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Thread Statistics | Show CCP posts - 2 post(s) |
frfqq
Royal Uhlans Amarr Empire
81
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Posted - 2013.01.08 07:47:00 -
[1] - Quote
Here are the details regarding the skill point reward system change at downtime today. To make comparisons between the old and the new system easier, weGÇÖve included outlines of both below.
Old system:
Weekly cycle (reset every Tuesday) Weekly allowance of 190,400 SP per week (7x 27,200 SP, hard-capped) Diminishing returns on warpoints and time spent GÇô the more you play, the less you get (until you hit the cap) No consolation prize GÇô once you hit the cap, you get nothing
New system:
Daily cycle (reset at downtime) Daily allowance of 27,200 SP per day (hard-capped) Linear returns to warpoints and time spent GÇô the better you play, the more you earn (until you hit the cap) - Warpoints earned are converted into skillpoints (1 WP = 1 SP) - Time spent in battle grants SP (1 second = 5 SP) - Consolation prize of 50 SP per battle once the daily cap has been hit
Seriously? 27,200 SP a day?
This translates to a maximum of 90 minutes of in-game time per day, less when you factor in war points and whatever else other than time spent in battle that gives SP, making the grind for SP even more tedious and removing any incentive for players to continue playing after the cap has been hit (which a good player could hit in just a handful of games...). |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2013.01.08 07:52:00 -
[2] - Quote
How about playing the game to have fun |
Khal V'Rani
Nephilim Initiative
90
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Posted - 2013.01.08 07:52:00 -
[3] - Quote
Link please. |
skinn trayde
On The Brink
82
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Posted - 2013.01.08 07:53:00 -
[4] - Quote
original post for Khal
crazy space wrote:How about playing the game to have fun
And when it all comes together we'll be fighting for the ISKies paid out when our corp battles mean something more than just pride/bragging rights in the form of FW/Sov |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
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Posted - 2013.01.08 07:57:00 -
[5] - Quote
stupid system is stupid
give us a pool of SP that gets another X SP added daily, no weekly, daily, monthly cap whatsoever.
after reaching the pools limit SP accrual slows down considerable, but not totally |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
207
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Posted - 2013.01.08 08:02:00 -
[6] - Quote
frfqq wrote:Here are the details regarding the skill point reward system change at downtime today. To make comparisons between the old and the new system easier, weGÇÖve included outlines of both below.
Old system:
Weekly cycle (reset every Tuesday) Weekly allowance of 190,400 SP per week (7x 27,200 SP, hard-capped) Diminishing returns on warpoints and time spent GÇô the more you play, the less you get (until you hit the cap) No consolation prize GÇô once you hit the cap, you get nothing
New system:
Daily cycle (reset at downtime) Daily allowance of 27,200 SP per day (hard-capped) Linear returns to warpoints and time spent GÇô the better you play, the more you earn (until you hit the cap) - Warpoints earned are converted into skillpoints (1 WP = 1 SP) - Time spent in battle grants SP (1 second = 5 SP) - Consolation prize of 50 SP per battle once the daily cap has been hit
Seriously? 27,200 SP a day?
This translates to a maximum of 90 minutes of in-game time per day, less when you factor in war points and whatever else other than time spent in battle that gives SP, making the grind for SP even more tedious and removing any incentive for players to continue playing after the cap has been hit (which a good player could hit in just a handful of games...).
I thought the weekly cap was higher than this.
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copy left
BurgezzE.T.F Orion Empire
43
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Posted - 2013.01.08 08:03:00 -
[7] - Quote
they just need to make it to where. after you hit the cap, you only can get as many skill points as you get warpoints. So you still get rewarded for playing good after you hit the cap. |
skinn trayde
On The Brink
82
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Posted - 2013.01.08 08:04:00 -
[8] - Quote
i've posted here with additional info on how this affects people who can't play every day - in short passive SP boosters are needed if you can't play daily |
Mark Shirey
Doomheim
46
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Posted - 2013.01.08 08:07:00 -
[9] - Quote
I don't think this includes the passive skill points. |
Khal V'Rani
Nephilim Initiative
90
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Posted - 2013.01.08 08:08:00 -
[10] - Quote
Awesome! Thanks skinn. |
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skinn trayde
On The Brink
82
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Posted - 2013.01.08 08:09:00 -
[11] - Quote
Mark Shirey wrote:I don't think this includes the passive skill points.
I haven't stated that the passive SP is affected by the cap, ( unless it is, In which case we need some clarification on this CCP!) just that the 21,600 SP (32,400 with booster) daily passive is going to be really important for those that cannot get on every day. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2013.01.08 08:12:00 -
[12] - Quote
System would be soooo much better if only they let the points from days missed roll over. Now I cant go on holiday anymore
Edit: come on CCP whats so hard about this ?
Edit hell even if you just let 20-50% roll over or somthing dam man. |
Lavirac JR
DUST University Ivy League
129
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Posted - 2013.01.08 08:13:00 -
[13] - Quote
This new system is quite terrible.... |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2013.01.08 08:17:00 -
[14] - Quote
where you get that from? I still hit the hard overall cap after 3 days. Im calling BS on that simply i earn easy way more SP a day and more SP then the weekly (assumed) hard cap that you posted. If your post would be true then i should get every day SP not just 3 days in a row. And that day hardcap is BS aswell cause i earn that amount in the first 2 matches after the wednesday downtime. So i get sp only at those days: -wednesday -thursday -friday
the rest of the week i get constantly either 1-5SP per match or none at all. |
trollsroyce
Seraphim Initiative. CRONOS.
