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Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.12 23:52:00 -
[61] - Quote
Nguruthos IX wrote:understand that dropships have it worse than tanks because they are medium class and unlike tanks, they are not constantly LOSing at least someone.
AV says tanks are OP. Anyone paying vehicle expenses thinks AV is OP. AV wants to be able to kill tanks. But by the transitive property of HAV>MAV>LAV, where AV is balanced vs HAV, this means's AV is greater than anything (non-HAV) by a long shot.
Unless you want Dust to be World of Tanks, or World of AV vs Tanks, instead of "complex battle full of interesting choices and fair results" then really people need to stop looking at AV vs vehicle as AV vs Tanks.
If AV and Tanks constantly want to see themselves buffed against each other, you marginalize any other player out of existence.
ATM, I'm on the side of Free AV is bull*(% because 2-15 people with free AV makes me any any other non-epic-tank want to quit the game. Try to imagine being a sniper, spawned in the middle of enemy fire where everyone has proto's and shotguns. Also when you die, there goes a million+ isk.
Fun.
I understand AV is frustrated with tanks, because sometimes even a coordinated effort with PAID/skilled AV results in failure. And that'd even with tanks being on the ground constantly out of LOS of at least someone. DS = air = dead. GG. Free av zerg is OP and needs fixed. Tanks could also use toned down.
TL;DR, Personally I'm in favor of a large damage reduction across the board, and a very intensive look at the real cost/benefit of calling in vehicles. Which I need not get into the comparison between DS and tanks. That's actually a nice picture and I agree with you about LAVs and Drop Ships, but there's something you and Gusk aren't understanding: it being expensive doesn't make it any good, dropships and proto heavies are both proof of that, those expensive things also aren't protected against zerg rushes. All Gusk has done is show the importance of teamwork. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:53:00 -
[62] - Quote
Gusk Hevv wrote:Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT
Gusk, that is perhaps the most immature post in this thread. Learn about how to post CONSTRUCTIVELY, and don't bother trying to give feedback unless you learn how to do so.
Nguruthos, that's a valid point. But I still say that risk/reward for a "free" AV zerg is too high to carry out. In effect, your team is throwing away the match for one kill. Not to mention a point brought up by a previous poster, each switch costs two clones, unless there's a supply depot handy.
Yes, fine, there's an inordinate cost to the person who loses the vehicle, but there is such a thing as situational awareness. You need to know when you should call in a HAV, a dropship, an LAV, whatever. You don't call one in in the middle of a firefight, you don't call one in if the enemy has heavy AV, and you don't call one in if most of the enemy is hidden away in inaccessible areas.
In short, most of this can be fixed simply by smart team play. Which is learnt by making mistakes. Which happens through situations like Gusk went through. |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.12 23:54:00 -
[63] - Quote
Gusk Hevv wrote:Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT Get rid of BPOs then, and start charging for each individual clone while you're at it. |
Nguruthos IX
Kameira Lodge Amarr Empire
99
|
Posted - 2013.03.12 23:54:00 -
[64] - Quote
Here's another issue.
EVE and also Dust are designed to be about asset escalation.
With FREE/militia AV and no SP required, there is NO END to the AV spam. Ever. Entire match, entire team could do it. And no if, but when they do, players with tons of invested SP/ISK are ridiculously cheated out of their time. This is a problem. If you don't see that, then you have no intention of Dust being a successful game and would rather your greedy "I MUST BE OP" character dominate a dying and pointless game.
I DO NOT WANT vehicles to be invincible, or free. But I also do not want AV to be unrelenting and free. There is a happy medium to be had somewhere but it lies between tanks being Gods, DS being paper, and AV being able to too easily destroy a tank (or DSx10 overkill )simply by focusing with a group of accounts made 10 minutes earlier that day.
