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Thread Statistics | Show CCP posts - 2 post(s) |
ugly nature
ZionTCD Legacy Rising
67
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Posted - 2013.01.08 08:44:00 -
[31] - Quote
Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap?
Would you not like to log on your day off of work and get all the SP for the week. Now you will have to log in every day just to get the max SP, this will keep people at a disadvantage from others that can play everyday. Should have keep the system where it was at a weekly cap, or at least have the SP roll over. |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.08 08:45:00 -
[32] - Quote
Tiel Syysch wrote:Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap? 6 full games if you do absolutely nothing. 4500 minimum from a full 15 min game. 27200/4500 = 6.04
Thats not that bad, considering that corporation contracts don't award SP, only pub matches. afaik.
This wold allow those players that have alot of defence/attack contracts from player corporations to keep up, since their SP gains would be hampered by not being able to do so many pub matches. |
Enkidu Camuel
Tritan-Industries Legacy Rising
69
|
Posted - 2013.01.08 08:48:00 -
[33] - Quote
Well, this migh confirms that we're gonna get an Open Beta "soon", with this daily reset then all those players who can play everyday will be able to get almost everything they need till the next reset. |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.08 08:56:00 -
[34] - Quote
Enkidu Camuel wrote:Well, this might also confirms that we're gonna still be in Closed Beta for a while longer, cuz once you hit the cap then what? earn 50 sp till another reset day? grinding will be longer and testing out stuff will take time too, unless I'm wrong and everyday the SP will get a reset to earn those 27k again.
Well I would imagine that CCP would anounce the open beta today and have like ~2week before it really starts, so that news media can get all hyped up. |
Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2013.01.08 09:04:00 -
[35] - Quote
So, as feedback...
Quote:Weekly allowance of 190,400 SP per week
^ This is wrong. I was tracking this past week's SP.
Ended at: 993,935 available SP Started at: 509,850 available SP
SP gained: 484,085 Passive SP gained: 96,816
Active SP gained: 387,269
Compensate for having an active booster: 258,179 SP earned this week. I could still manage 500-1000 base SP games as well, so that number could have gone a bit higher. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 09:11:00 -
[36] - Quote
Tiel Syysch wrote:Sha Kharn Clone wrote:Honeslty does no on like the idea of a sp roll over ? You know just so you can sometimes have a life and stuff ? It's not the final iteration of the SP system. They've apparently designed a roll over kind of system, but haven't been able to devote the development resources to it yet.
Best news I have had in dust evar. Thanks 4 heads up.
|
skinn trayde
On The Brink
82
|
Posted - 2013.01.08 09:16:00 -
[37] - Quote
ok time for a simple break down methinks
Assumes playing daily
- - -
Daily Hard Cap 27200 == 90m40s @ 5SP/s active in battle with zero WP assume active booster raises this by 50% to 40800 == 136m @ 5SP/s active in battle with zero WP
Passive SP 24000 == 1000SP/hr passive booster raise by 50% to 36000
passive only no booster 24000 SP daily == 16800 weekly
passive only with booster 36000 SP daily == 25200 weekly
no boosters passive == 24000 SP + 27200 SP = 51200 SP approx daily == 358400 SP approx weekly
active booster only passive == 24000 SP + 40800 SP = 64800 SP approx daily == 453600 approx weekly
active and passive boosters passive == 36000 SP + 40800 SP = 76800 SP approx daily == 537600 approx weekly |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.08 09:22:00 -
[38] - Quote
This new daily system is TOTALLY WRONG !
So, playing 1 hour and a half AFK allows you to reach cap ? Okay, non-sense to me. BUT, missing ONE DAY makes you lose SP forever ?
Where's the point there ?
I mean, one guy playing every day of the week for 1 hour will reach cap each day. And the guy that just plays 2 days but plays 4-5 hours every time will reach the cap twice ? And in the end earn way less than the 1 hour school scrub ? And the poor fella that likes to spend is well earned saturday playing after a hard week of work ? He's gonna hard-cap after ONE hour ? Having then "no reason" to play in a way ?
