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Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:39:00 -
[31] - Quote
Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
This guy understands! |
Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.12 22:39:00 -
[32] - Quote
Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
And yet, at the same time...what the heck is the rest of your team doing?!?!? Why aren't they taking out these defenseless AVers? If you have 9 people able to go after a tank without problem, your team is a fail and yes, that should hurt the lone-wolf drivers as well. |
Lance 2ballzStrong
SyNergy Gaming
781
|
Posted - 2013.03.12 22:40:00 -
[33] - Quote
I hear what you're saying, and this MAY have been a problem at the start of this build... but now?? lol... low lvl swarm launchers are THE LEAST of your worries.
Personally I rock a proto FG, and hunting vehicles is my favorite pass time in this game. I'm sure there's quite a few guys out there with proto Swarms and Proto FG's... not to mention proto AV nades.
Maybe you should chill out on vehicles if you can't survive volleys from cheap Swarms. |
trollface dot jpg
Destined 4 Biomass
52
|
Posted - 2013.03.12 22:44:00 -
[34] - Quote
There are no BPO swarm launchers, so you must be referring to the starter fit. If you think that a swarm launcher starter fit is OP with how far the game has advanced as of right now, you have more problems than just the swarm launchers. It can only fire 2 volleys before having to reload, the reload is longer than the basic swarm launcher, and the suit only has one low powered slot, so they either have a single armor plate there or an armor repair mod. You are reaching way too far. |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2013.03.12 22:44:00 -
[35] - Quote
Nguruthos, I'd expect ten players with ARs to take out a tank.
In the end, if they can switch en mass to AV and pin ONE tank down, then they've got either great communication or they simply all have a one-track mind - BLOW UP THE TANK! And even if they switch en mass, then, well, the rest of your team is free to wreak havoc with the rest of their team. No problem.
So, in short, this is a team game. Get used to it. This isn't a game where you can play solo and hope to come out on top every time. You might even have the same complaint if you're in a proto assault suit and get swarmed by guys in militia suits. Get used to it. Being near unstoppable one-on-one counts for NOTHING when you're outnumbered. Ask the Brits who fought in the Zulu war, and ask General Custer. |
Ven Detis
Osmon Surveillance Caldari State
0
|
Posted - 2013.03.12 22:45:00 -
[36] - Quote
I can see what you mean and yes you shouldn't drive into 9 AV guys but you guys are missing the point. Free AV should be removed to prevent half the team switching out. If there is going to be a free AV it should be a Hybrid.
BTW quit trolling threads. |
Sloth9230
Reaper Galactic
419
|
Posted - 2013.03.12 22:48:00 -
[37] - Quote
Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
So it's not okay for 9 guys with militia ARs to charge at 1 guy with a prototype heavy suit? It's called teamwork, both sides can do it. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 22:54:00 -
[38] - Quote
As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
|
Laheon
Osmon Surveillance Caldari State
154
|
Posted - 2013.03.12 22:56:00 -
[39] - Quote
Ven Detis wrote:I can see what you mean and yes you shouldn't drive into 9 AV guys but you guys are missing the point. Free AV should be removed to prevent half the team switching out. If there is going to be a free AV it should be a Hybrid.
BTW quit trolling threads.
If you think we're trolling, then I think you need to look up the definition.
I'm presenting valid arguments AGAINST why they should make militia swarms free. In case it's not clear, here we go.
1. If militia AV cost, then nubs have no AV. Get steamrolled by LAV's. 2. If the team mass switch, then your assaults and snipers can have a field day. 3. Even if your assaults and snipers don't, then you tie down a majority of their team while the rest of your team wins the match.
In the end, I find that the people screaming for a militia swarm nerf (price increase counts as a nerf) are entirely selfish players. Not in a bad way. They're just absorbed with what's happening on THEIR screen rather than the big picture. So you die, but it takes half their team to do it, leaving a massive gap in their ability to repel the rest of your team. |
Sloth9230
Reaper Galactic
419
|
Posted - 2013.03.12 23:00:00 -
[40] - Quote
Gusk Hevv wrote:As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
No one is trolling, your logic is flawed and people are telling you so. If you can't have a discussion without accusing everyone who disagrees with you of trolling, then maybe you aren't ready for a discussion.
And Militia Swarms aren't free, they take 1 death to get into, and another to get out of. I sincerely doubt anyone is going to survive an entire match with just their side-arm, so that's 2 guaranteed deaths for anyone who wants to switch into AV... unless they have a supply depot, then it's still your teams fault for allowing them to capture it. |
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Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.12 23:01:00 -
[41] - Quote
Gusk Hevv wrote:As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
TBH, you're the one who is doing what is more akin to "trolling" than those of us looking out for the newbies...