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Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.12 23:56:00 -
[65] - Quote
it would be awesome if blueberries would actually use them, though... |
Nguruthos IX
Kameira Lodge Amarr Empire
99
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Posted - 2013.03.12 23:57:00 -
[66] - Quote
Laheon wrote:Gusk Hevv wrote:Ugh let me put it this way Remove starter fits after a character reaches 1mil sp PROBLEM SOLVED So many people misunderstand a simple concept and feel the need to disagree
"ooh he made a thread about removing\balancing\nerfing\fixing let's all disagree with him cause why not"
THANKS FOR THAT Gusk, that is perhaps the most immature post in this thread. Learn about how to post CONSTRUCTIVELY, and don't bother trying to give feedback unless you learn how to do so. Nguruthos, that's a valid point. But I still say that risk/reward for a "free" AV zerg is too high to carry out. In effect, your team is throwing away the match for one kill. Not to mention a point brought up by a previous poster, each switch costs two clones, unless there's a supply depot handy. Yes, fine, there's an inordinate cost to the person who loses the vehicle, but there is such a thing as situational awareness. You need to know when you should call in a HAV, a dropship, an LAV, whatever. You don't call one in in the middle of a firefight, you don't call one in if the enemy has heavy AV, and you don't call one in if most of the enemy is hidden away in inaccessible areas. In short, most of this can be fixed simply by smart team play. Which is learnt by making mistakes. Which happens through situations like Gusk went through.
IMO if it was a tank the entire team might be throwing away their chance to "win" the match for a vehicle kill. But where winning mean's nothing or where in actuality a single AV could score the kill on a DS, there's too large a discrepancy here.
Who knows maybe it'll even out if CCP does DS cloaking like they said 4 years ago. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.12 23:58:00 -
[67] - Quote
Nguruthos IX wrote:Here's another issue.
EVE and also Dust are designed to be about asset escalation.
With FREE/militia AV and no SP required, there is NO END to the AV spam. Ever. Entire match, entire team could do it. And no if, but when they do, players with tons of invested SP/ISK are ridiculously cheated out of their time. This is a problem. If you don't see that, then you have no intention of Dust being a successful game and would rather your greedy "I MUST BE OP" character dominate a dying and pointless game.
I DO NOT WANT vehicles to be invincible, or free. But I also do not want AV to be unrelenting and free. There is a happy medium to be had somewhere but it lies between tanks being Gods, DS being paper, and AV being able to too easily destroy a tank (or DSx10 overkill )simply by focusing with a group of accounts made 10 minutes earlier that day.
Thankfully, this is where situational awareness (mentioned above) comes in. If you get killed in a match by a mass switch of their team into AV, why would you bother bringing in a HAV again that match? Swap into a militia assault. Go round ambushing AV fits. Easy fix. Even if you only invest a mil or two into assault, you can easily take down a few miltia swarm fits before dying. That doesn't really detract from you speccing vehicles in the long run. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.12 23:59:00 -
[68] - Quote
CCP has stated before that they were planning to remove the starter fits when BPOs are in place so I don't see a reason not.
BTW You complain that I can't see the big picture and yet you keep focusing on me and my tanks while there are a lot of other vehichle as Nguruthos stated.
EDIT: whoa whoa whoa , I never said I called in another tank wtf dude, you fine? |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:00:00 -
[69] - Quote
Nguruthos IX wrote:
IMO if it was a tank the entire team might be throwing away their chance to "win" the match for a vehicle kill. But where winning mean's nothing or where in actuality a single AV could score the kill on a DS, there's too large a discrepancy here.
You're right, winning doesn't mean anything. Despite that, Gusk chose to risk his tank. He knew there would be militia AV out there, he just didn't expect half the team to go AV. Gusk took a risk, as you can see... things didn't go very well for him. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
309
|
Posted - 2013.03.13 00:01:00 -
[70] - Quote
Gusk Hevv wrote:Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. This way is better. Militia gear is supposed to be able to kill militia gear relatively well. It does. There's also a militia pistol that, with only 2~3 headshots can drop the toughest heavy. That pistol is on most starter suits. That far out does your free militia vs paid for militia example, this is a free militia vs proto heavy. Should we remove those FREE pistols too?
