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Vance Alken
Commando Perkone Caldari State
102
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Posted - 2013.04.28 22:13:00 -
[181] - Quote
OP's post is a great argument for changing K/D to ISK destroyed/ISK lost |
Baal Roo
Subdreddit Test Alliance Please Ignore
1267
|
Posted - 2013.04.28 22:32:00 -
[182] - Quote
Eurydice Itzhak wrote:I'll say it one final time and maybe you people will see. After my small corp defends our 1 or 2 areas we control in PC, the best way to make money is it afk.
There should be some freaking outlet for making ISK based on performance. I want to earn ISK for having good WP. Nothing more. Nothing less.
Well, I guess if what Nullarbor said about FW having the same reward structure as the instant battles is true, then I'm with you on this one when presented from this angle. ONLY in regards to AFKing being the most effective strategy for churning out small amounts of ISK and SP.
Last I had heard from CCP, Faction Warfare was going to have a considerably higher payout than Instant Battles, and to the winners went most of the spoils.
I'm still not convinced that the exchange with Nullarbor is correct, I mean more often than not the Devs get their info wrong when interacting with players, and giving the same rewards for Faction Warfare in Low Sec as they have in Instant Battles in High Sec seems completely unintuitive and backwards from everything else I've seen on the matter.
I still stand by my statements that the current system for Instant Battles is perfectly fine, since the payouts are tiny and mostly irrelevant. If you really think that the best way to spend your time playing the game is going AFK in instant battles, I'm not sure WHY you would be bothering to play the game in the first place. Basically you're just watching an imaginary number increase at a glacial pace.
As far as Almighty's argument about why going 15-2 should net less ISK than going 15-1, my opinion hasn't been swayed. An important metric for determining "performance" in Dust 514 is ISK management. If you play riskier and die more often, you make less ISK. |
SuperKing BigNuts
Contract Hunters
21
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Posted - 2013.04.28 22:42:00 -
[183] - Quote
ALM1GHTY STATIUS wrote:Sloth9230 wrote:Punished for poor economic sense. Protosuits aren't meant to be sustainable, dying at all will slow down your ISK growth rate. name one game where you get 10 kills and lose money.
i dont know of any games you can lose money for being good, but i can name a couple games you lose money for being bad and or dying, DUST 514, EVE. |
Jathniel
G I A N T EoN.
194
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Posted - 2013.04.28 22:45:00 -
[184] - Quote
WP nets you money. Not K/D.
You should have noticed this by now, OP. You've been playing way too long to be so dense.
Try doing more, than rushing in proto-blitzing. Rez a fallen blueberry. Hack some turrets. Leave some nanohives for allies. Be a gunner in someone's tank.
Be a team player, and earn some WP.
WP = Money. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1268
|
Posted - 2013.04.28 22:50:00 -
[185] - Quote
Jathniel wrote:WP nets you money. Not K/D.
You should have noticed this by now, OP. You've been playing way too long to be so dense.
Try doing more, than rushing in proto-blitzing. Rez a fallen blueberry. Hack some turrets. Leave some nanohives for allies. Be a gunner in someone's tank.
Be a team player, and earn some WP.
WP = Money.
Yeah, this is what I don't get about the argument. They say they want to be rewarded for "good performance", but they are basing their metrics of performance on different metrics than those used in the game.
It's like if they were playing a game of chess, and in the middle of the game they pick up your queen and throw it as far as then can, then say
"look how freaking far I just threw that! What do I get for throwing the queen so far?"
When they're told "you don't get awarded in chess for throwing things really far" they argue "but in SHOTPUT throwing things really far is how you win, how come I can't win by throwing things really far in chess? THIS GAME SUCKS I'M NOT BEING REWARDED FOR GOOD PERFORMANCE!"
it's really bizarre and entitled behavior.
Now, I do agree OTOH, that they AFK thing COULD lead to a problem in the future if it becomes a successful way of earning more than 10,000 ISK per minute in other modes. Right now, it seems like a good way to earn ISK, because all we have to play is Instant Battles in High Sec. However, once other incentives are given to go out and actually play other modes designed for end-game level players I suspect 10,000 ISK per minute will look like the colossal time waster that I assume it will be.