Come on CCP...... That's just not the path to follow with this. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.08 09:53:00 -
[39] - Quote
Laurent Cazaderon wrote:This new daily system is TOTALLY WRONG ! So, playing 1 hour and a half AFK allows you to reach cap ? Okay, non-sense to me. BUT, missing ONE DAY makes you lose SP forever ? Where's the point there ? I mean, one guy playing every day of the week for 1 hour will reach cap each day. And the guy that just plays 2 days but plays 4-5 hours every time will reach the cap twice ? And in the end earn way less than the 1 hour school scrub ? And the poor fella that likes to spend is well earned saturday playing after a hard week of work ? He's gonna hard-cap after ONE hour ? Having then "no reason" to play in a way ? Come on CCP...... That's just not the path to follow with this.
Ya know if some forum poster does a thread about a MONTHLY SP pool so that folks can play 1 day per week.? And if other folks give that thread a like? Then "maybe" there will be an SP MONTHLY pool implemented??
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 10:51:00 -
[40] - Quote
Laurent Cazaderon wrote:This new daily system is TOTALLY WRONG ! So, playing 1 hour and a half AFK allows you to reach cap ? Okay, non-sense to me. BUT, missing ONE DAY makes you lose SP forever ? Where's the point there ? I mean, one guy playing every day of the week for 1 hour will reach cap each day. And the guy that just plays 2 days but plays 4-5 hours every time will reach the cap twice ? And in the end earn way less than the 1 hour school scrub ? And the poor fella that likes to spend is well earned saturday playing after a hard week of work ? He's gonna hard-cap after ONE hour ? Having then "no reason" to play in a way ? Come on CCP...... That's just not the path to follow with this.
+1
CCP get that the dev team working on the sp system its one of the few things that anoys everyone. |
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 11:34:00 -
[41] - Quote
Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap?
Dude think about what youGÇÖre saying. Sure thatGÇÖs cool day to day but what about the tons of SP peeps will be losing for having a life. They will never be able to be competitive. |
skinn trayde
On The Brink
82
|
Posted - 2013.01.08 11:51:00 -
[42] - Quote
i'm on the side of a weekly roll-over cap on this.
I like many others have to fit in playing this game around families and real life. The new daily SP (get it or lose it) system, penalizes me for not having up to 2 hrs available for me every day to fire up my PS3.
OK I understand it's F2P, I understand CCP have to make money, and I understand that even under the old weekly cap some players would hit it in a couple of days. But, I don't want to suddenly find my game play untenable, unenjoyable, or just downright rage enducing because if the only days I can actually get some play time I cannot keep myself competitive!
I do like the constant gain rather than the diminishing return, and I do like the "consolation SP" idea for when you pass the cap. I also appreciate the simplification of the SP reward system (although just sitting in home spawn / MCC and racking up SP is now a valid method of racking up SP and that I do not like - and should be boots on the ground "hotzone" only - sorry redzone snipers).
I have NO issue with a weekly cap, I do understand the arguments for a monthly, however that in itself (in my eyes at least) is too much.
Give us back the weekly (gain it or lose it) cap, and limit the SP per second to be only in "hotzone".
I'm sure this would appease 95%+ of the player base, and make it viable for new players to get into the game properly. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.01.08 11:53:00 -
[43] - Quote
Sha Kharn Clone wrote:Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap? Dude think about what youGÇÖre saying. Sure thatGÇÖs cool day to day but what about the tons of SP peeps will be losing for having a life. They will never be able to be competitive.
system blows makes DUST feel like a job now which will in turn make it LESS enjoyable being forced to log on and play just to not miss a day of SP now is dumb
would rather the old system where i can pick an choose my days and hit that weekly cap and why isnt there already a roll over system? its these little things that delay the game. From the get go when they decided to implement a cap the thought process should of been some sort of roll over system for ppl that cant nolife |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.08 12:06:00 -
[44] - Quote
Mavado V Noriega wrote:Sha Kharn Clone wrote:Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap? Dude think about what youGÇÖre saying. Sure thatGÇÖs cool day to day but what about the tons of SP peeps will be losing for having a life. They will never be able to be competitive. system blows makes DUST feel like a job now which will in turn make it LESS enjoyable being forced to log on and play just to not miss a day of SP now is dumb would rather the old system where i can pick an choose my days and hit that weekly cap and why isnt there already a roll over system? its these little things that delay the game. From the get go when they decided to implement a cap the thought process should of been some sort of roll over system for ppl that cant nolife
See dude ! Told you a daily thingy would be worse
This ruins : boosters, casuals, pleasure. And i'm not even talking about the "Get AFK, get SP !!!!"