If the other team is smart enough to gang up on your tank, it's good tactics on their part. Also, bad judgement on yours for bringing in a tank you were not ready to lose to militia gear. If you aren't prepared to lose something for any stupid reason, don't bring it in. I've ran across maps and had people randomly spawn in front of me in Vk.1 suits while I'm in a 100% free dragonfly shotgun suit. It might not be fair for them, but they shouldn't have brought it if they weren't prepared to lose it. |
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Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.13 00:04:00 -
[71] - Quote
I know that this is a different game, but on EvE, there's a saying. Don't fly what you can't afford to lose.
In effect, don't play with something unless you can afford to buy a new one. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:05:00 -
[72] - Quote
Baal Omniscient wrote:Gusk Hevv wrote:Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. This way is better. Militia gear is supposed to be able to kill militia gear relatively well. It does. There's also a militia pistol that, with only 2~3 headshots can drop the toughest heavy. That pistol is on most starter suits. That far out does your free militia vs paid for militia example, this is a free militia vs proto heavy. Should we remove those FREE pistols too? If the other team is smart enough to gang up on your tank, it's good tactics on their part. Also, bad judgement on yours for bringing in a tank you were not ready to lose to militia gear. If you aren't prepared to lose something for any stupid reason, don't bring it in. I've ran across maps and had people randomly spawn in front of me in Vk.1 suits while I'm in a 100% free dragonfly shotgun suit. It might not be fair for them, but they shouldn't have brought it if they weren't prepared to lose it.
Had you actuly read through the thread you would know that I had a Madrugar. *facepalm* |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:08:00 -
[73] - Quote
Gusk Hevv wrote:CCP has stated before that they were planning to remove the starter fits when BPOs are in place so I don't see a reason not.
BTW You complain that I can't see the big picture and yet you keep focusing on me and my tanks while there are a lot of other vehichle as Nguruthos stated.
Where did they say that?
And people are focusing on Tanks because currently tanks are the only vehicles worth Investing in. Drop Ships are nice for teamwork and all, but the pilot himself doesn't actually gain anything for it. LAvs are pretty much disposable. |
Phoenix Archer 128
Better Hide R Die
122
|
Posted - 2013.03.13 00:10:00 -
[74] - Quote
Laheon wrote:I know that this is a different game, but on EvE, there's a saying. Don't fly what you can't afford to lose.
In effect, don't play with something unless you can afford to buy a new one. Yep. I don't use proto gear in pub matches because if I were to lose two suits I'm losing ISK for the match; I can lose 4 or 5 adv suits in a pub match, so its fine for me to do.
I will never use an officer/unique weapon/gear/dropsuit unless I have a ton of them or there is a decent way to get more (salvage way sucks)
If you have 1 more tank and no ISK...don't use the tank, or if you do don't complain that you're broke |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:10:00 -
[75] - Quote
Gusk Hevv wrote: Had you actually read through the thread you would know that I had a Madrugar. *facepalm*
Madrugar vs 7 free swarms Proto heavy vs 7 free Scramblers/Ars
Same sh*t. You took a risk and it didn't pay off, sucks, now get over it. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:12:00 -
[76] - Quote
Sloth9230 wrote:Gusk Hevv wrote:CCP has stated before that they were planning to remove the starter fits when BPOs are in place so I don't see a reason not.
BTW You complain that I can't see the big picture and yet you keep focusing on me and my tanks while there are a lot of other vehichle as Nguruthos stated.