Surely people realize that barely making enough ISK in an instant battle to buy a single proto-fit is intentional? |
BananaBushJones
RISE OF THE EMPIRE DARKSTAR ARMY
1
|
Posted - 2013.04.28 23:13:00 -
[186] - Quote
ALM1GHTY STATIUS wrote:Reiki Jubo wrote:ALM1GHTY STATIUS wrote:Sloth9230 wrote:Punished for poor economic sense. Protosuits aren't meant to be sustainable, dying at all will slow down your ISK growth rate. name one game where you get 10 kills and lose money. Dust 514. But only with idiots dumb enought to run proto every game. Crush you in game later kthxbai.
The fact that you said "kthxbai" like a 15 year old scene girl should have been enough to kill this thread. |
jin foxdale
Hellstorm Inc League of Infamy
0
|
Posted - 2013.04.29 00:04:00 -
[187] - Quote
Baal Roo wrote:Jathniel wrote:WP nets you money. Not K/D.
You should have noticed this by now, OP. You've been playing way too long to be so dense.
Try doing more, than rushing in proto-blitzing. Rez a fallen blueberry. Hack some turrets. Leave some nanohives for allies. Be a gunner in someone's tank.
Be a team player, and earn some WP.
WP = Money. Yeah, this is what I don't get about the argument. They say they want to be rewarded for "good performance", but they are basing their metrics of performance on different metrics than those used in the game. It's like if they were playing a game of chess, and in the middle of the game they pick up your queen and throw it as far as then can, then say "look how freaking far I just threw that! What do I get for throwing the queen so far?" When they're told "you don't get awarded in chess for throwing things really far" they argue "but in SHOTPUT throwing things really far is how you win, how come I can't win by throwing things really far in chess? THIS GAME SUCKS I'M NOT BEING REWARDED FOR GOOD PERFORMANCE!" it's really bizarre and entitled behavior. Now, I do agree OTOH, that they AFK thing COULD lead to a problem in the future if it becomes a successful way of earning more than 10,000 ISK per minute in other modes. Right now, it seems like a good way to earn ISK, because all we have to play is Instant Battles in High Sec. However, once other incentives are given to go out and actually play other modes designed for end-game level players I suspect 10,000 ISK per minute will look like the colossal time waster that I assume it will be. Surely people realize that barely making enough ISK in an instant battle to buy a single proto-fit is intentional?
wow - ive been "lurking" on this hallowed forum for a couple of months, and enjoying it immensely. ive never really had anything to say that isnt already being said, but my goodness that chess analogy has forced me to log in and applaud it. very, very humorous. please accept my first ever like. |
Jathniel
G I A N T EoN.
195
|
Posted - 2013.04.29 00:33:00 -
[188] - Quote
Baal Roo wrote:Jathniel wrote:WP nets you money. Not K/D.
You should have noticed this by now, OP. You've been playing way too long to be so dense.
Try doing more, than rushing in proto-blitzing. Rez a fallen blueberry. Hack some turrets. Leave some nanohives for allies. Be a gunner in someone's tank.
Be a team player, and earn some WP.
WP = Money. Yeah, this is what I don't get about the argument. They say they want to be rewarded for "good performance", but they are basing their metrics of performance on different metrics than those used in the game. It's like if they were playing a game of chess, and in the middle of the game they pick up your queen and throw it as far as then can, then say "look how freaking far I just threw that! What do I get for throwing the queen so far?" When they're told "you don't get awarded in chess for throwing things really far" they argue "but in SHOTPUT throwing things really far is how you win, how come I can't win by throwing things really far in chess? THIS GAME SUCKS I'M NOT BEING REWARDED FOR GOOD PERFORMANCE!" it's really bizarre and entitled behavior. Now, I do agree OTOH, that they AFK thing COULD lead to a problem in the future if it becomes a successful way of earning more than 10,000 ISK per minute in other modes. Right now, it seems like a good way to earn ISK, because all we have to play is Instant Battles in High Sec. However, once other incentives are given to go out and actually play other modes designed for end-game level players I suspect 10,000 ISK per minute will look like the colossal time waster that I assume it will be. Surely people realize that barely making enough ISK in an instant battle to buy a single proto-fit is intentional?