Guess i know what i'll be doing while cooking, cleaning, ironing my stuff, hanging with the gal etc... I'll just be AFK in a MCC wearing a militia suit.
=> 6000 SP each time ! yeah !
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:08:00 -
[45] - Quote
Think I'm going to hunt thu the forums and cut and past everyones feed back in other threads to this one.
Brb |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.08 12:11:00 -
[46] - Quote
Sha Kharn Clone wrote:Think I'm going to hunt thu the forums and cut and past everyones feed back in other threads to this one.
Brb
holy crap. you really do have time to waste at the moment |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:12:00 -
[47] - Quote
Laurent Cazaderon wrote:Sha Kharn Clone wrote:Think I'm going to hunt thu the forums and cut and past everyones feed back in other threads to this one.
Brb holy crap. you really do have time to waste at the moment
For this yes I do and hey your a fine one to talk lolz |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.08 12:16:00 -
[48] - Quote
Scrou you |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:22:00 -
[49] - Quote
ALM1GHTY STATIUS
seriously? after all these SP plans have been proposed you do nothing about it? infact you make it worse by making those with IRL money even more dominant?!? this is simply a joke, I used to be able to buy a 3-day booster, burn my SP, and not have to spend all that much money, but now just to stay f*cking competitive I have to pay you every F*CKING WEEK! legitimately CCP, I hate you, I hate you with a burning passion, and if there was any other half-decent FPS w/ a community you would drop like a rock. You're one of the most one-sided, ridiculous game devs I've ever seen, whenever such a large portion of a game has ever complained about something SO MUCH, it has gotten changed, in any other game.
This is an FPS, we are not EVE scrubs, we want balance, we want to be able to fight veterans with proto gear if we have militia simply because we can catch up to their SP with hard work, SKILL, and determination. YOU are creating a game that YOU want to live for what was it? 7 years? but you design it to be a one to three year game! this is out of hand CCP. You're ideas are so contradictive I do not even know what to say about them other than LISTEN TO US!
KalOfTheRathi
We wouldn't be so lucky as to your middle name being Steve, would we. Or Studly even?
Sha Kharn Clone Well i get why peeps are pissed at this. The SP system matters and we all care about it. As OP said so many great ideas have been posted and your ignoring all of them and just going backwards fast.
SP system development before everything!!!!
All you need to do is add a rolling over sp pool and it will fix so much.
Man just go read all the sp system suggestions that litter these forums. Gauder Berwyck May I suggest you get a job?
The dark cloud
i kinda have to agree. CCP just made observations from the marketplace and saw that 3day boosters are the main selling thing. Why? Cause you only needed 3 days to hit the weekly hard cap. Now you need to buy 7 day boosters to get the same effect. Basically you have to throw out more real money to achieve the same effect. This is no SP change this is just a marketing move to get CCP more money. n00bs will have now a even harder time cause you need to play every day otherwise you are missing out SP. At the old system a casual player could log on the weekend. Play a couple of hours and he was set. Seriously did any 1 actually asked for this? I highly doubt it. Why do we give feedback when CCP just goes with the option that gives them more money?
Sha Kharn Clone wrote:
Well i get why peeps are pissed at this. The SP system matters and we all care about it. As OP said so many great ideas have been posted and your ignoring all of them and just going backwards fast.
SP system development before everything!!!!
All you need to do is add a rolling over sp pool and it will fix so much.
