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Gusk Hevv
Circle of Huskarl Minmatar Republic
10
|
Posted - 2013.03.12 19:39:00 -
[1] - Quote
Im not asking for much ; just make them like the militia forge and make it cost 1200 ISK DONE. By having a free weapon dealing more damage to one thing makes the game unbalanced. |
DUST Fiend
Immobile Infantry
1996
|
Posted - 2013.03.12 19:47:00 -
[2] - Quote
Militia swarms are a joke. If you're having problems with them....man....I'm just sorry.... |
Sloth9230
Reaper Galactic
405
|
Posted - 2013.03.12 19:49:00 -
[3] - Quote
lol, did your free LAV go boom? |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
31
|
Posted - 2013.03.12 19:49:00 -
[4] - Quote
Then newbies will have no way of taking down tanks. And militia gear is so cheap it might as well be free, so I don't see your problem. Plus as the guy above me said, they're a joke, deal with it. |
Mr Pwnykins
East Los Angeles
0
|
Posted - 2013.03.12 19:50:00 -
[5] - Quote
Sloth9230 wrote:lol, did your free LAV go boom?
No, my 2000 HP one did :( |
low genius
The Sound Of Freedom Renegade Alliance
3
|
Posted - 2013.03.12 19:50:00 -
[6] - Quote
Gusk Hevv wrote:Im not asking for much ; just make them like the militia forge and make it cost 1200 ISK DONE. By having a free weapon dealing more damage to one thing makes the game unbalanced.
really? that's the unbalanced thing? some zero-skill point piece of over-cpu and over-pg gear? |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1664
|
Posted - 2013.03.12 19:51:00 -
[7] - Quote
You must have fitted a weak vehicle if a militia level swarm is making you cry. Also, ever heard of complex damage mods? |
Delirium Inferno
Chernova Industries
54
|
Posted - 2013.03.12 19:55:00 -
[8] - Quote
Maken Tosch wrote:You must have fitted a weak vehicle if a militia level swarm is making you cry. Also, ever heard of complex damage mods? Seriously, why must every time someone suggests something it has to be "crying"? Are we still in first grade? Not saying I agree with the OP or not, but come on now.
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Garrett Blacknova
Codex Troopers
1986
|
Posted - 2013.03.12 19:55:00 -
[9] - Quote
Dire Sentinel Starter Fit says you can get a Militia Forge Gun for free as well.
Problem? |
Gusk Hevv
Circle of Huskarl Minmatar Republic
10
|
Posted - 2013.03.12 20:13:00 -
[10] - Quote
You guys are too re-tarded to see that it deals more damage to armor **** wits I know it deal 700 damage to shields but it deals 1700 damage to armor , more than an advanced forge gun. Learn before you post |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1664
|
Posted - 2013.03.12 20:25:00 -
[11] - Quote
Gusk Hevv wrote:You guys are too re-tarded to see that it deals more damage to armor **** wits I know it deal 700 damage to shields but it deals 1700 damage to armor , more than an advanced forge gun. Learn before you post
Making a demand to increase the price of the militia swarms does nothing to solve your problem when there are players out there balling at over 20,000,000 ISK. My recommendation to you is to upgrade to better and tougher vehicles and start slapping some resistance or buffer mods to counter. I have seen decent LAVs survive a militia swarm. |
Garrett Blacknova
Codex Troopers
1986
|
Posted - 2013.03.12 20:28:00 -
[12] - Quote
Gusk Hevv wrote:it deals more damage to armor **** wits I know it deal 700 damage to shields but it deals 1700 damage to armor , more than an advanced forge gun. Learn before you post Oh, SURE, you have to get through the shields first, and that takes forever even against a Militia Armour Tank, but once you're completely out of ammo from doing so, you can two-shot a Militia HAV's armour.
Ever wonder why Militia Swarm Launchers never get kills on anything but LAVs unless they have backup from other weapons? Because I don't. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 21:51:00 -
[13] - Quote
Ok sorry for not using proper language I understand your replies and will try to explain my point again this time taking care not to use harsh language:
Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists and the 7 guys have militia swarms first 4 guys get through my shields and 3 guys deal around 3500 damage leaving me with 1100 hp. In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
For shield tankers I know they are a joke and barely do any damage at all, but having a free suit damage armor more is unbalanced a free fit should be using hybrids (50-50 to both)
Now if we keep doing comparisons a free swarm fit dealing that much damage to a tank is like having a frontline starter fit nublet wipe you out in a adv to proto suit ; remember 1 swarm I tank it off easy , 2 swarms eh I hold up , 3 swarms I retreat, more than that is just too much.
Please post responsibly and try to understand me as I'm doing the same to you. Thanks. |
Bojo The Mighty
Bojo's School of the Trades
563
|
Posted - 2013.03.12 21:53:00 -
[14] - Quote
Gusk Hevv wrote:Im not asking for much ; just make them like the militia forge and make it cost 1200 ISK DONE. By having a free weapon dealing more damage to one thing makes the game unbalanced. Lol starter heavies get the militia forge for free |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2013.03.12 21:55:00 -
[15] - Quote
Gusk, it sounds like you're trying to solo nine guys with AV weapons in a vehicle. Is there *any* possible way around that? Such as, getting your team mates to go round in an assault suit and kill them with ARs...? It doesn't matter WHAT tech level the AV weapons are, you really shouldn't try to take on more than one or two in a vehicle.
Hell, I've never been a vehicle player, but that much seems obvious. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
337
|
Posted - 2013.03.12 21:55:00 -
[16] - Quote
Gusk Hevv wrote:Ok sorry for not using proper language I understand your replies and will try to explain my point again this time taking care not to use harsh language:
Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists and the 7 guys have militia swarms first 4 guys get through my shields and 3 guys deal around 3500 damage leaving me with 1100 hp. In this scenario 7 nublet AV guy were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
For shield tankers I know they are a joke and barely do any damage at all, but having a free suit damage only armor is unbalanced a free fit should be using hybrids (50-50 to both)
Now if we keep doing comparisons a free swarm fit dealing that much damage to a tank is like having a frontline starter fit nublet wipe you out in a adv to proto suit ; remember 1 swarm I tank it off easy , 2 swarms eh I hold up , 3 swarms I retreat, more than that is just too much.
Please post responsibly and try to understand me as I'm doing the same to you. Thanks.