165
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Posted - 2013.01.08 08:18:00 -
[15] - Quote
Disliking this. The weekly cap was good. A "rested XP" system, that would accumulate cap when you don't play to an extent of some million XP would be best. Reward players for playing, not for doing a daily grind. |
skinn trayde
On The Brink
82
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Posted - 2013.01.08 08:20:00 -
[16] - Quote
@ The dark cloud - the original post is here |
Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2013.01.08 08:20:00 -
[17] - Quote
KripnawtiQ Prime wrote: I thought the weekly cap was higher than this.
There's 24,000 passive SP each day as well. It comes out to roughly 350k a week total, without boosters. |
BL4CK FRIAR
Defiant Kelkoons
17
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Posted - 2013.01.08 08:24:00 -
[18] - Quote
Ok so heres the deal though man, I was just looking at Evemon and I am making about 24k SP a day just as my characters train. Factor in that DUST troopers can make SP from just playing the game and Dusties seem to be making out better then my Empyrean so im not to worried about this.
Actually on second inspection I am making about 85k SP a day, but I still dont think that 24k is an issue considering that Eve has about 3x the skills that DUST does. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2013.01.08 08:24:00 -
[19] - Quote
Honeslty does no on like the idea of a sp roll over ? You know just so you can sometimes have a life and stuff ? |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
207
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Posted - 2013.01.08 08:29:00 -
[20] - Quote
Tiel Syysch wrote:KripnawtiQ Prime wrote: I thought the weekly cap was higher than this.
There's 24,000 passive SP each day as well. It comes out to roughly 350k a week total, without boosters.
Lol I thought about that right after posting...derp. in any case this new system is gonna be rough for some of us. I understand why it was done but having to play every day or fall behind is a bit much. 7k for passive boosters to try and stay caught up is tough to take in. I guess we will see how it goes. |
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Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2013.01.08 08:29:00 -
[21] - Quote
Sha Kharn Clone wrote:Honeslty does no on like the idea of a sp roll over ? You know just so you can sometimes have a life and stuff ?
It's not the final iteration of the SP system. They've apparently designed a roll over kind of system, but haven't been able to devote the development resources to it yet. |
Odiain Suliis
ZionTCD Legacy Rising
112
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Posted - 2013.01.08 08:29:00 -
[22] - Quote
trollsroyce wrote:Disliking this. The weekly cap was good. A "rested XP" system, that would accumulate cap when you don't play to an extent of some million XP would be best. Reward players for playing, not for doing a daily grind.
I'm actually ok with how much SP we are getting in this new system. It's approximately same as in EVE ~1mil SP per month.
But as couple posters here mentioned it sure would be nice to have a some sort of rolling SP mechanism. But if that would be implemented then it should have a 7day cap on the max ammoint of days to 'pool up'. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.01.08 08:32:00 -
[23] - Quote
I like it. 27k SP per day is enough IMO. |
I-Shayz-I
ZionTCD Legacy Rising
172
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Posted - 2013.01.08 08:32:00 -
[24] - Quote
I remember getting 40k sp one battle right after the reset. Now that there is this cap, I literally can only get 27k in a day.
If I play a battle for the whole 15 minutes, that's 4500 wp. If I get another 1200 wp that brings my total to 5700 sp. That means if I do horrible during the battle (say only 500 wp) I still get 5k sp. If I do good (going back to 1200 wp) I get 5700.
Seriously? Oh well, at least I have passive boosters that will earn me more points during the day than I will in battles >.>
The 27k sp cap per day makes sense for their new reward system, but it's still pretty sad since it still rewards players who get to play more than I can. If they're going to make the sp rewards so low during battles, at least keep the weekly cap. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
207
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Posted - 2013.01.08 08:35:00 -
[25] - Quote
Sha Kharn Clone wrote:Honeslty does no on like the idea of a sp roll over ? You know just so you can sometimes have a life and stuff ?
Agreed. I work 12hr shifts. Even if I played every day I only have time for a few matches after work. If the system rewards based on how well you play I suppose there's a chance to get close. Just depends on how the payouts are. If the SP rewards per match stay the way they were with the weekly system then 27000 really ain't that much...couple matches and ur there. |
Khal V'Rani
Nephilim Initiative
90
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Posted - 2013.01.08 08:37:00 -
[26] - Quote
In the "old" system when you activated an Active skill booster it was suppose to raise the SP cap as well. Though I saw no mention of how this will work with the "new" system I see no reason for it not to be the case again.
As far as passive skill gain, I don't think that affects the SP cap. Though it's just a thought, I have no proof of that other than I've been running passive's since they came out and I've never hit the cap. Granted I haven't had a whole lot of time to play AND I'm not good at this game but still. I think I would've noticed, I'm not completely useless all the time. |
Kira Lannister
Hellstorm Inc League of Infamy
712
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Posted - 2013.01.08 08:37:00 -
[27] - Quote
I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap? |
skinn trayde
On The Brink
82
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Posted - 2013.01.08 08:42:00 -
[28] - Quote
Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap?
90m 40s (ish) of in-battle time at 5sp per sec == 27200 SP == daily cap
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Tiel Syysch
Imperfects Negative-Feedback
634
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Posted - 2013.01.08 08:43:00 -
[29] - Quote
Kira Lannister wrote:I like the sound of this, sounds like you log on for a bit. Play a few rounds and hit your sp cap. Keep playing if you want or not.
The question is how long will it take to hit the cap?
6 full games if you do absolutely nothing. 4500 minimum from a full 15 min game. 27200/4500 = 6.04 |
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CCP Frame
C C P C C P Alliance
470
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Posted - 2013.01.08 08:43:00 -
[30] - Quote
Thread moved to Feedback section. |
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