You just want free, easy kills and don't want to die. You think your tank (which several other tankers have said is a bad tank) is a god-mode, and you should win every time.
And yet...you tell others (who are trying to look out for newer players and the overall game) that they're being selfish...yep... |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 23:04:00 -
[42] - Quote
1-1200ISK is nothing even for nublets 2-LAVs are not capable of steamrolling 3-Not asking for a nerf 4-Free AV atm is like a shotty with AR range aganist vehicles right now 5-I'm not QQing about getting destroyed by them 6-A militia HAV costs around 200,000ISK(150,000 if you want to get OHKd) the best militia AV costs around 10,000 go figure. |
Sloth9230
Reaper Galactic
419
|
Posted - 2013.03.12 23:07:00 -
[43] - Quote
Gusk Hevv wrote:1-1200ISK is nothing even for nublets
6-A militia HAV costs around 200,000ISK(150,000 if you want to get OHKd) the best militia AV costs around 10,000 go figure. A Proto heavy costs about the same, what stops him from getting zerg rushed by 9 guys with free militia assault rifles? His teammates, get over yourself. |
Washlee
UnReaL.
133
|
Posted - 2013.03.12 23:08:00 -
[44] - Quote
Dying from Milita swarms then there must be 16 People running those and focusing on you. |
Justin Tymes
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.03.12 23:13:00 -
[45] - Quote
Sounds like whining to me. Just because you spent alot of ISK for your vehicle doesn't give you the right to completely dominate the match with no resistance. Know the risk of using a vehicle before you use it. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
11
|
Posted - 2013.03.12 23:15:00 -
[46] - Quote
Sloth9230 wrote:Gusk Hevv wrote:1-1200ISK is nothing even for nublets
6-A militia HAV costs around 200,000ISK(150,000 if you want to get OHKd) the best militia AV costs around 10,000 go figure. A Proto heavy costs about the same, what stops him from getting zerg rushed by 9 guys with free militia assault rifles? His teammates, get over yourself.
This is a militia HAV thats a PROTO heavy
And once swarms are in the air it doesnt matter my teammates just cant get them fast enough and there is no injector for HAVs Dont get me wrong I dislike the idea of HAVs being god mode but I hate the idea of them being glass cannons. |
Oxskull Duncarino
Shadow Company HQ
177
|
Posted - 2013.03.12 23:17:00 -
[47] - Quote
Gusk Hevv wrote:Ok sorry for not using proper language I understand your replies and will try to explain my point again this time taking care not to use harsh language:
Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists and the 7 guys have militia swarms first 4 guys get through my shields and 3 guys deal around 3500 damage leaving me with 1100 hp. In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
For shield tankers I know they are a joke and barely do any damage at all, but having a free suit damage armor more is unbalanced a free fit should be using hybrids (50-50 to both)
Now if we keep doing comparisons a free swarm fit dealing that much damage to a tank is like having a frontline starter fit nublet wipe you out in a adv to proto suit ; remember 1 swarm I tank it off easy , 2 swarms eh I hold up , 3 swarms I retreat, more than that is just too much.
Please post responsibly and try to understand me as I'm doing the same to you. Thanks. Having nearly half their team gang up on you is unfortunate, but it could have been the winning move for YOUR team if the situation works right. In pub games you can't depend on good tactics by either side, but, if you'd been able to play peakaboo in cover with the AV folk then your team should have been able to roll over every null cannon in no time and red lined the enemy before clearing the AV heads. I can't comment on how you've fitted your HAV as I blow them up rather than build them, but having a bunch of my team get tunnel vision on a tank has lost us the game many a time. Until you have the level/skills/support use the tank as a harassment tool rather than a sledgehammer. And in pub games, always expect the unexpected.
By the way, I've taken out advanced suits with starter fits in the first game of a new character. ( Read the following in the style of THIS IS SPARTA ) THIS IS DUST |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:19:00 -
[48] - Quote
Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:25:00 -
[49] - Quote
Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. |
Nguruthos IX
Kameira Lodge Amarr Empire
97
|
Posted - 2013.03.12 23:27:00 -
[50] - Quote
Sloth9230 wrote:Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
So it's not okay for 9 guys with militia ARs to charge at 1 guy with a prototype heavy suit? It's called teamwork, both sides can do it.
