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Bendtner92
Imperfects Negative-Feedback
369
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Posted - 2013.01.27 07:18:00 -
[1] - Quote
Man, this thread is so full of fail, I don't even know where to begin.
Your video proofs absolutely nothing. 16/0 against total scrubs? Because all good players aren't doing that with any weapon against scrubs? You were never engaged by more than one enemy at a time within YOUR optimal range in the video, so surprise surprise you came out on top.
When you're not only up against scrubs in assault suits, but snipers, lasers, shotguns, other heavies, vehicles, massdrivers and more in a corp battle can you put up the video of that as well?
For the guy that said proto heavies with proto guns would wreck anything in sight I can only LOL. Someone obviously forgot to actually look at the proto heavy. Everyone knows that proto assault > proto heavy all day, every day.
The range is fine on the HMG, but they could lower the max range slightly and keep the optimal the same (1-34 meters, which is not too much in my opinion). The only real "nerf" that should be made is to have them overheat a little faster. Then, lets not forget that the advanced and proto suits still needs a buff (a major buff to the proto suit). |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.01.27 15:29:00 -
[2] - Quote
lowratehitman wrote:like i said, it is what it is. it is op for a new player to be able to come into the game and have this much power and dominance over other classes that have the same amount of sp invested in the build....we can debate all day on it. And Betamax, I have my gimp suit tight and it puts work in,and have no complaints about production, so thanks for the offer, but I hold my ground on it being op
I enjoy running type II heavy with the HMG, I love it, and I laugh when I mow people down due to there being little that can be done about it from the majority of players. As for well put together squads, if 4 men cant take one heavy down....something is wrong 0o...in which yeah, 4 people can easily do it working together, of course you will be able to take one down under those circumstances. You're simply wrong. You're mowing people down in your low SP heavy simply because the other team sucks, and not because it's overpowered against evenly skilled opponents.
What's the difference between a newly started heavy vs a newly started assault and then an experienced heavy vs an experienced assault?
If the low SP assaults wake up and play smart then they can easily take down the low SP heavy. If they keep engaging the low SP heavy in it's optimal range one at a time they're screwed, but again, how is that any different than a dedicated assault going up against a dedicated heavy (other than the fact that proto assault > proto heavy)? |
Bendtner92
Imperfects Negative-Feedback
369
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Posted - 2013.01.27 17:57:00 -
[3] - Quote
lowratehitman wrote:Bendtner92 wrote:lowratehitman wrote:like i said, it is what it is. it is op for a new player to be able to come into the game and have this much power and dominance over other classes that have the same amount of sp invested in the build....we can debate all day on it. And Betamax, I have my gimp suit tight and it puts work in,and have no complaints about production, so thanks for the offer, but I hold my ground on it being op
I enjoy running type II heavy with the HMG, I love it, and I laugh when I mow people down due to there being little that can be done about it from the majority of players. As for well put together squads, if 4 men cant take one heavy down....something is wrong 0o...in which yeah, 4 people can easily do it working together, of course you will be able to take one down under those circumstances. You're simply wrong. You're mowing people down in your low SP heavy simply because the other team sucks, and not because it's overpowered against evenly skilled opponents. What's the difference between a newly started heavy vs a newly started assault and then an experienced heavy vs an experienced assault? If the low SP assaults wake up and play smart then they can easily take down the low SP heavy. If they keep engaging the low SP heavy in it's optimal range one at a time they're screwed, but again, how is that any different than a dedicated assault going up against a dedicated heavy (other than the fact that proto assault > proto heavy)? the only way i can answere that question honestly is months down the road if i get proto, at this juncture though, compared to others suites only the same sp lvl, this one dominates on almost every aspect except speed. have you tried hmg with sensitivity turned to 100? You don't need the proto heavy suit to tell it's useless against other proto suits. I'll just drop this link here.
https://forums.dust514.com/default.aspx?g=posts&t=48414 |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.01.27 18:07:00 -
[4] - Quote
immortal ironhide wrote:lolprotoheavy..such a joke of a suit.
but in regards to balancing anything and saying something is OP....how bout we stop balancing stuff in pub matches? Everyone knows that a lot of the new players right now are ridiculously easy to kill with anything..and lack many brain cells (standing in front of a tank shooting it with an ar for example).
Balancing should be left to corp match data, where there are 2 coordinated teams. If something just completely dominates there, then yes, it needs adjusted. This post FTW. |
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