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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Necandi Brasil
Conspiratus Immortalis
322
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Posted - 2013.09.08 15:36:00 -
[181] - Quote
This is the feature I expect the most |
velos ALKARI
The Southern Legion The Umbra Combine
100
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Posted - 2013.09.08 16:19:00 -
[182] - Quote
Holy ****..i hadnt thought of all these concepts..being relatively new to dust and the new eden universe.my pve so far has been cod zombies and gears of war horde.and while those are gine,the possibilities for this are amazing..
Ehat if you searched the systems for a planet suitable for a colony and amongst the searches an anomoly is found.upon closer scans the planet is revealed to have structures in place already..no life signs but steady radio and EM traffic..and occasional surface movement amongst the structures.bringing a detachment of your EVE corp gleet closer to the planet you detect a spike insurface traffic. Incoming threats (drones or whatnot) attack the fleet in force,seemingly to drive you back. After finally winning through the orbital blockade you position ships equipped with CRU's and groundside assets over the hot zone and deploy.
Now the dusters come in.dropping in with the rest of the ground forces,they make for the now apparent structures.ancient but huge,almost to an impractical scale,encountering heavy resistance the whole way. Defeating the surface defences,the mercs come to a large yawning hole,a huge staircase leading down into the darkness below the planets syrface.leading to the reason so many fought to get there.
The reason could be anything! Riches..technology(could add to the discovering corp,or potentially boost certain aspects of a colony,should one be settled there) and more.
I love this concept and the many others that go with dust pve.cant wait to see where it goes. |
velos ALKARI
The Southern Legion The Umbra Combine
101
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Posted - 2013.09.09 02:41:00 -
[183] - Quote
NO!
this wont die off into the older threads!
*blatant bump for attention* |
Dimitri Rascolovitch
The Immortal Knights
38
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Posted - 2013.09.09 09:13:00 -
[184] - Quote
gotta say, im impressed this thread is still alive |
Dimitri Krenkov
New Age Solutions
7
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Posted - 2013.09.09 09:20:00 -
[185] - Quote
Not sure if it has been said yet, but an offline training sim room would be great as well. I was trying to demo dust at a college the other night, and the network crapped out. guys on their 360s just went into offline mode and were playing co-op COD while I was left there with three dead systems looking like a jackass. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
595
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Posted - 2013.09.09 09:44:00 -
[186] - Quote
Everytime i think at a PVE story mode, i believe that, if done with manner, Dust 514 can be one of the best FPS ever. Try to imagine a "Normandy landings" but in Dust version, it would be awsome. |
Jason Punk
DUST University Ivy League
246
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Posted - 2013.09.09 15:44:00 -
[187] - Quote
Dimitri Rascolovitch wrote:gotta say, im impressed this thread is still alive
Ha ha he, yeah, and every time it comes back there's a new player or two who see it and want to add more
I love it! |
Yan Darn
DUST University Ivy League
127
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Posted - 2013.09.09 17:08:00 -
[188] - Quote
velos ALKARI wrote:Holy ****..i hadnt thought of all these concepts..being relatively new to dust and the new eden universe.my pve so far has been cod zombies and gears of war horde.and while those are gine,the possibilities for this are amazing..
........
.
I'm glad you recognise the potential. I feel many players are stuck in 'pfft...its not like CoD is popular due to zombies...' - they dot recognise the potential involved in just having EVE style missions in DUST, never mind an actual link to EVE.
And most importantly for these guys - PVE can lead to PVP! To those worrying about the 'core pvp' game - a common example in EVE is pirates attacking miners - and remember those miners aren't there just because they are PVE carebears - they are probably there to supply their corp with resources to build ships and weapons so they can go to war and stuff (BIG PVP for those who still fail to understand :P). Which means the corp has to protect their miners and also conquer systems that have richer/rarer minerals to mine...
While I'm sure the first PVE experience CCP will bring is standard drone horde mode or some such, reading some posts on the forums, I feel many players are still stuck in 'PVE = horde/zombie mode' and have yet to break out it like yourself.
TL;DR bump :D |
Flaminius-Aurelius Julius
DUST University Ivy League
76
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Posted - 2013.09.09 21:11:00 -
[189] - Quote
So........................................................................................................................................................................................We need something that gives a hint of something more in depth to Dust than the Grind pubs. I have seen and played PC, but it isn't at the scale or complexity that I think it should be. So I think the Fanbase needs some other goodies out there for us to drool over
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Hellkeizer
The Avutora Complex
73
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Posted - 2013.09.09 22:26:00 -
[190] - Quote
Friendly bump |
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Dimitri Rascolovitch
The Immortal Knights
39
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Posted - 2013.09.10 00:22:00 -
[191] - Quote
Hellkeizer wrote:Friendly bump
just sayin, im pretty sure if you make it obvious you are bumping a thread CCP members can lock the thread, as is mentioned in the terms you agree to by using the forums |
Hellkeizer
The Avutora Complex
73
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Posted - 2013.09.10 00:28:00 -
[192] - Quote
Dimitri Rascolovitch wrote:Hellkeizer wrote:Friendly bump just sayin, im pretty sure if you make it obvious you are bumping a thread CCP members can lock the thread, as is mentioned in the terms you agree to by using the forums As long as it's not your own thread and that it doesn't become spam. If you look at some older threads they say bump, unless they changed the rules since last time I looked |
J3f3r20n Gh057
Molon Labe. RISE of LEGION
101
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Posted - 2013.09.10 01:34:00 -
[193] - Quote
I don't know if this is PvE, but anway, i think its a good idea:
So i think that shoukd be a Co-Op against NPC's, basd on dificulty. Easy to Hard, so the NPC merc wearing Std fittings to Proto. It would be some sort of Battle Simulation, and, this way, even small or big Corps could train their squads with multiples tatics and strategies; or even explain the roles on the battlefield, how to play like a logi, heavy, etc.