I'm not sure how much simpler it can get really. The OP has a load of kills, but is ranked much lower in War Points than hundreds of people including his corpmates... He has loads more kills than I do, and a stellar KDR, but in a matter of 10 good games or so I would easily past his WP total.
I have no problem with money, at all.
Meanwhile, you look at CUBS, LordChaos, and Alldin Kan. Ranked 1,2,3 respectively on WP ranking (at the time of this post), and having played with and against all three of them at one point or another at least ONCE, I can say for certainty... these guys mix it up in a fight. I've seen Alldin run a needle and a repair tool, and other times I've seen him flank him flank a group of reds from a LAV with a MIN-7. When playing with, him, myself, and 2 others in squad would assault *together* on a point, and res and repair as we go.
Sorry, OP. It's not just about K/D... Making money is so not about K/D. Shoot, I got A-Series in three different suit classes. If I were disciplined and just got proto one at a time, I'd probably do WAY better with the WP I can earn, and in turn potentially make more money. I got the co-op down to an artform. I know how to instinctively work with a team... just need the proto suit now.
You already got all the ingredients to the cake, OP. You're just not mixing it right. Go to a match, and think "what else can I do while Im here to earn some WP?" and you'll be set. |
Crash Monster
Ostrakon Agency Gallente Federation
78
|
Posted - 2013.04.29 00:39:00 -
[189] - Quote
Jathniel wrote:You already got all the ingredients to the cake, OP. You're just not mixing it right. Go to a match, and think "what else can I do while Im here to earn some WP?" and you'll be set.
To put a finer point on it... how can I work more effectively to help my team instead of simply maximizing my KDR.
This fits into another active thread. DUST isn't simply about your personal KDR. |
fred orpaul
The Tritan Industries RISE of LEGION
236
|
Posted - 2013.04.29 00:47:00 -
[190] - Quote
look at the economics you tardberry you cannot run proto suits in a match continuously where skill is equal, in fact you would be hard pressed to do it in advanced.
Obviously the proto is meant to be used in a match where more is at stake then the isk pay out, or used in strategically in pub matches. the cost of proto is not a punishment for using proto aggressively, its to prevent proto from being run abusively. In fact its guys like you, that are trying to use your skill to pay for nonstop proto suits, that the price is set so high for, that way you don't dominate matches though high level gear as well as skill.
Proto isn't meant for pub stomps. Its as simple as that. |
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fred orpaul
The Tritan Industries RISE of LEGION
236
|
Posted - 2013.04.29 00:54:00 -
[191] - Quote
also WP= money is not entirely true, the system is actually tuned against protos as you get isk based on value destroyed.
so if I kill10 proto suits and you kill 30 mlt suits we both get roughly the same isk, this is something a lot of protos don't do right as they avoid high level fights to protect their investment when fighting those suits are more likely to give a better return on investment. |
Jathniel
G I A N T EoN.
195
|
Posted - 2013.04.29 02:40:00 -
[192] - Quote
fred orpaul wrote:also WP= money is not entirely true, the system is actually tuned against protos as you get isk based on value destroyed.
so if I kill10 proto suits and you kill 30 mlt suits we both get roughly the same isk, this is something a lot of protos don't do right as they avoid high level fights to protect their investment when fighting those suits are more likely to give a better return on investment.
*slaps forehead* So much this... |
Rei Shepard
Spectre II
165
|
Posted - 2013.04.29 09:30:00 -
[193] - Quote
ALM1GHTY STATIUS wrote:I have a 10.5 and rising K/D and I barely make money running proto suits while other full proto players I know make upwards of 5m a day, I usually die more than them but get a proportional more amount of kills, some days I LOSE money. that's ridiculous.
EDIT: I forgot this major point, they get 500 WP 10-1 and get about 200k ISK I get 30 kills and 3 deaths with 1500+ WP and only get 400k ISK. that's the real issue. the game feeds noobs.