If you think you should be able to survive half a team shooting at you, no matter what box you are sitting in, then you are sorely mistaken. That a team managed to organize that well is also a miracle. |
Sloth9230
Reaper Galactic
413
|
Posted - 2013.03.12 21:56:00 -
[17] - Quote
Bojo The Mighty wrote:Gusk Hevv wrote:Im not asking for much ; just make them like the militia forge and make it cost 1200 ISK DONE. By having a free weapon dealing more damage to one thing makes the game unbalanced. Lol starter heavies get the militia forge for free You serious? I could have sworn it came with a freak'n swarm... which is why I dropped it. |
Sloth9230
Reaper Galactic
414
|
Posted - 2013.03.12 22:01:00 -
[18] - Quote
Wait, wait, wait...7 guys? Dear lord, you never stood a chance. But considering those guys were left with nothing but pistols and SMGs, I don't see why we should charge for militia swarms, it's not like 1 guy is enough to bring down a tank. Are we going to start charging for Militia ARs too? |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:02:00 -
[19] - Quote
Laheon wrote:Gusk, it sounds like you're trying to solo nine guys with AV weapons in a vehicle. Is there *any* possible way around that? Such as, getting your team mates to go round in an assault suit and kill them with ARs...? It doesn't matter WHAT tech level the AV weapons are, you really shouldn't try to take on more than one or two in a vehicle.
Hell, I've never been a vehicle player, but that much seems obvious.
Did you even read my post? Seriously before trying to troll an honest duster get a brain. I returned from a safe zone back into the battle zone and I found 9 guys , didn't try to solo them or anything.Period. |
Beld Errmon
UnReaL.
521
|
Posted - 2013.03.12 22:05:00 -
[20] - Quote
Gusk Hevv wrote:
Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists
If 7 guys decide to hunt your tank all you can do is keep moving and do drive bys on them, with that said, stop S**t fitting your tank and you'll find life a little bit easier.
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Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2013.03.12 22:06:00 -
[21] - Quote
Gusk Hevv wrote: In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
Sounds like you ran out into a hail of fire, went behind a hill to rep, then went forwards again. Knowing full well they were there. Sounds fairly straightforward to me. Sure, you're stuck, but that's more from good tactics on their part (or bad, as they're nine on one, leaving a mismatch on other parts of the map) rather than cheap weapons. |
GeneralButtNaked
Paladin Survey Force Amarr Empire
102
|
Posted - 2013.03.12 22:11:00 -
[22] - Quote
Gusk Hevv wrote:
Did you even read my post? Seriously before trying to troll an honest duster get a brain. I returned from a safe zone back into the battle zone and I found 9 guys , didn't try to solo them or anything.Period.
If, as your infinitely cool story suggests bro, you did actually have 9 AV guys to fight, you are going to lose. Period. Every time.
And that is exactly how it should be. If half the enemy team can get AV on you, then down you go.
Why would you do anything other than retreat when faced with 9 guys with swarm launchers?
Even better, why would you retreat from 7 guys with Swarm launchers and then go back to them? Did you forget they were there?
If you lose your vehicle by driving into a nest of AV guys, exactly how much sympathy do you need to feel better?
|
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:15:00 -
[23] - Quote
Laheon wrote:Gusk Hevv wrote: In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
Sounds like you ran out into a hail of fire, went behind a hill to rep, then went forwards again. Knowing full well they were there. Sounds fairly straightforward to me. Sure, you're stuck, but that's more from good tactics on their part (or bad, as they're nine on one, leaving a mismatch on other parts of the map) rather than cheap weapons. Finally a post that is mature thank god.
Back to topic:Should people really have easy acess to AV like that? Even if they do shouldn't it be a hybrid? If not would you like tohave an entire team go nuts to kill you?
Im not QQing about this much tbh I probably have truckloads of money compared to those nublets but 1-It actually stops most people from specing into AV 2-It gets the whole team to swap out 3-It deals more damage than an advanced forge[Aganist Armor] (do I really need to say more)
And I know most of you scrubs use shields so don't make comments on armor without knowing you s**t. |
Sloth9230
Reaper Galactic
415
|
Posted - 2013.03.12 22:19:00 -
[24] - Quote
Gusk Hevv wrote: didn't try to solo them or anything.Period. Your teammates should have taken care of them, if they didn't, then that's their fault. |
new hulk
ZionTCD Legacy Rising
76
|
Posted - 2013.03.12 22:21:00 -
[25] - Quote
Well if you pick the sentinel you get free swarms and a free forge so depnding what you want to do is what you get lol and i picked sentinel so rais the price.:P |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2013.03.12 22:21:00 -
[26] - Quote
In short... Yes, no, yes.
Yes, because can you imagine a team of nubs being killed by guys in LAV's, simply because they can't afford a basic AV loadout? Or being completely useless to dropships flying around overhead, raining rockets on their heads?
I said no to this, but what do you mean? Do you mean a weapon which can work equally well against infantry and vehicles, but not as effectively as, say, an AR against the former and a forge gun against the latter? If so, then no. It'd be fairly simple to run around with a T2 version of that weapon and kill everyone.
And yes, I would love to have an entire team go nuts to kill me, simply because I'm a team player. Oh, and it's a slight ego boost. I'd rather have ten guys try to kill me, and my team get the objective, than one guy try to kill me and we lose the match. |
Beld Errmon
UnReaL.
521
|
Posted - 2013.03.12 22:22:00 -
[27] - Quote
I'm an armor tanker, and I know s**t when i see it the tank you have described is a scrubs tank, you need to work on your fit. |
Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.12 22:26:00 -
[28] - Quote
So, this IS a case of "I got too many enemies mad at my tank and they came at me with AV so nerf AV"...
All you really know is what the person who killed your tank was using; for all you can tell, everyone else may have had better Swarms equipped (heck, I normally can't see that fifth missile when I use my Standard Swarm, and when I do its because the dang thing flew straight into the ground instead of at the tank like the other 4), and some may have even had AV grenades. When you have 9 people gunning at your tank, there's no way to keep track of each and every one of them and know exactly what all of them were using.
You got beat by a better team; tanks are not supposed to be a god-mode in this game, even if all the enemy has are militia AV...get enough against you and you will go down. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:31:00 -
[29] - Quote
Laheon wrote:In short... Yes, no, yes.
Yes, because can you imagine a team of nubs being killed by guys in LAV's, simply because they can't afford a basic AV loadout? Or being completely useless to dropships flying around overhead, raining rockets on their heads?
I said no to this, but what do you mean? Do you mean a weapon which can work equally well against infantry and vehicles, but not as effectively as, say, an AR against the former and a forge gun against the latter? If so, then no. It'd be fairly simple to run around with a T2 version of that weapon and kill everyone.
