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Thread Statistics | Show CCP posts - 1 post(s) |
EnglishSnake
Zumari Force Projection Caldari State
1095
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Posted - 2013.05.21 14:59:00 -
[121] - Quote
Iron Wolf Saber wrote:EnglishSnake wrote:Iron Wolf Saber wrote:Sorry about the bad examples but here is where I see kick function being at
It will be the same as refunding isk a disgruntled director stole from the corp. For me this is why you shouldnt be on the CPM You simply dont understand The quicker CCP gets the voting problem done with the quicker we can vote in players who know they are talking about i hope Maybe you misunderstand Dust a bit. The game is not designed to hold your hand every time you make a booboo. I mean why in the hell do you lose your fittings when you die? If you throw kicking in its going to nullify any mistakes easily it would be like oh noes 6 strangers, /kick, invite regulars, almost no harm done. How about this for a compromise? To kick a guy from a battle you have to kick them from the corp in order to do so.
Only reason you dont really want it in is because it would stop all AWOXing by your corp/alliance because they would just get the boot and would have to be a proper spy instead
DUST doesnt have roles like EVE does, CEO should be able to decide who goes into the battle to begin with and even create other roles for members who can make squads for PC and remove ppl in the war room or even in game
Also your compromise wouldnt work, the SL is always from your corp its how they get in to start with, the problem would be that the other 5ppl he brings in are not from your corp and your PC battles is screwed once again
As it is now its killing off new players, they cannot join a corp who is doing or wanting to play PC, they are automatically a spy and its hurting the game yet you cant see that because all you are seeing is ISK in front of your eyes |
Django Quik
R.I.f.t Orion Empire
562
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Posted - 2013.05.21 15:04:00 -
[122] - Quote
Simple - implement the roster system I suggested a month ago here |
Maximus Stryker
Villore Sec Ops Gallente Federation
468
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Posted - 2013.05.21 15:06:00 -
[123] - Quote
Iron Wolf Saber wrote:Short disclaimer before going off into the sunset on fixing the issue.
I'll admit it is far too easy and there needs to be some 'challenge' added for it to happen. Over time though corps will eventually burn all the alts out of the corp so this problem might die down or be reasonably managed within the coming weeks well before CCP pushes out a Sony patch to fix it.
/kick or /votekick option would result in well... lets say far more drama and actual 'real grief' than Awoxing itself.
Example 1 of why kick is bad. Timmy wanted to enjoy PC for the first time, he is rather fresh and nobody else was available to help fight at the minute the battle started. Timmy we come to find out is far better than originally though far better than the guy he is filling in for. Johnny logs on a minute late to the fight and see that Timmy took his spot. Johnny /kicks Timmy right in the middle of a what would have been a game winning hack and costs the corporation the planet. Johnny would have got fired but he's the CEO and blames Timmy for the loss and kicks him from the corp for something not his fault.
Example 2 of why kick is bad. Floyd is a spy, he got the role to kick people from a corp match. The corp all goes into a battle and Floyd being very sneaky invites his not so friendly friends and makes them squad leader, and then kicks everyone that isn't his friends out. End Result nobody suspects Floyd because Floyd isn't in the fight and there is not a single friendly on the field. The one sided match does into a grand Mario Kart Race.
TL:DR Barring the /kick option. What other 'out of the box' solutions would you have? Role? Other Mechanics? Corp Tools? Flagging?
Anyways the floor is yours guys and gals; have at it. I think your examples are bad and that directors should have the ability to kick people from matches.
A spy at the director level is a good spy. A spy as an alt that ninja-pulls a squad into a game to team kill and can't be kicked out is a dumb game mechanic. A person who uses their main character (which is also the leader of an alliance) to get pulled into a game to team kill is a dumb person/bad leader.
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Iron Wolf Saber
Den of Swords
4499
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Posted - 2013.05.21 15:08:00 -
[124] - Quote
I know the roles system is still being worked on CCP but I fear that it may not be something you can hot fix in as its mostly new behavior and lots of work. CCP has expressed roles are the more permanent solution. However right now the idea of this thread is to possibly explore possible hot patch-able solutions. |
Heidoukan
Forsaken Immortals Gentlemen's Agreement
4
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Posted - 2013.05.21 15:11:00 -
[125] - Quote
Iron Wolf Saber wrote:I know the roles system is still being worked on CCP but I fear that it may not be something you can hot fix in as its mostly new behavior and lots of work. CCP has expressed roles are the more permanent solution. However right now the idea of this thread is to possibly explore possible hot patch-able solutions.