Man just go read all the sp system suggestions that litter these forums.
wont work if you would be aible to roll over the SP limit from previous days then you could just dont play 4 days and then buy a 3 day booster to get the same effect. Which results that CCP gets less money. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:24:00 -
[50] - Quote
Sha Kharn Clone
I didnt even think about the boosters and while that wont effect me its making have a litte nerd rage about how its going to hurt the game for so many peeps.
Come on CCP just make a post saying your working on a better system or somthing.
EDIT: well dark they aint gona make more money with this rubbish system becuase its going to turn many away. SP rolling pool system can work and belive it or not peeps actually do wana play this game.
Bendtner92
This new system is beyond me as well. For this "temporary SP system", the only change they should have made was to remove the diminishing returns.
About the 5 SP per second in battle. It's a nice idea, but now people will just sit in the MCC the whole match and get 5k SP without doing anything.
The dark cloud I highly doubt it that they will change it again. Well i expect that most players have run out of aurum at this point and im not going to buy more. I start to believe that we are just here to test the marketplace. Another thing is they never told us anything before what the exact hardcap is. And now all off a sudden they come up with hard numbers and telling us that we get a cap that resets every day. This is psychological trick. The community is seeing now that 3day boosters wont be enough anymore to hit the weekly hardcap so the competetive guys need to get the 7 day boosters which cost much more then the 3 day boosters. This means that we are going to burn trough aurum much quicker. And if you keep want to use 7 day boosters you need to buy more aurum. KripnawtiQ Prime
Gauder Berwyck wrote: May I suggest you get a job?
WTF! Thats the whole point. Some of us DO have jobs and lives. As stated above the SP system matters. Now those of us with other obligations have to find time to play every day or fall behind. This is a BS post.
KingBabar
ALM1GHTY STATIUS wrote: seriously? after all these SP plans have been proposed you do nothing about it? infact you make it worse by making those with IRL money even more dominant?!? this is simply a joke, I used to be able to buy a 3-day booster, burn my SP, and not have to spend all that much money, but now just to stay f*cking competitive I have to pay you every F*CKING WEEK! legitimately CCP, I hate you, I hate you with a burning passion, and if there was any other half-decent FPS w/ a community you would drop like a rock. You're one of the most one-sided, ridiculous game devs I've ever seen, whenever such a large portion of a game has ever complained about something SO MUCH, it has gotten changed, in any other game.
This is an FPS, we are not EVE scrubs, we want balance, we want to be able to fight veterans with proto gear if we have militia simply because we can catch up to their SP with hard work, SKILL, and determination. YOU are creating a game that YOU want to live for what was it? 7 years? but you design it to be a one to three year game! this is out of hand CCP. You're ideas are so contradictive I do not even know what to say about them other than LISTEN TO US!
Get a job, start a paper route or perhaps your mother can bake some for you and you can have a little sidewalk caf+¿, don't forget the lemonade, that would be so cute...
Come on Almighty, you are such a good player that you'll get 50% more skillpoints than just about anybody in this game anyways. No active boosters are required. On second thought, being the Elite you really shouldn't suffer at all if you don't max your skillpoints out every single day either.
Flyingconejo ALM1GHTY STATIUS wrote: . You're ideas are so contradictive
Pretty much this. I wish they would make up their minds already.
Sha Kharn Clone
ThatGÇÖs not the point Barbar and while IMP troll wars can be funny I honestly think everyone needs to work together on this because it matters.
I agree dark this is all about marketing and making money. Yes CCP need to make money thats what this is all about for them but this is not the way to do it. Hell personally I will throw money at you for a good game but donGÇÖt pull this bull with the SP system. KingBabar
Sha Kharn Clone wrote: ThatGÇÖs not the point Barbar and while IMP troll wars can be funny I honestly think everyone needs to work together on this because it matters.
I agree dark this is all about marketing and making money. Yes CCP need to make money thats what this is all about for them but this is not the way to do it. Hell personally I will throw money at you for a good game but donGÇÖt pull this bull with the SP system.
I have nothing unsaid with Almighty, I played with him last week and all is good. This was not an attempt at trolling, I'm actually stating the fact, in a sincere and complementary way that he is so good (and I know this both from MAG and Dust) that he probabbly will need less time to hit the daily cap without boosters compared to me with a booster.