And yes, I would love to have an entire team go nuts to kill me, simply because I'm a team player. Oh, and it's a slight ego boost. I'd rather have ten guys try to kill me, and my team get the objective, than one guy try to kill me and we lose the match. Hybrids are weapons that deal the same amount of damage to shield and armor so it wont be too good of armor or too bad for shields. |
Nguruthos IX
Kameira Lodge Amarr Empire
95
|
Posted - 2013.03.12 22:36:00 -
[30] - Quote
So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
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Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:39:00 -
[31] - Quote
Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
This guy understands! |
Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.12 22:39:00 -
[32] - Quote
Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
And yet, at the same time...what the heck is the rest of your team doing?!?!? Why aren't they taking out these defenseless AVers? If you have 9 people able to go after a tank without problem, your team is a fail and yes, that should hurt the lone-wolf drivers as well. |
Lance 2ballzStrong
SyNergy Gaming
781
|
Posted - 2013.03.12 22:40:00 -
[33] - Quote
I hear what you're saying, and this MAY have been a problem at the start of this build... but now?? lol... low lvl swarm launchers are THE LEAST of your worries.
Personally I rock a proto FG, and hunting vehicles is my favorite pass time in this game. I'm sure there's quite a few guys out there with proto Swarms and Proto FG's... not to mention proto AV nades.
Maybe you should chill out on vehicles if you can't survive volleys from cheap Swarms. |
trollface dot jpg
Destined 4 Biomass
52
|
Posted - 2013.03.12 22:44:00 -
[34] - Quote
There are no BPO swarm launchers, so you must be referring to the starter fit. If you think that a swarm launcher starter fit is OP with how far the game has advanced as of right now, you have more problems than just the swarm launchers. It can only fire 2 volleys before having to reload, the reload is longer than the basic swarm launcher, and the suit only has one low powered slot, so they either have a single armor plate there or an armor repair mod. You are reaching way too far. |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2013.03.12 22:44:00 -
[35] - Quote
Nguruthos, I'd expect ten players with ARs to take out a tank.
In the end, if they can switch en mass to AV and pin ONE tank down, then they've got either great communication or they simply all have a one-track mind - BLOW UP THE TANK! And even if they switch en mass, then, well, the rest of your team is free to wreak havoc with the rest of their team. No problem.
So, in short, this is a team game. Get used to it. This isn't a game where you can play solo and hope to come out on top every time. You might even have the same complaint if you're in a proto assault suit and get swarmed by guys in militia suits. Get used to it. Being near unstoppable one-on-one counts for NOTHING when you're outnumbered. Ask the Brits who fought in the Zulu war, and ask General Custer. |
Ven Detis
Osmon Surveillance Caldari State
0
|
Posted - 2013.03.12 22:45:00 -
[36] - Quote
I can see what you mean and yes you shouldn't drive into 9 AV guys but you guys are missing the point. Free AV should be removed to prevent half the team switching out. If there is going to be a free AV it should be a Hybrid.
BTW quit trolling threads. |
Sloth9230
Reaper Galactic
419
|
Posted - 2013.03.12 22:48:00 -
[37] - Quote
Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
So it's not okay for 9 guys with militia ARs to charge at 1 guy with a prototype heavy suit? It's called teamwork, both sides can do it. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:54:00 -
[38] - Quote
As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
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Laheon
Osmon Surveillance Caldari State
154
|
Posted - 2013.03.12 22:56:00 -
[39] - Quote
Ven Detis wrote:I can see what you mean and yes you shouldn't drive into 9 AV guys but you guys are missing the point. Free AV should be removed to prevent half the team switching out. If there is going to be a free AV it should be a Hybrid.
BTW quit trolling threads.
If you think we're trolling, then I think you need to look up the definition.
I'm presenting valid arguments AGAINST why they should make militia swarms free. In case it's not clear, here we go.
1. If militia AV cost, then nubs have no AV. Get steamrolled by LAV's. 2. If the team mass switch, then your assaults and snipers can have a field day. 3. Even if your assaults and snipers don't, then you tie down a majority of their team while the rest of your team wins the match.
In the end, I find that the people screaming for a militia swarm nerf (price increase counts as a nerf) are entirely selfish players. Not in a bad way. They're just absorbed with what's happening on THEIR screen rather than the big picture. So you die, but it takes half their team to do it, leaving a massive gap in their ability to repel the rest of your team. |
Sloth9230
Reaper Galactic
419
|
Posted - 2013.03.12 23:00:00 -
[40] - Quote
Gusk Hevv wrote:As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
No one is trolling, your logic is flawed and people are telling you so. If you can't have a discussion without accusing everyone who disagrees with you of trolling, then maybe you aren't ready for a discussion.
And Militia Swarms aren't free, they take 1 death to get into, and another to get out of. I sincerely doubt anyone is going to survive an entire match with just their side-arm, so that's 2 guaranteed deaths for anyone who wants to switch into AV... unless they have a supply depot, then it's still your teams fault for allowing them to capture it. |
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Phoenix Archer 128
Better Hide R Die
122
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Posted - 2013.03.12 23:01:00 -
[41] - Quote
Gusk Hevv wrote:As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
TBH, you're the one who is doing what is more akin to "trolling" than those of us looking out for the newbies...
You just want free, easy kills and don't want to die. You think your tank (which several other tankers have said is a bad tank) is a god-mode, and you should win every time.
And yet...you tell others (who are trying to look out for newer players and the overall game) that they're being selfish...yep... |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 23:04:00 -
[42] - Quote
1-1200ISK is nothing even for nublets 2-LAVs are not capable of steamrolling 3-Not asking for a nerf 4-Free AV atm is like a shotty with AR range aganist vehicles right now 5-I'm not QQing about getting destroyed by them 6-A militia HAV costs around 200,000ISK(150,000 if you want to get OHKd) the best militia AV costs around 10,000 go figure. |
Sloth9230
Reaper Galactic
419
|
Posted - 2013.03.12 23:07:00 -
[43] - Quote
Gusk Hevv wrote:1-1200ISK is nothing even for nublets
6-A militia HAV costs around 200,000ISK(150,000 if you want to get OHKd) the best militia AV costs around 10,000 go figure. A Proto heavy costs about the same, what stops him from getting zerg rushed by 9 guys with free militia assault rifles? His teammates, get over yourself. |
Washlee
UnReaL.
133
|
Posted - 2013.03.12 23:08:00 -
[44] - Quote
Dying from Milita swarms then there must be 16 People running those and focusing on you. |
Justin Tymes
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.03.12 23:13:00 -
[45] - Quote
Sounds like whining to me. Just because you spent alot of ISK for your vehicle doesn't give you the right to completely dominate the match with no resistance. Know the risk of using a vehicle before you use it. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 23:15:00 -
[46] - Quote
Sloth9230 wrote:Gusk Hevv wrote:1-1200ISK is nothing even for nublets
6-A militia HAV costs around 200,000ISK(150,000 if you want to get OHKd) the best militia AV costs around 10,000 go figure. A Proto heavy costs about the same, what stops him from getting zerg rushed by 9 guys with free militia assault rifles? His teammates, get over yourself.