Buuuut, of course, this Battle Simulation would not give sooo many ISK like Instant Battle etc., its just to training. And stats would not be affected by Battle Simulation. And of course, we don't lose our stuff.
Idk if its worth, but that's it.
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Maken Tosch
DUST University Ivy League
4080
|
Posted - 2013.09.10 18:03:00 -
[194] - Quote
Jason Punk wrote:It's great to see people still interested in this gameplay. I know it's a pretty large fraction of the community, but alas we tend to put bugs/balancing before content...since this summer.
It's not like we didn't have a choice. Those bugs were really annoying. Besides, imagine having to fight against a Rogue Drone infestation with crappy hit detection. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
656
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Posted - 2013.09.10 18:17:00 -
[195] - Quote
I always read so many nice ideas about PvE, I finally want to be able to play them. On my own with some friends or contracted by Eve players with public contracts or maybe even getting contracts from Eve players directly adressed to me. I'm a merc. I want somebody to hire me. I want Eve players saying: "Hey, I have a problem down in my PI. Can you solve the situation?" then I accept the contract. I know I'll have to pay a fine if I fail. So I start organizing. I get some people together. I form a squad. I use my Eve side contacts to get orbital support. Maybe my employer says "I'll be there to help you out." or maybe I'm completely on my own. Have to think about how much I'll pay a pilot to get some lasers raining down on a big wave of enemies that I may or may not encounter.
On the ground I notice I have to explore a station. I notice the radiation levels in it are very high. So I have to adapt. I'll contact my eve pilot and let him deploy a supply depot, so I can switch my Dropsuit to one with high radiation resistance. If I'm not able to do this the mission gets harder. My shields are draining all the time and dont recover or something like this.
The possibilities are endless. I want stuff like that so much. |
Jason Punk
DUST University Ivy League
253
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Posted - 2013.09.11 16:57:00 -
[196] - Quote
Maken Tosch wrote:Jason Punk wrote:It's great to see people still interested in this gameplay. I know it's a pretty large fraction of the community, but alas we tend to put bugs/balancing before content...since this summer. It's not like we didn't have a choice. Those bugs were really annoying. Besides, imagine having to fight against a Rogue Drone infestation with crappy hit detection.
No doubt, and the "bugs" are something that can be balanced with deployment schedules. The issue is rather the waves of complaints over the smaller things like aiming, graphics, OP or UP equipment, etc. I understand the importance of fixing all of these items to some people, but towards the game at large, it comes at a cost. I personally tend to have a much higher tolerance of bad mechanics and adapting to whatever is the lay of the land so I maintain and admit my bias.
However, We've seen a similar focus abroad at CCP the past year or so after Incarna, and while many would argue it is good, it is again, not without a price...None the less I believe the defensive attitude is be self-realized and as a whole they're shifting back into gear naturally, but it's unfortunate that it took so long.
As for hit detection with drones...I suppose it would have just made them tougher to kill......
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Argos Du'Gannon
Kairos Co-Operative
12
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Posted - 2013.09.11 17:10:00 -
[197] - Quote
I dont know where i heard it on the forum, but someone had a good idea about a Sansha's Nation bot fight. In this you would work against a timer while the population of a planet/ district would be evacuated whilst fighting a zerg storm of different drop-suite npc that have no regard for their safety. |
Dimitri Rascolovitch
The Immortal Knights
40
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Posted - 2013.09.11 22:02:00 -
[198] - Quote
J3f3r20n Gh057 wrote:I don't know if this is PvE, but anway, i think its a good idea:
So i think that shoukd be a Co-Op against NPC's, basd on dificulty. Easy to Hard, so the NPC merc wearing Std fittings to Proto. It would be some sort of Battle Simulation, and, this way, even small or big Corps could train their squads with multiples tatics and strategies; or even explain the roles on the battlefield, how to play like a logi, heavy, etc.
Buuuut, of course, this Battle Simulation would not give sooo many ISK like Instant Battle etc., its just to training. And stats would not be affected by Battle Simulation. And of course, we don't lose our stuff.
