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Thread Statistics | Show CCP posts - 1 post(s) |
Iron Wolf Saber
Den of Swords
4484
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Posted - 2013.05.21 06:34:00 -
[1] - Quote
Short disclaimer before going off into the sunset on fixing the issue.
I'll admit it is far too easy and there needs to be some 'challenge' added for it to happen. Over time though corps will eventually burn all the alts out of the corp so this problem might die down or be reasonably managed within the coming weeks well before CCP pushes out a Sony patch to fix it.
/kick or /votekick option would result in well... lets say far more drama and actual 'real grief' than Awoxing itself.
Example: Timmy wanted to enjoy PC for the first time, he is rather fresh and nobody else was available to help fight at the minute the battle started. Timmy we come to find out is far better than originally though far better than the guy he is filling in for. Johnny logs on a minute late to the fight and see that Timmy took his spot. Johnny /kicks Timmy right in the middle of a what would have been a game winning hack and costs the corporation the planet. Johnny would have got fired but he's the CEO and blames Timmy for the loss and kicks him from the corp for something not his fault.
Barring that what other 'out of the box' solutions would you have? Role? Other Mechanics? Corp Tools? Flagging?
Anyways the floor is yours guys. |
Iron Wolf Saber
Den of Swords
4484
|
Posted - 2013.05.21 06:35:00 -
[2] - Quote
I also did suggest to as a current in game fix you can utilize until CCP addresses it is to use two corps to do your planetary conquest in.
The main corp which initiates the attacks and has only trusted players and the grunt corp which gets invited by squad leaders from the main corp. While this may sound cumbersome some of the best PC corps out there right now have been doing this as they 'EXPECTED' this to happen and this was the best way for them to figure out who is and isn't on their side.
From there refine your recruitment policies, actually sit down and interview the guy in question you be amazed on how many you can filter out just having a voice to voice chat with the player and start building up your corp's security policy and structure.
Don't use the same alliance but do use same chat channel.
Eve online does this plenty of times for various reasons other than preventing spies, there are corps for example that their sole function is to pay and maintain the alliance name. Only the most trusted of the CEOs of the alliance are allowed in it.
While cumbersome to some its actually makes quite a bit of sense. You don't need alts in the holding corp just trusted officers over there residing over the recruits. |
Iron Wolf Saber
Den of Swords
4485
|
Posted - 2013.05.21 06:42:00 -
[3] - Quote
I normally don't wall of text too much unless its a really touchy subject.
This is a very touchy subject. |
Iron Wolf Saber
Den of Swords
4487
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Posted - 2013.05.21 06:51:00 -
[4] - Quote
Lance 2ballzStrong wrote:
I wasn't implying your OP lol
I'm talking about people who'll come in here talking about EVE, and how great it is, and how DUST people should HTFU and QQ less, bla bla bla.
People should make their suggestions to the point. Have something more to add, then feel free, but add a TL;DR version below your suggestion...por favor.
I know its New Eden and all but right now you guys don't have to tools and the sorts to handle the entire thing easily before, during and after it happens.
Some tools to alleviate the issues to allow 'quick footed' players to minimize damage while 'wise and cautious' can avoid being victims entirely while 'fast and reckless' will continue to be plagued by it.
Right now it doesn't matter which of the three above you are, you can be a victim. |
Iron Wolf Saber
Den of Swords
4487
|
Posted - 2013.05.21 06:56:00 -
[5] - Quote
Bendtner92 wrote:Ironwolf, both of your examples suck you know.
In example 2 you argue that once a player have been giving the ability to kick people from the match it's a problem that he can actually make use of that to sabotage the match? Like really? The corp shouldn't have given him the ability then. I don't see how this is a problem.
How would the corp know? There is no logging and its the director's word against everyone else. |
Iron Wolf Saber
Den of Swords
4487
|
Posted - 2013.05.21 07:12:00 -
[6] - Quote
There are fixes but there are also discussion of those fixes. This is your guy's chance to try and change something. |
Iron Wolf Saber
Den of Swords
4487
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Posted - 2013.05.21 07:18:00 -
[7] - Quote
hooc order wrote:Iron Wolf Saber wrote:There are fixes but there are also discussion of those fixes. This is your guy's chance to try and change something. Yes and the discussion has been to remove you from council along with Jenza and some other betamax idiot as well as closing the broken game mechanic that was meant to make it easy to squad up for Pub matches....all of this can be found in multiple threads. This is not about what you want to discuss or want. You can man up and do your job or better yet resign.
Okay then you're fired.