This is a militia HAV thats a PROTO heavy
And once swarms are in the air it doesnt matter my teammates just cant get them fast enough and there is no injector for HAVs Dont get me wrong I dislike the idea of HAVs being god mode but I hate the idea of them being glass cannons. |
Oxskull Duncarino
Shadow Company HQ
177
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Posted - 2013.03.12 23:17:00 -
[47] - Quote
Gusk Hevv wrote:Ok sorry for not using proper language I understand your replies and will try to explain my point again this time taking care not to use harsh language:
Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists and the 7 guys have militia swarms first 4 guys get through my shields and 3 guys deal around 3500 damage leaving me with 1100 hp. In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
For shield tankers I know they are a joke and barely do any damage at all, but having a free suit damage armor more is unbalanced a free fit should be using hybrids (50-50 to both)
Now if we keep doing comparisons a free swarm fit dealing that much damage to a tank is like having a frontline starter fit nublet wipe you out in a adv to proto suit ; remember 1 swarm I tank it off easy , 2 swarms eh I hold up , 3 swarms I retreat, more than that is just too much.
Please post responsibly and try to understand me as I'm doing the same to you. Thanks. Having nearly half their team gang up on you is unfortunate, but it could have been the winning move for YOUR team if the situation works right. In pub games you can't depend on good tactics by either side, but, if you'd been able to play peakaboo in cover with the AV folk then your team should have been able to roll over every null cannon in no time and red lined the enemy before clearing the AV heads. I can't comment on how you've fitted your HAV as I blow them up rather than build them, but having a bunch of my team get tunnel vision on a tank has lost us the game many a time. Until you have the level/skills/support use the tank as a harassment tool rather than a sledgehammer. And in pub games, always expect the unexpected.
By the way, I've taken out advanced suits with starter fits in the first game of a new character. ( Read the following in the style of THIS IS SPARTA ) THIS IS DUST |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:19:00 -
[48] - Quote
Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:25:00 -
[49] - Quote
Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. |
Nguruthos IX
Kameira Lodge Amarr Empire
97
|
Posted - 2013.03.12 23:27:00 -
[50] - Quote
Sloth9230 wrote:Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
So it's not okay for 9 guys with militia ARs to charge at 1 guy with a prototype heavy suit? It's called teamwork, both sides can do it.
You're missing the big picture. |
|
trollface dot jpg
Destined 4 Biomass
52
|
Posted - 2013.03.12 23:27:00 -
[51] - Quote
Sloth9230 wrote:Gusk Hevv wrote:As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
No one is trolling, your logic is flawed and people are telling you so. If you can't have a discussion without accusing everyone who disagrees with you of trolling, then maybe you aren't ready for a discussion. And Militia Swarms aren't free, they take 1 death to get into, and another to get out of. I sincerely doubt anyone is going to survive an entire match with just their side-arm, so that's 2 guaranteed deaths for anyone who wants to switch into AV... unless they have a supply depot, then it's still your teams fault for allowing them to capture it. Actually.... last build I specced SMG's and tore it up with an SMG/Swarm combo on the old Manus Peak, but that's a special case since I specced for it. Overall, agree, agree, agree. Oh, and +1 |
Sloth9230
Reaper Galactic
422
|
Posted - 2013.03.12 23:29:00 -
[52] - Quote
Gusk Hevv wrote:
This is a militia HAV thats a PROTO heavy
Was there a point behind that other than proto heavy suits suck?
Gusk Hevv wrote:And once swarms are in the air it doesnt matter my teammates just cant get them fast enough and there is no injector for HAVs It takes forever for them to lock on, your teammates had more than enough time to kill them before they launched them.
Gusk Hevv wrote: Dont get me wrong I dislike the idea of HAVs being god mode but I hate the idea of them being glass cannons.
lol you think getting taken out by 9 swarm launchers makes you a glass cannon?
It sounds to me like your team sucked and the other team didn't, but I have a question. Did your team win? |
Oxskull Duncarino
Shadow Company HQ
177
|
Posted - 2013.03.12 23:31:00 -
[53] - Quote
Gusk Hevv wrote:Laheon wrote:Gusk Hevv wrote: In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
Sounds like you ran out into a hail of fire, went behind a hill to rep, then went forwards again. Knowing full well they were there. Sounds fairly straightforward to me. Sure, you're stuck, but that's more from good tactics on their part (or bad, as they're nine on one, leaving a mismatch on other parts of the map) rather than cheap weapons. Finally a post that is mature thank god. Back to topic:Should people really have easy acess to AV like that? Even if they do shouldn't it be a hybrid? If not would you like tohave an entire team go nuts to kill you? Im not QQing about this much tbh I probably have truckloads of money compared to those nublets but 1-It actually stops most people from specing into AV 2-It gets the whole team to swap out 3-It deals more damage than an advanced forge[Aganist Armor] (do I really need to say mor And I know most of you scrubs use shields so don't make comments on armor without knowing you s**t. They do less damage than a breech forge, which is available at level 2, which does 2100 damage before damage mods are are added. They are useless against anything other than free LAVs, unless in groups. And in big groups, even the top tier tanks will retreat. Again, this only blob of free swarms only works in pub matches as, if this was repeated elsewhere away from a supply depot the opposition would laugh and wipe the field. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:32:00 -
[54] - Quote
Gusk Hevv wrote: THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy.
Soooo.... Your argument is that militia swarms should cost because if they do, it would help your enemies...? Your argument ISN'T that your militia HAV has been bested by seven nubs with militia swarms?
Get your argument straight. If they switch en masse, then it's their fault for not looking at the bigger picture. If they don't, then fine, you're free to roam around. In the end, this game isn't here to hold your hand and help you through it. It's throwing you in at the deep end, making you think to get ahead. You come out on top if you skill a single tree, rather than try to spread your SP; you do the best when you think what's best for your team.
Frankly, if they all target you, then that's their fault. You shouldn't be complaining about it, and if they complain "omgz it took my team 9 players to take out a HAV, buff militia swarms!" I'd simply tell them to learn to play. I simply don't *care* if the other team makes bad tactical decisions, like switching en masse, and like you running back out into a nest of AV infantry. It's simply stupid play, and the devs can't fix that for you.