Where did they say that? And people are focusing on Tanks because currently tanks are the only vehicles worth Investing in. Drop Ships are nice for teamwork and all, but the pilot himself doesn't actually gain anything for it. LAvs are pretty much disposable. Heh now that we got a friendly place to discuss it's go time :D
Hell I fly militia dropships to get drop uplinks in hard to reach places promotes teamwork :P |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:16:00 -
[77] - Quote
Gusk Hevv wrote: Heh now that we got a friendly place to discuss it's go time :D
Hell I fly militia dropships to get drop uplinks in hard to reach places promotes teamwork :P
Then your reward come from the uplinks, not the Dropships. Dropships suck, my condolences go out to all those brave and selfless pilots |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:21:00 -
[78] - Quote
Sloth9230 wrote:Gusk Hevv wrote: Heh now that we got a friendly place to discuss it's go time :D
Hell I fly militia dropships to get drop uplinks in hard to reach places promotes teamwork :P
Then your reward come from the uplinks, not the Dropships. Dropships suck, my condolences go out to all those brave and selfless pilots I will think of you whenever I think about a dropship ;It's there but it doesn't do anything rather than flying around Long version:If we keep getting over things CCP would have no feedback Nguruthos made several post about free guys taking down very expensive things breaking escalation. |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:22:00 -
[79] - Quote
Gusk Hevv wrote:
EDIT: free stuff that can spawn over and over
They can't. They have a limited clone count, and if they insist on spawning in AV then it's going to deplete fast, assuming they haven't been practicing with their side arms...
You lost your tank because you had poor ground support. Blame your team, not the free swarms.
Edit:
Gusk Hevv wrote:Nguruthos made several post about free guys taking down very expensive things breaking escalation. There are many things which if lost render the current round, and possibly others, a financial loss. Don't run things you aren't prepared to lose, whether it's to free stuff or otherwise. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
309
|
Posted - 2013.03.13 00:22:00 -
[80] - Quote
Gusk Hevv wrote:Baal Omniscient wrote:Gusk Hevv wrote:Laheon wrote:Militia HAV? Hahaha.
Seriously, get real. You can easily best one or two militia AV loadouts. Seven? Who cares?! You've won the match. Get over yourself. THIS IS the problem fool those nublets didn't stand a chance stomped beyond measure had they not switched en masse ,had they not have free AV they would have speced into better gear and then we would all be happy. This way is better. Militia gear is supposed to be able to kill militia gear relatively well. It does. There's also a militia pistol that, with only 2~3 headshots can drop the toughest heavy. That pistol is on most starter suits. That far out does your free militia vs paid for militia example, this is a free militia vs proto heavy. Should we remove those FREE pistols too? If the other team is smart enough to gang up on your tank, it's good tactics on their part. Also, bad judgement on yours for bringing in a tank you were not ready to lose to militia gear. If you aren't prepared to lose something for any stupid reason, don't bring it in. I've ran across maps and had people randomly spawn in front of me in Vk.1 suits while I'm in a 100% free dragonfly shotgun suit. It might not be fair for them, but they shouldn't have brought it if they weren't prepared to lose it. Had you actually read through the thread you would know that I had a Madrugar. *facepalm* A) I tried, but I kept seeing Militia HAV everywhere.
B) Fit's a little better with my militia pistol/proto heavy analogy. One's made to take out the other efficiently (heavies have the biggest head hit boxes/scrambler pistols do more headshot damage than any other weapon), so the gap in level only increases the number of shots needed, not the effectiveness of the weapon against the target.
Adding an ISK cost to it would just make new players that much worse off, and if they all gang up on you, you shouldn't have gone into battle without the support to protect your tank. Or, if you don't want it to happen, don't bring it in. Like I said, you brought it in, so if you lose it for a stupid reason, it's your own fault for taking that risk. |
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trollface dot jpg
Destined 4 Biomass
54
|
Posted - 2013.03.13 00:25:00 -
[81] - Quote
You don't take $500 to a casino and blame the wheels in the slot machines for eating all of your money. You put the money (tank) into the machine (battle) and didn't like the way the wheels spun (random enemy tactics), but you can't blame the the wheels or the machine, you are the one who put your money at risk in the first place.