/block |
Iron Wolf Saber
Den of Swords
4490
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Posted - 2013.05.21 12:44:00 -
[8] - Quote
Kushmir Nadian wrote:Ummmmm....I thought kicking was supported by the lore? I didnt read it but I was told malfunctioning clones got deactivated in the book Templar One.
Not sure there's much difference between malfunctioning and betraying. SEMANTICS, really.
When you had control of the only clones on the field you could have locked them out and kept the clone on stasis.
Right now you don't you cannot prevent a person from reactivating, that leads to a permanent death as the consciousness is lost. A clone must activate somewhere with that conscious abound. CRUs are on demand devices and as long as the implants are batched with the router its going to allow it to build a clone.
IMO a /blockclone command would be more ideal as it would force the hostile to use the enemy's clone supply instead. At least he'll be red and he will stop being able from using blue stuff. |
Iron Wolf Saber
Den of Swords
4492
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Posted - 2013.05.21 14:15:00 -
[9] - Quote
Sorry about the bad examples but here is where I see kick function being at
It will be the same as refunding isk a disgruntled director stole from the corp. |
Iron Wolf Saber
Den of Swords
4492
|
Posted - 2013.05.21 14:30:00 -
[10] - Quote
Cass Barr wrote:Iron Wolf Saber wrote:Sorry about the bad examples but here is where I see kick function being at
It will be the same as refunding isk a disgruntled director stole from the corp. Oh please an ISK refund like that that is basically obviating the entire sabotage. With a system like I outlined any smart saboteur can have a very large impact on a battle without it being so inane as sitting in the MCC eating grenades and lol'ing while no one can do anything about it. You really think those two are at all in any way equivalent?
I was trying to equate the punishment of one corp's mistakes being easily going meh at it.
A mistake should have impact regardless, we make them all the time in the game they typically result in loss of a clone. When a corp makes them it should be hurtful to the point that you cannot just instantly *bloink* what mistake? |
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Iron Wolf Saber
Den of Swords
4497
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Posted - 2013.05.21 14:43:00 -
[11] - Quote
EnglishSnake wrote:Iron Wolf Saber wrote:Sorry about the bad examples but here is where I see kick function being at
It will be the same as refunding isk a disgruntled director stole from the corp. For me this is why you shouldnt be on the CPM You simply dont understand The quicker CCP gets the voting problem done with the quicker we can vote in players who know they are talking about i hope
Maybe you misunderstand Dust a bit.
The game is not designed to hold your hand every time you make a booboo. |
Iron Wolf Saber
Den of Swords
4499
|
Posted - 2013.05.21 14:52:00 -
[12] - Quote
Heidoukan wrote:Iron Wolf Saber and Nova Knife.
Just focus on reviewing the ideas people are giving you for this thread. Trust me, it creates less stress and it's more productive.
I am just throwing explosive sand into the mix seeing the cauldron boil over a bit, prodding if you will. |
Iron Wolf Saber
Den of Swords
4499
|
Posted - 2013.05.21 15:08:00 -
[13] - Quote
I know the roles system is still being worked on CCP but I fear that it may not be something you can hot fix in as its mostly new behavior and lots of work. CCP has expressed roles are the more permanent solution. However right now the idea of this thread is to possibly explore possible hot patch-able solutions. |
Iron Wolf Saber
Den of Swords
4500
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Posted - 2013.05.21 15:52:00 -
[14] - Quote
NewOldMan wrote:Password protected planetary conquest matches.
When a director moves to attack a district or gets the notification for a defense of one. They are then given the option to set a password for the match.
This makes it to where the people able to hop in a match have to be trusted, or pay off someone who is trusted to get in the match.
Lore wise, there's a reason you have to hack CRUs.
To make it even easier just have a corp wide password that you need to have. Only the CEO can set it (eve side included) then just pass it amongst your trusted members.
By far the best idea so far. |
Iron Wolf Saber
Den of Swords
4500
|
Posted - 2013.05.21 16:11:00 -
[15] - Quote
Hell the password thing could be a permanent feature (in things beyond PC admittance) too if worked right. |
Iron Wolf Saber
Den of Swords
4500
|
Posted - 2013.05.21 16:17:00 -
[16] - Quote
Surt gods end wrote:passwords..
*how come you didn't think of that?*
shut up. I like that idea.
I know its simple stupid you'd think we (all) would have came up with it earlier. |
Iron Wolf Saber
Den of Swords
4500
|
Posted - 2013.05.21 16:32:00 -
[17] - Quote
CHICAGOCUBS4EVER wrote:so explain how requiring a password would prevent TKers?
im done talking to stooped over here...
you wanna argue a 'kick' function causes other issues with someone's self esteem or all kinds of meta-game hoopla that only keyboard kowboys care about just gtfo.
seriously.. if you're a good spy and get promoted where u can do this, then it just takes your AWOXing to a whole new level, BUT at the end of it you only have yourself to blame....
so sad how some people try to overanalyze such an easily resolved scenario
Basically you setup a password and only share it with your trusted squad leads or fighters and they can get in, everyone else will be locked out unless you have a turn coat. But at least players have to earn the trust to earn that password.