I only run a 6.07 KDR and my monies never drop below 80m ISKies and i run proto suit + proto mods and proto weapon each and every game even when we get stomped, hell i don't even have an advanced fit anymore, nor use any BPO's.
If you run out of money with a 10.x KDR, you must be doing something wrong.
Quote:so if I kill10 proto suits and you kill 30 mlt suits we both get roughly the same isk, this is something a lot of protos don't do right as they avoid high level fights to protect their investment when fighting those suits are more likely to give a better return on investment.
Sounds plausible, most protos i come accross not backed by a team of 4 others ussually run like hell, when you graze their shield a little, +Fanmail ussually follows :) |
The Robot Devil
BetaMax. CRONOS.
138
|
Posted - 2013.04.29 10:32:00 -
[194] - Quote
ALM1GHTY STATIUS wrote:Sloth9230 wrote:Punished for poor economic sense. Protosuits aren't meant to be sustainable, dying at all will slow down your ISK growth rate. name one game where you get 10 kills and lose money.
DUST514. I have gone 0/0 and lost 100k so I know your pain. |
CrotchGrab 360
Better Hide R Die
23
|
Posted - 2013.04.29 11:25:00 -
[195] - Quote
ALM1GHTY STATIUS wrote:Justin Tymes wrote:Ignoring the fact that you act handle your money, how is this a problem? Aggression should be unpunishable? I do handle my money very well, nothing I have doesn't get used. I do the same as other people but lose money because I do it at a quicker pace.
Then there is your problem. It's all on you, no need to bring it to the forums you just admitted what the problem is.
You're complaining that the game doesn't cater to your playstyle. Well I have three words for you.
IMPROVISE ADAPT OVERCOME
You should know that. |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
|
Posted - 2013.04.29 11:44:00 -
[196] - Quote
Op, you know better, I know you know better, and you know you know better. |
Bones McGavins
TacoCat Industries
105
|
Posted - 2013.04.29 14:16:00 -
[197] - Quote
Wow. This thread is awesome. If you want to zerg at the enemy in high speed fashion, use cheaper gear.
Unless you are afraid using cheaper gear will destroy your k/d.
Which if so, that brings up the question of just what does your k/d matter if its based on gear advantage? |
Crazed Capitalist
Militaires Sans Jeux
1
|
Posted - 2013.04.29 14:33:00 -
[198] - Quote
Vance Alken wrote:OP's post is a great argument for changing K/D to ISK destroyed/ISK lost
This sounds like a fun idea. I mean I wouldn't support getting rid of K/D completely, people seem to like it, however putting more emphasis on your wealth management. |
Mobius Wyvern
BetaMax. CRONOS.
1340
|
Posted - 2013.04.29 14:57:00 -
[199] - Quote
ALM1GHTY STATIUS wrote:I have a 10.5 and rising K/D and I barely make money running proto suits while other full proto players I know make upwards of 5m a day, I usually die more than them but get a proportional more amount of kills, some days I LOSE money. that's ridiculous.
EDIT: I forgot this major point, they get 500 WP 10-1 and get about 200k ISK I get 30 kills and 3 deaths with 1500+ WP and only get 400k ISK. that's the real issue. the game feeds noobs. Sit tight till your alliance starts rolling PC. You'll be raking in shitloads more than you can get in pub matches. |
Ric Barlom
On The Brink CRONOS.
13
|
Posted - 2013.04.29 15:47:00 -
[200] - Quote
Interesting topic guys and some great responses from everybody. I have to be completely honest here though, and I am honest 100% of the time guys, because when I was taking my time, drinking my pitch black coffee (no milk, no sugar, forget about cream) and going over the whole thread methodically I felt like something was missing, boys and girls. I was missing the deep thoughts. And, guys, if you know anything about me then you know that I like to go a little deeper on stuff, just like I like to do in my intimate relationships.
What I think is at work here, is something I like to call a virtual culture shock. Because if you think about it, guys, New Eden as a virtual world is built on a very different set of principles than games like World Of Warcraft or Call Of Duty for example but this includes most games produced these days. These modern games make it impossible for you to fail even in the case if you make uninformed or borderline stupid decisions. The downside is that sometimes it can be hard to carve your own unique path in these type of games. It's like living in a Scandinavian country, guys! Now New Eden by it's very nature is a totally different type of beast, where your every decision will make a difference one way or the other. You will fail if you make mistakes, some people will improve, some will quit.