No trolling intended, just a friendly pun.
Another angle is that the people with jobs, wives and kids have less time to play and more money to spend, seems quite fair to me. Someone have to finance this game after all. |
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.08 12:24:00 -
[51] - Quote
and nothing from me ! Coz i'm WTF ! You really are mean.
+1 for the summary job |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:24:00 -
[52] - Quote
Laurent Cazaderon
Bendtner92 wrote: This new system is beyond me as well. For this "temporary SP system", the only change they should have made was to remove the diminishing returns.
Agreeeeeeeeeeeeeeeeeed
Weekly was a good timeframe. Only problem was how fast you'd get SP at first..... Then, all it needed was a hard limit on how low you could drop earning SP (say 1000 SP per game) and it was SPOT ON.
Just needed something for late-comers.
And the 5 SP per 1 second on the BF ? ABSOLUTE non-sense.
Quick math : 27200 Sp / 5 => 5440 seconds => 1 hour and a half AFK and your maxxed capped !
Another quick math : 20 minutes skirmish with 2000 WP earned. A good game. => 2000 Wp = 2000 Sp => 20 minutes game = 20 * 60 seconds * 5 SP => 6000 SP
Okay, so you did a good game and compared to the sucker that stayed AFK, or redlined sniped, you get 2000 SP more or less ?!!!
And in ONE GAME, you earned 1/3 of your daily cap ? How is anyone supposed to wanna play more than 3/4 games a day ? Where is the SP pool ? the Sp not earned being reported on the next day ? The feeling of reward for doing a good game ?
Regarding boosters now. Are you people sure it will give +50% compared to the cap ? Or is it just helping you in reaching the cap faster ? Coz both ways, boosters become non-sense :
1) +50% more cap = Pay-to-win. 2) Reach cap 50% faster = useless with such a system.
[Flyingconejo]
KingBabar wrote: [quote=Sha Kharn Clone] Someone have to finance this game after all.
Ok, you do it then.
I will pay for good playing experience. But I wont pay for the luxury of having to grind each single day as if Dust was a job
Oxskull Duncarino KingBabar wrote:
Another angle is that the people with jobs, wives and kids have less time to play and more money to spend, seems quite fair to me. Someone have to finance this game after all.
I can't agree more with ya KingBabar. Someone has to pay the bill. There's people playing this game that hear free to play and therefore think they should be easily able to stay neck to neck with those that pay a couple of bob to soften their playtime. All options are available to any player. Those that don't pay any money just have to play a bit longer. I haven't used boosters since before the end of November last. My skill at shooting people in the head has gone through the floor but I still do grand on SP. Sha Kharn Clone Barbar you understand this new system and think itsa good idea ?
I just donGÇÖt understand itGÇÖs going to totally ruin the casual players.
This systems going to be awesome for me personally because I have no life atm but itGÇÖs not cool for the community in my eyes.
Also soz I misunderstood ya fun with the Op.
Edit: Yes someone has to pay no one's against that . No one has issue with that its the fact that you dont log in every day you fall behind and can never ever fix that. Causual players will get owned even more than now. Laurent Cazaderon
Sha Kharn Clone wrote:
Barbar you understand this new system and think itsa good idea ?
I just donGÇÖt understand itGÇÖs going to totally ruin the casual players.
This systems going to be awesome for me personally because I have no life atm but itGÇÖs not cool for the community in my eyes.
Also soz I misunderstood ya fun with the Op.
Edit: Yes someone has to pay no one's against that . No one has issue with that its the fact that you dont log in every day you fall behind and can never ever fix that. Causual players will get owned even more than now. ----------------------------------------------------------------- |
Django Quik
R.I.f.t
220
|
Posted - 2013.01.08 12:24:00 -
[53] - Quote
I think I understand CCP's thinking on this but if I'm correct, this change is way premature.
CCP wants playing Dust514 to be less about levelling your characters and more about fighting large planetary wars for resources etc. This makes sense because otherwise Dust is just about grinding with no real overarching objective. But, and this is a really big BUT, the whole planetary conquest and territorial warring system hasn't been implemented yet, so for the next month or so (or however long it takes to get to that point...) everything is going to grind to a complete halt. Kapput!