In short, grow up, and start thinking. This is not a run and gun game. |
Sloth9230
Reaper Galactic
422
|
Posted - 2013.03.12 23:36:00 -
[55] - Quote
Nguruthos IX wrote:Sloth9230 wrote:Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
So it's not okay for 9 guys with militia ARs to charge at 1 guy with a prototype heavy suit? It's called teamwork, both sides can do it. You're missing the big picture. Ughh... no. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:37:00 -
[56] - Quote
Sloth9230 wrote:Gusk Hevv wrote:
This is a militia HAV thats a PROTO heavy
Was there a point behind that other than proto heavy suits suck? Gusk Hevv wrote:And once swarms are in the air it doesnt matter my teammates just cant get them fast enough and there is no injector for HAVs It takes forever for them to lock on, your teammates had more than enough time to kill them before they launched them. Gusk Hevv wrote: Dont get me wrong I dislike the idea of HAVs being god mode but I hate the idea of them being glass cannons.
lol you think getting taken out by 9 swarm launchers makes you a glass cannon? It sounds to me like your team sucked and the other team didn't, but I have a question. Did your team win?
What makes HAVs a glass cannon is not how many people it takes to kill one but how easy it is to kill one Say my team killed 5 before they could launch 4 swarms fire Proto heavies dont suck get good (lol so does my madrugar tisk tisk but proto heavies dont get 9 free MDs zerg rushing him)
And I have nothing aganist you so calm down I'm not trying to offend anyone. |
Sloth9230
Reaper Galactic
422
|
Posted - 2013.03.12 23:41:00 -
[57] - Quote
Gusk Hevv wrote:
What makes HAVs a glass cannon is not how many people it takes to kill one but how easy it is to kill one Say my team killed 5 before they could launch 4 swarms fire Proto heavies dont suck get good (lol so does my madrugar tisk tisk but proto heavies dont get 9 free MDs zerg rushing him).
Ughhh... what?
Gusk Hevv wrote:And I have nothing aganist you so calm down I'm not trying to offend anyone. I have not once personally insulted you, just your team, who apparently sucked so badly that they let 9 swarm launchers take you out. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:43:00 -
[58] - Quote
Gusk, here's what to do in case there are ten AV with militia swarms just over the hill.
One; get a free/cheap LAV. Run right into the middle of them with a cheap suit. You'll either run a few over before they kill you, or they'll blow themselves up killing you. That's four down with little to no effort.
If that's not an attractive option, then get out on foot, and shoot at people until they start swapping. Then get back into the HAV and start blowing them to bits.
It honestly sounds like you're incredibly inflexible. |
Nguruthos IX
Kameira Lodge Amarr Empire
97
|
Posted - 2013.03.12 23:46:00 -
[59] - Quote
understand that dropships have it worse than tanks because they are medium class and unlike tanks, they are not constantly LOSing at least someone.
AV says tanks are OP. Anyone paying vehicle expenses thinks AV is OP. AV wants to be able to kill tanks. But by the transitive property of HAV>MAV>LAV, where AV is balanced vs HAV, this means's AV is greater than anything (non-HAV) by a long shot.
Unless you want Dust to be World of Tanks, or World of AV vs Tanks, instead of "complex battle full of interesting choices and fair results" then really people need to stop looking at AV vs vehicle as AV vs Tanks.
If AV and Tanks constantly want to see themselves buffed against each other, you marginalize any other player out of existence.
ATM, I'm on the side of Free AV is bull*(% because 2-15 people with free AV makes me any any other non-epic-tank want to quit the game. Try to imagine being a sniper, spawned in the middle of enemy fire where everyone has proto's and shotguns. Also when you die, there goes a million+ isk.
Fun.
I understand AV is frustrated with tanks, because sometimes even a coordinated effort with PAID/skilled AV results in failure. And that'd even with tanks being on the ground constantly out of LOS of at least someone. DS = air = dead. GG. Free av zerg is OP and needs fixed. Tanks could also use toned down.
TL;DR, Personally I'm in favor of a large damage reduction across the board, and a very intensive look at the real cost/benefit of calling in vehicles. Which I need not get into the comparison between DS and tanks. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:47:00 -
[60] - Quote
Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT |
|
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.12 23:52:00 -
[61] - Quote
Nguruthos IX wrote:understand that dropships have it worse than tanks because they are medium class and unlike tanks, they are not constantly LOSing at least someone.
AV says tanks are OP. Anyone paying vehicle expenses thinks AV is OP. AV wants to be able to kill tanks. But by the transitive property of HAV>MAV>LAV, where AV is balanced vs HAV, this means's AV is greater than anything (non-HAV) by a long shot.
Unless you want Dust to be World of Tanks, or World of AV vs Tanks, instead of "complex battle full of interesting choices and fair results" then really people need to stop looking at AV vs vehicle as AV vs Tanks.
If AV and Tanks constantly want to see themselves buffed against each other, you marginalize any other player out of existence.
ATM, I'm on the side of Free AV is bull*(% because 2-15 people with free AV makes me any any other non-epic-tank want to quit the game. Try to imagine being a sniper, spawned in the middle of enemy fire where everyone has proto's and shotguns. Also when you die, there goes a million+ isk.
Fun.
I understand AV is frustrated with tanks, because sometimes even a coordinated effort with PAID/skilled AV results in failure. And that'd even with tanks being on the ground constantly out of LOS of at least someone. DS = air = dead. GG. Free av zerg is OP and needs fixed. Tanks could also use toned down.
TL;DR, Personally I'm in favor of a large damage reduction across the board, and a very intensive look at the real cost/benefit of calling in vehicles. Which I need not get into the comparison between DS and tanks. That's actually a nice picture and I agree with you about LAVs and Drop Ships, but there's something you and Gusk aren't understanding: it being expensive doesn't make it any good, dropships and proto heavies are both proof of that, those expensive things also aren't protected against zerg rushes. All Gusk has done is show the importance of teamwork. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:53:00 -
[62] - Quote
Gusk Hevv wrote:Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT
Gusk, that is perhaps the most immature post in this thread. Learn about how to post CONSTRUCTIVELY, and don't bother trying to give feedback unless you learn how to do so.
Nguruthos, that's a valid point. But I still say that risk/reward for a "free" AV zerg is too high to carry out. In effect, your team is throwing away the match for one kill. Not to mention a point brought up by a previous poster, each switch costs two clones, unless there's a supply depot handy.
Yes, fine, there's an inordinate cost to the person who loses the vehicle, but there is such a thing as situational awareness. You need to know when you should call in a HAV, a dropship, an LAV, whatever. You don't call one in in the middle of a firefight, you don't call one in if the enemy has heavy AV, and you don't call one in if most of the enemy is hidden away in inaccessible areas.