Also if there is a password leak you have a better idea who. |
Iron Wolf Saber
Den of Swords
4501
|
Posted - 2013.05.21 16:51:00 -
[18] - Quote
Currently Awoxing doesn't guarantee wins though there was a few corps yesterday bragging about foiling evil plans of betamax infiltration. |
Iron Wolf Saber
Den of Swords
4503
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Posted - 2013.05.21 18:51:00 -
[19] - Quote
DS 10 wrote:According to the people who watched my latest video about AWOXing not being as effective as other infiltration technique and assumed I was anti-meta, there doesn't need to be a change. It's great for the game.
Personally, I think it should require some actual effort to ruin a game. Right now, it's as simple as getting into the corp and waiting for the timer. There should be some sort of allotment selection for directors to assign slots to members. If they select an AWOXer, that's on them and the AWOXer did what he's supposed to do.
I don't think it needs to be FIXED, but there should be tweaks made to the PC battle roster.
Agreed it is far too easy to accomplish if a corp is open doored it may take a month to weed out all the weeds doing this and even then you may not have gotten the worst of the weeds out yet.
Unfortunately the final solutions (corp roles) are far from now and corps are going have to suffer in the short term. Right now is something being worked on that could possibly patched in easily and I was pushing for a version update for uprising but as for the logistics of it all it may or may not be possible and if it is possible there will have to be some time taken from another projects to make that one done and I really don't want to hurt the next expansion too much and make it more lackluster than Uprising was.
Its really not an easy time being a CPM right now. bleh. Apparently alliance leaders don't want to talk to any of us because 'we're not listening' which unfortunately how can I listen when not a single one of them as approached me about anything? |
Iron Wolf Saber
Den of Swords
4506
|
Posted - 2013.05.21 19:29:00 -
[20] - Quote
Maximus Stryker wrote:Iron Wolf Saber wrote:Currently Awoxing doesn't guarantee wins though there was a few corps yesterday bragging about foiling evil plans of betamax infiltration. It only doesn't guarantee a win if you are either A) CPM Jenza or B) Dumb and terrible at this game or C) Both
or the guys you infiltrated into the battle where the bottom of the merc marketplace. |
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Iron Wolf Saber
Den of Swords
4506
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Posted - 2013.05.21 19:37:00 -
[21] - Quote
Maximus Stryker wrote:Iron Wolf Saber wrote:Maximus Stryker wrote:Iron Wolf Saber wrote:Currently Awoxing doesn't guarantee wins though there was a few corps yesterday bragging about foiling evil plans of betamax infiltration. It only doesn't guarantee a win if you are either A) CPM Jenza or B) Dumb and terrible at this game or C) Both or the guys you infiltrated into the battle where the bottom of the merc marketplace. Why would you infiltrate a battle vs. a corp that was the bottom of the merc marketplace? Seems like a waste of time to infiltrate the worst merc corp in Dust...aim a little higher.
I dunno it be like hiring airsoft guys to go BANG really loud and shoot plastic BBs at a bunch of military security guys. |
Iron Wolf Saber
Den of Swords
4506
|
Posted - 2013.05.21 19:38:00 -
[22] - Quote
J Lav wrote:Iron Wolf Saber wrote:Surt gods end wrote:passwords..
*how come you didn't think of that?*
shut up. I like that idea. I know its simple stupid you'd think we (all) would have came up with it earlier. Maybe because this has been suggested months ago and multiple times in this thread. You say, give us ideas to fix this problem! So we do, and you ignore them because they can't be hotfixed. Well you asked for Roles, Corp tools and Flagging, and said "outside of kicking". How are we to know what is hotfixable and what requires more? I can't give ideas on something you haven't even defined. No wonder some people are exasperated with the CPM.
I won't know until I ask either. Passwords are 'feasible' but the hardest of the options right now. |
Iron Wolf Saber
Den of Swords
4511
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Posted - 2013.05.21 21:00:00 -
[23] - Quote
Nova is right on the point that I don't use the right bait at times for gathering information. I apologize.
There was also the option of the Corp Kick = Battle Kick, I noted there needed to be a disconnect timer to prevent squad dumping for a clean escape as a deal breaker.
I was hoping for a new possible solution that could be brought in very soon and so far things like /flag and roles would take longer than the window possible.