You're missing the big picture. |
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trollface dot jpg
Destined 4 Biomass
52
|
Posted - 2013.03.12 23:27:00 -
[51] - Quote
Sloth9230 wrote:Gusk Hevv wrote:As you may have noticed I want the removal of starter fit swarms; as some of you already said the game has advanced greatly so there is no problem for it to be removed right? roflol And you may have noticed that out of all things I might have complained about proto AV but did I ever?NO.
Cause you know what , those guys did invest time , sp and money into their gear and I feel totally chill when someone kills me (they rarely do but keep me pinned down)
So get your head out of your a** and see the point I'm trying to make scrubs. Quit trolling threads.
No one is trolling, your logic is flawed and people are telling you so. If you can't have a discussion without accusing everyone who disagrees with you of trolling, then maybe you aren't ready for a discussion. And Militia Swarms aren't free, they take 1 death to get into, and another to get out of. I sincerely doubt anyone is going to survive an entire match with just their side-arm, so that's 2 guaranteed deaths for anyone who wants to switch into AV... unless they have a supply depot, then it's still your teams fault for allowing them to capture it. Actually.... last build I specced SMG's and tore it up with an SMG/Swarm combo on the old Manus Peak, but that's a special case since I specced for it. Overall, agree, agree, agree. Oh, and +1 |
Sloth9230
Reaper Galactic
422
|
Posted - 2013.03.12 23:29:00 -
[52] - Quote
Gusk Hevv wrote:
This is a militia HAV thats a PROTO heavy
Was there a point behind that other than proto heavy suits suck?
Gusk Hevv wrote:And once swarms are in the air it doesnt matter my teammates just cant get them fast enough and there is no injector for HAVs It takes forever for them to lock on, your teammates had more than enough time to kill them before they launched them.
Gusk Hevv wrote: Dont get me wrong I dislike the idea of HAVs being god mode but I hate the idea of them being glass cannons.
lol you think getting taken out by 9 swarm launchers makes you a glass cannon?
It sounds to me like your team sucked and the other team didn't, but I have a question. Did your team win? |
Oxskull Duncarino
Shadow Company HQ
177
|
Posted - 2013.03.12 23:31:00 -
[53] - Quote
Gusk Hevv wrote:Laheon wrote:Gusk Hevv wrote: In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets.
Sounds like you ran out into a hail of fire, went behind a hill to rep, then went forwards again. Knowing full well they were there. Sounds fairly straightforward to me. Sure, you're stuck, but that's more from good tactics on their part (or bad, as they're nine on one, leaving a mismatch on other parts of the map) rather than cheap weapons. Finally a post that is mature thank god. Back to topic:Should people really have easy acess to AV like that? Even if they do shouldn't it be a hybrid? If not would you like tohave an entire team go nuts to kill you? Im not QQing about this much tbh I probably have truckloads of money compared to those nublets but 1-It actually stops most people from specing into AV 2-It gets the whole team to swap out 3-It deals more damage than an advanced forge[Aganist Armor] (do I really need to say mor And I know most of you scrubs use shields so don't make comments on armor without knowing you s**t. They do less damage than a breech forge, which is available at level 2, which does 2100 damage before damage mods are are added. They are useless against anything other than free LAVs, unless in groups. And in big groups, even the top tier tanks will retreat. Again, this only blob of free swarms only works in pub matches as, if this was repeated elsewhere away from a supply depot the opposition would laugh and wipe the field. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:32:00 -
[54] - Quote
Gusk Hevv wrote: THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy.
Soooo.... Your argument is that militia swarms should cost because if they do, it would help your enemies...? Your argument ISN'T that your militia HAV has been bested by seven nubs with militia swarms?
Get your argument straight. If they switch en masse, then it's their fault for not looking at the bigger picture. If they don't, then fine, you're free to roam around. In the end, this game isn't here to hold your hand and help you through it. It's throwing you in at the deep end, making you think to get ahead. You come out on top if you skill a single tree, rather than try to spread your SP; you do the best when you think what's best for your team.
Frankly, if they all target you, then that's their fault. You shouldn't be complaining about it, and if they complain "omgz it took my team 9 players to take out a HAV, buff militia swarms!" I'd simply tell them to learn to play. I simply don't *care* if the other team makes bad tactical decisions, like switching en masse, and like you running back out into a nest of AV infantry. It's simply stupid play, and the devs can't fix that for you.
In short, grow up, and start thinking. This is not a run and gun game. |
Sloth9230
Reaper Galactic
422
|
Posted - 2013.03.12 23:36:00 -
[55] - Quote
Nguruthos IX wrote:Sloth9230 wrote:Nguruthos IX wrote:So everyone trolling this thread is cute, but really. Grow up.