Idk if its worth, but that's it.
if you dont have your stats affected and you dont lose your stuff, you dont deserve a reward for doing it, no risk should mean no reward |
Rogatien Merc
Red Star. EoN.
1129
|
Posted - 2013.09.11 22:06:00 -
[199] - Quote
Argos Du'Gannon wrote:I dont know where i heard it on the forum, but someone had a good idea about a Sansha's Nation bot fight. In this you would work against a timer while the population of a planet/ district would be evacuated whilst fighting a zerg storm of different drop-suite npc that have no regard for their safety. I can't wait to see a wave of drones coming at me like the bugs in the Starship Troopers movie ... might make me spec Mass Driver on my main finally lol. |
Obodiah Garro
Tech Guard General Tso's Alliance
363
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Posted - 2013.09.11 22:10:00 -
[200] - Quote
I dont care what CCP deploy as PvE, I just want some damn PvE!
Like anything will do as a placeholder, shiat the whole game still technically is an alpha build lets see some damn PvE already. |
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Hellkeizer
The Avutora Complex
79
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Posted - 2013.09.11 22:42:00 -
[201] - Quote
Dimitri Rascolovitch wrote:J3f3r20n Gh057 wrote:I don't know if this is PvE, but anway, i think its a good idea:
So i think that shoukd be a Co-Op against NPC's, basd on dificulty. Easy to Hard, so the NPC merc wearing Std fittings to Proto. It would be some sort of Battle Simulation, and, this way, even small or big Corps could train their squads with multiples tatics and strategies; or even explain the roles on the battlefield, how to play like a logi, heavy, etc.
Buuuut, of course, this Battle Simulation would not give sooo many ISK like Instant Battle etc., its just to training. And stats would not be affected by Battle Simulation. And of course, we don't lose our stuff.
Idk if its worth, but that's it.
if you dont have your stats affected and you dont lose your stuff, you dont deserve a reward for doing it, no risk should mean no reward And yet we are having custom games with NO rewards, unless someone stated otherwise. |
velos ALKARI
The Southern Legion The Umbra Combine
122
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Posted - 2013.09.12 00:04:00 -
[202] - Quote
Dammit....i dropped my bump...ah well its here now. |
The Robot Devil
Molon Labe. RISE of LEGION
972
|
Posted - 2013.09.12 00:15:00 -
[203] - Quote
This old thing? What's next a VITA post? |
Flaminius-Aurelius Julius
DUST University Ivy League
83
|
Posted - 2013.09.27 16:45:00 -
[204] - Quote
Dimitri Rascolovitch wrote:J3f3r20n Gh057 wrote:I don't know if this is PvE, but anway, i think its a good idea:
So i think that shoukd be a Co-Op against NPC's, basd on dificulty. Easy to Hard, so the NPC merc wearing Std fittings to Proto. It would be some sort of Battle Simulation, and, this way, even small or big Corps could train their squads with multiples tatics and strategies; or even explain the roles on the battlefield, how to play like a logi, heavy, etc.
Buuuut, of course, this Battle Simulation would not give sooo many ISK like Instant Battle etc., its just to training. And stats would not be affected by Battle Simulation. And of course, we don't lose our stuff.
Idk if its worth, but that's it.
if you dont have your stats affected and you dont lose your stuff, you dont deserve a reward for doing it, no risk should mean no reward
Yeah, I remember the old corp matches didn't give ISK or SP, just the corp got paid with the money you guys betted on. |
Flaminius-Aurelius Julius
DUST University Ivy League
83
|
Posted - 2013.09.27 16:46:00 -
[205] - Quote
So this has been thread began on the 4th of January, and hasn't gotten a single CCP post damnit.
|
velos ALKARI
The Southern Legion The Umbra Combine
160
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Posted - 2013.09.27 16:58:00 -
[206] - Quote
And it has such potential! |
Hellkeizer
The Avutora Complex
114
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Posted - 2013.09.27 17:02:00 -
[207] - Quote
It'll probably give many of us false hope |
velos ALKARI
The Southern Legion The Umbra Combine
160
|
Posted - 2013.09.27 17:08:00 -
[208] - Quote
Hellkeizer wrote:It'll probably give many of us false hope
......................
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Jason Punk
DUST University Ivy League
256
|
Posted - 2013.09.28 19:28:00 -
[209] - Quote
Hellkeizer wrote:It'll probably give many of us false hope
Nah, I think a post or two on at least some ideas for development would be pretty reasonable. Albeit, I think we all understand it is not their primary focus at the moment. But it would allow us to at least mull over some more "focused ideas".
Either way I still love theory-crafting with everyone
I still need to organize some of the previous thoughts though. Maybe in a week or so... |
Flaminius-Aurelius Julius
DUST University Ivy League
88
|
Posted - 2013.10.24 21:31:00 -
[210] - Quote
We should have a rehash of thought here in a TL;DR post that will shake even the greatest of scholars of the forums. Maybe for the yearly anniversary of the thread
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