How would you go about balancing that? If you can't post anything constructive other than 'whaaa I'm a basement dwelling nerd who cries about other players being better than me', then sometimes you just need to STFU.
Hahahaha hahahahah oh and hahahahaha to you . Obviously one of the folks I mentiond you seem to be the only o e to take offence . Get a life and get out of your mums basment . I did and have commented in many other threads . As I mentiond in this one about the return of corp battles but you in your offence having met the truth about yourself obviously didnt see that bit |
dustwaffle
Ill Omens EoN.
76
|
Posted - 2013.06.09 09:40:00 -
[143] - Quote
pegasis prime wrote:dustwaffle wrote:pegasis prime wrote:Unfortunatly there are too many players who are somthing in this game and are nothing outside their mums basement . Its those players that stick to their snobbery about not having a real life and dont want joe avrage to ruin the only thing that makes tgem feel superior. The sand box is a joke that caters to less than 5% of this games population. Yes Pc is the endgame here I dust but unless somthing is done to allow smaller corps and "lesser" mercs to take part In battles that matter then unfortunatly this game will die. I hope ccp can at least vring back corp battles then smaller and less experienced coros will be able to fight in battles that matter. I like how you posted a bunch of useful suggestion for discussion, with all the brilliant insight, I'm sure you could come up with an elegant solution that works to help smaller corps take and hold land displaying their ability, while not hampering larger corps with artificial limits. /sarcasm Firstly, your ad hominem attacks have NO place in a discussion. Please stop projecting your own insecurities and real life situation onto other players. Just because other players have the drive and ability to do better in a game, which in this case means taking, holding and defending districts, does not automatically mean that they are losers in real life like you. Secondly, what do YOU propose will help smaller corps and lesser mercs take part in battles that matter? Are you saying that everyone should have a piece of the PC pie? If not, then what percentage of players should have it? How would you go about balancing that? If you can't post anything constructive other than 'whaaa I'm a basement dwelling nerd who cries about other players being better than me', then sometimes you just need to STFU. Hahahaha hahahahah oh and hahahahaha to you . Obviously one of the folks I mentiond you seem to be the only o e to take offence . Get a life and get out of your mums basment . I did and have commented in many other threads . As I mentiond in this one about the return of corp battles but you in your offence having met the truth about yourself obviously didnt see that bit
I'm sorry you can't do anything better with your comeback other than 'LOL u mad' Try harder and fail less next time QQ BABY.
BTW, in case it hasn't hit you yet, you got owned in that post and are still coming back from more, 1-0 to me becomes 2-0 soon. Also, my mum's basement is nice, warm and comfortable, why would I want to move out?
Your 'return of corp battles' comment at the bottom of all your tear-filled post was noticed the first time round. However, it was found lacking any substantive arguments and thus does not merit comment as it's meaningless and not a viable alternative. |
Obodiah Garro
Tech Guard General Tso's Alliance
122
|
Posted - 2013.06.11 11:46:00 -
[144] - Quote
dustwaffle wrote:Obodiah Garro wrote: Sure it is, what isn't viable about it? They could introduce it the same way as PI for eve players where as you train a skill to allow another planet to be exploited. It curbs unlimited expansion and promotes competition.
So, tell me how larger corps will not be able to afford to train up an alt specifically so that they can grab more land. Also tell me how smaller corps will be able afford an alt to do something that larger corps can't. Please also tell me how having fewer districts in place now (where the playerbase is relatively small), does NOT promote competition while having more districts for a smaller playerbase would. In case you didn't understand, it's about supply demand. 100 corps fighting over 10 districts yield more competition than 100 corps fighting over 50 districts.
Using alt corps is fine imo, it splits a players attention between that and his main and depending on how active he is he will inevitable reach a cross road where he needs to choose what character he is using over another.
Currently a lot of corps are not interested in PC as it is, alliance powerblocks aside it just isn't feasible to do alarm clock ops/ get 16 players on at 1 time every day/ (enter random reason) why playing the game 24/7 isn't a priority for real people. Am suggesting opening up PC for general Dust 514 players to get involved in and maybe stop the immiment stagnation of PC, which I think just happened anyway.
It isn't about supply and demand, I can see where you are going with that point but its a very moot one. Dust offers very little in the mmo scene atm, outside of epeen and highly competitive play there is little on offer for most of general dust to bother getting involved in it. Its nothing but a laggy skirmish to most people.
I agree 100% that PC should be won by corps that have organisation and skill, of that no doubt, but it still needs to be widely more available to the majority of Dust other wise whats the point? CCP need to act fast and shake things up to make it more contained and vibrant and not cater to the minority forum warriors rant "get good" because face it, most of the player base cant be arsed with that ****. Rather do something for kicks and a laugh than a second job. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1402
|
Posted - 2013.06.11 13:36:00 -
[145] - Quote
dustwaffle wrote:Obodiah Garro wrote: Sure it is, what isn't viable about it? They could introduce it the same way as PI for eve players where as you train a skill to allow another planet to be exploited. It curbs unlimited expansion and promotes competition.