Iron Wolf Saber - check my post in this thread about improving the search system. |
Nova Knife
Seituoda Taskforce Command Caldari State
993
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Posted - 2013.05.21 15:15:00 -
[126] - Quote
Heidoukan wrote:Iron Wolf Saber and Nova Knife.
Just focus on reviewing the ideas people are giving you for this thread. Trust me, it creates less stress and it's more productive.
I'm open to ideas that don't revolve around players being able to kick players from matches. The idea of 'clone denial' is still a kick, just a delayed one.
Aside from that, there hasn't really been a single suggestion in the thread that isn't relating to kicking (Either supporting or against it)
While debating this elsewhere, I put forward the solution for the meantime that adds a layer of optional protection : Give corps a 'ringer' toggle. Note : This is something that hurts my personal playstyle and primary method of play. I am willing to give a couple months of my primary playstyle being disrupted to wait for a PROPER SOLUTION, and would much rather see that in place until proper roster management does come.
The toggle would essentially become a "Check this box if you want outside help but fully accept the risk of them screwing you over" Ringing would still be possible, but having a day old alt bring in a squad of dedicated outside griefers would be more difficult.
It's not ideal, but it's something they can implement in roughly the same short term as a kick option, and directly adresses the problem without really creating worse problems in the process.
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RECON BY FIRE
Internal Error. Negative-Feedback
183
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Posted - 2013.05.21 15:16:00 -
[127] - Quote
Dude, your concepts are garbage. Please do the job you were selected for, figure out a good way to vote for CPMs, and then gtfo. |
Nova Knife
Seituoda Taskforce Command Caldari State
993
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Posted - 2013.05.21 15:26:00 -
[128] - Quote
RECON BY FIRE wrote:Dude, your concepts are garbage. Please do the job you were selected for, figure out a good way to vote for CPMs, and then gtfo.
Part of the job is calling CCP on their ****. Telling them not to implement a half-assed broken mechanic to 'fix' another half-assed broken mechanic is a natural step from this.
(If you think Player kicking will stop Awoxing, It won't. Players will just awox every match that doesn't have a director (or someone with the 'kick role' present.)
Kicking is not a solution. It is a problem. We need to let the kick idea die in a fire and come up with solutions that will actually address the problem. |
Cass Barr
Red Star. EoN.
26
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Posted - 2013.05.21 15:32:00 -
[129] - Quote
For someone whose role is 50% listening, you suck at it. My 8 year old nephew listens better.
To flat out say you're ignoring any proposal that incorporates a mechanic you personally disagree with is anathema to your job. It's even dumber when there are proposals that utilize that mechanic while avoiding the issues you CLAIM to be concerned about. But no, let's have some dipshit suicide in the MCC all match, b/c that isn't completely and totally asinine.
Gonna have to agree with Recon here. Institute a system for voting, then kindly go back to being regular players. We'll probably all enjoy it more that way, yourselves included. |
Maken Tosch
DUST University Ivy League
2382
|
Posted - 2013.05.21 15:32:00 -
[130] - Quote
I agree that players need to harden up about it since we are in New Eden and it is a harsh place. But even Eve Online has mechanics in place to mitigate the possibility of a spy but still allow a spy to do damage just by simply building trust with the chain of command and exploiting that trust.
I support the idea of giving roles to squad leaders or restricting access to PC battles for starters. |
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RECON BY FIRE
Internal Error. Negative-Feedback
183
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Posted - 2013.05.21 15:35:00 -
[131] - Quote
Nova Knife wrote:RECON BY FIRE wrote:Dude, your concepts are garbage. Please do the job you were selected for, figure out a good way to vote for CPMs, and then gtfo. Part of the job is calling CCP on their ****. Telling them not to implement a half-assed broken mechanic to 'fix' another half-assed broken mechanic is a natural step from this. (If you think Player kicking will stop Awoxing, It won't. Players will just awox every match that doesn't have a director (or someone with the 'kick role' present.) Kicking is not a solution. It is a problem. We need to let the kick idea die in a fire and come up with solutions that will actually address the problem. Yay, Edits : Just because I don't agree with you, doesn't mean I'm not representing people who care about the issue. Look at this thread and Kain's. There's plenty of people opposed to the notion of players having the ability to kick other players under any circumstances. There's two sides (or more) to every coin. Yay, more edits : It's not like I represent the entire CPM"s view either. Just look at kain's thread. He obviously supports kicking. It's a hot issue, one both sides are very passionate about.