In short, most of this can be fixed simply by smart team play. Which is learnt by making mistakes. Which happens through situations like Gusk went through. |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.12 23:54:00 -
[63] - Quote
Gusk Hevv wrote:Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT Get rid of BPOs then, and start charging for each individual clone while you're at it. |
Nguruthos IX
Kameira Lodge Amarr Empire
99
|
Posted - 2013.03.12 23:54:00 -
[64] - Quote
Here's another issue.
EVE and also Dust are designed to be about asset escalation.
With FREE/militia AV and no SP required, there is NO END to the AV spam. Ever. Entire match, entire team could do it. And no if, but when they do, players with tons of invested SP/ISK are ridiculously cheated out of their time. This is a problem. If you don't see that, then you have no intention of Dust being a successful game and would rather your greedy "I MUST BE OP" character dominate a dying and pointless game.
I DO NOT WANT vehicles to be invincible, or free. But I also do not want AV to be unrelenting and free. There is a happy medium to be had somewhere but it lies between tanks being Gods, DS being paper, and AV being able to too easily destroy a tank (or DSx10 overkill )simply by focusing with a group of accounts made 10 minutes earlier that day.
|
Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.12 23:56:00 -
[65] - Quote
it would be awesome if blueberries would actually use them, though... |
Nguruthos IX
Kameira Lodge Amarr Empire
99
|
Posted - 2013.03.12 23:57:00 -
[66] - Quote
Laheon wrote:Gusk Hevv wrote:Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT Gusk, that is perhaps the most immature post in this thread. Learn about how to post CONSTRUCTIVELY, and don't bother trying to give feedback unless you learn how to do so. Nguruthos, that's a valid point. But I still say that risk/reward for a "free" AV zerg is too high to carry out. In effect, your team is throwing away the match for one kill. Not to mention a point brought up by a previous poster, each switch costs two clones, unless there's a supply depot handy. Yes, fine, there's an inordinate cost to the person who loses the vehicle, but there is such a thing as situational awareness. You need to know when you should call in a HAV, a dropship, an LAV, whatever. You don't call one in in the middle of a firefight, you don't call one in if the enemy has heavy AV, and you don't call one in if most of the enemy is hidden away in inaccessible areas. In short, most of this can be fixed simply by smart team play. Which is learnt by making mistakes. Which happens through situations like Gusk went through.
IMO if it was a tank the entire team might be throwing away their chance to "win" the match for a vehicle kill. But where winning mean's nothing or where in actuality a single AV could score the kill on a DS, there's too large a discrepancy here.
Who knows maybe it'll even out if CCP does DS cloaking like they said 4 years ago. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:58:00 -
[67] - Quote
Nguruthos IX wrote:Here's another issue.
EVE and also Dust are designed to be about asset escalation.
With FREE/militia AV and no SP required, there is NO END to the AV spam. Ever. Entire match, entire team could do it. And no if, but when they do, players with tons of invested SP/ISK are ridiculously cheated out of their time. This is a problem. If you don't see that, then you have no intention of Dust being a successful game and would rather your greedy "I MUST BE OP" character dominate a dying and pointless game.
I DO NOT WANT vehicles to be invincible, or free. But I also do not want AV to be unrelenting and free. There is a happy medium to be had somewhere but it lies between tanks being Gods, DS being paper, and AV being able to too easily destroy a tank (or DSx10 overkill )simply by focusing with a group of accounts made 10 minutes earlier that day.
Thankfully, this is where situational awareness (mentioned above) comes in. If you get killed in a match by a mass switch of their team into AV, why would you bother bringing in a HAV again that match? Swap into a militia assault. Go round ambushing AV fits. Easy fix. Even if you only invest a mil or two into assault, you can easily take down a few miltia swarm fits before dying. That doesn't really detract from you speccing vehicles in the long run. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:59:00 -
[68] - Quote
CCP has stated before that they were planning to remove the starter fits when BPOs are in place so I don't see a reason not.
BTW You complain that I can't see the big picture and yet you keep focusing on me and my tanks while there are a lot of other vehichle as Nguruthos stated.
EDIT: whoa whoa whoa , I never said I called in another tank wtf dude, you fine? |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:00:00 -
[69] - Quote
Nguruthos IX wrote:
IMO if it was a tank the entire team might be throwing away their chance to "win" the match for a vehicle kill. But where winning mean's nothing or where in actuality a single AV could score the kill on a DS, there's too large a discrepancy here.
You're right, winning doesn't mean anything. Despite that, Gusk chose to risk his tank. He knew there would be militia AV out there, he just didn't expect half the team to go AV. Gusk took a risk, as you can see... things didn't go very well for him. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
309
|
Posted - 2013.03.13 00:01:00 -
[70] - Quote
Gusk Hevv wrote:Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. This way is better. Militia gear is supposed to be able to kill militia gear relatively well. It does. There's also a militia pistol that, with only 2~3 headshots can drop the toughest heavy. That pistol is on most starter suits. That far out does your free militia vs paid for militia example, this is a free militia vs proto heavy. Should we remove those FREE pistols too?
If the other team is smart enough to gang up on your tank, it's good tactics on their part. Also, bad judgement on yours for bringing in a tank you were not ready to lose to militia gear. If you aren't prepared to lose something for any stupid reason, don't bring it in. I've ran across maps and had people randomly spawn in front of me in Vk.1 suits while I'm in a 100% free dragonfly shotgun suit. It might not be fair for them, but they shouldn't have brought it if they weren't prepared to lose it. |
|
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.13 00:04:00 -
[71] - Quote
I know that this is a different game, but on EvE, there's a saying. Don't fly what you can't afford to lose.
In effect, don't play with something unless you can afford to buy a new one. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:05:00 -
[72] - Quote
Baal Omniscient wrote:Gusk Hevv wrote:Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. This way is better. Militia gear is supposed to be able to kill militia gear relatively well. It does. There's also a militia pistol that, with only 2~3 headshots can drop the toughest heavy. That pistol is on most starter suits. That far out does your free militia vs paid for militia example, this is a free militia vs proto heavy. Should we remove those FREE pistols too? If the other team is smart enough to gang up on your tank, it's good tactics on their part. Also, bad judgement on yours for bringing in a tank you were not ready to lose to militia gear. If you aren't prepared to lose something for any stupid reason, don't bring it in. I've ran across maps and had people randomly spawn in front of me in Vk.1 suits while I'm in a 100% free dragonfly shotgun suit. It might not be fair for them, but they shouldn't have brought it if they weren't prepared to lose it.
Had you actuly read through the thread you would know that I had a Madrugar. *facepalm* |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:08:00 -
[73] - Quote
Gusk Hevv wrote:CCP has stated before that they were planning to remove the starter fits when BPOs are in place so I don't see a reason not.