So, tell me how larger corps will not be able to afford to train up an alt specifically so that they can grab more land. Also tell me how smaller corps will be able afford an alt to do something that larger corps can't. Please also tell me how having fewer districts in place now (where the playerbase is relatively small), does NOT promote competition while having more districts for a smaller playerbase would. In case you didn't understand, it's about supply demand. 100 corps fighting over 10 districts yield more competition than 100 corps fighting over 50 districts.
Supply and demand is a good way of looking at it.
10 corps fighting over 10 districts will only yield more competition amongst those skillful to compete.
Right now, the demand is exceeding the supply...there are corps sitting out because they feel like they cant win battles against landowners or their alliance partners.
I get that everyone shouldn't be in pc but mavado said something...to which I agree...we can harass each other with attacks but corps don't have to own molden heath. And I don't think that corps will extend to new territory much unless they abamdon their territory in molden heath. People are now seeing the penalties of overextending oneself |
Obodiah Garro
Tech Guard General Tso's Alliance
125
|
Posted - 2013.06.11 13:38:00 -
[146] - Quote
Am in favour of the idea that you can control X amount of districts then after that your attacks are counted as raids |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1403
|
Posted - 2013.06.11 13:51:00 -
[147] - Quote
Obodiah Garro wrote:Am in favour of the idea that you can control X amount of districts then after that your attacks are counted as raids
Right...unless you are involved in a war, then you move to remove corps from their homes until something is worked out and the war is over. I like the idea of going to war and one side lose ground but then they surrender under negotiable terms. But hold some territory to do it all over again if beef starts over (from forum trolling or whatever).
|
dustwaffle
Ill Omens EoN.
76
|
Posted - 2013.06.13 07:47:00 -
[148] - Quote
Obodiah Garro wrote:Using alt corps is fine imo, it splits a players attention between that and his main and depending on how active he is he will inevitable reach a cross road where he needs to choose what character he is using over another.
Currently a lot of corps are not interested in PC as it is, alliance powerblocks aside it just isn't feasible to do alarm clock ops/ get 16 players on at 1 time every day/ (enter random reason) why playing the game 24/7 isn't a priority for real people. Am suggesting opening up PC for general Dust 514 players to get involved in and maybe stop the immiment stagnation of PC, which I think just happened anyway.
It isn't about supply and demand, I can see where you are going with that point but its a very moot one. Dust offers very little in the mmo scene atm, outside of epeen and highly competitive play there is little on offer for most of general dust to bother getting involved in it. Its nothing but a laggy skirmish to most people.
I agree 100% that PC should be won by corps that have organisation and skill, of that no doubt, but it still needs to be widely more available to the majority of Dust other wise whats the point? CCP need to act fast and shake things up to make it more contained and vibrant and not cater to the minority forum warriors rant "get good" because face it, most of the player base cant be arsed with that ****. Rather do something for kicks and a laugh than a second job. To address: 1. Alt corps: No. This means the player will just drop corp and reapply to the corp holding/attack districts, and reapply back to original corp for other battles. It's just a clunkier way of doing things and doesn't solve anything by placing limits on the number of districts each corp can own. Already I can think of an alternative/workaround, where an alliance will have 4-5 'holding corporations' which will have 5-6 alts in each corp to pull ringers into battles.
2. Dust (and EVE) reward organization. If a smaller corp wants to come in, it had better come prepared with manpower and organization. If a corp can't field 16 players, and this 16 can include ANYONE, including friends/allies etc., how would opening up more districts help them?
3. Let me ask you some questions then. What exactly do you mean by 'opening up PC more for casual players/new players'? How exactly would you stop older players/larger corps from coming in to stomp them? Can you do the above without putting in artificial limits? How do you balance the risk/reward?
4. The way I see it, smaller corps currently have a few ways to partake in PC: a. Get more players b. Cover more timezones c. Learn to work as a team/squad
If most of the playerbase can't be arsed, why should there be artificial limits put into place just to cater to them? Again, we return to my third point above, even if CCP did cater to them, what's to stop larger corps coming in and stomping all over their content?
tl;dr Too many people go on about 'opening up PC for casuals/newplayers/small corps etc. without thinking of what implications such a move would do. |
dustwaffle
Ill Omens EoN.
77
|
Posted - 2013.06.13 07:54:00 -
[149] - Quote
Ydubbs81 RND wrote:Supply and demand is a good way of looking at it.
10 corps fighting over 10 districts will only yield more competition amongst those skillful to compete.
Right now, the demand is exceeding the supply...there are corps sitting out because they feel like they cant win battles against landowners or their alliance partners.
I get that everyone shouldn't be in pc but mavado said something...to which I agree...we can harass each other with attacks but corps don't have to own molden heath. And I don't think that corps will extend to new territory much unless they abamdon their territory in molden heath. People are now seeing the penalties of overextending oneself You start off with saying supply and demand is agood way of looking at it, and yet you go on about 10 corps fighting over 10 districts.