No, CMP 0s job is to figure out the voting system for the future CPMs. Nothing else. Yall are just continually avoiding that subject and instead giving your peanut gallery opinions on everything else so that yall can hold seat longer because a majority of yall know theres no chance in hell you would ever get legitimately elected. Yall need to do what you were appointed to do so we can vote in a CPM the playerbase actually wants. |
Nova Knife
Seituoda Taskforce Command Caldari State
994
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Posted - 2013.05.21 15:37:00 -
[132] - Quote
Cass Barr wrote:For someone whose role is 50% listening, you suck at it. My 8 year old nephew listens better. To flat out say you're ignoring any proposal that incorporates a mechanic you personally disagree with is anathema to your job. It's even dumber when there are proposals that utilize that mechanic while avoiding the issues you CLAIM to be concerned about. But no, let's have some dipshit suicide in the MCC all match, b/c that isn't completely and totally asinine. Gonna have to agree with Recon here. Institute a system for voting, then kindly go back to being regular players. We'll probably all enjoy it more that way, yourselves included.
Maybe I chose my words poorly. I'm not going to edit the earlier post and recant, though. I am not going to ignore anyone.
But seriously : What benefit does kicking add, if it doesn't actually address the real issue at hand (Awoxing being too easy) since people will just not awox in matches and save all their 'griefing' for when they know they can't be kicked? It's still just as easy. It'll still be just as rampant.
For the 1 situation out of 10 where an awoxer will be kicked, the other 9 times the kick feature is used will be it being abused for other reasons (Mostly stemming from people with the 'kick role' being jerks)
You can hate me all you want for wanting a PROPER FIX to a problem rather than a halfassed, barely applicable band-aid being thrown out in a knee-jerk reaction. (That IMO will only serve to open more, much worse wounds in the long run)
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Surt gods end
Demon Ronin
119
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Posted - 2013.05.21 15:38:00 -
[133] - Quote
Nova Knife wrote:RECON BY FIRE wrote:Dude, your concepts are garbage. Please do the job you were selected for, figure out a good way to vote for CPMs, and then gtfo. Part of the job is calling CCP on their ****. Telling them not to implement a half-assed broken mechanic to 'fix' another half-assed broken mechanic is a natural step from this. (If you think Player kicking will stop Awoxing, It won't. Players will just awox every match that doesn't have a director (or someone with the 'kick role' present.) Kicking is not a solution. It is a problem. We need to let the kick idea die in a fire and come up with solutions that will actually address the problem. Yay, Edits : Just because I don't agree with you, doesn't mean I'm not representing people who care about the issue. Look at this thread and Kain's. There's plenty of people opposed to the notion of players having the ability to kick other players under any circumstances. There's two sides (or more) to every coin.
Did you bother reading Chicago's post? Step away from your own personal view for a sec, and can you see why a console or someone That's on the "military side" of this game are anti spy? Not saying to stop it completely but how is switch the spy to red, the same as kicking? the reds have numbers in favor now.
what it seems you want is a way to water down the strength of good FPS players. What can a player do if the other one is in mcc blowing himself up? So the weak sorry "smart" can win by caging the wolf? |
Surt gods end
Demon Ronin
119
|
Posted - 2013.05.21 15:42:00 -
[134] - Quote
I'll gladly take on 4 proto's at the same time (and if one is female flirt abit) then LOSE a match because a "spy" was blowing himself up in the MCC! |
Cass Barr
Red Star. EoN.
26
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Posted - 2013.05.21 15:44:00 -
[135] - Quote
Cass Barr wrote:Allow kicking in the form of denying the use of corporate clones to the saboteur. If the enemy team wants to give them access to their clones, that's their choice. Otherwise they are removed from the battle the next time they die. Commanders and higher rank can grant clone access to rogue third parties in the battles. There should be a 1 minute timer from the time an agent is removed from the team's clones that the opposing team can allow the agent access to theirs. During this timer the agent will not be removed from the battle, just prevented from respawning if killed. This is to prevent an agent from being kicked killed and booted in rapid succession. If kicking is allowed in the pre-battle MCC the enemy team needs the ability to grant clone access that early as well. There also needs to be a 1:30 spawn timer at the start of the match, for reasons I went into elsewhere.
Add the following roles under director: Commander, Squad Lead.