The problem isn't one free swarm. One free swarm sucks.
The problem is that with no skill points and no ISK, any team can switch, as a large group to free AV and harass/eliminate a vehicle in a very unbalanced way. Same issue with militia forge guns. Where as the problem with regular forge guns is simply that FG and AV in general are balanced against Tanks, which are HAV. Something like a dropship is thrown totally under the bus at a still hefty price tag of almost a million a pop.
The problem is that for close to no or little cost, and no SP at all, a team can effortlessly wipe out a players million+ ISK vehicle with their millions + SP invested simply by having the will to do so.
So it's not okay for 9 guys with militia ARs to charge at 1 guy with a prototype heavy suit? It's called teamwork, both sides can do it. You're missing the big picture. Ughh... no. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:37:00 -
[56] - Quote
Sloth9230 wrote:Gusk Hevv wrote:
This is a militia HAV thats a PROTO heavy
Was there a point behind that other than proto heavy suits suck? Gusk Hevv wrote:And once swarms are in the air it doesnt matter my teammates just cant get them fast enough and there is no injector for HAVs It takes forever for them to lock on, your teammates had more than enough time to kill them before they launched them. Gusk Hevv wrote: Dont get me wrong I dislike the idea of HAVs being god mode but I hate the idea of them being glass cannons.
lol you think getting taken out by 9 swarm launchers makes you a glass cannon? It sounds to me like your team sucked and the other team didn't, but I have a question. Did your team win?
What makes HAVs a glass cannon is not how many people it takes to kill one but how easy it is to kill one Say my team killed 5 before they could launch 4 swarms fire Proto heavies dont suck get good (lol so does my madrugar tisk tisk but proto heavies dont get 9 free MDs zerg rushing him)
And I have nothing aganist you so calm down I'm not trying to offend anyone. |
Sloth9230
Reaper Galactic
422
|
Posted - 2013.03.12 23:41:00 -
[57] - Quote
Gusk Hevv wrote:
What makes HAVs a glass cannon is not how many people it takes to kill one but how easy it is to kill one Say my team killed 5 before they could launch 4 swarms fire Proto heavies dont suck get good (lol so does my madrugar tisk tisk but proto heavies dont get 9 free MDs zerg rushing him).
Ughhh... what?
Gusk Hevv wrote:And I have nothing aganist you so calm down I'm not trying to offend anyone. I have not once personally insulted you, just your team, who apparently sucked so badly that they let 9 swarm launchers take you out. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:43:00 -
[58] - Quote
Gusk, here's what to do in case there are ten AV with militia swarms just over the hill.
One; get a free/cheap LAV. Run right into the middle of them with a cheap suit. You'll either run a few over before they kill you, or they'll blow themselves up killing you. That's four down with little to no effort.
If that's not an attractive option, then get out on foot, and shoot at people until they start swapping. Then get back into the HAV and start blowing them to bits.
It honestly sounds like you're incredibly inflexible. |
Nguruthos IX
Kameira Lodge Amarr Empire
97
|
Posted - 2013.03.12 23:46:00 -
[59] - Quote
understand that dropships have it worse than tanks because they are medium class and unlike tanks, they are not constantly LOSing at least someone.
AV says tanks are OP. Anyone paying vehicle expenses thinks AV is OP. AV wants to be able to kill tanks. But by the transitive property of HAV>MAV>LAV, where AV is balanced vs HAV, this means's AV is greater than anything (non-HAV) by a long shot.
Unless you want Dust to be World of Tanks, or World of AV vs Tanks, instead of "complex battle full of interesting choices and fair results" then really people need to stop looking at AV vs vehicle as AV vs Tanks.
If AV and Tanks constantly want to see themselves buffed against each other, you marginalize any other player out of existence.
ATM, I'm on the side of Free AV is bull*(% because 2-15 people with free AV makes me any any other non-epic-tank want to quit the game. Try to imagine being a sniper, spawned in the middle of enemy fire where everyone has proto's and shotguns. Also when you die, there goes a million+ isk.
Fun.
I understand AV is frustrated with tanks, because sometimes even a coordinated effort with PAID/skilled AV results in failure. And that'd even with tanks being on the ground constantly out of LOS of at least someone. DS = air = dead. GG. Free av zerg is OP and needs fixed. Tanks could also use toned down.
TL;DR, Personally I'm in favor of a large damage reduction across the board, and a very intensive look at the real cost/benefit of calling in vehicles. Which I need not get into the comparison between DS and tanks. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:47:00 -
[60] - Quote
Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT |
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