I love abstract analogies.... =D |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:26:00 -
[82] - Quote
trollface dot jpg wrote:You don't take $500 to a casino and blame the wheels in the slot machines for eating all of your money. You put the money (tank) into the machine (battle) and didn't like the way the wheels spun (random enemy tactics), but you can't blame the the wheels, you are the one who put your money at risk in the first place.
I love abstract analogies.... =D That was beautiful :') |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:28:00 -
[83] - Quote
2:30 am in here bai keep discussing though I hope CCP gets some feedback like improving dropships and removal of starter fits(grab BPOs and make your own fits if you really want to) |
Sloth9230
Reaper Galactic
423
|
Posted - 2013.03.13 00:31:00 -
[84] - Quote
Gusk Hevv wrote:removal of starter fits(grab BPOs and make your own fits if you really want to) Don't see how BPOs are any different from starter fits. It's still no risk vs high risk. |
Laheon
Osmon Surveillance Caldari State
155
|
Posted - 2013.03.13 00:40:00 -
[85] - Quote
What Sloth said. Effectively a BPO is a militia kit with better stats - completely free, with unlimited usage. No risk, big rewards. |
Gusk Hevv
Circle of Huskarl Minmatar Republic
12
|
Posted - 2013.03.13 00:42:00 -
[86] - Quote
I know. But that's why I said damage should be less aganist higher tiers but you opposed in your previous posts. Get a grip make a decision less free stuff or more free stuff?
EDIT:bai really it'sbalmost 3:00am! |
Vaerana Myshtana
Bojo's School of the Trades
368
|
Posted - 2013.03.13 00:45:00 -
[87] - Quote
[quote=Gusk Hevv Now my current Madrugar fit has:2800 shield hp and 5200 armor hp with 25% resists and the 7 guys have militia swarms first 4 guys get through my shields and 3 guys deal around 3500 damage leaving me with 1100 hp. In this scenario 7 nublet AV guys were behind a hill using peek-a-boo style thing I retreated repped up then came back to my surprise there were now 9 nublets..[/quote]
Wait a minute... There were NINE guys firing at you?
Wow.
Those guys deserve a medal, not a nerf.
I'm sorry, but "nublets" don't work together that well.
This is a clear case of Militia Swarm Launchers "working as intended". Swarms blow up tanks. They inflict more damage on armor because they are explosive. Explosives do more damage to armor than shields. |
trollface dot jpg
Destined 4 Biomass
54
|
Posted - 2013.03.13 00:46:00 -
[88] - Quote
Laheon wrote:What Sloth said. Effectively a BPO is a militia kit with better stats - completely free, with unlimited usage. No risk, big rewards. In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
Also, the OP has no way of knowing every one of those players was running militia swarms. All he knows is that the last missile that hit him was one from a militia swarm. For all he knows, every other swarm on the field could have been proto swarms. |
Sloth9230
Reaper Galactic
424
|
Posted - 2013.03.13 00:51:00 -
[89] - Quote
trollface dot jpg wrote: In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
In corp battles sure, but how many people actually care about the team in instant battles? All the AFK's don't, that's for sure. |
trollface dot jpg
Destined 4 Biomass
54
|
Posted - 2013.03.13 00:53:00 -
[90] - Quote
Sloth9230 wrote:trollface dot jpg wrote: In battles with SP totals at the current levels, 99 times out of 100 you are slaughtered before you can reload the first time. You are taking a huge gamble by trying it. You are not only putting yourself at huge risk of death, you are taking away 90% of your ability to help your team.
In corp battles sure, but how many people actually care about the team in instant battles? All the AFK's don't, that's for sure.
The winning team makes more money and SP at the end of the match, I honestly don't understand why people WOULDN'T want their team to win. But I guess I'm just old-fashioned.... |
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