Commander, Directors, and CEOs have implicit permission to join PC battles. Squad leaders need explicit permission, but only to join PC battles in general (meaning they only need a checkbox somewhere to allow them to join all PC battles, do not require explicit permission for each individual battle). Grunts require nothing, just being in the squad of someone with PC permissions to get them in. Send after-action reports to the CEO stating who joined a battle when and with whom, to prevent abusing the mechanic allowing a rogue to pull in hostile squads without ever risking his identity.
Officers can only kick players of lower rank, and they must be present in the battle to do so. Squad leaders can only kick mercs in their squad. Once kicked the player is removed from the battle the next time they die if they haven't been granted access to the other team's clones within a minute of having been kicked.
I think this is a flexible system of controls that still allows for sabotage of varying degrees of severity, dependent on how much planning went into implementing it and how much time and effort went into the infiltration.
Well, in this proposal there's always someone with the ability to kick. And why are you even talking about people being jerks with the kick button? If a Corporation is like that it will hemorrhage players and die, they'll be no one left but the idiots who supported doing that. Besides if a CEO wants his Corp to be run like a dumbass dictatorship that's his prerogative. Quit throwing red herrings into the argument please.
So what's the REAL problems with it, because I'm sure there are ways to suss them out. |
NewOldMan
KILL-EM-QUICK RISE of LEGION
40
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Posted - 2013.05.21 15:44:00 -
[136] - Quote
Password protected planetary conquest matches.
When a director moves to attack a district or gets the notification for a defense of one. They are then given the option to set a password for the match.
This makes it to where the people able to hop in a match have to be trusted, or pay off someone who is trusted to get in the match.
Lore wise, there's a reason you have to hack CRUs. |
Nova Knife
Seituoda Taskforce Command Caldari State
994
|
Posted - 2013.05.21 15:46:00 -
[137] - Quote
Surt gods end wrote:
Did you bother reading Chicago's post? Step away from your own personal view for a sec, and can you see why a console or someone That's on the "military side" of this game are anti spy? Not saying to stop it completely but how is switch the spy to red, the same as kicking? the reds have numbers in favor now.
what it seems you want is a way to water down the strength of good FPS players. What can a player do if the other one is in mcc blowing himself up? So the weak sorry "smart" can win by caging the wolf?
"Turning people red" is an nice idea but not something they can do in the short term, which is why Ironwolf made this thread.
Role and roster management will/should sort itself out in the next expansion, but won't make it out anytime in the near future.
I read Chicago's post, but I am highly opposed to the notion that there is a difference between PC and Console gamer mentality due to platform. Due to game styles, possibly. But I think the idea that PC gamers have different mindsets to Console gamers is about as hollow an argument as either side going "Because XXX platform is full of 12 year olds"
This is not about my personal thoughts. If I was the only one who thought like this, I would quietly let it die and be bitter about it (Like when CCP added revives a year ago and I was the very minor vocal minority to get them removed)
This thread in addition to the one we're currently posting in has indicated that I'm not alone in this.
My only agenda is making sure CCP doesn't do something in a knee-jerk reaction that they will regret later. |
Nova Knife
Seituoda Taskforce Command Caldari State
994
|
Posted - 2013.05.21 15:47:00 -
[138] - Quote
NewOldMan wrote:Password protected planetary conquest matches.
When a director moves to attack a district or gets the notification for a defense of one. They are then given the option to set a password for the match.
This makes it to where the people able to hop in a match have to be trusted, or pay off someone who is trusted to get in the match.
Lore wise, there's a reason you have to hack CRUs.
I really, really like this idea.
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Maken Tosch
DUST University Ivy League
2382
|
Posted - 2013.05.21 15:48:00 -
[139] - Quote
Cass Barr wrote:For someone whose role is 50% listening, you suck at it. My 8 year old nephew listens better. To flat out say you're ignoring any proposal that incorporates a mechanic you personally disagree with is anathema to your job. It's even dumber when there are proposals that utilize that mechanic while avoiding the issues you CLAIM to be concerned about. But no, let's have some dipshit suicide in the MCC all match, b/c that isn't completely and totally asinine. Gonna have to agree with Recon here. Institute a system for voting, then kindly go back to being regular players. We'll probably all enjoy it more that way, yourselves included.
Voting to kick is a practical and easy solution for most games, but it does carry with it the inherent risk of griefing on the part of leadership. I have seen players in other games get kicked for reasons other than spying or awoxing. One reason was because the player was too good and the leader felt jealous. Other reason is because a close friend of a leader came in and decides to kick one of the players that is not a close friend regardless of how useful that player was to the team.
Again, vote to kick is ok, but there are huge risks that come with the package. |
The Robot Devil
BetaMax. CRONOS.