Bottom line doing nothing is not acceptable.Vigilant corps need more tools to counter awoxing.
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Iron Wolf Saber
Den of Swords
4512
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Posted - 2013.05.21 21:22:00 -
[24] - Quote
J Lav wrote:Maximus Stryker wrote: agreed if the PC Pass was high enough in SP. As in in order to participate in PC a merc needs to have 5 million SP...
Though is a few months, all of the passive SP alts out there will have that much SP.
Thus, I still urge a Director kick all, squad leader kicks squad option.
I think we need to get through to a more permanent solution, so having an SP requirement would be simple to implement, and buy a couple of months while they get the roles sorted out.
With the roles and Crest API you can set up rules like that for yourself. |
Iron Wolf Saber
Den of Swords
4517
|
Posted - 2013.05.21 23:33:00 -
[25] - Quote
Kevall Longstride wrote:Ok.
I'm not an expert on programming and I know that there certain aspects of the Eve client that make the Dev's at CCP regard it as Dave Bowman does HAL after he's got back on board the Discovery......
I understand that the kick idea is one that can be implemented fairly quickly but it seem's a little draconian and could be abused in the long term. As a very short term solution I'd support it.
But I was spit balling with Nova Knife and Cookie about the problem and I don't know it this will work but here goes.
This would involve the use of the Eve client. I know, many, many mercs don'y play Eve. But from personal experience, I'd say that either the directors or CEO of nearly all the major PC engaged corps will be using an Eve client for the heavy lifting of corp management.
For those that don't use the Eve client, you can assign any role to any merc in your corp. But Dust only recognises two of them, CEO and Director at this time.
If you could use the Eve client to assign an existing role that has no relevance at all to Dust, say as an example Hanger Manager, then the Dust Client could detect that as a 'Red Flag' and allow any merc with it access to the Corp matches, effectively giving us a pre-made roster system.
For those without access to an Eve client, the kick function could be added as a short term solution.
^ More of these ideas. We'll definitely poke CCP Null on the feasibility of this one. |
Iron Wolf Saber
Den of Swords
4557
|
Posted - 2013.05.22 23:11:00 -
[26] - Quote
Maximus Stryker wrote:
In cases like this, it really doesn't matter what option the CPM likes most. Our job isn't to pick what CCP does. It's to make sure they know the benefits and harm each option can cause and leave it to them to do whatever solution is 'right'.
Still not sure how having a kick function in PC for CEO and Directors is bad. I am searching for the elaborate post where someone outlines why it is so bad but I can't find it (these forums are big).
If you have a link to that explanation, I would love to read it.[/quote]
1. AWOXing is the weakest form of punishment that is well deserved in Dust 514/New Eden for recklessly inviting everyone and their sister into your corp. /kick or /votekick would eliminate the punishment entirely of poor recruiting practices and may raise expectations of being a reckless recruiter allowing anyone in. This can set a dangerous precedent in the future. AWOXing itself should serve as a warning shot to the Greater Damages that can be done by poor recruiting practices.
2. What makes /kick ineffective is squad dumping, a creative spy would invite the rouge in and make him squad leader, by the time anyone notices they have a squad full of outsiders. So a spy can still easily get away, cause inconvenience to the team and still may cost you in the end.
3. It can be Socially Destructive. /kick in the hands of the player has always been abused similar to the current Awoxing kicks from corps are. The "I don't trust you /kick from match" generally results in far more drama, complaints, and griefing and I really don't want to deal with the victims of kicks.
4. Lowering of non-buddy buddy player expectations. When abused this would make going into PC a horrible experience for anyone getting into it and then they kicked out for whatever reason. /kick feels far more punishing and starts creating a 'secret' boys club ideology of PC. Instead of being an invitational goal to accomplish. This is where role function is far more superior.
5. Can kill Ringer business as well /Kick a bunch of ringers that were supposed to be there in the first place would cause some messed up businesses deals/practices. I mean in the future what if you get a bunch of guys to pay collateral to join your PC match to help you out and you /kick them all forcing them to lose the contract?
6. Revolving Door symptom, Even if you kick the offending squad they could have been busy inviting more in and you could spend the entire match trying to get your squad in and since they're not your friends they have more people effectively downing the entire team by 7 members and costing a clone every time you kick a body out.
7. Lack of leadership, according to Soki my intel group I work with, most corps do NOT have the sufficient number of leadership positions to facilitate every battle or projected growth of their battles. This will ONLY get worse as timers get adjusted in the future to make not your best time optimal fights happen.
8. When faced with the superior fix of Corp Roles it would be better to have that instead. |
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