The confusion here is that in most games the player is encouraged to use the best possible gear they can use at any given time, and there is no drawback in doing so. Dust 514 is a little bit different in this aspect though. I have coined the term "Thinking man's video game" and it applies to Dust 100% guys. Taking care of your financial matters is part of this thinking man's video game, I don't give a **** whatever anybody says! Now when most people are creating their fittings and they think about the limitations involved, they usually think about CPU, PG and the slot configuration of any given suit. Well let me add a one more item on that list of limitations: ISK. After that you just have to figure out what kind of cash you can throw out, what is your place style and how much ISK you wanna be making per match. Everyone who's ever played with me knows I go balls out, aggressive every game and I do die a lot, but at the same time I have taken care of my financial situation and not only do I rock a fat wallet, but I generate ISK with an ever increasing rate, gents. That's because I know my limitations and I remember the exact cost of every single suit I have by heart!
New Eden is a capitalist's wet dream. Just how wet you want it to be is entirely up to you. |
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Bad Heal
The Sound Of Freedom Renegade Alliance
0
|
Posted - 2013.04.29 16:03:00 -
[201] - Quote
ALM1GHTY STATIUS wrote:Sloth9230 wrote:Noc Tempre wrote:His point is that rewards are not proportional to performance. Instead they are flattened by bringing the top down. IRL the curve goes the other direction, which makes this further unintitive. They are proportional to his performance, he died in a protosuit, he lost money. If he had died in a militia suit he would have lost less money. He's complaining that he isn't gaining ISK at a fast enough rate, dying less would increase that rate. Almighty gets 32 kills and earns 500 K ISK for that match, he also died once. Random gets 30 kills and earns 400 K ISk, he didn't die. Almighty got more ISK, but he now has to replace his 200K fitting, so he really only gained 300K for that match. He knows what he has to do to increase his ISK gain rate, die less, but he's being stupid and instead complaining for no reason. almighty gets 32 kills in a game and dies twice. he gets 500k from the match and loses 400k in suits, 100k profit. random gets 3 kills in a game and dies 15 times. he gets 175k isk and loses 15k in suits, 160k profit. THIS is my problem and also a very real example.
Amighty gets 32 kills and only gets 250 isk because the Logi gets 2250 WP. Woot
|
EnIgMa99
Imperfects Negative-Feedback
258
|
Posted - 2013.04.29 16:06:00 -
[202] - Quote
ALM1GHTY STATIUS wrote:I have a 10.5 and rising K/D and I barely make money running proto suits while other full proto players I know make upwards of 5m a day, I usually die more than them but get a proportional more amount of kills, some days I LOSE money. that's ridiculous.
EDIT: I forgot this major point, they get 500 WP 10-1 and get about 200k ISK I get 30 kills and 3 deaths with 1500+ WP and only get 400k ISK. that's the real issue. the game feeds noobs.
Just do what I have been doing not die more. :P |
Cosorvin
DUST University Ivy League
73
|
Posted - 2013.04.29 16:15:00 -
[203] - Quote
Protoman Is God wrote:ALM1GHTY STATIUS wrote:I have a 10.5 and rising K/D and I barely make money running proto suits while other full proto players I know make upwards of 5m a day, I usually die more than them but get a proportional more amount of kills, some days I LOSE money. that's ridiculous. AFK farm almighty AFK farm.
Quote:OH WOW THIS IS A PROBLEM?!
run cheaper gear problem solved.
Really, your logic doesn't make sense how do you advance if your just gonna start losing money buying better gear? Games are about advancing and you can't advance when your to afraid to buy better gear because your gonna lose it so you stay using your type I suit or militia.