268
|
Posted - 2013.05.21 15:49:00 -
[140] - Quote
There is no need for it. The problem should fix itself in the next couple of days. If corps are not putting in safe guards now then there is no help for them and they deserve it. Research save a lot of tears. We have almost everything we need, a role that designates a squad leader as a person who can enter PC is probably the best fix. |
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Cass Barr
Red Star. EoN.
28
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Posted - 2013.05.21 15:49:00 -
[141] - Quote
In the short term password protection on a match by match basis is probably the best alternative. |
Nova Knife
Seituoda Taskforce Command Caldari State
997
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Posted - 2013.05.21 15:51:00 -
[142] - Quote
Cass Barr wrote:In the short term password protection on a match by match basis is probably the best alternative.
Agreed, and it's probably something they could do in an equally brief set of devtime and have it to us very quickly without waiting for a major expanion.
NewoldMan can have all my likes. |
Iron Wolf Saber
Den of Swords
4500
|
Posted - 2013.05.21 15:52:00 -
[143] - Quote
NewOldMan wrote:Password protected planetary conquest matches.
When a director moves to attack a district or gets the notification for a defense of one. They are then given the option to set a password for the match.
This makes it to where the people able to hop in a match have to be trusted, or pay off someone who is trusted to get in the match.
Lore wise, there's a reason you have to hack CRUs.
To make it even easier just have a corp wide password that you need to have. Only the CEO can set it (eve side included) then just pass it amongst your trusted members.
By far the best idea so far. |
Surt gods end
Demon Ronin
120
|
Posted - 2013.05.21 15:54:00 -
[144] - Quote
Where the HELL is BASS?! Whole thread talking about against or for VTK and he's not here? lol
Man for us mercs. And merc that get hired by other corps. though times are ahead.. Thinking about all the potential ISK I could lose cause of this whole "spy" crap... I need a hug. |
The Robot Devil
BetaMax. CRONOS.
268
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Posted - 2013.05.21 15:58:00 -
[145] - Quote
Cass Barr wrote:In the short term password protection on a match by match basis is probably the best alternative.
"I'd buy that for a dollar." RoboCop TV guy http://youtube.com/#/watch?v=85cL1HisrNc&desktop_uri=%2Fwatch%3Fv%3D85cL1HisrNc |
Maken Tosch
DUST University Ivy League
2382
|
Posted - 2013.05.21 16:02:00 -
[146] - Quote
Password protection is an excellent idea. Seems like something CCP can implement as a temporary measure. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
494
|
Posted - 2013.05.21 16:09:00 -
[147] - Quote
I also like the password solution.
I think instead of per battle though it should be per district. Once you are given a district's password, you gain clearance to defend it (until the password is changed). That cuts down on needing to password each battle daily. It also allows you to split up who can fight where within the corp. If you don't care, you can give every district the same password.
Another (positive?) is that this would give real spies a huge incentive to play the long spy game in order to lock a corp out of their own district. |
Cass Barr
Red Star. EoN.
28
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Posted - 2013.05.21 16:10:00 -
[148] - Quote
Just to be clear I was agreeing with NewOldMan, not trying to pass it off as my idea.
I was not thinking of short term fixes as the first posts in the thread made no mention of looking for them specifically. |
Iron Wolf Saber
Den of Swords
4500
|
Posted - 2013.05.21 16:11:00 -
[149] - Quote
Hell the password thing could be a permanent feature (in things beyond PC admittance) too if worked right. |
Caeli SineDeo
Imperfects Negative-Feedback
515
|
Posted - 2013.05.21 16:15:00 -
[150] - Quote
First of CCP needs to allow people to hold multiple rights on dust.
3 rights attributed to members of corps to fix AWOXING
1. Right to join PC battles. This is the lowest of the rights and this only allows you to join by yourself. You can not bring a squad in.
2. Right to bring a squad in. This means you can bring in anyone you want to a PC battle. This allows you to bring none members into PC and also allows you to bring people who do not have the right to join PC by themselves. This is a spot that requires more trust.
3. the kick function. This should not be linked to directors roll at all. This needs to be a separate role in itself. Now you can only kick in the war barge. This allows you to easily get ride of anyone who might have accidently got in there and also any evil squads that sneak in with someone. Once in the match and it has started you loose rights to this function. and ur stuck with who made it into battle with you.
This makes it possible to AWOX after you have gained trust and worked your way into alliance. But it makes it difficult. You need to work your way up to gain the most rights. It also lets corps have more control over who has what rights. |
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