Secondly, you can not make such a massive change to the SP system without resetting everyone's SP. By changing it now the vets with 10mil SP and proto everything who don't need anymore SP will be relatively unharmed by this but everyone else who has been trying to catch up for weeks and months and noobs have no chance at all. |
HowDidThatTaste
Imperfects Negative-Feedback
2243
|
Posted - 2013.01.08 12:25:00 -
[54] - Quote
And now we deal with this in match?! Great!
This is going to hurt the game immensely half the blueberries will be hiding each match making it even more of an easy redlining.
With all the feedback we have given this has to be the worst possible choice.
A rolling hard cap that anyone has the possibility of catching up is the only way this will appeal to new players.
Each week the Max sp is reset controlling the 7 year Sp pace. There is no cap except the hard cap. Don't play a week cause you went on vacation grind when you come home catch up.
The advantage to long term veterans would be the passive Sp gain. And even that could be included in the cap or sold as an aurum item to be able to catch up.
If players never have the ability to catch up to older players the complaining will be epic and probably make many stop playing or never start. I want everyone to be able to have the same skill points as me if they are new or old you just have to it your time in. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2013.01.08 12:27:00 -
[55] - Quote
Django Quik wrote:I think I understand CCP's thinking on this but if I'm correct, this change is way premature.
CCP wants playing Dust514 to be less about levelling your characters and more about fighting large planetary wars for resources etc.
the change makes the grind more important/ dominant. When in fact it should be about fun and core gameplay, as you say.
edit: wouldnt be surprised if CCP offers a subscription option that changes SP dynamics totally for those that purchase it. CCP need to make money but this game is already a niche game, and changes along these lines make it even more so as people get walled off from each other. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:28:00 -
[56] - Quote
Laurent Cazaderon wrote:and nothing from me ! Coz i'm WTF ! You really are mean.
+1 for the summary job
I was just getting to your bit cos you were busy eating garlic or somthing and joined that thread late
@ xAckie yes could not agree more. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.08 12:28:00 -
[57] - Quote
HowDidThatTaste wrote: And now we deal with this in match?! Great!
This is going to hurt the game immensely half the blueberries will be hiding each match making it even more of an easy redlining.
With all the feedback we have given this has to be the worst possible choice.
A rolling hard cap that anyone has the possibility of catching up is the only way this will appeal to new players.
Each week the Max sp is reset controlling the 7 year Sp pace. There is no cap except the hard cap. Don't play a week cause you went on vacation grind when you come home catch up.
The advantage to long term veterans would be the passive Sp gain. And even that could be included in the cap or sold as an aurum item to be able to catch up.
If players never have the ability to catch up to older players the complaining will be epic and probably make many stop playing or never start. I want everyone to be able to have the same skill points as me if they are new or old you just have to it your time in.
Sold. nothing more to add. Going to eat.
And Sha, i'm going for frogs with garlic ! |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.08 12:30:00 -
[58] - Quote
@ HowDidThatTaste
NAIL ON THE HEAD! |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2013.01.08 12:34:00 -
[59] - Quote
Sha Kharn Clone wrote:@ HowDidThatTaste
NAIL ON THE HEAD!
CCP..... |
Django Quik
R.I.f.t
220
|
Posted - 2013.01.08 12:36:00 -
[60] - Quote
xAckie wrote:Django Quik wrote:I think I understand CCP's thinking on this but if I'm correct, this change is way premature.
CCP wants playing Dust514 to be less about levelling your characters and more about fighting large planetary wars for resources etc. the change makes the grind more important/ dominant. When in fact it should be about fun and core gameplay, as you say.
Actually, I think the change will make the grind less important because you won't be able to earn a lot of SP from a lot of playing. This way it will take months to reach proto gear even with boosters. People who can play all day will still only earn the same SP as people who only play 90 mins a day. Missing a day of play only loses you 27k in SP, which isn't much really. This will somewhat level the playing field but only after they reset. |
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