And afk farming? You see what I don't understand is the game is suppose to be fun if the game is at the point where its not fun anymore but a chore whats the point of playing it? |
Bojo The Mighty
Bojo's School of the Trades
987
|
Posted - 2013.04.29 16:16:00 -
[204] - Quote
Quit playing pubs simple as that. If you want the SP & ISK then play with Militia Gear. I saw an Imp playing with Militia gear last night. You should thank him, he gained respect. (Of course it was after he lost his proto suit to an explosive, but same difference) |
Nazz'Dragg
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
7
|
Posted - 2013.04.29 16:33:00 -
[205] - Quote
ALM1GHTY STATIUS wrote:Sloth9230 wrote:Noc Tempre wrote:His point is that rewards are not proportional to performance. Instead they are flattened by bringing the top down. IRL the curve goes the other direction, which makes this further unintitive. They are proportional to his performance, he died in a protosuit, he lost money. If he had died in a militia suit he would have lost less money. He's complaining that he isn't gaining ISK at a fast enough rate, dying less would increase that rate. Almighty gets 32 kills and earns 500 K ISK for that match, he also died once. Random gets 30 kills and earns 400 K ISk, he didn't die. Almighty got more ISK, but he now has to replace his 200K fitting, so he really only gained 300K for that match. He knows what he has to do to increase his ISK gain rate, die less, but he's being stupid and instead complaining for no reason. almighty gets 32 kills in a game and dies twice. he gets 500k from the match and loses 400k in suits, 100k profit. random gets 3 kills in a game and dies 15 times. he gets 175k isk and loses 15k in suits, 160k profit. THIS is my problem and also a very real example.
If you spent AURUM instead of isk your suit cost would fall dramatically. |
Crazed Capitalist
Militaires Sans Jeux
1
|
Posted - 2013.04.29 16:44:00 -
[206] - Quote
Cosorvin wrote: Really, your logic doesn't make sense how do you advance if your just gonna start losing money buying better gear? Games are about advancing and you can't advance when your to afraid to buy better gear because your gonna lose it so you stay using your type I suit or militia.
I makes perfect sense. Dropping in some random pub game with your highly expensive gear would be over kill. You're risking more money for the reward of being able to do more damage. |
shaman oga
Nexus Balusa Horizon
44
|
Posted - 2013.04.29 16:48:00 -
[207] - Quote
two words:diminishing returns If you want more isk you have to play with a cheaper fit. Choose Isk or KDR, DUST is not only a FPS it's also a RPG. |
Cat Merc
BetaMax. CRONOS.
700
|
Posted - 2013.04.29 16:58:00 -
[208] - Quote
Whenever I want cheap laughs I go to this thread. |
Rigor Mordis
Imperial Populicide Legion
28
|
Posted - 2013.04.29 17:08:00 -
[209] - Quote
shaman oga wrote:two words:diminishing returns If you want more isk you have to play with a cheaper fit. Choose Isk or KDR, DUST is not only a FPS it's also a RPG.
No. Why does RPG appear no where on the DUST514 frontpage?
If anything the front page advertises how IMPORTANT dust SUPPOSEDLY will be.
And again, like I said earlier in this thread, having to resort to cheaper fits when one is skilled for the good stuff is contradictory to the reasons one should want to ''level up''.
Nobody can admit that the economics in this build were plucked. Fanboys can't admit anything's flawed about that pole. |
Crazed Capitalist
Militaires Sans Jeux
2
|
Posted - 2013.04.29 17:17:00 -
[210] - Quote
Rigor Mordis wrote:shaman oga wrote:two words:diminishing returns If you want more isk you have to play with a cheaper fit. Choose Isk or KDR, DUST is not only a FPS it's also a RPG. No. Why does RPG appear no where on the DUST514 frontpage?If anything the front page advertises how IMPORTANT dust SUPPOSEDLY will be. And again, like I said earlier in this thread, having to resort to cheaper fits when one is skilled for the good stuff is contradictory to the reasons one should want to ''level up''. Nobody can admit that the economics in this build were plucked. Fanboys can't admit anything's flawed about that pole.
Not really. You should be questioning what suits you want to drop in. I think it's a good thing so you don't have players always dropping in the best possible gear in pub games, stomping every other player because they just aren't geared for it. You should weigh the decision. I mean yeah you COULD go in there and pad your K/D, but it won't make you the money. |
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