No. Demand has to outstrip supply for there to be more fighting, more competition etc. If there were sufficient districts for every corp out there, there would be equal demand and equal supply, meaning overall less fights.
It's not so much that 'everyone shouldn't be in PC', but more that people who want to be in PC should be able to grab a piece of the pie. Of course, such group of people should also be prepared for it, including recruiting more people, covering more timezones etc. to sort out the logistical issues.
The only problem/oversight of CCP, IMO, is that corps are able to launch attacks using clone packs rather than expanding from their current territories. How this would be balanced would be subject to discussion. |
Captain Africa Clone1
GRIM MARCH
69
|
Posted - 2013.06.13 10:17:00 -
[150] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=83672&find=unread This will take care of the above |
|
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1522
|
Posted - 2013.07.08 03:53:00 -
[151] - Quote
dustwaffle wrote:Ydubbs81 RND wrote:Supply and demand is a good way of looking at it.
10 corps fighting over 10 districts will only yield more competition amongst those skillful to compete.
Right now, the demand is exceeding the supply...there are corps sitting out because they feel like they cant win battles against landowners or their alliance partners.
I get that everyone shouldn't be in pc but mavado said something...to which I agree...we can harass each other with attacks but corps don't have to own molden heath. And I don't think that corps will extend to new territory much unless they abamdon their territory in molden heath. People are now seeing the penalties of overextending oneself You start off with saying supply and demand is agood way of looking at it, and yet you go on about 10 corps fighting over 10 districts. .
I'm saying that particular scenario will ONLY yield competition amongst a select group of corps.
I am not saying that the supply is equal to the demand. |
Rogatien Merc
Ill Omens EoN.
335
|
Posted - 2013.07.08 04:00:00 -
[152] - Quote
Think smaller 6-man districts would be... fantabulous.
This is honestly the only thing that is going to get a significant number of smaller corps involved. |
|
CCP FoxFour
C C P C C P Alliance
24938
|
Posted - 2013.07.08 10:42:00 -
[153] - Quote
Rogatien Merc wrote:Think smaller 6-man districts would be... fantabulous.
This is honestly the only thing that is going to get a significant number of smaller corps involved.
This is something we are working towards. |
|
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1845
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Posted - 2013.07.08 10:47:00 -
[154] - Quote
CCP FoxFour wrote:Rogatien Merc wrote:Think smaller 6-man districts would be... fantabulous.
This is honestly the only thing that is going to get a significant number of smaller corps involved. This is something we are working towards.
Intriguing...
would you be willing to implement Capital Districts, which could potentially include higher volumes of players? I had proposed a similar idea in the past, concerning a player designated district which was more like a stronghold both in terms of Clones and ISK value. |
Canari Elphus
Pro Hic Immortalis League of Infamy
165
|
Posted - 2013.07.08 11:24:00 -
[155] - Quote
Aeon Amadi wrote:CCP FoxFour wrote:Rogatien Merc wrote:Think smaller 6-man districts would be... fantabulous.
This is honestly the only thing that is going to get a significant number of smaller corps involved. This is something we are working towards. Intriguing... would you be willing to implement Capital Districts, which could potentially include higher volumes of players? I had proposed a similar idea in the past, concerning a player designated district which was more like a stronghold both in terms of Clones and ISK value.
I love the idea of Capital Districts but I think it should be a bonus if one corp owns the entire planet though. If you own the planet, you get to unlock the option to have one be a Capital.
Just spitballing here.
The capital can hold 600 clones The corp holding the capital can only attack districts that are located on the planet (should they be taken) An attacking corp can only attack the capital from another district on the planet
It will give a benefit to a corp holding a planet as well as add to the RP as well. |
ZDub 303
TeamPlayers EoN.
700
|
Posted - 2013.07.08 19:00:00 -
[156] - Quote
Canari Elphus wrote:Aeon Amadi wrote:CCP FoxFour wrote:Rogatien Merc wrote:Think smaller 6-man districts would be... fantabulous.
This is honestly the only thing that is going to get a significant number of smaller corps involved. This is something we are working towards. Intriguing... would you be willing to implement Capital Districts, which could potentially include higher volumes of players? I had proposed a similar idea in the past, concerning a player designated district which was more like a stronghold both in terms of Clones and ISK value. I love the idea of Capital Districts but I think it should be a bonus if one corp owns the entire planet though. If you own the planet, you get to unlock the option to have one be a Capital. Just spitballing here. The capital can hold 600 clones The corp holding the capital can only attack districts that are located on the planet (should they be taken) An attacking corp can only attack the capital from another district on the planet It will give a benefit to a corp holding a planet as well as add to the RP as well.
And a two way bonus for POS in orbit as well would be cool.
Some dust side bonus for owning a POS and a POS bonus for owning the capital district. |
Paran Tadec
Internal Error. League of Infamy
1153
|
Posted - 2013.07.09 01:43:00 -
[157] - Quote
I'm sorry, but if you want to take part in PC, recruit more or join a larger corp. All this handholding BS will kill the game. |
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