BTW You complain that I can't see the big picture and yet you keep focusing on me and my tanks while there are a lot of other vehichle as Nguruthos stated.
Where did they say that?
And people are focusing on Tanks because currently tanks are the only vehicles worth Investing in. Drop Ships are nice for teamwork and all, but the pilot himself doesn't actually gain anything for it. LAvs are pretty much disposable. |
Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.13 00:10:00 -
[74] - Quote
Laheon wrote:I know that this is a different game, but on EvE, there's a saying. Don't fly what you can't afford to lose.
In effect, don't play with something unless you can afford to buy a new one. Yep. I don't use proto gear in pub matches because if I were to lose two suits I'm losing ISK for the match; I can lose 4 or 5 adv suits in a pub match, so its fine for me to do.
I will never use an officer/unique weapon/gear/dropsuit unless I have a ton of them or there is a decent way to get more (salvage way sucks)
If you have 1 more tank and no ISK...don't use the tank, or if you do don't complain that you're broke |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:10:00 -
[75] - Quote
Gusk Hevv wrote: Had you actually read through the thread you would know that I had a Madrugar. *facepalm*
Madrugar vs 7 free swarms Proto heavy vs 7 free Scramblers/Ars
Same sh*t. You took a risk and it didn't pay off, sucks, now get over it. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:12:00 -
[76] - Quote
Sloth9230 wrote:Gusk Hevv wrote:CCP has stated before that they were planning to remove the starter fits when BPOs are in place so I don't see a reason not.
BTW You complain that I can't see the big picture and yet you keep focusing on me and my tanks while there are a lot of other vehichle as Nguruthos stated.
Where did they say that? And people are focusing on Tanks because currently tanks are the only vehicles worth Investing in. Drop Ships are nice for teamwork and all, but the pilot himself doesn't actually gain anything for it. LAvs are pretty much disposable. Heh now that we got a friendly place to discuss it's go time :D
Hell I fly militia dropships to get drop uplinks in hard to reach places promotes teamwork :P |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:16:00 -
[77] - Quote
Gusk Hevv wrote: Heh now that we got a friendly place to discuss it's go time :D
Hell I fly militia dropships to get drop uplinks in hard to reach places promotes teamwork :P
Then your reward come from the uplinks, not the Dropships. Dropships suck, my condolences go out to all those brave and selfless pilots |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:21:00 -
[78] - Quote
Sloth9230 wrote:Gusk Hevv wrote: Heh now that we got a friendly place to discuss it's go time :D
Hell I fly militia dropships to get drop uplinks in hard to reach places promotes teamwork :P
Then your reward come from the uplinks, not the Dropships. Dropships suck, my condolences go out to all those brave and selfless pilots I will think of you whenever I think about a dropship ;It's there but it doesn't do anything rather than flying around Long version:If we keep getting over things CCP would have no feedback Nguruthos made several post about free guys taking down very expensive things breaking escalation. |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:22:00 -
[79] - Quote
Gusk Hevv wrote:
EDIT: free stuff that can spawn over and over
They can't. They have a limited clone count, and if they insist on spawning in AV then it's going to deplete fast, assuming they haven't been practicing with their side arms...
You lost your tank because you had poor ground support. Blame your team, not the free swarms.
Edit:
Gusk Hevv wrote:Nguruthos made several post about free guys taking down very expensive things breaking escalation. There are many things which if lost render the current round, and possibly others, a financial loss. Don't run things you aren't prepared to lose, whether it's to free stuff or otherwise. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
309
|
Posted - 2013.03.13 00:22:00 -
[80] - Quote
Gusk Hevv wrote:Baal Omniscient wrote:Gusk Hevv wrote:Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. This way is better. Militia gear is supposed to be able to kill militia gear relatively well. It does. There's also a militia pistol that, with only 2~3 headshots can drop the toughest heavy. That pistol is on most starter suits. That far out does your free militia vs paid for militia example, this is a free militia vs proto heavy. Should we remove those FREE pistols too? If the other team is smart enough to gang up on your tank, it's good tactics on their part. Also, bad judgement on yours for bringing in a tank you were not ready to lose to militia gear. If you aren't prepared to lose something for any stupid reason, don't bring it in. I've ran across maps and had people randomly spawn in front of me in Vk.1 suits while I'm in a 100% free dragonfly shotgun suit. It might not be fair for them, but they shouldn't have brought it if they weren't prepared to lose it. Had you actually read through the thread you would know that I had a Madrugar. *facepalm* A) I tried, but I kept seeing Militia HAV everywhere.
B) Fit's a little better with my militia pistol/proto heavy analogy. One's made to take out the other efficiently (heavies have the biggest head hit boxes/scrambler pistols do more headshot damage than any other weapon), so the gap in level only increases the number of shots needed, not the effectiveness of the weapon against the target.
Adding an ISK cost to it would just make new players that much worse off, and if they all gang up on you, you shouldn't have gone into battle without the support to protect your tank. Or, if you don't want it to happen, don't bring it in. Like I said, you brought it in, so if you lose it for a stupid reason, it's your own fault for taking that risk. |
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trollface dot jpg
Destined 4 Biomass
54
|
Posted - 2013.03.13 00:25:00 -
[81] - Quote
You don't take $500 to a casino and blame the wheels in the slot machines for eating all of your money. You put the money (tank) into the machine (battle) and didn't like the way the wheels spun (random enemy tactics), but you can't blame the the wheels or the machine, you are the one who put your money at risk in the first place.
I love abstract analogies.... =D |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:26:00 -
[82] - Quote
trollface dot jpg wrote:You don't take $500 to a casino and blame the wheels in the slot machines for eating all of your money. You put the money (tank) into the machine (battle) and didn't like the way the wheels spun (random enemy tactics), but you can't blame the the wheels, you are the one who put your money at risk in the first place.
I love abstract analogies.... =D That was beautiful :') |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:28:00 -
[83] - Quote
2:30 am in here bai keep discussing though I hope CCP gets some feedback like improving dropships and removal of starter fits(grab BPOs and make your own fits if you really want to) |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:31:00 -
[84] - Quote
Gusk Hevv wrote:removal of starter fits(grab BPOs and make your own fits if you really want to) Don't see how BPOs are any different from starter fits. It's still no risk vs high risk. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.13 00:40:00 -
[85] - Quote
What Sloth said. Effectively a BPO is a militia kit with better stats - completely free, with unlimited usage. No risk, big rewards. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:42:00 -
[86] - Quote
I know. But that's why I said damage should be less aganist higher tiers but you opposed in your previous posts. Get a grip make a decision less free stuff or more free stuff?
EDIT:bai really it'sbalmost 3:00am! |
Vaerana Myshtana
Bojo's School of the Trades
368
|
Posted - 2013.03.13 00:45:00 -
[87] - Quote
[quote=Gusk Hevv Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists and the 7 guys have militia swarms first 4 guys get through my shields and 3 guys deal around 3500 damage leaving me with 1100 hp. In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets..[/quote]
Wait a minute... There were NINE guys firing at you?
Wow.
Those guys deserve a medal, not a nerf.
I'm sorry, but "nublets" don't work together that well.
This is a clear case of Militia Swarm Launchers "working as intended". Swarms blow up tanks. They inflict more damage on armor because they are explosive. Explosives do more damage to armor than shields. |
trollface dot jpg
Destined 4 Biomass
54
|
Posted - 2013.03.13 00:46:00 -
[88] - Quote
Laheon wrote:What Sloth said. Effectively a BPO is a militia kit with better stats - completely free, with unlimited usage. No risk, big rewards. In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
Also, the OP has no way of knowing every one of those players was running militia swarms. All he knows is that the last missile that hit him was one from a militia swarm. For all he knows, every other swarm on the field could have been proto swarms. |
Sloth9230
Reaper Galactic
424
|
Posted - 2013.03.13 00:51:00 -
[89] - Quote
trollface dot jpg wrote: In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
In corp battles sure, but how many people actually care about the team in instant battles? All the AFK's don't, that's for sure. |
trollface dot jpg
Destined 4 Biomass
54
|
Posted - 2013.03.13 00:53:00 -
[90] - Quote
Sloth9230 wrote:trollface dot jpg wrote: In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
In corp battles sure, but how many people actually care about the team in instant battles? All the AFK's don't, that's for sure.
The winning team makes more money and SP at the end of the match, I honestly don't understand why people WOULDN'T want their team to win. But I guess I'm just old-fashioned.... |
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Sloth9230
Reaper Galactic
424
|
Posted - 2013.03.13 00:58:00 -
[91] - Quote
trollface dot jpg wrote:Sloth9230 wrote:trollface dot jpg wrote: In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
In corp battles sure, but how many people actually care about the team in instant battles? All the AFK's don't, that's for sure. The winning team makes more money and SP at the end of the match, I honestly don't understand why people WOULDN'T want their team to win. But I guess I'm just old-fashioned.... Cause they're A-holes.. or they're like me and are so broke that they can't afford to run anything past starter fits |
Flyingconejo
KILL-EM-QUICK RISE of LEGION
83
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Posted - 2013.03.13 01:01:00 -
[92] - Quote
trollface dot jpg wrote: Also, the OP has no way of knowing every one of those players was running militia swarms. All he knows is that the last missile that hit him was one from a militia swarm. For all he knows, every other swarm on the field could have been proto swarms.
That's not true. Any decent tank driver knows to count the number of missiles in each swarm. It's very important, because depending on the number of missiles in each swarm and the people shooting at you, you know if you can tank the damage or you need to start running.
4 missiles = Militia/Standard SL. 5 = Advanced 6 = Proto.
And to the OP, sorry but I disagree. Newbies need that starter fit.
God knows that if CCP didn't give it to them, they would not create an AV fit for themselves for a month and a half, at least. |
Sloth9230
Reaper Galactic
427
|
Posted - 2013.03.13 01:09:00 -
[93] - Quote
Flyingconejo wrote:
God knows that if CCP didn't give it to them, they would not create an AV fit for themselves for a month and a half, at least.
lol, I just barely invested in standard ones cause I couldn't fit 3 damage mods on my advanced suit with a militia swarm. |
Vaerana Myshtana
Bojo's School of the Trades
370
|
Posted - 2013.03.13 02:02:00 -
[94] - Quote
Sloth9230 wrote:Flyingconejo wrote:
God knows that if CCP didn't give it to them, they would not create an AV fit for themselves for a month and a half, at least.
lol, I just barely invested in standard ones cause I couldn't fit 3 damage mods on my advanced suit with a militia swarm.
Get the CBR-7. Five missiles rocks. |
trollface dot jpg
Destined 4 Biomass
55
|
Posted - 2013.03.13 02:05:00 -
[95] - Quote
Flyingconejo wrote:trollface dot jpg wrote: Also, the OP has no way of knowing every one of those players was running militia swarms. All he knows is that the last missile that hit him was one from a militia swarm. For all he knows, every other swarm on the field could have been proto swarms.
That's not true. Any decent tank driver knows to count the number of missiles in each swarm. It's very important, because depending on the number of missiles in each swarm and the people shooting at you, you know if you can tank the damage or you need to start running. 4 missiles = Militia/Standard SL. 5 = Advanced 6 = Proto. And to the OP, sorry but I disagree. Newbies need that starter fit. God knows that if CCP didn't give it to them, they would not create an AV fit for themselves for a month and a half, at least. When 7 swarmers are hitting you, you really can count every single missile in the air and every hit you take? While shooting enemies, trying to find a place to hide, and trying to keep your reppers and hardners managed. That's 28 missiles possible in the air at once, not counting the fact that they can fire off more than one volley in the space of 5 seconds. That's 28 IF they were all militia. Ok rainman, if you say so. |
Flyingconejo
KILL-EM-QUICK RISE of LEGION
84
|
Posted - 2013.03.13 10:37:00 -
[96] - Quote
trollface dot jpg wrote:Flyingconejo wrote:trollface dot jpg wrote: Also, the OP has no way of knowing every one of those players was running militia swarms. All he knows is that the last missile that hit him was one from a militia swarm. For all he knows, every other swarm on the field could have been proto swarms.
That's not true. Any decent tank driver knows to count the number of missiles in each swarm. It's very important, because depending on the number of missiles in each swarm and the people shooting at you, you know if you can tank the damage or you need to start running. 4 missiles = Militia/Standard SL. 5 = Advanced 6 = Proto. And to the OP, sorry but I disagree. Newbies need that starter fit. God knows that if CCP didn't give it to them, they would not create an AV fit for themselves for a month and a half, at least. When 7 swarmers are hitting you, you really can count every single missile in the air and every hit you take? While shooting enemies, trying to find a place to hide, and trying to keep your reppers and hardners managed. That's 28 missiles possible in the air at once, not counting the fact that they can fire off more than one volley in the space of 5 seconds. That's 28 IF they were all militia. Ok rainman, if you say so. EDIT: Also, those swarms are coming in from all directions, not just one in most instances. Just thought I'd point that out.
You said that there was no way to know if he was being shot by militia swarm launchers or more advanced ones. That is just false, so I provided you with a way. You are welcome.
I also said that the number of people shooting at you is very important.
With seven people shooting at him, the real question is why did he go back to that same spot.
Cheers.
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